Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 01:50:09 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (847) 847 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3737 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Grenade Launcher Spear > --- INVENTORY -------- Improved Ion Engine Autogun [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Hardened Light Armor Plating Device Heat Sink Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 1 2 . . Weapon 1 | . . 1 . . . Parts Attached 25 | . 12 4 6 3 . Power 5 | . 2 1 2 . . Engine 5 | . 2 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 1 . 2 2 . Treads 1 | . 1 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 2 2 . Utility 5 | . 4 1 . . . Device 1 | . . 1 . . . Storage . | . . . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 10 | . 5 2 2 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 9 | . 5 2 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 5 | . . . 1 . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 65 | . 66 73 59 53 25 Engine 7 | . 5 11 9 7 2 Treads 6 | . 5 11 5 . . Flight 2 | . . . 5 30 17 Device 1 | . . 1 6 . . Protection 21 | . 25 22 12 . . Launcher 24 | . 26 27 17 7 2 Peak Build Rating 28 | . 8 12 20 28 28 Average Rating 9 | . 6 9 13 27 14 On Entrance 11 | . . 8 12 18 28 Naked Turns 46 | . 23 . . . 23 Heaviest Build 28 | . 19 28 28 13 13 Greatest Support 20 | 3 20 20 20 20 20 Greatest Overweight (x) 8 | . 5 1 8 . . Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 2 Average Carried 4 | . 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 2 2 Class Distribution -------------------- 72% | Mutant 17% | Bomber 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 646 | 56 364 150 34 42 . Remotely . | . . . . . . Salvage Created 430 | . 157 115 35 42 81 Parts 23 | . 8 8 2 2 3 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 18 | . 7 7 2 . 2 Melee 1 | . . . . . 1 AOE 17 | . 7 7 2 . 1 Classes Destroyed 7 | . 3 2 . 1 1 Hauler 1 | . . . . 1 . Recycler 1 | . 1 . . . . Operator 2 | . . 1 1 . . Swarmer 6 | . 3 3 . . . Grunt 7 | . 4 2 . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 2 2 . . Best Kill Streak 3 | . 3 3 3 1 2 Combat Bots Only 3 | . 3 3 2 . 2 Max Kills in Single Turn 3 | . 3 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 3 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 106 | . 15 10 28 4 49 Missed 34 | . 4 2 13 3 12 Damage Taken 1829 | . 172 228 367 13 1049 Core 825 | . 45 17 63 . 700 Absorbed by Shields 19 | . . . . . 19 Core Remaining (%) 91 | 100 82 95 88 . . Volleys Fired 20 | . 5 7 4 . 4 Largest 3 | . 2 3 3 . 1 Hottest 90 | . 60 90 90 . 30 Shots Fired 39 | . 10 16 9 . 4 Gun . | . . . . . . Cannon . | . . . . . . Launcher 39 | . 10 16 9 . 4 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 39 | . 10 16 9 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 2 9 18 . 21 Robot Miss Streak 5 | . 2 5 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 33 | . 2 9 12 2 8 Core Hits 45 | . 15 15 6 1 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 17 | . . . 6 3 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing 17 | . . . 6 3 8 Sneak Attacks 2 | . . . 1 1 . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 1879 | . 421 373 357 112 616 Guns . | . . . . . . Cannons . | . . . . . . Explosions 1426 | . 421 372 239 . 394 Melee 350 | . . . 118 112 120 Ramming 103 | . . 1 . . 102 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 1426 | . 421 372 239 . 394 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 350 | . . . 118 112 120 Highest Corruption 22 | . . . . . 22 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 25 | . 7 . 18 . . Projectiles . | . . . . . . Explosions 25 | . 7 . 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 452 | . 32 125 137 . 158 Shots 13 | . 1 4 5 . 3 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 75 | . 51 75 48 . 11 Average Temperature 24 | . 21 25 29 . 11 Received Heat Transfer 492 | . 69 63 90 9 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 378 | . 104 378 206 115 194 Initial 93 | . . 29 74 93 80 Average 107 | . 60 177 144 95 148 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 88 | 100 100 66 83 100 100 Level 1 11 | . . 33 16 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 1 2 . Investigation 3 | . . 1 1 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 8 9 6 6 5 Peak Tracking Total 6 | . 4 3 4 6 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . 2 3 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 9 | . 3 3 2 1 . Terminals 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 26 | . 10 9 5 2 . Successful 18 | . 7 6 4 1 . Failed 8 | . 3 3 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 2 5 2 . . Terminals 20 | . 8 9 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 4 4 1 . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 2 2 1 . . Terminals 4 | . 1 2 1 . . Botnet 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 8 | . 3 3 1 1 . Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1893 | 11 1006 520 233 52 71 Spaces Moved 1180 | 22 516 244 183 156 59 Core 292 | 22 265 . 2 . 3 Treads 552 | . 251 244 57 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 336 | . . . 124 156 56 Fastest Speed 26 | 50 50 160 32 26 26 Average Speed 145 | 50 187 201 103 26 28 Slowest Speed 450 | 50 300 240 450 26 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 1 . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 61 25 17 4 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 171 | . 27 79 48 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 171 | . 27 79 48 . 17 Terrain Rammed 17 | . . . . . 17 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1290 | 21 544 258 210 162 95 Wait . | . . . . . . Move 1172 | 21 515 243 180 156 57 Hop 2 | . . . 1 . 1 Pick Up 11 | . 6 2 3 . . Fast Attach 12 | . 8 1 3 . . Attach 5 | . . 1 1 3 . Detach 1 | . . . 1 . . Swap 8 | . 4 2 2 . . Drop 16 | . 6 1 9 . . Fire 20 | . 5 7 4 . 4 Melee 17 | . . . 6 3 8 Ram 16 | . . . . . 16 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 9 | . . . . . 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1315 | -9/Materials | Discovered new exit (range 13) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Utility x2 1595 | -8/Materials | Build established: Bomber 1754 | -8/Materials | Discovered new exit (range 8) 1771 | -8/Materials | Entered Factory 1771 | -7/Factory | Evolved 2 slots: Propulsion x2 1823 | -7/Factory | Identified exit to Garrison 1823 | -7/Factory | Entered Garrison 1834 | -7/Garrison | Triggered checkpoint 1863 | -7/Garrison | System corruption reached 10% 1871 | -7/Garrison | Released all parts (2) 1883 | -7/Garrison | Core integrity fell below 50% 1891 | -7/Garrison | Core integrity fell below 20% 1893 | -7/Garrison | Lost 4 parts (1p2n1w) 1894 | -7/Garrison | Core destroyed Last Messages --------------- 01881_ Destabilizing: Core damaged (-7). 01882_ Slammed into Earth. 01882_ Destabilizing: System corrupted (+1). 01882_ Destabilizing: Core damaged (-7). 01883_ Slammed into Earth. 01883_ Destabilizing: Core damaged (-7). 01884_ System corrupted: Matter fused (-6). 01884_ Slammed into Earth. 01884_ Destabilizing: Core damaged (-28). 01885_ Slammed into Earth. 01887_ Destabilizing: Core damaged (-35). 01888_ Slammed into Earth. 01890_ Destabilizing: Core damaged (-28). 01891_ Slammed into Earth. 01891_ Destabilizing: System corrupted (+1). 01892_ Slammed into Earth. 01892_ Destabilizing: System corrupted (+1). 01893_ Slammed into Wall. 01893_ Destabilizing: System corrupted (+1). 01894_ Slammed into Wall. 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonDrainedAutopenetrator Manual? 0 Play Time 00:14:58 Cumulative 22.6 hours Start 2024.08.06 @ 01:36:20 End 2024.08.06 @ 01:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e76986-0dfd-435c-8f7c-e91bdff8b88d