Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 11:58:10 Player: Tereza Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (5603) 5603 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1516) 1516 TOTAL SCORE: 11124 Bonus ------- High Alert Combat Kills 743 Follower Combat Kills 87 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 100/100 System Corruption 12% Temperature Warm (125) Movement Treading (242) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit 0b10 Alert Chip Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating System Shield Heavy Laser Heavy Assault Rifle Mini Grenade Launcher Scythe Hellfire Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Seismic Detector Hardened Heavy Armor Plating Hardened Heavy Armor Plating Heavy Laser Heavy Laser Heavy Laser Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Scythe Hellfire Trap [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 83 | 6 6 3 . 1 17 14 10 16 10 Power 8 | 1 . . . . 2 1 1 3 . Engine 6 | 1 . . . . 1 1 1 2 . Core 2 | . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 35 | 2 3 1 . 1 7 4 5 8 4 Treads 28 | 2 1 1 . . 6 2 5 7 4 Leg . | . . . . . . . . . . Wheel 7 | . 2 . . 1 1 2 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 2 . . . 5 5 1 3 3 Device 3 | . 1 . . . . 1 . 1 . Storage 3 | 1 1 . . . . . . . 1 Processor 2 | . . . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 12 | . . . . . 3 4 1 2 2 Artifact . | . . . . . . . . . . Weapon 20 | 2 1 2 . . 3 4 3 2 3 Energy Gun 4 | 1 1 . . . . 2 . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 10 | 1 . 1 . . 2 2 2 1 1 Ballistic Cannon 5 | . . 1 . . 1 . 1 . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 38 | . 3 . . 1 8 13 2 8 3 Power 5 | . . . . . 2 1 . 1 1 Propulsion 16 | . 2 . . 1 3 4 1 5 . Utility 6 | . . . . . 1 3 1 1 . Weapon 11 | . 1 . . . 2 5 . 1 2 Highest Loss Streak 4 | . 3 . . 1 4 2 1 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 100 98 92 95 99 98 91 Engine 8 | . 14 14 14 14 5 7 9 4 6 Treads 23 | . 15 14 14 14 21 24 26 32 36 Wheel 8 | . 12 14 14 12 10 10 9 3 . Device 6 | . 6 14 14 14 4 1 6 8 3 Storage 10 | . 14 14 14 14 9 9 9 9 9 Processor 9 | . . . . . 12 18 18 11 9 Protection 4 | . . . . . 7 7 2 7 9 Energy Gun 3 | . 13 1 . . . 6 5 . . Energy Cannon 1 | . . . . . . . . 8 1 Ballistic Gun 10 | . 14 14 14 14 14 10 8 6 4 Ballistic Cannon 4 | . . 12 14 14 3 . 3 3 11 Peak Build Rating 37 | 6 10 11 11 11 29 32 37 35 37 Average Rating 24 | 4 7 10 10 10 21 28 34 33 35 On Entrance 17 | . 6 10 11 11 11 27 30 33 34 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 11 86 90 90 90 96 99 101 107 120 Greatest Support 80 | 40 40 10 10 10 20 20 20 80 80 Greatest Overweight (x) 10 | . 8 8 8 8 9 9 10 10 1 Average Overweight (x) 6 | . 7 8 8 8 7 7 9 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 16 25 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 24 25 25 25 24 25 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 3132 | 260 115 51 . 26 617 568 504 648 343 Remotely . | . . . . . . . . . . Salvage Created 4888 | . 690 47 . 10 939 1260 658 841 443 Parts 297 | . 41 5 . 2 59 66 44 61 19 Haulers Intercepted 6 | . 2 . . . 2 . 2 . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 111 | . 12 1 . 1 17 26 14 29 11 Guns 74 | . 12 . . 1 16 26 8 10 1 Cannons 36 | . . 1 . . 1 . 6 18 10 Classes Destroyed 11 | . 3 1 . 1 4 . 1 1 . Worker 4 | . . . . . 2 . 1 . 1 Tunneler 1 | . . . . . 1 . . . . Hauler 6 | . 2 . . . 2 . 2 . . Watcher 11 | . 3 . . . 3 . 3 . 2 Swarmer 22 | . . . . 1 . 4 2 15 . Grunt 59 | . 12 . . . 11 16 6 6 8 Brawler 4 | . . . . . 1 1 1 . 1 Duelist 1 | . . . . . . . 1 . . Sentry 20 | . . 1 . . 4 5 4 5 1 Hunter 2 | . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . 3 . Best Kill Streak 7 | . 3 1 . 1 4 5 4 7 3 Combat Bots Only 7 | . 3 1 . 1 3 5 4 7 3 Max Kills in Single Turn 2 | . 2 1 . 1 2 2 2 1 1 Gunslinging 1 | . 1 . . . . 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 622 | . 51 4 . 17 115 130 50 155 100 Missed 155 | . 12 2 . 6 35 24 16 32 28 Damage Taken 6738 | . 482 32 . 79 1287 1714 535 1560 1049 Core 622 | . 48 . . 19 169 106 66 125 89 Absorbed by Shields 10 | . . . . . . 10 . . . Redirected to Shielding 220 | . . . . . . 220 . . . Core Remaining (%) 86 | 100 . . . 73 . . . . . Volleys Fired 411 | . 68 3 . 3 64 84 47 93 49 Largest 2 | . 2 2 . 2 2 2 2 2 2 Hottest 119 | . 70 55 . 58 60 92 92 119 119 Shots Fired 809 | . 127 6 . 6 128 164 95 183 100 Gun 561 | . 127 3 . 3 111 164 59 66 28 Cannon 248 | . . 3 . 3 17 . 36 117 72 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 591 | . 68 6 . 6 128 110 83 95 95 Thermal 218 | . 59 . . . . 54 12 88 5 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 12 5 . 1 12 22 16 10 7 Robot Miss Streak 9 | . 9 3 . 2 4 4 4 5 6 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 8 | . 1 . . . 1 6 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 512 | . 71 5 . 2 92 105 72 100 65 Core Hits 289 | . 38 1 . 1 52 53 58 51 35 Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 3 | . . . . . 1 2 . . . Critical Strikes 13 | . 2 . . . 1 7 . 1 2 Burn 6 | . 2 . . . . 4 . . . Meltdown 1 | . . . . . . . . 1 . Destroy 4 | . . . . . 1 3 . . . Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9984 | . 775 72 . 67 2030 1988 1434 2285 1333 Guns 6219 | . 775 17 . 29 1778 1988 717 685 230 Cannons 3757 | . . 55 . 38 252 . 709 1600 1103 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . 8 . . Kinetic 7127 | . 239 72 . 67 2030 1168 1264 1062 1225 Thermal 2849 | . 536 . . . . 820 162 1223 108 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 7 12 12 Average Corruption 8 | . . . . . . 4 6 10 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 151 | . . . . . . 23 21 52 55 Message Errors 34 | . . . . . . 6 5 12 11 Matter Fused 44 | . . . . . . 11 8 13 12 Heat Flow Errors 14 | . . . . . . 2 1 3 8 Energy Discharges 13 | . . . . . . 2 1 6 4 Parts Rejected 5 | . . . . . . . 2 1 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 17 | . . . . . . 2 2 5 8 Data Loss (major) 4 | . . . . . . . . 2 2 Misfires 9 | . . . . . . . 2 2 5 Alerts 4 | . . . . . . . . 3 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . . . . 18 8 Projectiles 26 | . . . . . . . . 18 8 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 42 | . . . . 1 5 . 16 10 10 Impact . | . . . . . . . . . . Kinetic 39 | . . . . 1 4 . 15 10 9 Secondary 3 | . . . . . 1 . 1 . 1 Self-Inflicted Damage 4 | . . . . . . . 4 . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 350 | . 191 21 . . 94 311 111 306 350 Average Temperature 65 | . 49 10 . . 22 95 18 40 99 Received Heat Transfer 3063 | . 270 27 . . 738 795 207 522 504 Effects 4 | . . . . . . 1 . 1 2 Energy Bleed 2 | . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 12 | . 6 . . . . 3 1 2 . Heat Transferred 5449 | . 1559 . . . . 1961 296 1485 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 1087 | . 173 61 . 94 330 893 486 1087 603 Initial 529 | . . . . . 36 171 434 315 529 Average 346 | . 58 18 . 31 164 586 394 665 454 Maximum Alert Level 3 | . . . . . 1 3 2 3 2 Low Security (%) 34 | 100 100 100 . 100 43 5 . . . Level 1 20 | . . . . . 56 14 48 7 20 Level 2 32 | . . . . . . 41 51 56 79 Level 3 12 | . . . . . . 37 . 35 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 4 . . . . . 4 . 3 Investigation 4 | . 2 . . . . . . . 2 Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . . . . . 1 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 15 | . 3 . . . 9 . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . 23 2 . 4 37 32 23 35 22 Peak Tracking Total 9 | . 3 2 . 4 9 5 4 6 4 Tactical Retreats 12 | . 1 . . . 3 1 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 17 | . 1 . . . . 9 2 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . 1 . . . Triggered 1 | . . . . . . 1 . . . Most Traps Carried 2 | . . . . . . 2 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 12 | . . . . . 1 4 . 5 2 Max in Single Turn 1 | . . . . . 1 1 . 1 1 Garrison Relay 5 | . . . . . . 3 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 17 | . 4 . 2 . 5 1 1 2 2 Terminals 13 | . 4 . . . 4 1 . 2 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 41 | . 10 . 6 . 13 2 1 3 6 Successful 21 | . 5 . 6 . 7 . 1 1 1 Failed 20 | . 5 . . . 6 2 . 2 5 Catastrophic 3 | . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 22 | . 8 . 1 . 9 . . . 4 Terminals 33 | . 10 . . . 12 2 . 3 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 18 | . 5 . 6 . 6 . . 1 . Record 6 | . . . 5 . 1 . . . . Robot Analysis 7 | . 4 . . . 3 . . . . Prototype ID Bank 2 | . . . . . 2 . . . . Branch Access Points 1 | . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 . . . 3 1 . 1 2 Full Trace Events 3 | . 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 12 . 8 . Machine Destruction 20 | . . . . . . 12 . 8 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . 9 . 7 12 . . . . Total Damage 310 | . . 114 . 54 142 . . . . Kills 5 | . . 1 . 3 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 7 | . 4 . . . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 10112 | 80 1395 1012 420 78 1580 1933 994 1311 1309 Spaces Moved 3926 | 46 596 497 210 35 599 787 359 394 403 Core 7 | 7 . . . . . . . . . Treads 744 | 39 73 . . . . 2 1 226 403 Legs . | . . . . . . . . . . Wheels 3175 | . 523 497 210 35 599 785 358 168 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 200 140 140 215 215 240 Average Speed 207 | 143 195 200 200 200 199 195 218 235 241 Slowest Speed 560 | 160 200 200 200 200 215 480 560 560 242 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 5 92 88 59 11 40 72 28 64 41 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 14 | . . . . . 2 2 . . 10 Melee . | . . . . . . . . . . Projectile 14 | . . . . . 2 2 . . 10 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Total 5172 | 58 715 512 211 38 866 1027 489 608 648 Wait 512 | . 20 5 . . 150 45 42 86 164 Move 3917 | 45 595 496 209 34 598 786 358 393 403 Hop . | . . . . . . . . . . Pick Up 110 | 7 23 1 1 . 21 20 16 11 10 Fast Attach 23 | 5 2 1 . . 6 1 3 2 3 Attach 36 | 1 3 . . 1 6 10 4 8 3 Detach 2 | . 1 . . . . . . . 1 Swap 24 | . 1 2 . . 5 3 3 6 4 Drop 72 | . 2 4 1 . 16 14 15 9 11 Fire 411 | . 68 3 . 3 64 84 47 93 49 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 63 | . . . . . . 63 . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Lost 3 parts (2n1w) 824 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Discovered new exit (range 16) 1476 | -10/Materials | Entered Mines 1477 | -10/Mines | Learned location of Storage (-9) 1582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1604 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Learned Materials terminal intel 2116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2116 | -10/Mines | Discovered new exit (range 5) 2288 | -10/Mines | Discovered new exit (range 8) 2488 | -10/Mines | Entered Exiles 2488 | -10/Exiles | Accompanied by 3 allies 2536 | -10/Exiles | Met 8R-AWN 2570 | -10/Exiles | Met EX-HEX 2632 | -10/Exiles | Met EX-BIN 2654 | -10/Exiles | Aligned with FarCom system 2656 | -10/Exiles | Given EX-Vault access code 2702 | -10/Exiles | Opened EX-Vault 2715 | -10/Exiles | Found 0b10 Alert Chip 2760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2785 | -10/Exiles | Exiles lab attacked by MAIN.C 2830 | -10/Exiles | Learned location of Zion (-7) 2884 | -10/Exiles | Discovered new exit (range 14) 2908 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2908 | -10/Exiles | Entered Mines 2908 | -9/Mines | Accompanied by 3 allies 2952 | -9/Mines | Discovered new exit (range 9) 2986 | -9/Mines | Entered Materials 2986 | -8/Materials | Accompanied by 3 allies 2986 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2987 | -8/Materials | Loaded intel: 12 terminal locations 3228 | -8/Materials | Build established: Skirmisher 3620 | -8/Materials | Build established: Scavenger-Skirmisher 3696 | -8/Materials | Lost 4 parts (2n1u1w) 4386 | -8/Materials | Identified exit to Garrison 4465 | -8/Materials | Build established: Scavenger-Mutant 4566 | -8/Materials | Entered Garrison 4660 | -8/Garrison | Triggered checkpoint 4714 | -8/Garrison | Garrison Relay disabled 4959 | -8/Garrison | Garrison Relay disabled 5220 | -8/Garrison | Triggered checkpoint 5507 | -8/Garrison | Build established: Mutant 5510 | -8/Garrison | Discovered new exit (range 11) 5552 | -8/Garrison | Triggered checkpoint 5631 | -8/Garrison | Garrison Relay disabled 5982 | -8/Garrison | Triggered checkpoint 6074 | -8/Garrison | Discovered new exit (range 11) 6168 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Build established: Scavenger-Mutant 6258 | -8/Garrison | Triggered checkpoint 6475 | -8/Garrison | Discovered new exit (range 10) 6499 | -8/Garrison | Entered Materials 6508 | -8/Materials | Core integrity fell below 50% 7220 | -8/Materials | Garrison activated, responded to threat 7489 | -8/Materials | Identified exit to Garrison 7493 | -8/Materials | Entered Garrison 7631 | -8/Garrison | Garrison Relay disabled 7793 | -8/Garrison | Triggered checkpoint 7847 | -8/Garrison | Build established: Mutant 7852 | -8/Garrison | Discovered new exit (range 11) 7938 | -8/Garrison | System corruption reached 10% 7987 | -8/Garrison | Triggered checkpoint 8261 | -8/Garrison | Build established: Scavenger-Mutant 8339 | -8/Garrison | Triggered checkpoint 8348 | -8/Garrison | Triggered checkpoint 8399 | -8/Garrison | Destroyed 7 combat bots 8515 | -8/Garrison | Core integrity fell below 20% 8535 | -8/Garrison | Triggered checkpoint 8594 | -8/Garrison | Garrison Relay disabled 8634 | -8/Garrison | Discovered new exit (range 61) 8634 | -8/Garrison | Discovered new exit (range 13) 8634 | -8/Garrison | Discovered new exit (range 71) 8804 | -8/Garrison | Entered Materials 9177 | -8/Materials | Build established: Mutant 10113 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09914_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09917_ U-05 Engineer lays Concrete. 09920_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 09944_ Z4%LH3ASGKX2PPQ 5AE>LZS 09961_ System corrupted: Heat flow error (+249). 09976_ System corrupted: Matter fused (-6). 09997_ System corrupted: Component data lost. 10014_ B,X% XHN D,EM>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 10087_ System corrupted: Arm. Treads rejected. 10088_ Acquired Arm. Treads. 10096_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ????????????????????#??#### | | ????????????????????? ????????????????????# | | ????????????????????? ????????????????????# """ | | ????????????????????? #???????????????????# "R | | ????????????g?????w?? ???????????????????# """ | | ?????###########?????# #???????????????????# | | ?????# ] #?????# #???????????????????# " | | ?????# #?????# #???????????????????# " | | ?????? ??????# #???????????????????# " | | ???????? ??????# #???????????????????# | | ???#######+##+######## #??????????????####+######+ | | ???# #??????????????# % | | ???# ########## ###??????#+#???# | | ???# # / # #???? #???# | | ???# + [ # !### ^ ^ #???# #######+ | | ???# ## + T @ #???# #?# % | | ???#"" #? """ # ;## #???# #?# | | ???#"T ##?""" # ##??? #???# #?# """" | | ???#"" #?""" /##gg ##???? #??## #?# """" | | ???# #??###### #????? ##### #?# """" | | ???# #???????+ % #?????? % #?# """" | | ???# #####+##???????#% #?????g? = #?# """" | | ???# #?? #???????# #????g??? *%!!] #?# | | ???# ##""" #???????# #######+###!=!! #?###### | | ???# ##""" #???????# # ! # #??????# | | ???# ##""" !#???????# # """ # #?###### | | ???# ## #???????# # """"" # ####% | | ???# ##########?????# # * """"" # [ # | | ???# ###### ####### # """"" # ^^ #% | | ???# # " "% # #%"T | | ???# ## ####### # != ####+### + "" | | ???# ##########?# # !![=# # # | | ???# + ### ########+## """ # ##### | | ???# ##### """ !# # ! # """ #% ##### | | ???# #???# """ # # " # """ # | | ???# #???# """ # # """ ! # # | | ???# #???# ! + + """ # # | | ???# #???# """ # # """ ######## | | ???# #???# R" # # "" #??????# | | ???# #???# """ # # """ #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorGuidedMicrothruster Manual? 0 Play Time 00:43:37 Cumulative 119.0 hours Start 2024.11.19 @ 11:11:31 End 2024.11.19 @ 11:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74ccda64-aaaa-44e9-b038-799a3673c9f3