Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 14:47:43 Player: notverysmot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (192) 192 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 2498 Bonus ------- Follower Combat Kills 124 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 176/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- Particle Gun Barrage Gun > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Makeshift Power Source Cesium-ion Thruster Coolant Injector Barrage Gun Barrage Gun CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Barrage Gun RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cesium-ion Thruster Cesium-ion Thruster Coolant Injector Barrage Gun Barrage Gun CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Barrage Gun Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 6 11 4 3 5 2 Power 4 | 1 2 . . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 12 | 2 4 4 1 . 1 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 8 | . 2 4 1 . 1 Utility 5 | 1 2 . 1 1 . Device 3 | . 2 . 1 . . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 3 . 1 4 . Energy Gun 6 | 1 3 . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 5 | . 1 3 . . 1 Power 1 | . . 1 . . . Propulsion 2 | . 1 . . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 1 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 85 81 77 86 99 Engine 2 | . 9 . . . 10 Core 1 | . 4 8 . . . Wheel 1 | . 10 . . . . Flight 29 | . 9 31 33 33 33 Device 9 | . 4 8 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 7 | . . . . 9 11 Energy Gun 13 | . 25 22 22 8 11 Ballistic Gun 9 | . . . . 13 11 Peak Build Rating 29 | 6 17 20 17 29 29 Average Rating 20 | 2 8 18 16 23 27 On Entrance 12 | . 6 17 13 17 24 Naked Turns . | . . . . . . Heaviest Build 20 | 10 16 16 11 11 20 Greatest Support 21 | 20 20 21 21 15 21 Greatest Overweight (x) 2 | 1 2 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 3 4 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 6 8 8 Class Distribution -------------------- 76% | Sprinter 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 506 | 223 52 . 11 66 154 Remotely . | . . . . . . Salvage Created 167 | . 103 . 11 . 53 Parts 12 | . 10 . 1 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . 5 . . . 1 Guns 4 | . 3 . . . 1 AOE 2 | . 2 . . . . Classes Destroyed 3 | . 2 . 1 . . Worker 1 | . . . 1 . . Swarmer 3 | . 3 . . . . Grunt 3 | . 2 . . . 1 Best Kill Streak 3 | . 3 . 1 . 1 Combat Bots Only 3 | . 3 . . . 1 Max Kills in Single Turn 2 | . 2 . 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 162 | . 25 93 . . 44 Missed 80 | . 9 46 . . 25 Damage Taken 1160 | . 324 470 . . 366 Core 391 | . 167 118 . . 106 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 33 . . . . Volleys Fired 19 | . 11 2 3 . 3 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 130 130 130 . 93 Shots Fired 37 | . 21 4 6 . 6 Gun 37 | . 21 4 6 . 6 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . . . . . 3 Thermal 29 | . 16 4 6 . 3 Explosive . | . . . . . . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 10 | . 5 1 5 . 10 Robot Miss Streak 3 | . 3 2 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 23 | . 12 1 5 . 5 Core Hits 9 | . 7 . 1 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 538 | . 351 14 74 . 99 Guns 358 | . 171 14 74 . 99 Cannons . | . . . . . . Explosions 180 | . 180 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 53 | . . . . . 53 Thermal 434 | . 300 14 74 . 46 Explosive . | . . . . . . Electromagnetic 51 | . 51 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 . Average Corruption 4 | . . 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 1 . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 75 | . 75 . . . . Projectiles . | . . . . . . Explosions 75 | . 75 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 135 | . 135 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | . 443 78 108 . 74 Average Temperature 113 | . 187 37 47 . 33 Received Heat Transfer 236 | . 84 60 . . 92 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 780 | . 373 111 185 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 293 | . 236 293 114 . . Initial 109 | . . 99 109 . . Average 80 | . 53 167 110 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 89 | 100 91 75 100 . . Level 1 10 | . 8 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 7 26 . . 24 Peak Tracking Total 16 | . 3 16 . . 12 Tactical Retreats 7 | . . 3 . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 3 . . . . Max in Single Turn 3 | . 3 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 2 . . . Successful 4 | . 2 2 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 355 | . . . . . 355 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1240 | 39 202 82 50 720 147 Spaces Moved 1907 | 37 184 144 46 1065 431 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 31 | . 31 . . . . Wheels 101 | 17 84 . . . . Hover . | . . . . . . Flight 1755 | . 69 144 46 1065 431 Fastest Speed 30 | 50 37 32 32 32 30 Average Speed 36 | 70 73 33 32 32 30 Slowest Speed 190 | 100 190 37 32 32 30 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 24 | . . 15 . 1 8 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 30 23 13 88 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 57 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . 57 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2389 | 49 229 158 74 1445 434 Wait 411 | . 2 17 23 365 4 Move 1862 | 36 183 118 45 1062 418 Hop 16 | . . 10 . 1 5 Pick Up 34 | 7 14 4 . 7 2 Fast Attach 2 | 1 . . . 1 . Attach 16 | 5 4 2 2 1 2 Detach 2 | . 2 . . . . Swap 13 | . 7 2 1 3 . Drop 14 | . 6 3 . 5 . Fire 19 | . 11 2 3 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Core integrity fell below 50% 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Discovered new exit (range 13) 324 | -9/Materials | Entered Mines 351 | -9/Mines | Lost 3 parts (1p1u1w) 371 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 374 | -9/Mines | Entered Zion 397 | -7/Zion | Found CR-A16's Pointy Stick 423 | -7/Zion | System corruption cleaned by Quarantine Array 460 | -7/Zion | Identified exit to Deep Caves 530 | -7/Zion | Received a hallucinogenic algorithm 594 | -7/Zion | Build established: Sprinter 738 | -7/Zion | Met Imprinter 745 | -7/Zion | Imprinted 747 | -7/Zion | Declared Zion's savior 783 | -7/Zion | Found Prototype Special Weapon 784 | -7/Zion | Identified RU-N14's Throwing Claymores 932 | -7/Zion | Discovered new exit (range 16) 1094 | -7/Zion | Entered Proximity Caves 1094 | -6/Proximity Caves | Accompanied by 4 allies 1130 | -6/Proximity Caves | Learned Factory terminal intel 1133 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1230 | -6/Proximity Caves | Core integrity fell below 50% 1241 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01137_ Y-64 Sentinel: "REQUESTING BACKUP." 01141_ Penetrated by Slug. 01169_ C-30 ARC bursts open, deploying its payload. 01169_ G-67 Veteran unfolds itself. 01169_ L-41 Fighter unfolds itself. 01169_ G-50 Soldier unfolds itself. 01169_ M-28 Smith unfolds itself. 01182_ Searching scrap... 01182_ Found Phase Cannon. 01182_ Found Mak. Power Source. 01182_ Found 32 Matter. 01183_ Acquired 10 matter. 01183_ Acquired Mak. Power Source. 01202_ Searching scrap... 01202_ Found Mak. Laser. 01202_ Found Shock Rifle. 01202_ Found Magnetic Acceleration Cannon. 01202_ Found Focal Shield. 01202_ Found 60 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????################??#######?? | | ??????????????????????## ## #### ##? | | ??????????????????????# ## #? | | ??????????????????????# s ## #?? | | ??????????????????????# ### #?? | | ?????????????????????## @ ##?#### #?? | | ?????????????????????# ##?????# ##?? | | ?????????????????????# ###??????# ##??? | | ?????????????????????### #????????# ##???? | | ???????????????????????####??????### #####??? | | ???????????????????????????????### ## ##?? | | ???????????????????????????????# ##? | | ???????????????????????????????## ## | | ????????????????????????????????## # | | ???????##????????????????????????# # | | ??????# ##???????????????????????## # | | ?????? ### ????????????????##### # # | | ?????# ??????????????# ### ##### | | ????# ??????????????# ##?# #???? | | #?## #?????????????# ### ###?## #???? | | ### #####????????? ????# #???## #???? | | ??????????? ??????# #??## #???? | | ?????????????????# #??# ##??? | | ?????????????????# #??# ##?? | | """""" """"""????????????????# #?## ##? | | """""" """""" ???????????????# ### ## | | """""" """""" ???????????# # | | """""" """""" ??????# ## | | #????????????###### #? | | """""" """""" #????????????####### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed InsulatedHypercooledPick Manual? 0 Play Time 00:28:17 Cumulative 10.2 hours Start 2025.02.06 @ 16:37:10 End 2025.03.30 @ 14:47:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7d272bf-f92d-486f-bbd4-d330871751ad