Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 15:40:15 Player: Gaffe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (57) 285 Value Destroyed (1580) 1580 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 11103 Bonus ------- Follower Combat Kills 126 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1450 Matter 12/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (10) ----- Machine Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Hacking Suite Mini Drone Bay (3/3) KE Penetrator Peak State ------------ > --- POWER ------------ Light Neutrino Core Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Insulated Plating Improved Hacking Suite Hacking Drone Bay > --- WEAPON ----------- KE Penetrator Light Antimatter Cannon Lance > --- INVENTORY -------- Improved Fusion Compressor Hacking Suite KE Penetrator [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Experimental Q-thruster Utility Targeting Computer Device Sensor Array Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . 1 1 . . Utility 8 | . . . 1 . . . 2 . 1 . . . . 2 . 1 . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Parts Attached 88 | 6 8 . 3 1 1 . 14 4 11 3 3 1 1 9 8 5 1 9 Power 12 | 1 . . . . . . . 1 2 1 . . . 1 1 . 1 4 Engine 5 | 1 . . . . . . . 1 2 1 . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 1 . 1 1 Reactor 4 | . . . . . . . . . . . . . . 1 . . . 3 Propulsion 23 | 2 . . 1 . . . 5 1 5 . . . . 2 1 2 . 4 Treads 11 | 2 . . 1 . . . 5 1 . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 5 . . . . 2 1 2 . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 24 | 1 2 . 2 . 1 . 2 . 2 . 2 1 . 5 4 2 . . Device 6 | . 1 . 1 . . . . . . . 1 1 . 1 1 . . . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . . . . . . 2 . 1 . . Hackware 2 | . . . . . . . . . 1 . . . . . 1 . . . Protection 8 | . . . . . . . 1 . 1 . 1 . . 2 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 6 . . 1 . . 7 2 2 2 1 . 1 1 2 1 . 1 Energy Gun 2 | 1 . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 . . . . . 1 . 1 . . . . 1 1 . . . Ballistic Cannon 9 | . 3 . . . . . 3 . 1 1 . . . . . 1 . . Launcher 5 | . 1 . . 1 . . 2 . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 1 1 . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 . . . 1 1 1 1 1 . 1 Parts Lost 16 | . . . . . . . . . 1 1 . . . 1 . 1 . 12 Power 3 | . . . . . . . . . . 1 . . . . . . . 2 Propulsion 7 | . . . . . . . . . . . . . . . . 1 . 6 Utility 4 | . . . . . . . . . 1 . . . . . . . . 3 Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 9 | . . . . . . . . . 1 1 . . . 1 . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 94 100 88 77 71 79 70 77 80 84 86 77 86 87 85 41 Engine 10 | . 14 14 11 11 11 11 9 14 12 13 13 13 13 6 . . . . Treads 18 | . 28 28 28 33 33 33 27 29 . . . . . . . . . . Hover 8 | . . . . . . . . . 24 26 26 26 26 17 21 23 19 9 Device 6 | . 3 14 18 11 5 . . . . . . 11 13 12 10 9 9 2 Storage 7 | . 22 14 11 11 11 11 9 7 6 6 5 . . . . . . . Processor 6 | . . . 3 11 5 . 6 7 6 6 6 6 6 11 15 16 19 14 Hackware 1 | . . . . . . . . . 5 6 6 6 6 5 5 4 4 . Protection 3 | . . . . . . . 2 7 4 6 6 6 6 9 10 8 9 2 Ballistic Gun 2 | . 6 . . . . . 1 . 5 6 5 . . 4 10 4 4 2 Ballistic Cannon 10 | . 14 28 22 15 11 11 9 10 . . 6 6 6 . . 4 4 2 Launcher 2 | . 1 . . 6 11 11 3 . . . . . 5 . . . . . Peak Build Rating 109 | 6 10 10 18 12 42 42 60 68 83 90 87 56 56 71 94 104 106 109 Average Rating 46 | 5 8 10 15 12 26 42 52 58 79 86 80 53 55 66 88 101 99 57 On Entrance 49 | . 6 10 10 12 12 42 42 57 58 83 87 46 56 55 68 94 99 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 22 19 27 19 19 18 25 30 36 33 33 30 33 38 46 46 46 49 Greatest Support 80 | 40 40 40 60 60 60 60 60 80 80 33 33 33 33 38 48 59 51 70 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 5 5 5 5 5 5 5 Average Capacity 21 | 7 8 8 8 8 23 40 40 40 40 40 35 5 5 5 5 5 5 5 Most Carried 30 | 4 8 8 8 8 12 12 30 30 26 26 25 5 5 5 5 3 3 5 Average Carried 12 | 2 6 7 7 8 9 12 21 26 22 25 22 4 5 4 3 2 2 4 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 5 5 5 5 5 5 5 5 Final Carried 30 | 4 8 7 8 8 12 12 30 26 25 25 4 5 5 5 4 2 3 4 Class Distribution -------------------- 51% | Mutant 41% | Hauler-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scout | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Matter Collected 2266 | 226 384 54 171 69 10 . 367 7 315 290 30 20 43 137 48 95 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1835 | . 353 . 156 21 . . 339 . 368 234 . . 94 155 48 67 . . Parts 113 | . 19 . 13 3 . . 31 . 11 14 . . 3 9 7 3 . . Haulers Intercepted 5 | . . . . . . . 5 . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 4 . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Combat Hostiles Destroyed 33 | . 3 . 4 2 . . 7 . 6 3 . . 2 5 . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . Guns 11 | . 1 . . . . . . . 6 2 . . . 1 . 1 . . Cannons 11 | . 2 . 4 1 . . 3 . . . . . 1 . . . . . AOE 10 | . . . . 1 . . 4 . . . . . 1 4 . . . . Classes Destroyed 16 | . 5 . 2 1 . . 3 . 1 4 . . . . . . . . Worker 2 | . . . . 1 . . . . . . . . . . 1 . . . Builder 2 | . . . . . . . 1 . . . . . . . 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 5 | . . . . . . . 5 . . . . . . . . . . . Recycler 3 | . 3 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Watcher 7 | . 2 . 2 . . . 1 . . . . . . 2 . . . . Swarmer 13 | . 2 . . 2 . . 5 . . . . . . 4 . . . . Grunt 15 | . 1 . 3 . . . 2 . 5 . . . 2 1 . 1 . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | . 3 . 3 2 . . 4 . 3 1 . . 2 4 1 2 . . Combat Bots Only 4 | . 1 . 2 2 . . 2 . 3 1 . . 2 4 . 1 . . Max Kills in Single Turn 3 | . 1 . 1 1 . . 3 . 1 1 . . 1 3 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 2 . . . . . 1 3 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Hostile Shots Fired 450 | . 26 . 33 4 . . 61 18 17 24 3 . 8 8 10 65 . 173 Missed 157 | . 7 . 9 2 . . 20 5 10 10 1 . 4 1 2 26 . 60 Damage Taken 5998 | . 164 . 317 16 . . 498 190 176 325 . . 81 237 183 1092 . 2719 Core 2169 | . 10 . 94 8 . . 67 14 57 79 . . . 3 . 377 . 1460 Absorbed by Shields 20 | . . . . . . . . . . . . . . 20 . . . . Ignored by Resistances 3 | . . . . . . . . . . 3 . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . . 20 . . . . 65 . 53 . . Core Remaining (%) 89 | 100 . 96 . . . 74 87 98 . . . . 84 99 100 . 71 . Volleys Fired 170 | . 35 . 20 3 . . 40 14 4 8 2 . 5 19 4 11 5 . Largest 2 | . 2 . 2 2 . . 2 2 1 1 1 . 1 2 2 2 2 . Hottest 93 | . 78 . 78 72 . . 78 78 44 44 44 . 44 69 66 93 93 . Shots Fired 323 | . 62 . 40 4 . . 54 27 28 37 5 . 5 21 8 22 10 . Gun 136 | . 33 . . . . . 4 . 24 29 3 . . 19 8 11 5 . Cannon 172 | . 28 . 40 3 . . 41 26 4 8 2 . 4 . . 11 5 . Launcher 10 | . 1 . . 1 . . 5 . . . . . 1 2 . . . . Special 5 | . . . . . . . 4 1 . . . . . . . . . . Kinetic 298 | . 51 . 40 3 . . 45 26 28 37 5 . 4 19 8 22 10 . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 10 | . 1 . . 1 . . 5 . . . . . 1 2 . . . . Electromagnetic 10 | . 10 . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 . 8 1 . . 6 5 19 17 1 . 3 2 4 3 4 . Robot Miss Streak 9 | . 4 . 2 2 . . 9 5 1 1 4 . 2 2 2 2 4 . Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Autonomous 56 | . . . . . . . . . 24 29 3 . . . . . . . Shots Hit Robots 199 | . 35 . 23 1 . . 28 14 26 38 1 . 3 9 5 12 4 . Core Hits 95 | . 14 . 8 3 . . 22 1 15 10 . . 5 10 2 4 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . . 1 . 1 . . . . . . 1 1 . Destroy 1 | . . . . . . . . . 1 . . . . . . . . . Blast 5 | . 1 . 1 . . . 1 . . . . . . . . 1 1 . Melee Attacks 16 | . . . . . . . . . . 5 . . . . 7 2 . 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . 5 . . . . 7 2 . 2 Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6177 | . 590 . 492 153 . . 919 280 947 1278 20 . 176 625 162 399 136 . Guns 2378 | . 221 . . . . . 35 . 795 708 . . . 212 162 189 56 . Cannons 2152 | . 325 . 492 44 . . 404 274 44 193 20 . 66 . . 210 80 . Explosions 1204 | . 41 . . 109 . . 480 . 102 . . . 110 362 . . . . Melee 377 | . . . . . . . . . . 377 . . . . . . . . Ramming 66 | . 3 . . . . . . 6 6 . . . . 51 . . . . Kinetic 4429 | . 445 . 492 44 . . 439 274 839 901 20 . 66 212 162 399 136 . Thermal 303 | . . . . . . . . . 102 . . . . 201 . . . . Explosive 901 | . 41 . . 109 . . 480 . . . . . 110 161 . . . . Electromagnetic 101 | . 101 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 377 | . . . . . . . . . . 377 . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 . . . . . 3 3 . . 5 Average Corruption 3 | . . . . . . . . 4 . . . . . 3 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 5 . . . . . 1 4 . . 2 Message Errors 4 | . . . . . . . . 2 . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . . . 1 . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 221 | . 8 . . 10 . . 28 11 . 158 . . . 6 . . . . Projectiles 19 | . 8 . . . . . . 11 . . . . . . . . . . Explosions 40 | . . . . 10 . . 28 . . . . . . 2 . . . . Melee 162 | . . . . . . . . . . 158 . . . 4 . . . . Knockbacks 33 | . 5 . 7 . . . 7 6 2 . 1 . 2 1 . 1 1 . Impact 3 | . . . . . . . . 1 1 . . . . 1 . . . . Kinetic 29 | . 4 . 7 . . . 7 5 1 . 1 . 2 . . 1 1 . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . 54 . . . . 132 . . . . Shots 3 | . . . . . . . . . 1 . . . . 2 . . . . Rammed 6 | . 1 . . . . . . 1 2 . . . . 2 . . . . Targets Rammed 6 | . 1 . . . . . . 1 2 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 547 | . 72 . 153 3 . . 114 217 26 130 28 . 58 158 118 547 19 343 Average Temperature 76 | . 22 . 52 2 . . 41 46 11 60 16 . 23 69 76 170 13 162 Received Heat Transfer 1263 | . 36 . 186 . . . 189 . 45 56 . . 30 33 9 66 . 613 Effects 12 | . . . . . . . . . . . . . . . . 12 . . Shutdowns 5 | . . . . . . . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . 100 . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Peak Influence 400 | . 242 16 175 126 . . 184 60 252 . . . . 287 323 400 225 256 Initial 219 | . . 16 . 67 . . . 17 29 . . . . 34 140 169 219 126 Average 82 | . 116 12 75 56 . . 50 14 143 . . . . 205 189 240 222 166 Maximum Alert Level 2 | . 1 . . . . . . . 1 . . . . 1 1 2 1 1 Low Security (%) 82 | 100 71 100 100 100 . 100 100 100 60 . . . . 11 50 43 . 77 Level 1 17 | . 28 . . . . . . . 39 . . . . 88 49 54 100 22 Level 2 . | . . . . . . . . . . . . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . . 2 5 1 . . . . . 1 1 . 3 Investigation 5 | . . . . . . . . 1 . . . . . . . 1 . 3 Extermination 2 | . . . . . . . . 2 . . . . . . . . . . Reinforcement 5 | . 1 . . . . . 2 . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Distress Signals 10 | . . . 2 . . . 5 . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 14 . 12 3 . . 20 5 10 6 2 . 4 10 12 14 1 21 Peak Tracking Total 16 | . 4 . 4 3 . . 7 2 4 4 3 . 3 4 8 7 1 16 Tactical Retreats 16 | . 2 . 1 . . . 1 . 2 . . . 1 1 4 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Traps Triggered 7 | . . . . . . . . 1 . . . . . 3 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Machines Disabled 15 | . 1 . 1 . . . 1 . 5 . . . . 6 . 1 . . Max in Single Turn 4 | . 1 . 1 . . . 1 . 4 . . . . 3 . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Machines Accessed 21 | . 1 1 2 . 2 . 3 3 4 . 1 . . 1 . 1 . 2 Terminals 9 | . 1 . 2 . . . 3 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 1 . . . . 1 . 1 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . Total Hacks 41 | . 2 1 3 . 2 . 7 6 8 . 1 . . 2 . 2 . 7 Successful 23 | . . 1 2 . 2 . 3 3 5 . 1 . . 2 . 2 . 2 Failed 18 | . 2 . 1 . . . 4 3 3 . . . . . . . . 5 Catastrophic 3 | . 1 . . . . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 4 . 1 . 3 . . . . 1 . 8 5 2 . . Terminals 18 | . 2 . 3 . . . 7 2 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . 2 . . . . 2 . 2 . 7 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . Terminal Hacks 11 | . . 1 1 . 2 . 3 1 2 . 1 . . . . . . . Record 2 | . . . . . 1 . . 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 2 . . . . 2 . 2 . 2 Scan Component 5 | . . . . . . . . . 1 . . . . 1 . 1 . 2 Repair 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 . . . 3 3 3 . . . . . . 1 . 2 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 1 . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Time 80 | . . . . . . . . . 30 . . . . 38 . 12 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Total Allies 13 | . . . . . . . 4 5 . . . 4 . . . . . . Largest Group 5 | . . . . . . . 2 5 . . . 4 . . . . . . Highest-Rated Group 153 | . . . . . . . 39 150 . . . 153 . . . . . . Highest-Rated Ally 40 | . . . . . . . 24 37 . . . 40 . . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . 6 . . . 22 37 . . . . 2 2 . . . . Total Damage 710 | . . . 22 . . . 445 229 . . . . 6 8 . . . . Kills 8 | . . . . . . . 7 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 4 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 1 1 1 . . . . . Drone Launches 22 | . . . 6 . . . . . . . 6 . . 10 . . . . Drone Recoveries 14 | . . . 6 . . . . . . . . . 2 5 1 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Turns Passed 7173 | 115 414 513 393 636 380 314 1106 728 412 266 121 512 112 392 240 217 67 235 Spaces Moved 6700 | 67 159 287 186 264 229 197 436 363 707 550 277 1076 249 572 359 262 95 365 Core 42 | 4 . . . . . . . . . . . . . . . . . 38 Treads 2207 | 63 159 287 186 264 229 197 436 363 8 . . . . . . . . 15 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4353 | . . . . . . . . . 699 550 277 1076 249 572 359 262 95 214 Flight 98 | . . . . . . . . . . . . . . . . . . 98 Fastest Speed 20 | 50 160 160 160 160 160 160 160 170 40 40 40 40 40 40 45 44 50 20 Average Speed 82 | 153 160 160 160 160 160 160 166 170 42 40 40 40 40 48 45 45 50 57 Slowest Speed 170 | 160 160 160 160 160 160 160 170 170 170 40 40 40 40 100 45 50 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 21 76 17 61 60 59 37 8 17 69 49 90 49 18 10 9 14 15 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 13 | . . 3 . . 1 . . . . . . . . 9 . . . . Known Exits Taken 5 | . . . 1 1 . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 11 | . . 1 . 3 . . . . . 3 . 2 2 . . . . . Spaces Dug 11 | . . . . . . . 1 . . . . . . . 7 2 . 1 Terrain Destroyed 134 | . 8 . 3 12 . . 35 . 43 6 6 . 3 1 9 5 2 1 Melee 10 | . . . . . . . . . . . . . . . 7 2 . 1 Projectile 33 | . 2 . 3 . . . 1 . 7 6 6 . . 1 2 3 2 . AOE 91 | . 6 . . 12 . . 34 . 36 . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Total 8037 | 76 261 342 241 473 246 196 753 445 820 578 284 1157 255 666 418 334 103 389 Wait 935 | . 45 51 31 206 . . 238 60 79 10 2 77 1 43 35 54 2 1 Move 6682 | 66 158 286 185 263 228 196 435 362 706 549 276 1075 248 571 358 261 94 365 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 75 | 4 9 2 1 . 10 . 22 2 8 3 . 3 . 6 3 . . 2 Fast Attach 31 | 6 1 . 2 . . . 2 . 2 1 1 . . 5 2 2 1 6 Attach 32 | . 3 . 1 . 1 . . 2 9 1 2 1 . 3 4 2 . 3 Detach 8 | . . . 1 . . . . . 2 . 1 . . . 1 . 1 2 Swap 25 | . 4 . . 1 . . 12 2 . 1 . . 1 1 2 1 . . Drop 47 | . 5 3 . . 7 . 4 2 8 . . 1 . 6 2 1 . 8 Fire 170 | . 35 . 20 3 . . 40 14 4 8 2 . 5 19 4 11 5 . Melee 16 | . . . . . . . . . . 5 . . . . 7 2 . 2 Ram 4 | . . . . . . . . . 2 . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . 1 . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 530 | -10/Materials | Entered Mines 743 | -10/Mines | Learned location of Mines (-9) 798 | -10/Mines | Learned location of Storage (-8) 968 | -10/Mines | Found the Drone Emporium 976 | -10/Mines | Found Prototype Device 1004 | -10/Mines | Discovered new exit (range 8) 1018 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1036 | -10/Mines | Learned location of Mines (-8) 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -9/Materials | Identified Splice Drone Bay 1149 | -9/Materials | Identified exit to Mines 1436 | -9/Materials | Entered Mines 1948 | -9/Mines | Discovered new exit (range 13) 2065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2065 | -9/Mines | Discovered new exit (range 5) 2070 | -9/Mines | Identified exit to Exiles 2072 | -9/Mines | Entered Exiles 2112 | -9/Exiles | Met 8R-AWN 2138 | -9/Exiles | Met EX-HEX 2189 | -9/Exiles | Met EX-BIN 2208 | -9/Exiles | Aligned with FarCom system 2210 | -9/Exiles | Given EX-Vault access code 2248 | -9/Exiles | Opened EX-Vault 2261 | -9/Exiles | Found Lightpack 2.0 2277 | -9/Exiles | Found AWS/Gauss 2283 | -9/Exiles | Found Field Lobotomy Kit 2333 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2377 | -9/Exiles | Met EX-DEC 2386 | -9/Exiles | Learned location of Zion (-6) 2434 | -9/Exiles | Discovered new exit (range 11) 2452 | -9/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Gauss, Field Lobotomy Kit 2452 | -9/Exiles | Entered Mines 2550 | -8/Mines | Build established: Hauler-Mutant 2760 | -8/Mines | Discovered new exit (range 5) 2766 | -8/Mines | Entered Materials 2766 | -8/Materials | Evolved 2 slots: Utility x2 3036 | -8/Materials | Assimilated S-10 Pest with FLK Orb 3039 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 3058 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 3069 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3554 | -8/Materials | Discovered new exit (range 8) 3846 | -8/Materials | Discovered new exit (range 15) 3872 | -8/Materials | Entered Factory 3872 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3874 | -7/Factory | FarCom data flow suspended 4206 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 4495 | -7/Factory | Garrison activated, responded to threat 4506 | -7/Factory | Allied Derelicts emerged from ambush trap array 4574 | -7/Factory | Discovered new exit (range 16) 4600 | -7/Factory | Entered another Factory area 4600 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4943 | -6/Factory | Discovered new exit (range 14) 4979 | -6/Factory | Repaired Aerolev Unit 5012 | -6/Factory | Entered Lower Caves 5029 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5122 | -6/Lower Caves | Learned Factory stockpile data 5197 | -6/Lower Caves | Spotted B-75 Beast 5247 | -6/Lower Caves | Destroyed B-75 Beast 5273 | -6/Lower Caves | Discovered new exit (range 10) 5278 | -6/Lower Caves | Entered another Lower Caves area 5318 | -6/Lower Caves | Encountered a Warlord checkpoint 5371 | -6/Lower Caves | Discovered new exit (range 16) 5374 | -6/Lower Caves | Spotted 7X-ILB(f) 5374 | -6/Lower Caves | Spotted ET-RSE(f) 5376 | -6/Lower Caves | Encountered a Master Thief 5376 | -6/Lower Caves | Encountered a Master Thief 5380 | -6/Lower Caves | AWS/Gauss stolen by Master Thief 5383 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 5399 | -6/Lower Caves | Entered Zion 5399 | -6/Zion | Accompanied by 5 allies 5461 | -6/Zion | Learned Factory terminal intel 5481 | -6/Zion | Given the Hacking Drone Bay 5481 | -6/Zion | Found Prototype Device 5482 | -6/Zion | Identified Hacking Drone Bay 5499 | -6/Zion | Met Imprinter 5507 | -6/Zion | Imprinted 5509 | -6/Zion | Declared Zion's savior 5639 | -6/Zion | Discovered new exit (range 12) 5693 | -6/Zion | Build established: Mutant 5911 | -6/Zion | Entered Proximity Caves 5911 | -5/Proximity Caves | Accompanied by 2 allies 6021 | -5/Proximity Caves | Discovered new exit (range 7) 6023 | -5/Proximity Caves | Entered Factory 6023 | -5/Factory | Evolved 2 slots: Utility x2 6024 | -5/Factory | Identified exit to Upper Caves 6026 | -5/Factory | Loaded intel: 26 terminal locations 6028 | -5/Factory | Zion Recon squad teleported in 6081 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6250 | -5/Factory | Repaired Insulated Plating 6389 | -5/Factory | Discovered new exit (range 13) 6410 | -5/Factory | Identified exit to Factory 6415 | -5/Factory | Entered another Factory area 6415 | -4/Factory | Accompanied by 3 allies 6415 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6539 | -4/Factory | Retrieved Zion intel report: Branch Access 6539 | -4/Factory | Identified exit to Upper Caves 6539 | -4/Factory | Identified exit to Extension 6620 | -4/Factory | Discovered new exit (range 8) 6655 | -4/Factory | Identified exit to Research 6655 | -4/Factory | Entered Research 6655 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6674 | -3/Research | Repaired Insulated Plating 6852 | -3/Research | Discovered new exit (range 12) 6872 | -3/Research | Entered Quarantine 6925 | -3/Quarantine | Discovered new exit (range 16) 6938 | -3/Quarantine | Identified exit to Research 6939 | -3/Quarantine | Entered Research 6939 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7075 | -2/Research | Spotted B-90 Cyclops 7132 | -2/Research | Core integrity fell below 50% 7160 | -2/Research | Core integrity fell below 20% 7166 | -2/Research | Lost 9 parts (2p4n2u1w) 7174 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer destroyed. W-44 Eye sends out distress signal. Penetrated by Slug. Imp. Fusion Compressor destroyed. Critical hit (Burn: +37). Slug penetrates Wall. U-05 Engineer builds a Wall. Exp. Q-thruster destroyed. Adv. Signal Interpreter destroyed. System corrupted: Substantial component data lost. Acquired Unknown Treads. Identified Biometal Medium Treads. Acquired Biometal Medium Treads. System corrupted: Component data lost. Slug penetrates Wall. P-80 Master resets S-43 Plague, system corruption cleaned. Biometal Medium Treads destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????################## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????????#########################+#+### | | ???????????????????# # #? | | ???????????????????# = # ## | | ???????????????????# """" !# | | ???????????????????# """" # ## | | ???????????????????# """" # #? | | ???????????????????# @ s """" # ! #? | | ???????????????????# s p # ## | | ???????????????????# Y s g # | | ???????????????????# sgs BB | | ???????????????#########/#######+###BB | | ??????????????# ?# ## | | ??????????????# # ! ## """ | | ??????????????# * + ## """ | | ?????????????? # ## """ | | ??????????????# """ """ # ## | | ???????????????????"""T""" # ## | | | ?????????????????????########## #### =% | | ??????????????????????????????# ## != """ | | ??????????????????????????????# ## /%! """ | | ??????##########??????????????# #### ! """ | | ??????# ################ ## # | | ??????# # # # | | ??????# "" #^ ### | | ?????## """ # #?# !! | | ?????# R" / """ #?# ! | | ??????# """ # """ #?# ######/## | | ??????# "" # """ #?# # | | ??????# # ### # | | ####### # # | | """ # + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 57 Energy Capacity 455 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 66 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Factory Defaults Leap Before You Look Packrat Part-time Excavator Party Time The More The Merrier True Hacker Challenges ------------ None Game ------ Seed AccelerationGhostRail Manual? 0 Play Time 02:05:07 Cumulative 20.5 hours Start 2024.08.17 @ 13:34:15 End 2024.08.17 @ 15:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1144863b-680a-4c80-bf0c-2c636f73e8d9