Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.16 @ 14:26:39 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1401) 1401 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3387 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 245/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Transport Network Coupler Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Improved Flight Unit Signal Interpreter ECM Suite Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Heavy EM Shotgun Heavy Assault Rifle Autogun Autogun Autogun Improved Light Cannon EMP Blaster EMP Blaster Grenade Launcher Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Compact Wheel Improved Flight Unit Improved Flight Unit Signal Interpreter Improved Terrain Scanner ECM Suite Hacking Suite Heavy Assault Rifle Autogun Autogun Autogun Autogun EMP Blaster EMP Blaster Grenade Launcher Rocket Launcher Makeshift Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 45 | 6 3 4 30 2 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 10 . . Treads 11 | 2 . . 9 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | 1 1 2 4 2 . Device 3 | . . 2 . 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 20 | 2 2 2 14 . . Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 2 1 6 . . Ballistic Cannon 3 | . . . 3 . . Launcher 4 | . . 1 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 9 | . . . 9 . . Power 1 | . . . 1 . . Propulsion 4 | . . . 4 . . Utility 2 | . . . 2 . . Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . . . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 84 97 90 88 88 Engine 9 | . 14 14 10 . . Treads 30 | . 28 28 31 33 33 Device 3 | . . 11 3 . . Storage 12 | . 14 14 11 11 11 Processor 3 | . . . 2 11 11 Protection 5 | . . . 8 11 11 Energy Gun 1 | . . . 3 . . Ballistic Gun 16 | . 27 26 12 . . Ballistic Cannon 6 | . . . 5 22 22 Naked Turns . | . . . . . . Heaviest Build 66 | 13 51 52 66 55 55 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 2 | . 1 1 2 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 Most Carried 20 | 5 10 13 20 20 20 Average Carried 14 | 1 8 12 15 19 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 10 13 20 20 20 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1866 | 212 306 203 952 193 . Remotely . | . . . . . . Salvage Created 2176 | . 386 322 1329 139 . Parts 172 | . 39 37 82 14 . Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 50 | . 8 11 24 7 . Guns 28 | . 8 9 11 . . Cannons 12 | . . . 5 7 . AOE 9 | . . 2 7 . . Classes Destroyed 11 | . 7 1 3 . . Worker 6 | . 1 2 3 . . Builder 3 | . . . 3 . . Tunneler 2 | . . 2 . . . Hauler 6 | . 1 . 5 . . Recycler 4 | . 1 1 2 . . Operator 4 | . 1 . 3 . . Watcher 4 | . 3 . 1 . . Swarmer 27 | . 6 11 6 4 . Grunt 14 | . 2 . 9 3 . Duelist 1 | . . . 1 . . Sentry 8 | . . . 8 . . Best Kill Streak 6 | . 4 6 4 4 . Combat Bots Only 4 | . 3 3 3 4 . Max Kills in Single Turn 2 | . 2 2 2 2 . Gunslinging 1 | . . 1 1 . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 1993 | . 282 264 1378 69 . Core 252 | . 26 71 136 19 . Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 155 | 1 23 27 94 10 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 40 46 53 100 78 . Shots Fired 309 | 2 47 53 187 20 . Gun 224 | 2 47 50 125 . . Cannon 77 | . . . 57 20 . Launcher 8 | . . 3 5 . . Special . | . . . . . . Kinetic 277 | 2 47 50 158 20 . Thermal . | . . . . . . Explosive 6 | . . 3 3 . . Electromagnetic 26 | . . . 26 . . Robot Hit Streak 16 | . 11 5 16 7 . Robot Miss Streak 6 | . 2 5 6 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 164 | . 28 17 109 10 . Core Hits 97 | . 18 16 56 7 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 1 1 . Destroy 1 | . . . 1 . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3639 | . 483 402 2482 272 . Guns 2189 | . 479 303 1407 . . Cannons 906 | . . . 637 269 . Explosions 505 | . . 85 420 . . Melee . | . . . . . . Ramming 39 | . 4 14 18 3 . Kinetic 2672 | . 479 303 1621 269 . Thermal 136 | . . . 136 . . Explosive 282 | . . 85 197 . . Electromagnetic 510 | . . . 510 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . 16 17 . . . Message Errors 3 | . 2 1 . . . Matter Fused 14 | . 9 5 . . . Heat Flow Errors 4 | . 2 2 . . . Energy Discharges 6 | . . 6 . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . 1 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 8 . . Projectiles 8 | . . . 8 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . 8 3 . Impact . | . . . . . . Kinetic 10 | . . . 7 3 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 84 | . . . 84 . . Shots 2 | . . . 2 . . Rammed 4 | . 2 1 . 1 . Targets Rammed 6 | . 2 2 1 1 . Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 283 | . 283 217 204 15 . Average Temperature 39 | . 78 27 35 5 . Received Heat Transfer 573 | . 54 . 498 21 . Effects 2 | . 2 . . . . Energy Bleed 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 410 | . 194 200 410 236 . Initial 159 | . . . 1 159 . Average 131 | . 32 64 249 167 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 68 | 100 100 90 29 62 . Level 1 30 | . . 9 68 37 . Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 3 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 14 15 48 7 . Peak Tracking Total 5 | . 4 3 5 3 . Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 13 | . 5 . 4 . 4 Terminals 9 | . 5 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 13 . 14 . 4 Successful 13 | . 4 . 5 . 4 Failed 18 | . 9 . 9 . . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 24 | . 9 . 15 . . Terminals 27 | . 13 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 3 . 4 Record 4 | . . . . . 4 Robot Analysis 3 | . 2 . 1 . . Branch Access Points 2 | . . . 2 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Assimilate 1 | . . . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 4 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 20 | . . . . 20 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 5865 | 70 1371 1311 1789 607 717 Spaces Moved 2751 | 44 603 510 790 356 448 Core 14 | 14 . . . . . Treads 2737 | 30 603 510 790 356 448 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 Average Speed 191 | 125 213 240 178 160 160 Slowest Speed 320 | 160 240 240 320 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 5 83 94 61 79 91 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . 25 31 4 . Melee . | . . . . . . Projectile 8 | . . . 4 4 . AOE 52 | . . 25 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 3075 | 57 648 551 998 373 448 Wait 57 | . 4 5 47 1 . Move 2746 | 43 602 509 789 355 448 Hop . | . . . . . . Pick Up 48 | 7 11 4 25 1 . Fast Attach 4 | . 1 . 1 2 . Attach 22 | 6 2 1 13 . . Detach . | . . . . . . Swap 20 | . . 3 17 . . Drop 17 | . 3 . 11 3 . Fire 155 | 1 23 27 94 10 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 2 2 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 415 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Discovered new exit (range 5) 1361 | -10/Materials | Discovered new exit (range 4) 1442 | -10/Materials | Entered Mines 1509 | -10/Mines | Learned Materials terminal intel 1521 | -10/Mines | Discovered new exit (range 9) 1623 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2227 | -10/Mines | Learned location of Storage (-9) 2387 | -10/Mines | Discovered new exit (range 6) 2578 | -10/Mines | Discovered new exit (range 11) 2753 | -10/Mines | Entered Materials 2753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2754 | -9/Materials | Loaded intel: 12 terminal locations 2838 | -9/Materials | Identified exit to Mines 2838 | -9/Materials | Identified exit to Storage 3595 | -9/Materials | Build established: Scavenger-Mutant 4542 | -9/Materials | Entered Mines 4632 | -9/Mines | Identified exit to Exiles 4642 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4645 | -9/Mines | Found Prototype Device 4645 | -9/Mines | Identified Exp. Sensor Array 4658 | -9/Mines | Discovered new exit (range 16) 4673 | -9/Mines | Received a Mining Laser from a helpful Derelict 4971 | -9/Mines | Discovered new exit (range 10) 4982 | -9/Mines | Learned location of 1 exit from Materials 5017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5083 | -9/Mines | Found a hidden stash of uninstalled traps 5149 | -9/Mines | Entered Exiles 5149 | -9/Exiles | Found Exiles lab abandoned 5828 | -9/Exiles | Discovered new exit (range 14) 5866 | -9/Exiles | Self-destructed Last Messages --------------- 05083_ A stash of uninstalled traps is collected here! LOCATION=EXILES GOAL=ESCAPE 05366_ Connecting with DEC's Terminal... >>Record! "DEC-BYE" For the record, I voted to stay and build some amazing defenses, but HEX said this is a lab, not a battlefield. Anyway, you're too late, MAIN.C, Warlord sends his regards. 05388_ Connecting with HEX's Terminal... >>Record! "HEX-BYE" To anyone looking for us: Don't. 05426_ Connecting with BIN's Terminal... >>Record! "BIN-BYE" To the spacelab! 05761_ Connecting with EX-Message Board... >>Record! "MSG999999-FU" MAIN.C you're pretty crappy as far as evil overlords go. Imprinter is probably going to wreck your life and you're too stupid to see it coming. 05828_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ???####?????????????????????????????????????????#" | | ??## #????????????????????????????????????????#" | | ??# ????????????????????????????????????????#" | | ??# < #???????????????????????????????????????#" | | ??# ##??????????????????????????????????????#" | | ??# ??????????????????????????????????????## | | ??# #?????????????????????????????????????? | | ???# #?????????????????????????????????????""" | | ???# ##????????????????????????????????????""" | | ????# #????????????#######???????????????????? | | ????# #######??????# !! "#???????????????????? | | ????# #""##?????# "#???????????????????? | | ????## #?????# "#???????????????????? | | ?????##" ##???## ""#??????????########?? | | ?????#"" #####" ""#??????????# """#?? | | ?????#### ##" ""#??????????#"" """#?? | | ????????## #"" #????????????#"" #?? | | ?????????#"## #????????????# #?? | | ?????????####### ##???????????# #?? | | ???????????????### "#???????????# #?? | | ????????????????#" @ ###?????????#"" #?? | | ??????????????"""" ##????????### ###?? | | ??????????! "###"" ######???### ###?? | | ??????????! "#?##" """#####X# #"### | | ??????????! ##??#" """" | | ?????????? !""""""###???#"# "" " | | ?????????#?#######??????#### " | | ???????????????????????????### | | ?????????????????????????????### | | ???????????????????????????????## | | ????????????????????????????????## | | ?????????????????????????????????##" | | ??????????????????????????????????#""" | | ?????????????????????????????????##" | | ?????????????????????????????????#"" | | ?????????????????????????????????#""" "" | | ?????????????????????????????????""" """ | | ?????????????????????????????????""" "" | | ????????????????????????????????#"" # | | ????????????????????????????????#""" | | ?????????????????????????????????"" | | ?????????????????????????????????#"" | | ?????????????????????????????????#"""" | | ??????????????????????????????????# | | ??????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineTransportMeganuke Manual? 0 Play Time 00:22:22 Cumulative 63.0 hours Start 2023.08.16 @ 14:02:57 End 2023.08.16 @ 14:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 22 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6358be9f-08e6-405b-a7ae-376b40e39abb