Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.02 @ 19:41:42 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (141) 705 Value Destroyed (4963) 4963 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (1273) 1273 TOTAL SCORE: 14961 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 358 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 1098/1150 Matter 275/300 Energy 380/380 System Corruption 0% Temperature Cool (36) Movement Hovering (121) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Antigrav System Combat Gravmag System > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Light Regenerative Plating Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Power Sword Phasing Sabre Lance Kinetic Spear > --- INVENTORY (16) --- Light Angular Momentum Engine Large Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Layered Medium Armor Plating Focal Shield EM Shield Improved System Shield Advanced System Shield Advanced Component Analysis Suite System Restoration Module Missile Launcher Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fusion Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Light Regenerative Plating Focal Shield Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Great Axe Phasing Sabre Spear Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Large Storage Unit Long-range Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Layered Medium Armor Plating EM Shield Advanced System Shield Advanced Component Analysis Suite System Restoration Module Missile Launcher Spear [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Spear Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 . . . . . Utility 6 | . . 1 1 2 . . . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Attached 237 | 3 5 25 25 18 10 . 1 6 11 12 7 9 11 33 10 1 8 13 29 Power 17 | . . 4 3 . 2 . . 1 . . . 2 . 3 . . 1 . 1 Engine 9 | . . 4 2 . . . . . . . . 1 . 2 . . . . . Core 6 | . . . 1 . 2 . . 1 . . . 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 53 | 2 . 12 9 4 . . . . 2 1 4 2 . 7 . . 2 2 6 Treads 29 | 1 . 10 8 3 . . . . 2 1 2 2 . . . . . . . Leg 2 | . . . . . . . . . . . 2 . . . . . . . . Wheel 6 | 1 . 2 1 . . . . . . . . . . 2 . . . . . Hover 16 | . . . . 1 . . . . . . . . . 5 . . 2 2 6 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 118 | 1 4 2 6 12 3 . 1 4 4 5 1 5 9 21 9 1 5 9 16 Device 65 | 1 . . . 6 2 . . 2 3 3 1 1 5 12 7 1 3 8 10 Storage 16 | . 2 1 3 5 1 . . 2 1 . . . . 1 . . . . . Processor 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . Hackware 5 | . . . . . . . . . . 1 . . . 1 . . . . 3 Protection 29 | . 2 1 3 . . . 1 . . 1 . 3 4 6 2 . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 1 7 7 2 5 . . 1 5 6 2 . 2 2 1 . . 2 6 Energy Gun 7 | . . 3 3 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . 2 . . . . . . . . . . Ballistic Gun 11 | . 1 4 1 . 3 . . . 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 . . . . . . . . . . Launcher 6 | . . . . . 1 . . 1 . 1 . . 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 1 . . . 1 2 2 . 1 2 1 . . 1 2 Piercing Weapon 5 | . . . . . . . . . . 2 . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 1 . . . . . . . 1 . . . . 5 . . Parts Lost 35 | . 1 6 11 . 3 . . 1 2 2 4 . . 1 . . . . 4 Power 5 | . . 1 2 . 1 . . 1 . . . . . . . . . . . Propulsion 15 | . . 2 3 . . . . . 2 1 3 . . . . . . . 4 Utility 4 | . . 1 1 . 1 . . . . 1 . . . . . . . . . Weapon 11 | . 1 2 5 . 1 . . . . . 1 . . 1 . . . . . Highest Loss Streak 7 | . 1 2 7 . 2 . . 1 1 2 4 . . 1 . . . . 2 Average Slot Usage (%) 98 | . 100 98 99 100 99 100 100 99 100 97 99 100 100 95 100 100 98 100 98 Engine 3 | . 14 10 7 . . . . . . . . . . 5 5 5 5 5 5 Core 4 | . . . 1 7 6 7 7 6 6 6 6 5 6 5 5 5 1 . . Treads 17 | . 14 21 28 29 30 30 30 30 26 26 13 23 26 12 . . . . . Wheel 2 | . 14 10 7 . . . . . . . . . . 3 . . . . . Hover 7 | . . . . . . . . . . . . . . 7 29 29 29 29 25 Device 4 | . 1 . . 5 6 7 6 5 5 5 5 5 7 5 6 5 5 7 5 Storage 19 | . 15 27 31 24 27 30 30 24 20 20 20 20 20 15 11 11 11 11 10 Processor 5 | . . . . 7 7 7 7 7 6 6 6 6 6 6 11 11 11 11 6 Hackware 1 | . . . . . . . . . . . . . . 2 . . . . 12 Protection 4 | . 11 4 4 7 2 . . 7 6 6 6 6 4 1 3 5 3 3 4 Energy Gun 1 | . 6 6 6 7 2 . . . . . . . . . . . . . . Ballistic Gun 4 | . 21 15 5 4 7 15 15 7 13 7 . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 12 13 6 10 11 11 11 11 10 Piercing Weapon 6 | . . . . . . . . . . 4 13 13 13 11 11 11 11 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 53 75 82 88 85 83 86 88 97 107 107 104 122 112 78 73 73 76 76 Greatest Support 96 | 20 20 66 83 86 86 86 86 86 86 80 46 96 96 82 82 70 86 86 89 Greatest Overweight (x) 4 | . 3 4 4 4 . . . 1 1 1 2 1 1 3 1 1 1 1 1 Average Overweight (x) . | . 1 3 . . . . . . 1 1 1 . . 1 . 1 . . . Largest Inventory Capacity 24 | 6 18 24 24 24 24 24 24 24 24 24 24 24 24 24 16 16 16 16 16 Average Capacity 21 | 6 10 21 24 24 24 24 24 24 24 24 24 24 24 21 16 16 16 16 16 Most Carried 24 | 6 10 24 24 24 24 24 24 24 24 24 24 24 24 24 16 16 16 16 16 Average Carried 20 | 5 7 18 20 23 23 23 24 23 22 23 23 23 23 21 15 16 16 16 15 Final Capacity 24 | 6 18 24 24 24 24 24 24 24 24 24 24 24 24 16 16 16 16 16 16 Final Carried 24 | 6 10 24 24 24 24 24 24 23 24 24 23 24 24 16 16 16 16 16 16 Class Distribution -------------------- 58% | Hauler-Mutant 23% | Mutant 10% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4072 | 236 49 860 313 323 201 19 . 201 338 232 60 65 202 336 90 20 90 90 347 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6038 | 78 108 1094 998 441 166 . . 139 185 77 156 122 136 687 255 70 441 80 805 Parts 287 | 4 15 70 43 17 10 . . 7 5 3 3 1 13 26 14 . 6 11 39 Haulers Intercepted 5 | . . 3 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . 1 1 . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . 6 . . 5 . 1 3 1 10 . 13 . 5 4 . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 118 | . 7 22 17 9 8 . . 8 5 3 3 . 13 6 4 . . 5 8 Melee 26 | . . . 3 . . . . . . . 3 . 1 6 4 . . 1 8 Guns 47 | . 7 21 8 3 5 . . . 1 2 . . . . . . . . . Cannons 13 | . . . 2 6 . . . . 4 1 . . . . . . . . . AOE 30 | . . 1 2 . 3 . . 8 . . . . 12 . . . . 4 . Classes Destroyed 12 | 2 1 6 2 1 . . . . . . . . . . . . . . . Worker 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . . 3 1 . . . . . . . . . . . . . . . 1 Recycler 6 | 1 . 1 . . . . . . . . . . . 2 . . . . 2 Operator 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 Watcher 4 | . . 1 1 . . . . . . . . . . 1 . . . . 1 Swarmer 44 | . 7 7 . . 4 . . 3 3 . . . 13 . . . . 4 3 Grunt 39 | . . 9 12 6 . . . 3 1 2 2 . . 3 1 . . . . Duelist 6 | . . 2 . . . . . 2 . 1 1 . . . . . . . . Sentry 14 | . . 4 5 2 . . . . . . . . . 1 1 . . . 1 Programmer 11 | . . . . 1 . . . . 1 . . . . 2 2 . . 1 4 Wasp 3 | . . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 6 3 7 3 . . 3 4 3 2 . 5 1 2 . . 4 3 Combat Bots Only 6 | . 3 6 3 4 3 . . 3 3 3 2 . 5 1 2 . . 4 3 Max Kills in Single Turn 3 | 1 1 1 2 1 2 . . 2 1 1 1 . 3 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . 2 . . 2 . . . . 3 . . . . 2 . Melee 1 | . . . 1 . . . . . . . 1 . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 7659 | . 235 1048 2359 350 393 . . 241 173 493 557 . 243 658 211 . . 124 574 Core 884 | . 47 100 385 45 34 . . 18 . 38 38 . 21 77 13 . . 16 52 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 81 75 30 . . . . 86 . . . . 88 . . . . 83 . Volleys Fired 232 | 6 18 63 53 27 13 . . 13 20 9 . . 6 . . . . 4 . Largest 4 | 2 2 2 2 2 2 . . 1 4 4 . . 1 . . . . 1 . Hottest 184 | 70 70 86 119 111 53 . . 36 181 184 . . 36 . . . . 36 . Shots Fired 457 | 12 36 126 105 54 24 . . 13 55 22 . . 6 . . . . 4 . Gun 353 | 12 36 126 92 30 22 . . . 25 10 . . . . . . . . . Cannon 75 | . . . 13 24 . . . . 30 8 . . . . . . . . . Launcher 29 | . . . . . 2 . . 13 . 4 . . 6 . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 273 | 6 20 106 37 27 22 . . . 40 15 . . . . . . . . . Thermal 92 | 6 16 10 27 27 . . . . 3 3 . . . . . . . . . Explosive 29 | . . . . . 2 . . 13 . 4 . . 6 . . . . 4 . Electromagnetic 63 | . . 10 41 . . . . . 12 . . . . . . . . . . Robot Hit Streak 17 | 3 6 17 13 12 11 . . 6 10 14 . . 2 . . . . 3 . Robot Miss Streak 7 | 2 7 2 4 2 5 . . 4 5 3 . . 1 . . . . 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 516 | 7 20 99 116 41 22 . . 8 34 14 19 5 4 47 17 1 8 8 46 Core Hits 269 | 3 9 40 43 18 17 . . 19 24 14 7 2 16 18 7 . 5 8 19 Critical Hits 12 | . . 3 . 3 . . . . 1 . 1 . 1 . . . 1 . 2 Critical Kills 4 | . . 1 . 1 . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 8 | . . 2 . 2 . . . . 1 . 1 . . . . . . . 2 Melee Attacks 459 | . . . 35 . 3 . . . 1 5 32 5 11 133 39 2 10 12 171 Impact 35 | . . . 35 . . . . . . . . . . . . . . . . Slashing 308 | . . . . . 3 . . . 1 5 16 4 5 100 34 1 7 8 124 Piercing 116 | . . . . . . . . . . . 16 1 6 33 5 1 3 4 47 Sneak Attacks 18 | . . . 3 . . . . . . . 3 . . 6 . . . . 6 Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . . . . Follow-up Attacks 70 | . . . 3 . . . . . . . 7 2 . 23 7 . 3 4 21 Damage Inflicted 16423 | 47 158 1379 2467 870 574 . . 1241 644 553 452 511 1012 2045 664 118 837 570 2281 Guns 3889 | 47 158 1305 1205 398 308 . . . 311 157 . . . . . . . . . Cannons 1139 | . . . 227 454 . . . . 333 125 . . . . . . . . . Explosions 3279 | . . 52 113 . 266 . . 1241 . 271 . . 988 . . . . 348 . Melee 8076 | . . . 922 . . . . . . . 452 511 24 2045 664 118 837 222 2281 Ramming 40 | . . 22 . 18 . . . . . . . . . . . . . . . Kinetic 2948 | 10 70 1019 360 506 308 . . . 468 207 . . . . . . . . . Thermal 1322 | 37 88 220 474 346 . . . . 82 75 . . . . . . . . . Explosive 3114 | . . . . . 266 . . 1241 . 271 . . 988 . . . . 348 . Electromagnetic 923 | . . 118 711 . . . . . 94 . . . . . . . . . . Impact 922 | . . . 922 . . . . . . . . . . . . . . . . Slashing 5246 | . . . . . . . . . . . 132 439 . 1536 574 118 555 134 1758 Piercing 1908 | . . . . . . . . . . . 320 72 24 509 90 . 282 88 523 Highest Corruption 2 | . . . . . . . . . 1 1 1 1 . 1 . . . 1 2 Average Corruption 1 | . . . . . . . . . 1 1 1 1 . 1 . . . 1 1 Corruption Purged 3 | . . . . . . . . . . . . . . 1 . . . . 2 Effects 22 | . . . . . . . . . . 6 6 1 . 3 . . . 1 5 Message Errors 10 | . . . . . . . . . . . 4 1 . 2 . . . 1 2 Energy Discharges 6 | . . . . . . . . . . 3 1 . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . 2 1 . . 1 . . . . 1 Targeting Errors 1 | . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1379 | . . 8 166 . 8 . . 18 1 . 75 211 40 203 26 93 91 . 439 Projectiles 20 | . . . 19 . . . . . 1 . . . . . . . . . . Explosions 84 | . . 6 12 . 8 . . 18 . . . . 40 . . . . . . Melee 1275 | . . 2 135 . . . . . . . 75 211 . 203 26 93 91 . 439 Knockbacks 6 | . . . 3 2 . . . . 1 . . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . . Kinetic 3 | . . . . 2 . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 41 50 . . . . 26 . . . . . . . . . . . Shots 4 | . . 1 1 . . . . 2 . . . . . . . . . . . Rammed 3 | . . 1 . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | 70 129 105 342 244 . . . 6 343 371 6 . . 320 78 . 212 223 324 Average Temperature 68 | 30 49 15 74 98 . . . 3 124 182 4 . . 105 22 . 60 36 71 Received Heat Transfer 2319 | . . 288 1170 156 45 . . 54 45 144 198 . . 153 18 . . . 48 Effects 13 | . . . . 3 . . . . . 2 . . . 1 . . . . 7 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . 1 . . . . . . . . 4 Interference 6 | . . . . 3 . . . . . . . . . 1 . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 10 . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . 1 8 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 2807 | 111 259 470 927 740 . . . . 150 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 497 | 10 173 365 381 223 . . . . 497 . . . . 79 . . . . 182 Average Influence 111 | 5 47 223 240 78 . . . . 284 . . . . 28 . . . . 73 Maximum Alert Level 2 | . . 1 1 1 . . . . 2 . . . . . . . . . . Low Security (%) 74 | 100 100 26 22 86 . . . . 31 . . . . 100 . . . . 100 Level 1 24 | . . 73 77 13 . . . . 40 . . . . . . . . . . Level 2 . | . . . . . . . . . 27 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 2 5 6 . . . . 5 . . . . 1 . . . . 3 Investigation 4 | . 1 1 . 1 . . . . 1 . . . . . . . . . . Extermination 5 | . . . . 1 . . . . . . . . . 1 . . . . 3 Reinforcement 5 | . . 1 2 1 . . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . 3 3 . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . 2 . 2 . . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 13 30 51 12 8 . . 11 14 3 8 . 13 12 4 . . 3 19 Peak Tracking Total 7 | . 5 6 7 4 4 . . 4 6 3 3 . 5 3 2 . . 2 6 Tactical Retreats 35 | . 1 3 21 2 . . . 1 . . 4 . . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . . 3 . . . . . . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 10 | . . 2 3 . . . . . 1 . . . . 1 . . . 1 2 Max in Single Turn 2 | . . 1 2 . . . . . 1 . . . . 1 . . . 1 1 Garrison Access 6 | . . . . 1 . . . . . . . . . 4 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 58 | . 6 4 5 4 2 . 4 . 1 . 1 1 . 13 . . 5 . 12 Terminals 30 | . 4 4 4 3 . . . . . . 1 . . 6 . . . . 8 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . 1 . . . . 1 . . . . 4 . . . . 1 Total Hacks 178 | . 19 11 17 11 2 . 27 . 1 . 2 4 . 27 . . 18 . 39 Successful 122 | . 13 7 12 7 2 . 27 . . . 2 4 . 13 . . 18 . 17 Failed 54 | . 5 4 5 3 . . . . 1 . . . . 14 . . . . 22 Catastrophic 9 | . . 1 1 . . . . . 1 . . . . 3 . . . . 3 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . Manual 84 | . 13 11 13 8 . . . . . . 1 . . 12 . . . 1 25 Terminals 97 | . 16 11 14 10 . . . . . . 2 . . 14 . . . . 30 Fabricators 7 | . . . . . . . . . . . . . . 4 . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . . . . . . . . . . . . . 4 Scanalyzers 5 | . . . 3 . . . . . . . . . . 2 . . . . . Garrison Access 11 | . . . . 1 . . . . 1 . . . . 7 . . . . 2 Terminal Hacks 80 | . 5 3 5 4 2 . 27 . . . 1 4 . 3 . . 18 . 8 Record 18 | . . . . . . . 11 . . . 1 . . . . . 6 . . Part Schematic 25 | . 1 . 2 1 . . 9 . . . . 4 . . . . 4 . 4 Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 1 2 1 . . . 3 . . . . . . . . . 4 . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 Locate Traps 7 | . . 1 1 2 . . . . . . . . . 2 . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . 3 . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . . . Analyze 3 | . . . 2 . . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . . . . . . 4 . . . . 1 Seal Access 6 | . . . . 1 . . . . . . . . . 4 . . . . 1 Unauthorized Hacks 59 | . 15 8 10 5 . . . . . . 2 . . 6 . . . . 13 Terminals 24 | . 6 4 4 2 . . . . . . 1 . . 2 . . . . 5 Track 9 | . 3 2 1 . . . . . . . 1 . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 12 | . 2 2 2 2 . . . . . . . . . 2 . . . . 2 Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 4 4 3 . . . . 1 . 1 . . 9 . . . . 11 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 3 1 . . 9 . . . . 4 . . . . 4 . 4 Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 Matter 603 | . . . . . . . . . . . . . . 285 . . . . 318 Time 236 | . . . . . . . . . . . . . . 152 . . . . 84 Total Part Build Rating 11 | . . . . . . . . . . . . . . 5 . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . 1 . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 1 1 . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 94 87 . . . . . . . . 26 Highest-Rated Ally 94 | . . . . . . . . 94 94 87 . . . . . . . . 26 Total Orders 9 | . . . . . . . . . . . . . . . . . . . 9 GOTO 5 | . . . . . . . . . . . . . . . . . . . 5 FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 49 | . . . . . . . . 6 43 . . . . . . . . . . Total Damage 1334 | . . . . . . . . 191 1143 . . . . . . . . . . Kills 11 | . . . . . . . . 1 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . 1 . . 1 . 1 1 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 15627 | 59 495 1113 1160 744 1111 377 130 414 254 628 886 1606 690 2302 733 356 259 606 1704 Spaces Moved 9721 | 26 268 548 530 339 563 213 80 219 88 306 436 925 342 1560 531 316 241 500 1690 Core . | . . . . . . . . . . . . . . . . . . . . Treads 3958 | 16 89 63 279 339 563 213 80 219 88 306 436 925 342 . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . . . . . Wheels 1780 | 2 179 485 251 . . . . . . . . . . 863 . . . . . Hover 3975 | . . . . . . . . . . . . . . 697 531 316 241 500 1690 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 100 120 130 120 162 162 162 162 162 182 182 180 162 162 44 44 110 44 44 46 Average Speed 119 | 143 134 143 142 168 162 162 162 163 182 183 181 170 176 99 76 110 65 51 52 Slowest Speed 240 | 160 200 220 163 240 162 162 162 182 185 185 200 182 182 130 110 110 110 110 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 3 59 50 35 7 70 31 69 41 4 48 59 82 57 41 62 49 60 69 37 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . 1 . . . . 3 . . . . 3 1 . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . 2 . 1 . 2 2 4 3 . 2 . . 3 . Spaces Dug 161 | . . . . . 3 . . 13 1 5 6 . 6 42 12 . . 2 71 Terrain Destroyed 397 | . . 5 8 2 19 . . 108 3 22 6 . 69 42 12 . . 30 71 Melee 148 | . . . . . 3 . . . 1 5 6 . 6 42 12 . . 2 71 Projectile 6 | . . . . 2 . . . . 2 2 . . . . . . . . . AOE 243 | . . 5 8 . 16 . . 108 . 15 . . 63 . . . . 28 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 12842 | 37 371 753 772 454 732 246 80 256 137 351 496 950 403 2189 824 322 331 826 2312 Wait 2099 | . 70 67 95 53 137 32 . 19 13 4 25 . 28 465 251 5 67 301 467 Move 9702 | 25 267 547 529 338 562 212 79 218 87 305 435 924 341 1559 530 315 240 499 1690 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 1 6 29 22 7 4 1 . . 5 8 4 6 3 19 2 . 1 . 7 Fast Attach 50 | 2 2 9 6 3 . . . . . 1 1 1 1 2 1 . 9 3 9 Attach 59 | 1 1 8 13 3 4 . . 1 4 4 5 1 . 10 . . . . 4 Detach 10 | . 1 2 . 1 1 . . . . . . 2 . 2 . . . . 1 Swap 130 | . 2 8 6 12 6 . 1 5 7 7 1 7 10 21 9 1 1 10 16 Drop 123 | 2 4 19 17 8 2 1 . . . 8 3 6 5 25 3 . 8 3 9 Fire 232 | 6 18 63 53 27 13 . . 13 20 9 . . 6 . . . . 4 . Melee 309 | . . . 31 . 3 . . . 1 5 22 3 9 86 28 1 5 6 109 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 60 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 4) 489 | -10/Materials | Discovered new exit (range 6) 526 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -9/Materials | Build established: Hauler-Mutant 1485 | -9/Materials | Discovered new exit (range 3) 1668 | -9/Materials | Entered another Materials area 1668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2191 | -8/Materials | Core integrity fell below 50% 2205 | -8/Materials | Lost 7 parts (2p2n1u2w) 2511 | -8/Materials | Garrison activated, responded to threat 2802 | -8/Materials | Discovered new exit (range 4) 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Utility x2 3254 | -7/Factory | Central database locked down 3306 | -7/Factory | Garrison activated, responded to threat 3459 | -7/Factory | Discovered new exit (range 8) 3550 | -7/Factory | Identified exit to Lower Caves 3572 | -7/Factory | Entered Lower Caves 3891 | -7/Lower Caves | Learned location of 1 exit from Factory 4426 | -7/Lower Caves | Ambushed by wild Derelicts 4669 | -7/Lower Caves | Discovered new exit (range 8) 4682 | -7/Lower Caves | Identified exit to Lower Caves 4683 | -7/Lower Caves | Entered another Lower Caves area 4884 | -7/Lower Caves | Discovered new exit (range 9) 5059 | -7/Lower Caves | Identified exit to Data Miner 5060 | -7/Lower Caves | Entered Data Miner 5060 | -7/Data Miner | Discovered new exit (range 6) 5067 | -7/Data Miner | Identified exit to Proximity Caves 5091 | -7/Data Miner | Met Data Miner 5120 | -7/Data Miner | Learned location of Section 7 (-2) 5120 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5151 | -7/Data Miner | Received God Mode back door access code from Data Miner 5190 | -7/Data Miner | Entered Proximity Caves 5296 | -6/Proximity Caves | Identified exit to Factory 5385 | -6/Proximity Caves | Escorted by Enhanced Grunt 5604 | -6/Proximity Caves | Entered Factory 5604 | -6/Factory | Accompanied by 1 ally 5604 | -6/Factory | Evolved 2 slots: Weapon x2 5605 | -6/Factory | Identified exit to Factory 5657 | -6/Factory | Garrison activated, responded to threat 5699 | -6/Factory | Discovered new exit (range 16) 5832 | -6/Factory | Identified exit to Lower Caves 5858 | -6/Factory | Entered Lower Caves 5858 | -6/Lower Caves | Accompanied by 1 ally 5910 | -6/Lower Caves | Spotted B-75 Beast 6280 | -6/Lower Caves | Discovered new exit (range 15) 6404 | -6/Lower Caves | Learned Factory terminal intel 6482 | -6/Lower Caves | Identified exit to Lower Caves 6486 | -6/Lower Caves | Entered another Lower Caves area 6545 | -6/Lower Caves | Lost 4 parts (3n1w) 7194 | -6/Lower Caves | Learned Factory terminal intel 7353 | -6/Lower Caves | Discovered new exit (range 13) 7371 | -6/Lower Caves | Identified exit to Zion 7372 | -6/Lower Caves | Entered Zion 7428 | -6/Zion | Discovered new exit (range 15) 7588 | -6/Zion | System corruption cleaned by Quarantine Array 7707 | -6/Zion | Visited the Megawrench Repair Shop 7783 | -6/Zion | Found Prototype Processor 7783 | -6/Zion | Identified Exp. Signal Interpreter 7791 | -6/Zion | Found Prototype Processor 7796 | -6/Zion | Found Prototype Hackware 7800 | -6/Zion | Found Prototype Processor 7845 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7959 | -6/Zion | Received a hallucinogenic algorithm 8048 | -6/Zion | Learned location of Quarantine (-2) 8440 | -6/Zion | Given A8's code to call for help 8513 | -6/Zion | Learned location of Warlord (-4) 8785 | -6/Zion | Megawrench repaired 11 parts 8976 | -6/Zion | Identified exit to Proximity Caves 8978 | -6/Zion | Entered Proximity Caves 9169 | -5/Proximity Caves | Identified Exp. Terrain Scan Processor 9186 | -5/Proximity Caves | Identified Exp. Melee Analysis Suite 9236 | -5/Proximity Caves | Identified Exp. System Shield 9655 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9668 | -5/Proximity Caves | Entered Factory 9668 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9669 | -5/Factory | Loaded intel: 20 terminal locations 9900 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10243 | -5/Factory | Build established: Derelict-Mutant 10712 | -5/Factory | Build established: Hauler-Mutant 11517 | -5/Factory | Identified exit to Upper Caves 11673 | -5/Factory | Build established: Mutant 11751 | -5/Factory | Discovered new exit (range 6) 11756 | -5/Factory | Identified exit to Factory 11970 | -5/Factory | Entered Upper Caves 11986 | -5/Upper Caves | Encountered a Warlord checkpoint 12561 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12687 | -5/Upper Caves | Learned Factory non-interactive machine intel 12691 | -5/Upper Caves | Discovered new exit (range 10) 12700 | -5/Upper Caves | Identified exit to Upper Caves 12703 | -5/Upper Caves | Entered another Upper Caves area 12794 | -5/Upper Caves | Discovered exit to Factory (range 4) 12927 | -5/Upper Caves | Discovered new exit (range 7) 12933 | -5/Upper Caves | Identified exit to Zhirov 12976 | -5/Upper Caves | Encountered a Warlord checkpoint 13059 | -5/Upper Caves | Entered Zhirov 13059 | -5/Zhirov | Discovered new exit (range 3) 13061 | -5/Zhirov | Identified exit to Proximity Caves 13079 | -5/Zhirov | Met Zhirov 13114 | -5/Zhirov | Learned location of Testing (-3) 13114 | -5/Zhirov | Learned location of Command (-1) 13124 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13144 | -5/Zhirov | Found Alien Artifact 13144 | -5/Zhirov | Identified Integrated Reactor 13144 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13206 | -5/Zhirov | Found Alien Artifact 13206 | -5/Zhirov | Identified Transdimensional Reconstructor 13206 | -5/Zhirov | Warped through subspace 13318 | -5/Zhirov | Entered Proximity Caves 13369 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13576 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13899 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13924 | -4/Proximity Caves | Entered Factory 13924 | -4/Factory | Evolved 2 slots: Utility x2 13924 | -4/Factory | Discovered new exit (range 8) 13925 | -4/Factory | Loaded intel: 235 non-interactive machine locations 13926 | -4/Factory | Loaded intel: 22 terminal locations 13945 | -4/Factory | Identified exit to Research 14185 | -4/Factory | Identified exit to Upper Caves 14185 | -4/Factory | Identified exit to Extension 14185 | -4/Factory | Identified exit to Armory 14274 | -4/Factory | Build established: Hacker-Mutant 14640 | -4/Factory | Fabricated Kinetic Spear? 15071 | -4/Factory | Discovered exit to Research (range 4) 15628 | -4/Factory | Self-destructed Last Messages --------------- 15409_ R-10 Processor collects Adv. Heat Sink. 15417_ Administrator 7a reveals location of hidden door. 15438_ Overheating: Energy bleed (-55). 15451_ Dropped Adv. Terrain Scanner. 15451_ Acquired Lrn. Terrain Scanner. 15454_ Administrator 7a reveals location of hidden door. 15499_ Dropped Fusion Reactor. 15500_ Acquired Lgt. Antimatter Reactor. 15504_ Dropped Great Axe. 15505_ Acquired Power Sword. 15527_ Administrator 7a reveals location of hidden door. 15540_ Dropped Spear. 15541_ Acquired Lance. 15554_ U-05 Engineer builds a Wall. 15607_ Administrator 7a reveals location of hidden door. 15612_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Q. 15626_ C-30 ARC bursts open, deploying its payload. 15626_ L-61 Swordsman unfolds itself. 15626_ G-67 Veteran unfolds itself. 15627_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????Y???? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????????????????????? ???? | | #????????????????????????????????????? ???? | | #????????????????????????????????????? | | #?????????????????????????############R???? | | #?????????????"""""""?? #? # ???? | | #?????????????"""""""? #?? + ???? | | ??????????????"""""""? #?? # ???? | | ????##########??""""""" # """ # #??? | | ##+###+### !## # """ # +??? | | # = ## """"""" + """ # #??? | | !!! # ## """"""" # !! # #??? | | !! """ # ## """"""" # """ !! # #??? | | !! """ # ## """""""w # """ !! # #??? | | """ # ## # """ ] # #??? | | # ?# # # #??? | | =# ???#######/##### # #??? | | # ???????# ggg ####+######### #### | | ####+######+########## | | k ! l | | o % | | > ! | | ! @ | | k | | ####+######+########## R | | # ???????# ####+############## | | ] !! # ?????###########? ???????????## | | !! # ?????????????????????????????# " | | !! # #??????????????????????????## " | | """ # #??????????????????????????#" " | | """ # #????????????????"""?"""???## " | | """ / # #????????????????"""?"""????# " | | # #????????????????"""?"""????# " | | #+#####+############???????????????????????????# | | ????????????????????????????????????"""?"""????# | | ????????????????????????????????????"""?"""????# | | ????????????????????????????????????"""?"""????# | | ???????????????????????????????????????????????# | | ??????????????????????????""""?????????????????### | | ??????????????????????????""""???????????????????? | | ??????????????????????????""""???????????????????? | | ??????????????????????????""""???????????????????? | | ??????????????????????????""""???????????????????? | | ??????????????????????????""""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 46 Energy Capacity 525 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 56 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 16 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Katana | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Gravmag System | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Kinetic Spear | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredScanAxe Manual? 0 Play Time 04:49:16 Cumulative 694.5 hours Start 2020.02.28 @ 15:24:21 End 2020.03.02 @ 19:41:42 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945a5479-4de4-4e0e-aefd-20f8c99cf389