Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 15:38:54

Player: Edirash

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (478)      478
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (26)                 26
              TOTAL SCORE: 1014

 Bonus
-------
High Alert Combat Kills    26

 Cogmind 
---------
Core Integrity             0/250
Matter                     208/300
Energy                     100/100
System Corruption          0%
Temperature                Warm (184)
Movement                   Core (50)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Signal Interpreter
>       --- WEAPON (2) -------
  Small Laser
  Light Assault Rifle
>       --- INVENTORY (5) ----
  Large Matter Pod (0)
        Visual Processing Unit
        Core Shielding
  Light Armor Plating
        Thief Drone Bay

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Hover Unit
        Flight Unit
>       --- UTILITY ----------
        Signal Interpreter
  Light Armor Plating
>       --- WEAPON -----------
  Small Laser
  Light Assault Rifle
>       --- INVENTORY --------
  Large Matter Pod
        Visual Processing Unit
        Core Shielding
  Light Armor Plating
        Thief Drone Bay
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Signal Interpreter
  Storage                  Medium Matter Pod
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 7   15  .   
  Power                    4    | 2   2   .   
    Engine                 4    | 2   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   4   .   
    Treads                 .    | .   .   .   
    Leg                    1    | .   1   .   
    Wheel                  2    | 2   .   .   
    Hover                  2    | .   2   .   
    Flight                 1    | .   1   .   
  Utility                  6    | .   6   .   
    Device                 .    | .   .   .   
    Storage                2    | .   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   3   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 3   3   .   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   7   4   
  Power                    3    | .   2   1   
  Propulsion               5    | .   3   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      5    | .   5   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     82   | .   77  94  
  Engine                   11   | .   11  12  
  Leg                      1    | .   1   .   
  Wheel                    8    | .   11  .   
  Hover                    7    | .   4   12  
  Flight                   3    | .   .   12  
  Storage                  7    | .   10  .   
  Processor                5    | .   2   14  
  Protection               9    | .   7   13  
  Energy Gun               8    | .   6   14  
  Ballistic Gun            13   | .   13  14  
  Launcher                 3    | .   4   .   
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 8   13  8   
  Greatest Support         20   | 20  20  6   
  Greatest Overweight (x)  3    | .   3   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 5   5   5   
  Average Carried          3    | 3   3   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | 4   5   5   

 Class Distribution 
--------------------
 58% | Mutant
 41% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           548  | 279 269 .   
  Remotely                 .    | .   .   .   
Salvage Created            470  | 55  388 27  
  Parts                    40   | 2   33  5   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  15   | 1   14  .   
  Guns                     5    | 1   4   .   
  AOE                      10   | .   10  .   
Classes Destroyed          6    | 2   3   1   
  Builder                  1    | .   .   1   
  Tunneler                 2    | 1   1   .   
  Hauler                   1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    9    | 1   8   .   
Best Kill Streak           6    | 2   6   1   
  Combat Bots Only         5    | 1   5   .   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               928  | 23   630  275  
  Core                     259  | .    192  67   
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  24   | .    24   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              63   | 3    49   11   
  Largest                  2    | 2    2    2    
  Hottest                  60   | 60   60   60   
Shots Fired                98   | 6    70   22   
  Gun                      83   | 6    55   22   
  Cannon                   .    | .    .    .    
  Launcher                 15   | .    15   .    
  Special                  .    | .    .    .    
  Kinetic                  63   | 3    49   11   
  Thermal                  20   | 3    6    11   
  Explosive                15   | .    15   .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 3    9    3    
  Robot Miss Streak        3    | 1    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           48   | 4    35   9    
  Core Hits                35   | 3    31   1    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1294 | 45   1151 98   
  Guns                     464  | 45   321  98   
  Cannons                  .    | .    .    .    
  Explosions               830  | .    830  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  366  | 35   299  32   
  Thermal                  98   | 10   22   66   
  Explosive                830  | .    830  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            42   | .    42   .    
  Projectiles              .    | .    .    .    
  Explosions               42   | .    42   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      94   | .    94   .    
  Shots                    4    | .    4    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        193  | 12   22   193  
  Average Temperature      48   | 11   5    97   
  Received Heat Transfer   435  | 12   234  189  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         225  | 25   50   150  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             537  | 25  537 136 
  Initial                  131  | .   16  131 
  Average                  275  | 6   380 128 
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         46   | 100 15  100 
  Level 1                  20   | .   31  .   
  Level 2                  33   | .   52  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           4    | .   4   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | 1   21  2   
  Peak Tracking Total      5    | 1   5   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   3   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   15  1   
  Successful               15   | .   14  1   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          14   | .   14  .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Open Door                1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       14   | .   14  .   
  Recycle Component        1    | .   1   .   
  Process                  6    | .   6   .   
  Report Inventory         6    | .   6   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             1    | .   1   .   
  Recycled Matter          55   | .   55  .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               749  | 87  479 183 
Spaces Moved               558  | 95  337 126 
  Core                     63   | 48  15  .   
  Treads                   .    | .   .   .   
  Legs                     35   | .   35  .   
  Wheels                   211  | 47  164 .   
  Hover                    245  | .   119 126 
  Flight                   4    | .   4   .   
  Fastest Speed            50   | 50  50  120 
  Average Speed            97   | 64  97  120 
  Slowest Speed            200  | 80  200 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 9   43  19  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          65   | .   65  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      65   | .   65  .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      670  | 112 419 139 
  Wait                     1    | 1   .   .   
  Move                     556  | 94  336 126 
  Hop                      .    | .   .   .   
  Pick Up                  22   | 7   14  1   
  Fast Attach              4    | 2   2   .   
  Attach                   10   | 3   7   .   
  Detach                   .    | .   .   .   
  Swap                     8    | 2   6   .   
  Drop                     6    | .   5   1   
  Fire                     63   | 3   49  11  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   57 | -11/Scrapyard | Discovered new exit (range 8)
   88 | -11/Scrapyard | Entered Materials
  225 | -10/Materials | Discovered new exit (range 3)
  307 | -10/Materials | Core integrity fell below 50%
  333 | -10/Materials | Build established: Mutant
  333 | -10/Materials | Lost 5 parts (1p2n2w)
  397 | -10/Materials | Discovered new exit (range 14)
  559 | -10/Materials | Identified exit to Mines
  567 | -10/Materials | Entered Mines
  586 | -10/Mines     | Found the Drone Emporium
  597 | -10/Mines     | Found Prototype Device
  715 | -10/Mines     | Core integrity fell below 20%
  730 | -10/Mines     | Build established: Scavenger-Mutant
  750 | -10/Mines     | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
  opened my Drone Emporium yet but am totally ready to tell them where
  they can shove that C&D."
00588_ HN-0WN(g): "I'm a fan of the free market. Free drones for all! No
  strings attached!"
00595_ Dropped Heat Sink.
00597_ Acquired Prototype Device.
00714_ Critical hit (Burn: +37).
00725_ U-05 Engineer destroyed.
00732_ K-01 Serf cleans the Matter Pump.
00733_ R-06 Scavenger collects Welding Torch.
00734_ Flight Unit destroyed.
00734_ Lgt. Ion Engine destroyed.
00736_ K-01 Serf collects debris.
00737_ R-06 Scavenger collects Wheel.
00738_ Hover Unit destroyed.
00740_ Lgt. Armor Plating destroyed.
00741_ K-01 Serf collects debris.
00741_ R-06 Scavenger collects Lgt. Ion Engine.
00744_ Critical hit (Burn: +37).
[Achievement: First Step to Greatness]

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            450
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                53

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Loot Pinata
One Hack Too Far
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              EfficiencyIonExpander
  Manual?         0
Play Time         00:26:59
  Cumulative      0.8 hours
  Start           2023.01.11 @ 15:13:00
  End             2023.01.11 @ 15:38:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      1
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 07300b48-f1ea-44fe-bae6-c76b35cd7692