Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 12:22:34 Player: Dicaso9 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (380) 380 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 880 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 168/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Signal Interpreter Weapon Shielding Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 8 27 1 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 3 7 1 Device 5 | 2 2 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 14 | 2 12 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 8 | 1 7 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 13 | . 13 14 Treads 22 | . 20 28 Leg 5 | . 6 . Device 7 | . 6 14 Storage 14 | . 14 14 Processor 2 | . 3 . Protection 3 | . 4 . Energy Gun 2 | . 2 . Ballistic Gun 24 | . 23 28 Naked Turns . | . . . Heaviest Build 30 | 12 30 28 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 14 | 6 14 14 Average Carried 9 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 14 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 519 | 299 220 . Remotely . | . . . Salvage Created 623 | 145 442 36 Parts 38 | 9 24 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 11 2 Melee 1 | . 1 . Guns 12 | . 10 2 Classes Destroyed 6 | 3 3 . Worker 1 | 1 . . Tunneler 2 | 2 . . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 6 | . 4 2 Grunt 7 | . 7 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 160 | . 145 15 Missed 39 | . 37 2 Damage Taken 1123 | . 1014 109 Core 250 | . 223 27 Absorbed by Shields . | . . . Regen/Repaired (Parts) 68 | . 68 . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 19 56 4 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 148 | 38 102 8 Gun 140 | 38 94 8 Cannon 5 | . 5 . Launcher . | . . . Special 3 | . 3 . Kinetic 95 | 19 68 8 Thermal 45 | 19 26 . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 8 | 7 8 2 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 78 | 26 49 3 Core Hits 35 | 8 25 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 2 4 . Burn 6 | 2 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 935 | 264 622 49 Guns 847 | 264 534 49 Cannons 52 | . 52 . Explosions . | . . . Melee . | . . . Ramming 36 | . 36 . Kinetic 518 | 102 367 49 Thermal 313 | 162 151 . Explosive . | . . . Electromagnetic 68 | . 68 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 5 2 Message Errors 1 | . . 1 Matter Fused 2 | . 1 1 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 19 | . 19 . Kicked 13 | . 13 . Crushed . | . . . Highest Temperature 276 | 80 276 . Average Temperature 70 | 29 90 . Received Heat Transfer 216 | . 216 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1369 | 629 740 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 138 | 20 138 84 Initial 19 | . 13 19 Average 22 | 10 24 20 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 11 | . 11 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1885 | 202 1381 302 Spaces Moved 882 | 116 602 164 Core 18 | 18 . . Treads 613 | . 449 164 Legs 251 | 98 153 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 146 | 109 149 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 6 81 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1333 | 156 982 195 Wait 273 | 1 246 26 Move 880 | 115 601 164 Hop . | . . . Pick Up 34 | 13 21 . Fast Attach 3 | . 3 . Attach 17 | 7 10 . Detach 2 | . 2 . Swap 16 | 1 14 1 Drop 10 | . 10 . Fire 79 | 19 56 4 Melee . | . . . Ram 6 | . 6 . Kick 13 | . 13 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Core integrity fell below 20% 580 | -10/Materials | Lost 4 parts (2n1u1w) 618 | -10/Materials | Repaired Lgt. Assault Rifle 722 | -10/Materials | Discovered new exit (range 13) 852 | -10/Materials | Discovered new exit (range 5) 956 | -10/Materials | Identified exit to Mines 1014 | -10/Materials | Identified exit to Materials 1155 | -10/Materials | Discovered exit to Materials (range 16) 1584 | -10/Materials | Entered Mines 1886 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. LOCATION=MINES GOAL=ESCAPE K-01 Serf collects debris. A derelict is hurriedly installing traps. K-01 Serf collects debris. VI-QII(g): "Hehe, this'll put a wrench in their mining defense operations..." VI-QII(g) slips into the shadows. K-01 Serf collects debris. 8&E8SCUZI7O>7E4JWUL 2ZGE0JGRPB K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Laser Drill disabled. System corrupted: Matter fused (-6). 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