Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.11 @ 20:36:25 Player: spacekitteh Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (660) 660 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1920 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Shield Generator > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 18 | 6 5 . 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 2 | 1 1 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 . 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 10 | 2 1 . 7 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 9 | . . 3 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 2 6 Average Slot Usage (%) 86 | . 98 82 67 Engine 13 | . 13 14 9 Leg 22 | . 28 23 9 Device 8 | . 14 5 . Storage 1 | . 2 . . Processor 11 | . 10 14 11 Ballistic Gun 28 | . 27 23 37 Naked Turns . | . . . . Heaviest Build 16 | 8 16 14 16 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 1 1 4 Average Carried . | . . . 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | . . . 3 Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 853 | 272 218 285 78 Remotely . | . . . . Salvage Created 798 | 34 293 365 106 Parts 64 | 3 25 27 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | 1 10 12 1 Guns 24 | 1 10 12 1 Classes Destroyed 5 | 1 2 . 2 Worker 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 12 | . 6 6 . Grunt 11 | 1 4 6 . Sentry 1 | . . . 1 Best Kill Streak 3 | 1 3 3 1 Combat Bots Only 3 | 1 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1642 | 17 203 524 898 Core 637 | 9 54 170 404 Absorbed by Shields 93 | . 35 58 . Core Remaining (%) 51 | 96 . 6 . Volleys Fired 91 | 4 30 53 4 Largest 4 | 1 2 2 4 Hottest 80 | 20 40 40 80 Shots Fired 176 | 4 60 96 16 Gun 176 | 4 60 96 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 176 | 4 60 96 16 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 4 12 17 12 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 135 | 4 42 80 9 Core Hits 45 | 2 17 21 5 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1228 | 46 482 577 123 Guns 1228 | 46 482 577 123 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1228 | 46 482 577 123 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 21 | . . 9 21 Average Temperature 6 | . . 4 8 Received Heat Transfer 922 | 12 104 335 471 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 351 | 20 205 351 106 Initial 67 | . 11 67 49 Average 111 | 8 66 213 87 Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | 100 93 48 100 Level 1 18 | . 6 51 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 13 12 7 Peak Tracking Total 4 | 1 3 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 10 | . 10 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 4 | . 4 . . Alert Level 1 | . 1 . . Locate Traps 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1762 | 146 727 551 338 Spaces Moved 1116 | 119 517 330 150 Core 32 | 32 . . . Treads . | . . . . Legs 1084 | 87 517 330 150 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 101 120 120 147 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 76 83 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1351 | 141 565 390 255 Wait 101 | 3 6 4 88 Move 1113 | 118 516 329 150 Hop . | . . . . Pick Up 20 | 8 5 2 5 Fast Attach 5 | . . . 5 Attach 13 | 6 5 . 2 Detach . | . . . . Swap . | . . . . Drop 8 | 2 3 2 1 Fire 91 | 4 30 53 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 147 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 18) 719 | -10/Materials | Repaired Assault Rifle 854 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Entered Mines 898 | -10/Mines | Met a Derelict bent on vengeance 924 | -10/Mines | Found a hidden stash of uninstalled traps 1050 | -10/Mines | Learned Materials non-interactive machine intel 1126 | -10/Mines | Discovered new exit (range 13) 1133 | -10/Mines | Core integrity fell below 50% 1255 | -10/Mines | Core integrity fell below 20% 1425 | -10/Mines | Entered Materials 1425 | -9/Materials | Evolved 2 slots: Weapon x2 1426 | -9/Materials | Identified exit to Storage 1427 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1749 | -9/Materials | Core integrity fell below 50% 1758 | -9/Materials | Core integrity fell below 20% 1763 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01612_ Massive razor-sharp blades shoot up from within the floor. 01612_ Assault Rifle severed. 01613_ Triggered Blade Trap. 01613_ Massive razor-sharp blades shoot up from within the floor. 01613_ Assault Rifle severed. 01615_ Acquired Assault Rifle. 01625_ Acquired 20 matter. 01629_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01630_ K-01 Serf destroyed. 01630_ Destroyed Datajack. 01631_ O-16 Technician uses terminal to summon reinforcements. 01631_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01631_ O-16 Technician locks terminal. 01646_ K-01 Serf collects debris. 01651_ Terminal unresponsive. 01652_ K-01 Serf collects debris. 01677_ W-16 Scout distress signal alerts nearby ally. 01709_ Aluminum Leg destroyed. 01727_ Hvy. Ion Engine destroyed. 01733_ Assault Rifle destroyed. 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""""" | | ?????????"""??????????"""????????? ##### """"" | | """??????"""??????????"""??????????????# | | """"???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed BurstWeldingRegenerator Manual? 0 Play Time 00:20:31 Cumulative 6.2 hours Start 2020.10.11 @ 19:59:42 End 2020.10.11 @ 20:36:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87a2dc70-95db-4d7e-90d9-e5910f619945