Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 02:43:30 Player: Sweaty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1825) 1825 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5495 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Target Analyzer Transmission Jammer Recalibrator > --- WEAPON ----------- Arc Projector Gauss Cannon Powered Hammer > --- INVENTORY -------- Gravmag System Gravmag System Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Signal Interpreter Target Analyzer ECM Suite Core Shielding Improved Weapon Shielding Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Target Analyzer Protection Core Shielding Weapon High-powered Shotgun Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 . . 1 Utility 3 | . . 1 1 . . 1 Weapon 1 | . . . . 1 . . Parts Attached 70 | 6 6 17 3 31 . 7 Power 10 | 1 1 1 1 5 . 1 Engine 6 | 1 1 . . 3 . 1 Core 4 | . . 1 1 2 . . Reactor . | . . . . . . . Propulsion 24 | 2 1 5 . 15 . 1 Treads 3 | 2 1 . . . . . Leg 6 | . . 5 . 1 . . Wheel 4 | . . . . 4 . . Hover 7 | . . . . 6 . 1 Flight 4 | . . . . 4 . . Utility 16 | 1 3 3 1 5 . 3 Device 4 | . 1 . . 2 . 1 Storage 2 | 1 1 . . . . . Processor 7 | . 1 3 1 . . 2 Hackware . | . . . . . . . Protection 3 | . . . . 3 . . Artifact . | . . . . . . . Weapon 20 | 2 1 8 1 6 . 2 Energy Gun 4 | 1 1 . . 1 . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 10 | 1 . 7 . 2 . . Ballistic Cannon 3 | . . . 1 1 . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . 4 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 41 | . . 5 9 18 1 8 Power 9 | . . 1 2 5 . 1 Propulsion 15 | . . 2 3 8 1 1 Utility 7 | . . 1 1 2 . 3 Weapon 10 | . . 1 3 3 . 3 Highest Loss Streak 6 | . . 4 3 6 1 3 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 9 9 7 4 . Power . | 1 1 1 . . . . Propulsion . | . . . . 2 . . Utility 2 | . 2 3 3 3 3 . Weapon 3 | . 1 4 6 2 1 . Tool/Special . | . . . . . . . Unused Backups 7 | . 1 3 . 3 . . Power 1 | . 1 . . . . . Propulsion 3 | . . . . 3 . . Utility . | . . . . . . . Weapon 3 | . . 3 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 99 94 72 79 26 34 Engine 3 | . 14 2 . 3 . . Core 5 | . . 8 7 5 . . Treads 4 | . 28 3 . . . . Leg 8 | . . 25 14 . . . Wheel 2 | . . . . 7 . . Hover 3 | . . . . 10 . 4 Device 2 | . 1 . . 5 7 5 Storage 7 | . 7 11 9 6 . . Processor 16 | . 11 21 25 9 7 19 Protection 2 | . 7 . . 5 . . Energy Gun 3 | . 14 . . 5 . 2 Ballistic Gun 12 | . 14 20 16 9 . . Peak Build Rating 51 | 6 8 19 22 51 17 30 Average Rating 21 | 3 7 17 18 32 14 21 On Entrance 10 | . 6 8 19 9 17 13 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 18 22 22 40 1 12 Greatest Support 40 | 40 40 40 30 40 12 20 Greatest Overweight (x) 8 | . . 6 5 8 . 3 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 Average Capacity 8 | 6 7 10 10 9 5 5 Most Carried 10 | 4 8 10 10 10 4 5 Average Carried 7 | 2 5 9 9 7 4 . Final Capacity 10 | 8 10 10 10 5 5 5 Final Carried 10 | 2 7 10 9 4 4 . Class Distribution -------------------- 46% | Mutant 29% | Scavenger-Mutant 12% | Gunner 8% | Scavenger-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1601 | 89 263 514 212 502 . 21 Remotely . | . . . . . . . Salvage Created 2224 | . 472 901 251 428 . 172 Parts 128 | . 29 43 16 26 . 14 Haulers Intercepted 5 | . 1 4 . . . . Recyclers Shooed 7 | . 1 4 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 41 | . 8 17 6 7 . 3 Melee 1 | . . . . 1 . . Guns 33 | . 8 16 6 3 . . Cannons 3 | . . 1 . 1 . 1 AOE 2 | . . . . . . 2 Classes Destroyed 12 | . 5 3 2 2 . . Worker 10 | . . 3 1 1 . 5 Builder 7 | . 1 1 3 1 . 1 Tunneler 1 | . . . . 1 . . Hauler 5 | . 1 4 . . . . Recycler 3 | . 2 . . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . . 2 . . . . Swarmer 3 | . 3 . . . . . Grunt 27 | . 5 15 4 2 . 1 Duelist 2 | . . . 1 1 . . Sentry 3 | . . 2 1 . . . Programmer 6 | . . . . 4 . 2 Best Kill Streak 8 | . 4 7 5 3 . 8 Combat Bots Only 5 | . 3 5 3 2 . 1 Max Kills in Single Turn 3 | . 1 1 1 1 . 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 737 | . 45 103 118 202 50 219 Missed 284 | . 12 26 38 84 35 89 Hits 453 | . 33 77 80 118 15 130 Melee 12 | . . . 6 6 . . Projectile 441 | . 33 77 74 112 15 130 AOE 2 | . . . . 2 . . Critical Strikes 10 | . . 1 3 5 . 1 Damage Taken 6573 | . 332 928 1387 2196 116 1614 Core 2232 | . 29 162 496 606 79 860 Absorbed by Shields . | . . . . . . . Redirected to Shielding 66 | . . . . 66 . . Core Remaining (%) 51 | 100 88 59 9 . 2 . Volleys Fired 196 | . 47 73 37 19 . 20 Largest 3 | . 2 2 2 3 . 1 Hottest 118 | . 70 91 58 118 . 44 Shots Fired 357 | . 93 117 70 57 . 20 Gun 305 | . 93 98 63 51 . . Cannon 42 | . . 19 7 6 . 10 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 263 | . 47 98 70 38 . 10 Thermal 65 | . 46 19 . . . . Explosive 10 | . . . . . . 10 Electromagnetic 19 | . . . . 19 . . Robot Hit Streak 11 | . 11 10 6 11 . 5 Robot Miss Streak 6 | . 2 6 5 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 265 | . 67 85 53 44 . 16 Core Hits 121 | . 24 40 21 14 . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . 1 1 2 . . Critical Strikes 11 | . 3 1 3 4 . . Burn 3 | . 3 . . . . . Destroy 2 | . . 1 1 . . . Blast 4 | . . . 2 2 . . Smash 2 | . . . . 2 . . Melee Attacks 7 | . . . . 7 . . Impact 7 | . . . . 7 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5023 | . 728 1623 908 859 . 905 Guns 3284 | . 722 1340 771 451 . . Cannons 764 | . . 228 137 175 . 224 Explosions 656 | . . . . . . 656 Melee 229 | . . . . 229 . . Ramming 90 | . 6 55 . 4 . 25 Kinetic 3287 | . 287 1340 908 528 . 224 Thermal 663 | . 435 228 . . . . Explosive 656 | . . . . . . 656 Electromagnetic 98 | . . . . 98 . . Impact 229 | . . . . 229 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 13 13 6 Average Corruption 4 | . . . . 4 13 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 15 2 2 Message Errors 3 | . . . . 3 . . Matter Fused 6 | . . . . 6 . . Heat Flow Errors 4 | . . . . 3 1 . Energy Discharges 3 | . . . . 1 . 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 177 | . . 1 . 142 . 34 Projectiles 20 | . . 1 . 16 . 3 Explosions 31 | . . . . . . 31 Melee 126 | . . . . 126 . . Knockbacks 10 | . . . 3 2 . 5 Impact 2 | . . . . 2 . . Kinetic 7 | . . . 2 . . 5 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 99 | . . . . 2 . 97 Shots 2 | . . . . . . 2 Rammed 9 | . 1 1 . 1 . 6 Targets Rammed 13 | . 1 5 . 1 . 6 Kicked 4 | . . 4 . . . . Crushed . | . . . . . . . Highest Temperature 398 | . 200 330 13 398 184 2 Average Temperature 91 | . 74 101 3 124 101 2 Received Heat Transfer 2082 | . 135 474 675 492 30 276 Effects 5 | . . 3 . 2 . . Shutdowns 2 | . . 1 . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 3 | . . . . 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1924 | . 1517 407 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 182 | . 82 154 58 102 30 182 Initial 50 | . . 20 50 . 11 9 Average 39 | . 41 89 18 8 10 53 Influence Increases 1597 | . 238 579 210 236 30 304 Destroy 0b10 Robot/C 820 | . 160 340 120 140 . 60 Destroy 0b10 Robot/NC 145 | . 20 50 25 15 . 35 Destroy Leader 224 | . 42 82 30 50 . 20 Disable Machine 30 | . . . 15 . . 15 Destroy Structure 63 | . 1 2 5 1 . 54 Lose Combat Pursuer 315 | . 15 105 15 30 30 120 Influence Decreases 1441 | . 188 508 331 210 36 168 Entered New Map 127 | . . 30 71 . 15 11 Time Decay 1103 | . 188 428 210 140 20 117 Lost Part 211 | . . 50 50 70 1 40 Squads Dispatched 12 | . 2 3 1 3 . 3 Investigation 2 | . 1 1 . . . . Extermination 3 | . . . . 2 . 1 Reinforcement 7 | . 1 2 1 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed 8 | . . . . 8 . . Distress Signals 6 | . . . . 6 . . Times Spotted 95 | . 11 26 13 21 3 21 Peak Tracking Total 8 | . 3 6 5 5 4 8 Tactical Retreats 12 | . 1 4 1 1 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 5 . . . . . Successful 4 | . 4 . . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 15 | . 15 . . . . . Retrieved Matter 15 | . 15 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 2379 | . 32 772 686 884 . 5 T.N.C. 1458 | . . 772 686 . . . Jamming 888 | . . . . 884 . 4 ECM 36 | . 32 . . . . 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 4205 | 76 503 1051 695 1308 54 518 Spaces Moved 2538 | 50 218 369 265 992 157 487 Core 576 | 15 . 5 54 88 . 414 Treads 321 | 35 218 68 . . . . Legs 507 | . . 296 211 . . . Wheels 323 | . . . . 323 . . Hover 422 | . . . . 418 . 4 Flight 389 | . . . . 163 157 69 Fastest Speed 34 | 50 160 120 120 34 34 35 Average Speed 119 | 127 160 136 192 111 34 93 Slowest Speed 450 | 160 160 350 300 450 35 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 38 27 22 22 26 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . . . 12 Terrain Destroyed 111 | . . . . . . 111 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 111 | . . . . . . 111 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3363 | 63 292 802 380 1143 156 527 Wait 415 | . 5 311 69 30 . . Move 2532 | 49 217 368 264 991 156 487 Hop . | . . . . . . . Pick Up 76 | 8 10 18 3 33 . 4 Fast Attach 5 | . . . 1 3 . 1 Attach 47 | 6 2 7 3 21 . 8 Detach 1 | . . . . 1 . . Swap 32 | . 4 11 2 15 . . Drop 39 | . 6 9 1 22 . 1 Fire 196 | . 47 73 37 19 . 20 Melee 7 | . . . . 7 . . Ram 7 | . . . . 1 . 6 Kick 4 | . . 4 . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Lost 4 parts (1p1n1u1w) 1111 | -9/Materials | Build established: Scavenger-Mutant 1510 | -9/Materials | Discovered new exit (range 15) 1624 | -9/Materials | Identified exit to Materials 1631 | -9/Materials | Entered another Materials area 1631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2206 | -8/Materials | Lost 3 parts (1p1n1w) 2269 | -8/Materials | Core integrity fell below 50% 2309 | -8/Materials | Core integrity fell below 20% 2315 | -8/Materials | Discovered new exit (range 5) 2322 | -8/Materials | Identified exit to Factory 2326 | -8/Materials | Entered Factory 2326 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2350 | -7/Factory | Lost 3 parts (1u2w) 2642 | -7/Factory | Build established: Gunner 2944 | -7/Factory | Build established: Scavenger-Gunner 3435 | -7/Factory | Lost 4 parts (3n1w) 3479 | -7/Factory | System corruption reached 10% 3502 | -7/Factory | Lost 6 parts (2p3n1w) 3505 | -7/Factory | Core integrity fell below 50% 3510 | -7/Factory | Build established: Mutant 3604 | -7/Factory | Core integrity fell below 20% 3615 | -7/Factory | Discovered new exit (range 6) 3634 | -7/Factory | Lost 6 parts (1p2n2u1w) 3634 | -7/Factory | Entered Storage 3683 | -7/Storage | Discovered new exit (range 15) 3688 | -7/Storage | Entered Factory 3688 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3947 | -6/Factory | Lost 3 parts (2u1w) 4138 | -6/Factory | Lost 3 parts (1p1n1w) 4142 | -6/Factory | Core integrity fell below 50% 4197 | -6/Factory | Core integrity fell below 20% 4206 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04153_ Slug penetrates Wall. 04162_ System corrupted: Energy discharge (-24). 04165_ H-66 Slayer deploys Drone. 04170_ Slug penetrates Manufacturing Mainframe. 04170_ Manufacturing Mainframe disabled. 04171_ Drone sends a signal. 04171_ H-66 Slayer retrieves Drone. [Achievement: Oops] 04181_ Slug penetrates Manufacturing Mainframe. 04182_ Penetrated by Slug. 04185_ Slug penetrates Manufacturing Mainframe. 04185_ Manufacturing Mainframe disabled. 04185_ Penetrated by Slug. 04189_ Slug penetrates Manufacturing Mainframe. 04189_ Penetrated by Slug. 04189_ Hvy. Flak Cannon destroyed. 04195_ U-05 Engineer destroyed. 04196_ K-01 Serf collects debris. 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