Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:53:40 Player: MistMech Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (6123) 6123 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2649) 2649 TOTAL SCORE: 13067 Bonus ------- High Alert Combat Kills 1290 Follower Combat Kills 197 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 43/100 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox4 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite Trap Extractor (0/4) > --- WEAPON (3) ------- Particle Gun Mass Driver > --- INVENTORY (20) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Gravmag System Improved Heat Sink Advanced Cooling System Recoil Stabilizer Layered Light Armor Plating Hacking Suite Hacking Suite System Shield System Shield System Shield Relay Coupler [NC] (23) Relay Coupler [Grunt] (23) Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Analyzer Matter Filter Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Heat Sink Improved Targeting Computer Improved Medium Armor Plating Force Field Hacking Suite System Restoration Module Gauss Cannon Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Slots Evolved 6 | . . 2 2 2 . . . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 1 1 . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 189 | 5 11 30 36 20 . 67 18 1 1 Power 31 | 1 . 4 6 2 . 16 2 . . Engine 18 | 1 . 4 6 1 . 5 1 . . Core 13 | . . . . 1 . 11 1 . . Reactor . | . . . . . . . . . . Propulsion 46 | 2 3 7 8 3 . 17 5 1 . Treads . | . . . . . . . . . . Leg 14 | . . . 6 3 . 3 2 . . Wheel 26 | 2 3 4 1 . . 12 3 1 . Hover 6 | . . 3 1 . . 2 . . . Flight . | . . . . . . . . . . Utility 60 | . 5 3 12 11 . 20 9 . . Device 32 | . 2 1 7 6 . 12 4 . . Storage 13 | . 3 . 3 2 . 3 2 . . Processor 4 | . . . . . . 4 . . . Hackware 1 | . . . . 1 . . . . . Protection 10 | . . 2 2 2 . 1 3 . . Artifact . | . . . . . . . . . . Weapon 52 | 2 3 16 10 4 . 14 2 . 1 Energy Gun 26 | 2 1 8 6 2 . 6 1 . . Energy Cannon 4 | . . . . 1 . 3 . . . Ballistic Gun 8 | . . 1 2 1 . 3 1 . . Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 11 | . 2 7 1 . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . Parts Lost 50 | . . 12 9 1 5 15 5 . 3 Power 12 | . . 3 2 . 1 4 1 . 1 Propulsion 15 | . . 3 5 . 1 5 1 . . Utility 10 | . . 2 2 1 2 2 1 . . Weapon 13 | . . 4 . . 1 4 2 . 2 Highest Loss Streak 7 | . . 7 4 1 5 7 4 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 94 82 89 98 75 84 91 100 85 Engine 6 | . 14 8 13 10 5 2 2 7 4 Core 6 | . . . . 3 5 10 11 7 4 Leg 7 | . . . 15 23 17 2 2 . . Wheel 10 | . 28 18 . . . 11 12 23 17 Hover 1 | . . 5 7 . . . . . . Device 13 | . 9 13 16 17 11 12 10 23 21 Storage 7 | . 13 11 9 7 5 6 7 7 7 Processor 2 | . . . . . . 7 2 . . Hackware 5 | . . . . 6 7 7 7 7 7 Protection 4 | . . 4 9 4 4 . 7 . . Energy Gun 8 | . 17 10 10 6 . 4 12 15 13 Energy Cannon 3 | . . . . 6 4 4 4 . . Ballistic Gun 5 | . . 1 7 7 10 6 4 7 3 Launcher 2 | . 10 8 . . . 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 9 16 31 37 119 48 46 79 78 78 Greatest Support 50 | 20 32 42 30 48 48 50 34 34 34 Greatest Overweight (x) 12 | 1 . 2 4 2 2 4 12 2 5 Average Overweight (x) . | . . . 1 . . . 1 2 2 Largest Inventory Capacity 25 | 5 20 8 10 25 10 10 20 20 20 Average Capacity 10 | 5 7 8 9 10 8 9 14 20 20 Most Carried 18 | 5 8 8 10 11 10 10 16 15 18 Average Carried 9 | 3 6 6 9 9 8 8 9 13 16 Final Capacity 20 | 5 8 8 10 10 5 10 20 20 20 Final Carried 18 | 5 8 8 10 10 5 10 12 15 18 Class Distribution -------------------- 29% | Scavenger-Tank 22% | Mutant 19% | Gunner 16% | Scavenger-Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Matter Collected 3616 | 209 197 477 540 460 . 1093 623 . 17 Remotely . | . . . . . . . . . . Salvage Created 5359 | . 262 814 1056 468 . 1667 1067 . 25 Parts 323 | . 26 56 53 27 . 116 40 . 5 Haulers Intercepted 3 | . . . 2 . . 1 . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . Parts Field Recycled 17 | . . 15 2 . . . . . . Retrieved Matter 97 | . . 67 30 . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Combat Hostiles Destroyed 119 | . 11 29 16 10 . 35 16 . 2 Guns 59 | . 3 16 9 9 . 12 9 . 1 Cannons 16 | . . . . 1 . 7 7 . 1 AOE 42 | . 8 13 6 . . 15 . . . Classes Destroyed 18 | . 6 6 2 1 . 2 . . 1 Worker 9 | . 2 1 . . . 6 . . . Builder 5 | . 1 . . . . 4 . . . Tunneler 2 | . . . . . . 2 . . . Hauler 3 | . . . 2 . . 1 . . . Recycler 7 | . . 2 3 . . 2 . . . Mechanic 3 | . . 1 1 . . 1 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 13 | . 2 4 2 2 . 3 . . . Swarmer 25 | . 6 7 . 4 . 2 6 . . Cutter 2 | . . . . . . . . . 2 Grunt 53 | . 5 13 10 3 . 15 7 . . Brawler 4 | . . 1 . . . 2 1 . . Duelist 8 | . . 3 . 1 . 4 . . . Protector 1 | . . 1 . . . . . . . Sentry 11 | . . 4 4 . . 2 1 . . Hunter 9 | . . . 2 1 . 6 . . . Programmer 5 | . . . . 1 . 3 1 . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 14 | . 6 6 12 4 . 14 4 . 2 Combat Bots Only 7 | . 6 5 7 4 . 5 4 . 2 Max Kills in Single Turn 5 | . 3 3 4 2 . 5 1 . 1 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 3 | . 2 3 2 . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Hostile Shots Fired 673 | . 25 173 123 32 5 197 93 . 25 Missed 176 | . 8 43 28 10 . 66 14 . 7 Damage Taken 7725 | . 210 1412 1356 419 228 2482 1144 . 474 Core 1303 | . 70 292 239 29 137 259 183 . 94 Absorbed by Shields 258 | . . . 62 . . . 131 . 65 Regen/Repaired (Parts) 42 | . . . . . . 42 . . . Core Remaining (%) 63 | 100 72 27 56 . . . . . . Volleys Fired 413 | . 21 70 68 31 2 89 126 . 6 Largest 3 | . 2 2 2 3 3 3 3 . 3 Hottest 201 | . 100 106 106 153 108 201 164 . 187 Shots Fired 817 | . 33 122 124 84 6 223 215 . 10 Gun 605 | . 22 85 115 62 4 138 173 . 6 Cannon 134 | . . . . 22 2 64 42 . 4 Launcher 78 | . 11 37 9 . . 21 . . . Special . | . . . . . . . . . . Kinetic 285 | . . 10 37 34 4 97 97 . 6 Thermal 398 | . 22 61 78 50 2 84 97 . 4 Explosive 78 | . 11 37 9 . . 21 . . . Electromagnetic 56 | . . 14 . . . 21 21 . . Robot Hit Streak 32 | . 12 10 13 3 6 10 32 . 3 Robot Miss Streak 6 | . 4 6 5 5 1 6 2 . 2 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 7 | . . 3 . 1 . . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . Shots Hit Robots 516 | . 18 76 79 40 5 143 149 . 6 Core Hits 358 | . 21 76 50 23 . 127 58 . 3 Critical Kills 4 | . . . 2 . . 1 1 . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . Critical Strikes 24 | . . 8 6 1 . 4 5 . . Burn 16 | . . 8 2 1 . 2 3 . . Meltdown 1 | . . . . . . 1 . . . Destroy 6 | . . . 4 . . . 2 . . Blast 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14577 | . 777 2692 2028 773 75 5428 2659 . 145 Guns 6263 | . 176 697 1158 652 31 1611 1866 . 72 Cannons 2088 | . . . . 121 44 1057 793 . 73 Explosions 6226 | . 601 1995 870 . . 2760 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3391 | . . 70 431 367 31 1172 1205 . 115 Thermal 4915 | . 176 674 727 406 44 1776 1082 . 30 Explosive 5314 | . 601 1841 816 . . 2056 . . . Electromagnetic 957 | . . 107 54 . . 424 372 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 4 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged 5 | . . . . . . 2 3 . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . 5 12 2 . Message Errors 2 | . . . . . . . 1 1 . Matter Fused 7 | . . . . . . 2 5 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 4 | . . . . . . 2 2 . . Data Loss (minor) 2 | . . . . . . 1 1 . . Data Loss (major) 2 | . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 296 | . 9 2 25 . . 247 13 . . Projectiles 25 | . . . . . . 12 13 . . Explosions 271 | . 9 2 25 . . 235 . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . 2 . . 1 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 2 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 325 | . 41 30 . . . 254 . . . Shots 13 | . 3 2 . . . 8 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 559 | . 172 480 356 57 . 421 559 . 1 Average Temperature 115 | . 77 110 168 21 . 62 138 . 1 Received Heat Transfer 1950 | . 66 357 503 117 . 315 592 . . Effects 19 | . . 7 1 . . . 11 . . Shutdowns 6 | . . 1 . . . . 5 . . Energy Bleed 2 | . . 2 . . . . . . . Interference 4 | . . 1 . . . . 3 . . Matter Decay 1 | . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 5 | . . 2 . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . Combat Hostiles 2 | . . . 1 . . 1 . . . Parts Melted 26 | . . 9 7 3 . 4 3 . . Heat Transferred 10532 | . 518 2148 1998 888 74 2622 2210 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Peak Influence 1679 | . 445 829 747 588 102 1188 1679 881 650 Initial 881 | . . 187 349 339 102 32 831 881 616 Average 612 | . 157 538 622 401 81 321 1247 881 633 Maximum Alert Level 5 | . 2 3 3 2 . 4 5 3 2 Low Security (%) 20 | 100 67 9 . . 100 52 . . . Level 1 17 | . 20 22 9 50 . 16 . . . Level 2 25 | . 12 36 64 49 . 15 . . 100 Level 3 18 | . . 31 26 . . 6 33 100 . Level 4 12 | . . . . . . 9 41 . . Level 5 6 | . . . . . . . 25 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 3 2 2 . 11 . . 2 Investigation 8 | . 1 2 1 1 . 3 . . . Extermination 4 | . . . . 1 . 3 . . . Reinforcement 8 | . 1 . 1 . . 4 . . 2 Assault 2 | . . 1 . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Distress Signals 5 | . . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 16 34 28 19 5 53 21 . 4 Peak Tracking Total 8 | . 5 8 7 4 5 6 4 . 4 Tactical Retreats 11 | . . 2 3 3 . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Traps Triggered 17 | . . 1 . 2 . 3 11 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 5 | . . . . . . . 5 4 4 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Machines Disabled 35 | . 3 1 4 . . 20 7 . . Max in Single Turn 5 | . 1 1 2 . . 5 1 . . Garrison Relay 3 | . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Machines Accessed 34 | . 4 6 4 3 . 12 2 3 . Terminals 14 | . 2 4 2 1 . 2 2 1 . Fabricators 4 | . . . . 1 . 2 . 1 . Repair Stations 5 | . 1 . 1 . . 3 . . . Recycling Units 8 | . 1 1 1 . . 4 . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 81 | . 12 17 9 11 . 22 5 5 . Successful 41 | . 5 9 3 9 . 12 1 2 . Failed 40 | . 7 8 6 2 . 10 4 3 . Catastrophic 9 | . 1 3 2 . . 2 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 34 | . 8 10 3 3 . 4 5 1 . Fabricators 8 | . . . . 2 . 5 . 1 . Repair Stations 10 | . 3 . 2 . . 5 . . . Recycling Units 15 | . 1 2 4 . . 5 . 3 . Scanalyzers 11 | . . 5 . 6 . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 14 | . 4 4 2 2 . . 1 1 . Record 2 | . 1 1 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 6 | . . . . 2 . 4 . . . Load Schematic 3 | . . . . 1 . 2 . . . Build 3 | . . . . 1 . 2 . . . Repair Station Hacks 6 | . 1 . 1 . . 4 . . . Scan Component 3 | . 1 . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 5 | . . 1 . . . 3 . 1 . Retrieve Components 5 | . . 1 . . . 3 . 1 . Scanalyzer 9 | . . 4 . 5 . . . . . Insert Component 4 | . . 1 . 3 . . . . . Analyze 5 | . . 3 . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 4 5 3 3 . 9 2 2 . Full Trace Events 6 | . 1 1 1 1 . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . . . . . Parts Built 2 | . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . Time 142 | . . . . 62 . 80 . . . Total Part Build Rating 4 | . . . . 2 . 2 . . . Parts Repaired 2 | . . . . . . 2 . . . Time 94 | . . . . . . 94 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . . 3 . . . 16 . 1 . Parts Scanalyzed 4 | . . 1 . 3 . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 12 . . Machine Destruction 12 | . . . . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Total Allies 3 | . . . . . 1 . 2 . . Largest Group 2 | . . . . . 1 . 2 1 1 Highest-Rated Group 190 | . . . . . 31 . 190 82 82 Highest-Rated Ally 95 | . . . . . 31 . 95 82 82 Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . . 9 . 22 . 1 Total Damage 1260 | . . . . . 145 . 1093 . 22 Kills 6 | . . . . . . . 5 . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Turns Passed 7000 | 43 316 693 788 1206 87 1993 1651 168 55 Spaces Moved 4079 | 37 227 430 311 565 83 1328 932 139 27 Core 103 | 8 . . . . 36 57 2 . . Treads . | . . . . . . . . . . Legs 902 | . . . 175 565 47 77 38 . . Wheels 2867 | 29 227 356 3 . . 1194 892 139 27 Hover 207 | . . 74 133 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 52 112 123 50 50 115 116 116 Average Speed 123 | 77 81 101 158 186 97 100 129 116 126 Slowest Speed 650 | 100 100 185 300 263 195 270 650 116 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 41 46 30 16 72 36 88 4 30 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 514 | . 44 167 34 1 . 257 9 . 2 Melee . | . . . . . . . . . . Projectile 12 | . . . . 1 . 1 8 . 2 AOE 501 | . 44 167 34 . . 256 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac DSF Total 5336 | 51 326 569 477 653 84 1798 1193 146 39 Wait 287 | . 43 . 14 . . 228 1 . 1 Move 4072 | 36 226 429 310 565 82 1328 931 138 27 Hop . | . . . . . . . . . . Pick Up 152 | 10 14 23 21 14 . 40 21 5 4 Fast Attach 47 | . . 4 6 7 . 27 3 . . Attach 61 | 5 2 14 8 2 . 21 8 . 1 Detach 2 | . . 2 . . . . . . . Swap 81 | . 9 12 22 11 . 19 7 1 . Drop 137 | . 11 15 24 23 . 46 16 2 . Fire 413 | . 21 70 68 31 2 89 126 . 6 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 80 | . . . . . . . 80 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 723 | -9/Materials | Discovered new exit (range 11) 760 | -9/Materials | First assault squad dispatched 827 | -9/Materials | Core integrity fell below 50% 893 | -9/Materials | Lost 7 parts (1p3n1u2w) 1001 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1191 | -8/Materials | Destroyed 7 combat bots 1194 | -8/Materials | Lost 4 parts (1p2n1u) 1433 | -8/Materials | Lost 4 parts (1p2n1u) 1713 | -8/Materials | Build established: Scavenger-Mutant 1731 | -8/Materials | Discovered new exit (range 13) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2190 | -7/Factory | Build established: Scavenger-Gunner 2602 | -7/Factory | Build established: Scavenger-Tank 2740 | -7/Factory | Fabricated Cooling System? 3047 | -7/Factory | Sucked down chute 3047 | -7/Factory | Entered Waste 3048 | -7/Waste | Met a frightened Derelict 3057 | -7/Waste | Spotted C-40 Crusher 3065 | -7/Waste | Spotted C-40 Crusher 3094 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | Spotted C-40 Crusher 3100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3104 | -7/Waste | Spotted C-40 Crusher 3106 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3112 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3117 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3127 | -7/Waste | Discovered new exit (range 16) 3134 | -7/Waste | Entered Factory 3148 | -7/Factory | Lost 5 parts (1p1n2u1w) 3325 | -7/Factory | Fabricated Cooling System (x1) 3779 | -7/Factory | Build established: Scavenger-Gunner 4044 | -7/Factory | Lost 4 parts (1p1n1u1w) 4156 | -7/Factory | Lost 7 parts (2p2n1u2w) 4174 | -7/Factory | Core integrity fell below 50% 4410 | -7/Factory | Repaired Force Field 4609 | -7/Factory | Build established: Gunner 4734 | -7/Factory | First assault squad dispatched 4767 | -7/Factory | Repaired Matter Filter 5127 | -7/Factory | Identified exit to Garrison 5127 | -7/Factory | Entered Garrison 5246 | -7/Garrison | Triggered checkpoint 5274 | -7/Garrison | Garrison Relay disabled 5373 | -7/Garrison | Discovered new exit (range 10) 5448 | -7/Garrison | Triggered checkpoint 5509 | -7/Garrison | Discovered new exit (range 8) 5530 | -7/Garrison | Triggered checkpoint 5540 | -7/Garrison | Garrison Relay disabled 5594 | -7/Garrison | Triggered checkpoint 5670 | -7/Garrison | Core integrity fell below 20% 5701 | -7/Garrison | Lost 4 parts (1n1u2w) 5764 | -7/Garrison | Discovered new exit (range 13) 5972 | -7/Garrison | Triggered checkpoint 6026 | -7/Garrison | Build established: Scavenger-Tank 6146 | -7/Garrison | Found embedded Infiltrators 6165 | -7/Garrison | Garrison Relay disabled 6246 | -7/Garrison | Triggered checkpoint 6270 | -7/Garrison | Triggered checkpoint 6374 | -7/Garrison | Triggered checkpoint 6663 | -7/Garrison | Installed Relay Interface Framework 6778 | -7/Garrison | Entered Factory 6778 | -7/Factory | Accompanied by 1 ally 6946 | -7/Factory | Identified exit to DSF 6946 | -7/Factory | Entered DSF 6946 | -7/DSF | Accompanied by 1 ally 6976 | -7/DSF | Additional patrols routed to DSF 7001 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06975_ Knocked back. 06976_ Hostiles detected in DSF, routing additional patrols. 06976_ Slug penetrates C-17 Slicer. 06976_ Coil Gun destroyed. 06976_ Knocked back. 06976_ E0-B8R(x) destroyed. 06980_ Enh. Nuclear Core severed. 06981_ C-17 Slicer destroyed. 06981_ Slug penetrates Wall. 06982_ Arm. Wheel severed. 06982_ Wheel severed. 06982_ Lgt. Angular Momentum Engine destroyed. 06984_ Acquired 17 matter. 06985_ Trap Extractor dropped Tiamat Bomb Trap. 06993_ C-17 Slicer destroyed. 06994_ Particle Gun destroyed. 06995_ C-17 Slicer knocked back. 06997_ Force Field severed. 06998_ Knocked back. 07000_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????###??######??????? | | ?????????????#*??#!!!?# #??????? | | ?????????? ##***#!!!## ##?????? | | ?????????? ==#?????? | | ?????????? H =!=*#??????? | | ?????????? !=*c=#??????? | | ?????????????# " ##%!@&#??????? | | ?????????????# #????#!!&!#??????? | | ????????????????????##;%&###??????? | | ????????????????????# #???????? | | ???????????????????#; #???????? | | ???????????????????## #???????? | | ????????????????????### ##???????? | | ????????????????????# !#???????? | | ????????????????????# !#???????? | | ????????????????????### ##???????? | | ?????????????????#???## ###??????? | | ????????????##!!!#!!##% ""###????? | | ????????? """""#???? | | ????????? ""##"#???? | | ????????? # #!!##"""""#??????? | | ?????????????##??###?#"""""#??????? | | ?????????????????????##"####??????? | | ??????????????????????#"#?????????? | | ??????????????????????#"??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Antimatter Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cooling System | x1 | -7/Factory Cooling System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Remodeling Challenges ------------ None Game ------ Seed SchematicSpectralCutter Manual? 0 Play Time 02:20:23 Cumulative 9.6 hours Start 2024.04.01 @ 01:29:11 End 2024.04.02 @ 19:53:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60df7aeb-d39a-4806-b4af-c9f1fc07bdde