Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 21:18:45 Player: toydarian Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (3983) 3983 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1048) 1048 TOTAL SCORE: 8606 Bonus ------- High Alert Combat Kills 748 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 100/100 System Corruption 0% Temperature Critical (791) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ High-capacity Storage Unit Improved Power Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher Longsword +1 > --- INVENTORY (20) --- Light Treads Improved VTOL Module Compact Matter Pod (150) Light Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Gauss Rifle Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Longsword +1 > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved VTOL Module Compact Matter Pod Improved Power Shielding Propulsion Shielding Hacking Suite Hacking Suite Heavy Assault Rifle Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Tractor Beam Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 121 | 7 17 3 22 . . 8 64 Power 10 | 1 1 1 3 . . 1 3 Engine 10 | 1 1 1 3 . . 1 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 5 2 7 . . . 12 Treads 15 | . . . 7 . . . 8 Leg 9 | 2 5 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 25 | 2 4 . 7 . . . 12 Device 5 | 1 2 . 1 . . . 1 Storage 3 | 1 2 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 17 | . . . 6 . . . 11 Artifact . | . . . . . . . . Weapon 58 | 2 7 . 5 . . 7 37 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 42 | 2 7 . 5 . . 5 23 Ballistic Cannon . | . . . . . . . . Launcher 12 | . . . . . . 2 10 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . 1 1 3 . . 1 20 Power 5 | . 1 1 1 . . 1 1 Propulsion 7 | . . . . . . . 7 Utility 8 | . . . 1 . . . 7 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 5 | . 1 1 2 . . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 100 100 100 95 Engine 10 | . 14 14 10 11 11 11 9 Treads 15 | . . . 19 22 22 22 21 Leg 7 | . 27 28 2 . . . . Flight 1 | . . . . . . . 4 Device 7 | . 13 14 9 . . . 4 Storage 10 | . 14 14 11 11 11 11 9 Protection 20 | . . . 20 33 33 33 28 Ballistic Gun 19 | . 27 28 22 22 22 20 12 Peak Build Rating 35 | 7 9 9 20 19 19 19 35 Average Rating 18 | 4 7 8 15 19 19 18 26 On Entrance 12 | . 7 9 9 19 19 19 18 Naked Turns . | . . . . . . . . Heaviest Build 76 | 11 48 50 68 66 66 67 76 Greatest Support 69 | 20 20 20 46 46 46 46 69 Greatest Overweight (x) 21 | 3 8 2 2 1 1 1 21 Average Overweight (x) 1 | . . 2 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 Average Carried 17 | 3 13 19 19 20 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 20 19 20 20 20 20 11 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3643 | 280 400 324 649 6 . 218 1766 Remotely 831 | 62 400 182 187 . . . . Salvage Created 4290 | 92 620 66 984 . . 254 2274 Parts 291 | 2 37 9 82 . . 25 136 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 4 | . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 113 | . 11 5 24 . . 15 58 Melee 4 | . . . . . . . 4 Guns 82 | . 11 5 24 . . 10 32 AOE 27 | . . . . . . 5 22 Classes Destroyed 16 | 1 4 . 3 . . 1 7 Worker 6 | . . . 2 . . . 4 Builder 4 | . . . . . . . 4 Hauler 2 | . 1 . 1 . . . . Recycler 6 | 1 2 . . . . . 3 Mechanic 1 | . . . . . . . 1 Operator 4 | . 1 . 2 . . . 1 Watcher 3 | . . . 2 . . . 1 Swarmer 41 | . 3 5 9 . . 12 12 Grunt 42 | . 8 . 8 . . 2 24 Brawler 4 | . . . . . . 1 3 Duelist 2 | . . . . . . . 2 Protector 2 | . . . . . . . 2 Sentry 16 | . . . 7 . . . 9 Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 13 | 1 2 3 8 . . 5 13 Combat Bots Only 10 | . 2 3 8 . . 5 10 Max Kills in Single Turn 8 | 1 1 1 2 . . 2 8 Gunslinging 1 | . . . . . . . 1 Exploded 7 | . . . . . . 2 7 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 589 | . 46 52 132 . . 62 297 Missed 157 | . 14 14 33 . . 18 78 Damage Taken 6256 | . 492 310 1157 . . 474 3823 Core 979 | . 130 53 127 . . 77 592 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 163 | . . . 17 . . . 146 Core Remaining (%) 58 | 100 . 26 . . . 49 . Volleys Fired 305 | 5 61 13 74 1 . 25 126 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 79 | 40 40 40 46 46 . 56 79 Shots Fired 592 | 10 122 26 148 2 . 47 237 Gun 550 | 10 122 26 148 2 . 41 201 Cannon . | . . . . . . . . Launcher 42 | . . . . . . 6 36 Special . | . . . . . . . . Kinetic 545 | 10 122 26 148 2 . 41 196 Thermal 5 | . . . . . . . 5 Explosive 42 | . . . . . . 6 36 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 5 12 6 9 8 . 5 22 Robot Miss Streak 6 | 1 4 3 4 1 . 4 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 1 3 . . . 4 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 378 | 8 74 15 90 1 . 22 168 Core Hits 242 | 2 36 5 42 . . 19 138 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Burn 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9102 | 72 663 199 1410 17 . 656 6085 Guns 4826 | 72 636 199 1410 17 . 309 2183 Cannons . | . . . . . . . . Explosions 3743 | . 23 . . . . 347 3373 Melee 518 | . . . . . . . 518 Ramming 15 | . 4 . . . . . 11 Kinetic 4782 | 72 636 199 1410 17 . 309 2139 Thermal 44 | . . . . . . . 44 Explosive 3743 | . 23 . . . . 347 3373 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 518 | . . . . . . . 518 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 86 | . . . . . . . 86 Projectiles . | . . . . . . . . Explosions 16 | . . . . . . . 16 Melee 70 | . . . . . . . 70 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 338 | . 121 . . . . 11 206 Shots 6 | . 2 . . . . 1 3 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . 1 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 791 | . 18 . 201 18 . 308 791 Average Temperature 151 | . 9 . 78 9 . 110 187 Received Heat Transfer 1752 | . 186 . 351 . . 81 1134 Effects 54 | . . . . . . . 54 Shutdowns 6 | . . . . . . . 6 Energy Bleed 4 | . . . . . . . 4 Interference 2 | . . . . . . . 2 Matter Decay 10 | . . . . . . . 10 Short Circuit 4 | . . . . . . . 4 Damage (minor) 5 | . . . . . . . 5 Damage (major) 19 | . . . . . . . 19 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 145 | . . . . . . . 145 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 1274 | 5 277 135 443 148 . 254 1274 Initial 148 | . 3 12 52 148 . . 89 Average 362 | 1 119 24 249 148 . 193 668 Maximum Alert Level 4 | . 1 . 2 . . 1 4 Low Security (%) 43 | 100 84 100 31 100 . 35 13 Level 1 27 | . 15 . 59 . . 64 17 Level 2 8 | . . . 8 . . . 17 Level 3 12 | . . . . . . . 32 Level 4 7 | . . . . . . . 18 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 13 | . 1 . 2 . . . 10 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 2 . . . 6 Assault 4 | . . . . . . . 4 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 13 | . 2 . 3 . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 188 | . 28 6 44 . . 12 98 Peak Tracking Total 9 | . 3 3 7 . . 4 9 Tactical Retreats 10 | . 2 . 4 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 18 | . 3 . . . . 3 12 Max in Single Turn 3 | . 3 . . . . 3 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . . . 3 . 1 . 2 Terminals 4 | . . . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 8 | . . . 5 . 1 . 2 Successful 2 | . . . . . 1 . 1 Failed 6 | . . . 5 . . . 1 Catastrophic 4 | . . . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual 7 | . . . 5 . 1 . 1 Terminals 6 | . . . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 3 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9611 | 69 1707 648 2106 395 561 602 3523 Spaces Moved 3772 | 38 758 232 737 164 234 201 1408 Core 27 | 17 3 . . . . . 7 Treads 2499 | . . . 639 164 234 201 1261 Legs 1106 | 21 755 232 98 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 140 | . . . . . . . 140 Fastest Speed 50 | 50 120 260 240 240 240 240 155 Average Speed 219 | 111 188 260 242 240 240 240 210 Slowest Speed 1100 | 200 450 260 260 240 240 240 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 90 53 75 46 62 49 87 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 259 | . 36 . . . . 49 174 Melee 2 | . . . . . . . 2 Projectile 1 | . . . . . . . 1 AOE 256 | . 36 . . . . 49 171 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4555 | 53 936 255 920 164 235 271 1721 Wait 211 | . 75 . 45 . . 37 54 Move 3765 | 37 757 231 736 163 233 200 1408 Hop . | . . . . . . . . Pick Up 70 | 4 17 4 16 . 1 1 27 Fast Attach 22 | 7 7 . 4 . . . 4 Attach 27 | . 1 1 2 . . 1 22 Detach 2 | . . . . . . . 2 Swap 72 | . 9 2 16 . . 7 38 Drop 66 | . 8 4 27 . 1 . 26 Fire 305 | 5 61 13 74 1 . 25 126 Melee 13 | . . . . . . . 13 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 6) 645 | -10/Materials | Discovered new exit (range 15) 1038 | -10/Materials | Discovered new exit (range 5) 1092 | -10/Materials | Build established: Scavenger-Mutant 1109 | -10/Materials | Discovered new exit (range 16) 1379 | -10/Materials | Core integrity fell below 50% 1777 | -10/Materials | Entered Mines 1778 | -10/Mines | Learned location of Storage (-7) 1816 | -10/Mines | Learned Materials emergency access door positions 1841 | -10/Mines | Build established: Mutant 2367 | -10/Mines | Discovered new exit (range 8) 2425 | -10/Mines | Entered Materials 2425 | -9/Materials | Evolved 2 slots: Utility x2 3037 | -9/Materials | Discovered new exit (range 14) 3092 | -9/Materials | Build established: Scavenger-Mutant 3161 | -9/Materials | Destroyed 8 combat bots 3440 | -9/Materials | Discovered new exit (range 16) 3634 | -9/Materials | Build established: Mutant 4102 | -9/Materials | Discovered new exit (range 5) 4270 | -9/Materials | Discovered new exit (range 15) 4531 | -9/Materials | Entered Mines 4555 | -9/Mines | Build established: Scavenger-Mutant 4827 | -9/Mines | Discovered new exit (range 12) 4834 | -9/Mines | Found a hidden stash of uninstalled traps 4914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4914 | -9/Mines | Discovered new exit (range 5) 4926 | -9/Mines | Entered Exiles 4986 | -9/Exiles | Met 8R-AWN 5025 | -9/Exiles | Met EX-HEX 5092 | -9/Exiles | Met EX-BIN 5126 | -9/Exiles | Aligned with FarCom system 5128 | -9/Exiles | Given EX-Vault access code 5188 | -9/Exiles | Opened EX-Vault 5205 | -9/Exiles | Found Longsword +1 5254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5319 | -9/Exiles | Met EX-DEC 5466 | -9/Exiles | Discovered new exit (range 10) 5487 | -9/Exiles | Left Exiles lab with Longsword +1 5487 | -9/Exiles | Entered Mines 5989 | -8/Mines | Core integrity fell below 50% 6065 | -8/Mines | Discovered new exit (range 9) 6089 | -8/Mines | Entered Materials 6089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7433 | -8/Materials | Build established: Mutant 7689 | -8/Materials | First assault squad dispatched 7812 | -8/Materials | Lost 5 parts (1n2u2w) 7813 | -8/Materials | Destroyed 10 combat bots 7900 | -8/Materials | Discovered new exit (range 16) 8465 | -8/Materials | Discovered new exit (range 4) 8677 | -8/Materials | Build established: Scavenger-Mutant 8965 | -8/Materials | Lost 3 parts (1n1u1w) 8968 | -8/Materials | Sterilization system engaged 8968 | -8/Materials | Non-combat units ordered to evacuate 9068 | -8/Materials | Combat units ordered to evacuate 9268 | -8/Materials | Ambient heat levels rising (+10) 9310 | -8/Materials | Build established: Mutant 9418 | -8/Materials | Ambient heat levels rising (+10) 9568 | -8/Materials | Ambient heat levels rising (+10) 9584 | -8/Materials | Core integrity fell below 50% 9604 | -8/Materials | Core integrity fell below 20% 9613 | -8/Materials | Core destroyed Last Messages --------------- 09568_ ALERT: Ambient heat levels +10. 09573_ Overheating: Matter decay (-19). 09575_ Overheating: Matter decay (-9). 09579_ Overheating: Longsword +1 damaged (-9). 09583_ Overheating: Lgt. Armor Plating damaged (-12). 09583_ Overheating: Broken Imp. Ion Engine damaged (-15). 09583_ Overheating: Broken Cesium-ion Thruster damaged (-4). 09583_ Overheating: Broken Cesium-ion Thruster damaged (-10). 09584_ Overheating: Core damaged (-60). 09588_ Overheating: Core damaged (-77). 09594_ Overheating: Broken Cesium-ion Thruster damaged (-4). 09594_ Overheating: Imp. Light Armor Plating damaged (-12). 09594_ Overheating: Broken Cesium-ion Thruster damaged (-5). 09595_ Overheating: Matter decay (-9). 09596_ Overheating: Rocket Launcher damaged (-29). 09600_ Overheating: Lgt. Armor Plating damaged (-9). 09602_ Overheating: Matter decay (-11). 09604_ Overheating: Core damaged (-71). 09608_ Overheating: Hcp. Storage Unit damaged (-39). 09613_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????# #???# """ #????????????# | | ?????????# """ ##### #????????????# | | ?????????# """ + #????????????# | | ?#######?# """ ######## ######???????# | | ??# ######?##### # #???????# | | """ ??##################### # #???????# | | "R" #????## #### # #???????# | | [ " " #???### # # #??????### | | #???# # + + #??????# | | """ #???### # # #??????# | | """ ]] #???# # # # #??????# | | """ ]] ????### # ### #??????# | | ??????## # ### #??????# | | ?####???????## + ########??????# | | ????????????############ " #????????????# | | ????????????### # # # " " T#????????????# ? | | ??????????????###### ### "" "#????????????#?? | | ???????????????????## ## ##??????????????? | | ????????????????????#### #???????????????? | | ???????????????????????# #####+#####???????????? | | ???????????????????????# ## #???????????? | | ??????????????????????## ## ] """#???????????? | | ??????????????????????# # """#???????????? | | ??????????????????????# # """#???????????? | | ??????????????????????# + * #???????????? | | ??????????????????????# @ # """#???????????? | | ??????????????????????# # """#???????????? | | ????????????????????? ## ## ""#???????????? | | ????????????????????? # ## #???????????? | | ????????????????????# # ## ########???????????? | | ?????????????????????? # < ## #?????????????????? | | ????????????????????? ## # # #?????????????????? | | ????????????????????#? ###### #??????????????????? | | ?????????????????????## #??????????????????? | | ??????????????????????## ## ##??????????????????? | | ???????????????????????###??##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DirtyDecoderNanovents Manual? 0 Play Time 00:56:44 Cumulative 35.1 hours Start 2024.10.30 @ 20:23:39 End 2024.10.30 @ 21:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 39 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff48c19-50f1-412d-add0-dd8c1487a04a