Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.27 @ 21:28:47 Player: IzRey Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (69) 345 Value Destroyed (1752) 1752 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5241) 5241 TOTAL SCORE: 16638 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 370 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -462 Cogmind --------- Core Integrity 0/1600 Matter 213/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Reaction Control System Improved Arc Projector Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Structural Scanner Experimental Optical Array Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Improved Phase Shifter Improved Cloaking Device Graphene Brace Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Field Propulsion Array Advanced Power Amplifier Advanced Sensor Array Advanced Reaction Control System [Rating: 159] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Advanced Medium Treads Leg Centrium Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Power Sword Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . 4 . . . . 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . . 2 . . . . . 1 . . . . . . . . . Utility 13 | . . 1 . . 2 . . . . 1 1 . . . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 6 5 9 31 . 25 . 4 . 1 30 13 . . 12 . 13 6 40 14 8 Power 26 | 1 1 . 4 . 2 . . . . 7 2 . . 2 . 2 . 4 . 1 Engine 10 | 1 1 . 4 . 1 . . . . 3 . . . . . . . . . . Core 9 | . . . . . 1 . . . . 4 2 . . 1 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . 1 . 1 . 4 . 1 Propulsion 66 | . 2 5 8 . 9 . 2 . . 4 5 . . 5 . 5 2 12 4 3 Treads 1 | . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 9 | . 2 4 1 . 1 . . . . . . . . . . . . . . 1 Flight 55 | . . 1 7 . 8 . 2 . . 4 5 . . 5 . 5 2 12 4 . Utility 92 | 3 1 3 4 . 9 . 2 . 1 18 6 . . 5 . 6 4 18 10 2 Device 60 | 2 . 1 3 . 4 . 1 . . 12 5 . . 2 . 4 4 11 9 2 Storage 4 | 1 1 . . . . . . . . 1 1 . . . . . . . . . Processor 14 | . . . . . 1 . . . . 4 . . . 3 . 1 . 4 1 . Hackware 6 | . . . . . 1 . . . . 1 . . . . . 1 . 3 . . Protection 8 | . . 2 1 . 3 . 1 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 1 15 . 5 . . . . 1 . . . . . . . 6 . 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 8 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . 1 . 7 . 4 . . . . 1 . . . . . . . 2 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 . . . . . . 2 1 . . 4 . . . 5 1 . Parts Lost 63 | . . 1 4 . 8 . 1 . . 2 7 1 . . . 8 4 1 23 3 Power 8 | . . . 1 . 1 . . . . 1 1 . . . . 2 . . 2 . Propulsion 27 | . . 1 2 . 3 . 1 . . . 5 . . . . 6 2 . 5 2 Utility 25 | . . . 1 . 3 . . . . 1 1 1 . . . . 2 1 14 1 Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Highest Loss Streak 18 | . . 1 2 . 6 . 1 . . 2 5 1 . . . 5 3 1 18 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 99 96 100 87 100 100 100 100 97 88 58 58 89 94 84 78 82 74 21 Engine 3 | . 13 11 10 11 4 . . . . 4 . . . 1 . . . . . . Core 2 | . . . . . 2 7 7 7 7 6 8 . . 4 5 3 . . . . Reactor 2 | . . . . . . . . . . . . . . 3 5 5 4 7 6 2 Hover 4 | . 26 32 18 . 3 . . . . . . . . . . . . . . 1 Flight 21 | . . . 12 33 29 38 38 38 38 32 31 17 17 31 35 26 18 14 11 . Device 17 | . 14 12 19 22 18 7 6 7 6 12 17 17 17 13 11 12 21 26 25 5 Storage 6 | . 13 11 11 11 7 7 7 7 7 6 5 5 5 5 5 5 4 4 3 . Processor 6 | . . . . . 2 7 7 7 7 12 9 5 5 10 11 13 14 11 7 4 Hackware 5 | . . . . . . 7 7 7 7 6 5 5 5 5 5 9 9 12 11 4 Protection 1 | . . 9 1 . 6 7 7 7 7 . . . . . . . . . . . Ballistic Gun 3 | . 21 18 14 11 2 . . . . . . . . . . . . . . . Slashing Weapon 5 | . 6 3 7 11 6 7 7 7 7 6 5 5 5 5 5 5 4 3 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 9 13 20 21 14 26 21 24 21 24 28 31 14 13 35 31 31 24 45 45 12 Greatest Support 46 | 3 14 21 21 21 28 22 24 24 24 30 40 17 17 44 40 46 39 45 45 30 Greatest Overweight (x) 6 | 2 1 1 6 . 1 . . . . . 1 4 4 . . . . 1 . 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 5 Average Carried 7 | 2 7 7 7 7 7 7 7 8 8 7 7 8 8 7 8 7 6 7 7 2 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 8 1 5 Class Distribution -------------------- 32% | Mutant 23% | Sprinter 12% | Hacker-Ninja 8% | Hacker-Scout 6% | Scavenger-Sprinter 6% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 3048 | 308 135 341 652 40 244 36 47 . 32 287 10 146 32 120 . 93 . 460 65 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2873 | 79 47 320 1146 . 401 . 33 . . 32 134 . . 53 . 235 15 336 42 . Parts 178 | 7 2 24 83 . 18 . 5 . . . 7 . . 7 . 15 1 7 2 . Haulers Intercepted 4 | . . . 3 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 36 | . 3 3 19 . 7 . 3 . . 1 . . . . . . . . . . Melee 8 | . . . . . 7 . 1 . . . . . . . . . . . . . Guns 25 | . 3 3 19 . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . 2 . . 1 . . . . . . . . . . Classes Destroyed 10 | 2 1 2 3 . 1 . . . . 1 . . . . . . . . . . Worker 7 | . . 3 2 . . . . . . . . . . . . 1 1 . . . Builder 5 | . . . 1 . 1 . . . . . 1 . . . . 2 . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . Hauler 4 | . . . 3 . . . . . . . . . . . . . . 1 . . Recycler 8 | 1 . 1 2 . 1 . . . . . 1 . . . . 1 . 1 . . Watcher 6 | . . . 1 . . . . . . . 1 . . . . 1 . 2 1 . Swarmer 16 | . 3 . 7 . 3 . 3 . . . . . . . . . . . . . Grunt 4 | . . . . . 4 . . . . . . . . . . . . . . . Sentry 15 | . . 3 12 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 3 4 7 . 8 . 3 . . 1 4 . . . . 1 1 2 1 . Combat Bots Only 7 | . 3 1 6 . 7 . 3 . . 1 . . . . . . . . . . Max Kills in Single Turn 4 | 1 2 1 2 . 1 . 1 . . 1 4 . . 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . 1 . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 834 | . 24 14 83 . 88 3 18 . 4 23 56 11 17 14 28 47 21 . 262 121 Missed 407 | . 6 4 35 . 36 2 8 . 2 9 34 8 12 10 17 23 16 . 127 58 Damage Taken 8638 | . 144 174 627 . 979 15 221 . 36 366 679 56 88 160 180 621 132 24 2860 1276 Core 2545 | . 39 . 80 . 282 . 15 . 16 53 207 22 50 18 14 89 41 . 1174 445 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . . 19 . Regen/Repaired (Parts) 304 | . . . 214 . 67 . . . . 12 . . . 11 . . . . . . Core Remaining (%) 85 | 100 84 . . 80 . . . . 55 93 . . . . 68 92 96 100 . . Volleys Fired 110 | 8 8 31 58 . . . 3 . . . . . . . . . . . . 2 Largest 2 | 2 2 2 2 . . . 1 . . . . . . . . . . . . 2 Hottest 130 | 40 40 40 46 . . . 30 . . . . . . . . . . . . 130 Shots Fired 204 | 16 16 55 110 . . . 3 . . . . . . . . . . . . 4 Gun 201 | 16 16 55 110 . . . . . . . . . . . . . . . . 4 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 197 | 16 16 55 110 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . 3 . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 28 | 8 9 10 27 . . . . . . . . . . . . . . . . 28 Robot Miss Streak 5 | 3 4 2 5 . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 209 | 11 8 35 86 . 19 . 3 . . 6 . . . 4 . 12 1 16 5 3 Core Hits 84 | 3 3 12 39 . 8 . 3 . . . 2 . . 2 . 4 . 4 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . . 1 . . . . . . . . . . 1 . 5 3 . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . 1 . . . . . . . . . . 1 . 3 3 . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 501 | . 3 3 56 4 109 5 17 . 23 65 26 2 8 9 8 61 10 35 57 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 490 | . 3 3 56 4 109 5 17 . 23 65 26 2 8 9 8 61 10 24 57 . Piercing 11 | . . . . . . . . . . . . . . . . . . 11 . . Sneak Attacks 20 | . . . 4 . 3 . . . . 3 . . . 1 . 4 1 4 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6879 | 136 115 445 1474 . 819 . 337 . . 556 446 . . 194 . 739 90 964 250 314 Guns 2011 | 136 115 445 1267 . . . . . . . . . . . . . . . . 48 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1080 | . . . . . . . 237 . . 141 446 . . . . . . . . 256 Melee 3756 | . . . 207 . 819 . 100 . . 415 . . . 194 . 739 90 964 228 . Ramming 32 | . . . . . . . . . . . . . . . . . . . 22 10 Kinetic 1963 | 136 115 445 1267 . . . . . . . . . . . . . . . . . Thermal 843 | . . . . . . . . . . 141 446 . . . . . . . . 256 Explosive 237 | . . . . . . . 237 . . . . . . . . . . . . . Electromagnetic 48 | . . . . . . . . . . . . . . . . . . . . 48 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3337 | . . . 207 . 819 . 100 . . 415 . . . 194 . 739 90 545 228 . Piercing 419 | . . . . . . . . . . . . . . . . . . 419 . . Highest Corruption 19 | . . . . . 5 3 3 3 3 2 18 18 19 19 . 3 . . 8 8 Average Corruption 6 | . . . . . 3 3 3 3 3 1 18 18 18 19 . 1 . . 5 8 Corruption Purged 7 | . . . . . 2 . . . . 2 . . . . . 3 . . . . Corruption Blocked 85 | . . . . . 7 . . . . . . . . 29 . . . 49 . . Effects 95 | . . . . . 21 1 2 1 6 9 6 7 26 . . 1 . . 5 10 Message Errors 21 | . . . . . 6 . 1 . . 2 . 2 7 . . . . . 1 2 Matter Fused 28 | . . . . . 8 1 . . 2 4 2 1 5 . . . . . 2 3 Heat Flow Errors 9 | . . . . . . . . . 1 1 . . 4 . . . . . 1 2 Energy Discharges 8 | . . . . . . . 1 1 . . 1 2 2 . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 16 | . . . . . 4 . . . 2 2 . 1 4 . . 1 . . . 2 Data Loss (major) 5 | . . . . . 2 . . . . . . 1 1 . . . . . . 1 Alerts 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 2 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 881 | . . . 16 . 198 . . . . 133 178 . . . . 221 50 85 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 249 | . . . . . . . . . . 71 178 . . . . . . . . . Melee 632 | . . . 16 . 198 . . . . 62 . . . . . 221 50 85 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . . . . 73 . . . . . . . . . . . 11 101 Shots 4 | . . . . . . . 3 . . . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . . 9 10 . 42 135 165 81 166 309 199 . 215 200 53 69 . 300 87 263 Average Temperature 55 | . . 3 4 . 12 50 59 42 53 51 63 . 90 115 26 28 . 127 55 134 Received Heat Transfer 827 | . . 36 132 . 237 . 9 . 18 36 9 21 . 30 . 36 18 . 119 126 Effects 6 | . . . . . . . . . . 3 . . . . . . . 1 . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . 3 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 500 | . . . . . . . . . . 50 250 . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 611 | 10 99 195 514 180 356 . . . . 386 535 . . . . 611 370 284 571 399 Initial 247 | . 6 41 81 168 75 . . . . . 184 . . . . 56 247 213 . 216 Average 170 | 4 63 127 176 176 190 . . . . 62 270 . . . . 258 313 120 202 266 Maximum Alert Level 2 | . . . 2 . 1 . . . . 1 2 . . . . 2 1 1 2 1 Low Security (%) 63 | 100 100 100 73 100 52 . . . . 87 18 . . . . 56 . 68 51 . Level 1 29 | . . . 12 . 47 . . . . 12 79 . . . . 9 100 31 35 100 Level 2 7 | . . . 13 . . . . . . . 2 . . . . 33 . . 13 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . 6 . . . . 6 4 . . . . 6 . . 6 2 Investigation 12 | . . . . . 3 . . . . 3 2 . . . . 2 . . 2 . Extermination 7 | . . . . . 1 . . . . 1 1 . . . . 1 . . 2 1 Reinforcement 11 | . . . . . 2 . . . . 2 1 . . . . 3 . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 24 | . . 1 1 . 4 . . . . 3 . . . 2 . 4 1 6 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 3 5 25 . 32 3 9 . 3 27 17 5 7 39 8 28 8 6 55 14 Peak Tracking Total 19 | . 3 3 5 . 10 3 4 . 3 11 5 3 5 19 8 11 9 2 18 7 Tactical Retreats 52 | . . . 1 . 11 . 2 . . 4 5 1 2 1 2 8 3 . 10 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 9 | . . 1 . . . . . . . 2 . . . . . 2 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . 1 . 2 . . . . . 3 10 2 . . . 2 . Objects Rigged 21 | . . . . . . . . . . 5 16 . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 22 | . . . 4 . . . . . . 4 11 . . . . 1 . . 1 1 Max in Single Turn 10 | . . . 1 . . . . . . 4 10 . . . . 1 . . 1 1 Garrison Access 8 | . . . 1 . 2 . . . . . . . . . . . . 3 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 109 | . 3 4 12 6 21 . 2 4 . 13 10 . . 4 . 8 3 5 12 2 Terminals 67 | . 3 3 10 6 12 . . . . 9 8 . . . . 4 1 2 7 2 Fabricators 14 | . . . . . 4 . . . . 2 2 . . . . 3 1 . 2 . Repair Stations 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . 1 . . . . . . . 1 . . . . . . 1 . . . Garrison Access 9 | . . . 1 . 2 . . . . . . . . . . . . 3 3 . Total Hacks 329 | . 11 11 45 16 52 . 2 29 . 35 34 . . 4 . 25 10 12 36 7 Successful 169 | . 7 6 22 7 24 . 2 29 . 21 16 . . 4 . 12 2 6 11 . Failed 159 | . 4 5 22 9 28 . . . . 14 18 . . . . 13 8 6 25 7 Catastrophic 38 | . . 1 4 . 6 . . . . 2 7 . . . . 3 . 3 9 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 125 | . 3 4 22 9 14 . . . . 17 16 . . 1 . 14 4 . 17 4 Terminals 215 | . 11 8 34 16 36 . . . . 26 29 . . . . 14 4 5 25 7 Fabricators 35 | . . . . . 5 . . . . 5 5 . . . . 10 5 . 5 . Repair Stations 18 | . . . 10 . 6 . . . . 2 . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . 3 . . . . . . . 2 . . . . . . 1 . . . Garrison Access 17 | . . . 1 . 3 . . . . . . . . . . . . 7 6 . Terminal Hacks 100 | . 5 2 11 5 9 . 2 29 . 9 10 . . 4 . 3 1 3 7 . Record 17 | . . . . . . . 1 11 . . 1 . . 3 . . . 1 . . Part Schematic 11 | . . . . . 1 . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 3 | . . . 1 2 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 2 1 . . 3 . 1 . . . . . . . 1 1 . Open Door 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 8 | . 1 1 1 . 1 . . . . 1 1 . . . . 1 . . 1 . Terminal Index 5 | . 1 . 1 . 1 . . . . . 1 . . . . . . . 1 . Locate Traps 13 | . 1 1 3 . 3 . . . . 2 3 . . . . . . . . . Registered Components 8 | . 1 . 1 . 1 . . . . 1 1 . . . . 1 1 1 . . Registered Prototypes 4 | . . . 1 . 1 . . . . 1 . . . . . . . . 1 . Zone Layout 10 | . 1 . . 1 . . . . . 3 2 . . . . 1 . . 2 . Fabricator Hacks 15 | . . . . . 4 . . . . 3 2 . . . . 5 1 . . . Network Status 7 | . . . . . 3 . . . . 1 1 . . . . 1 1 . . . Load Schematic 6 | . . . . . 1 . . . . 1 1 . . . . 3 . . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 16 | . . . 8 . 6 . . . . 2 . . . . . . . . . . Scan Component 8 | . . . 4 . 3 . . . . 1 . . . . . . . . . . Repair 8 | . . . 4 . 3 . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 2 . . . . . . . . . . . . 3 2 . Seal Access 8 | . . . 1 . 2 . . . . . . . . . . . . 3 2 . Unauthorized Hacks 27 | . 2 1 2 2 3 . . . . 7 4 . . . . 4 . . 2 . Terminals 22 | . 2 1 2 2 2 . . . . 6 4 . . . . 2 . . 1 . Track 1 | . . . . . . . . . . 1 . . . . . . . . . . Assimilate 4 | . . . . . . . . . . 3 1 . . . . . . . . . Botnet 15 | . 2 1 2 2 2 . . . . 1 2 . . . . 2 . . 1 . Detonate 2 | . . . . . . . . . . 1 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Tunnel 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 3 2 9 5 20 . . . . 13 10 . . . . 7 3 4 11 1 Full Trace Events 9 | . 1 . . . 2 . . . . 3 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . 1 . . 10 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . 84 . . . . . 84 . . . . Total Part Build Rating 16 | . . . . . . . . . . 8 . . . . . 8 . . . . Parts Repaired 8 | . . . 4 . 3 . . . . 1 . . . . . . . . . . Time 316 | . . . 154 . 118 . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 11 | . . . . . . . . . . 6 . . . 5 . . . . . . Largest Group 6 | . . . . . . . . . . 6 . . . 5 . . . . . . Highest-Rated Group 256 | . . . . . . . . . . 120 . . . 256 . . . . . . Highest-Rated Ally 68 | . . . . . . . . . . 31 . . . 68 . . . . . . Total Orders 17 | . . . 9 . . . . . . 3 5 . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 12 | . . . 6 . . . . . . 3 3 . . . . . . . . . RETURN 4 | . . . 3 . . . . . . . 1 . . . . . . . . . Ally Attacks 57 | . . . . . . . . . . 27 . . . 30 . . . . . . Total Damage 1800 | . . . . . . . . . . 438 . . . 1362 . . . . . . Kills 8 | . . . . . . . . . . 2 . . . 6 . . . . . . Allies Corrupted 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 2 . . . 1 . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total 3 | . . . 1 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 . 1 . . 2 2 . 3 . . . . . Drone Launches 11 | . . . 5 . . . . . . 3 3 . . . . . . . . . Drone Recoveries 5 | . . . 4 . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 11023 | 76 177 316 1651 164 1347 154 218 26 251 1089 518 177 492 1040 112 792 137 1262 751 273 Spaces Moved 19361 | 44 214 289 819 442 1944 448 576 98 672 2550 1199 339 543 1473 418 1948 344 3033 1581 387 Core 434 | 44 4 . 1 . 4 . . . . . . 4 78 . . . . . 72 227 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7 | . . . . . . . . . . . . . . . . . . . . 7 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1345 | . 210 289 502 . 191 . . . . . . . . . . . . . . 153 Flight 17575 | . . . 316 442 1749 448 576 98 672 2550 1199 335 465 1473 418 1948 344 3033 1509 . Fastest Speed 12 | 50 56 52 34 34 24 25 26 26 26 22 16 32 32 12 15 15 21 23 34 50 Average Speed 35 | 94 56 62 110 34 37 25 26 26 26 27 23 34 63 24 19 23 27 32 34 64 Slowest Speed 350 | 150 100 116 350 34 120 25 26 26 26 28 105 250 250 32 21 32 32 120 50 200 Overloaded Moves 843 | . . . . . . . . . . 51 446 . . 51 123 168 4 . . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Hopped 57 | . . . . 6 3 . 1 . 2 11 5 . . 1 3 9 . 11 5 . Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Exploration Rate (%) 54 | 5 42 23 98 96 62 58 68 75 69 58 39 58 65 97 55 37 10 59 53 18 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 7 | . . . . . 1 . . 1 . . . . 2 . 2 1 . . . . Known Exits Taken 17 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 1 1 . . . . 3 2 . 2 . . . . . Spaces Dug 350 | . 3 3 24 3 68 5 20 . 23 55 24 2 8 . 7 47 9 17 32 . Terrain Destroyed 467 | . 3 3 24 3 68 5 26 . 23 105 68 2 8 . 7 47 9 17 32 17 Melee 340 | . 3 3 24 3 68 5 10 . 23 55 24 2 8 . 7 47 9 17 32 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 127 | . . . . . . . 16 . . 50 44 . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total 22463 | 60 246 362 1340 441 2371 482 614 97 710 2841 1388 395 678 2139 433 2178 369 3239 1673 407 Wait 2092 | . 5 27 354 . 273 28 11 . 17 175 143 55 128 593 11 153 6 98 13 2 Move 19234 | 43 213 288 818 430 1937 447 573 97 667 2527 1188 338 542 1470 412 1929 343 3015 1570 387 Hop 50 | . . . . 5 3 . 1 . 2 11 5 . . 1 2 9 . 6 5 . Pick Up 74 | 1 9 1 7 1 11 1 3 . . 10 5 . . 3 . 7 3 8 1 3 Fast Attach 98 | 6 2 2 13 . 12 . . . . 8 4 . . 8 . 5 2 25 6 5 Attach 52 | . 1 4 1 . 9 . 1 . . 3 5 . . 1 . 5 4 7 8 3 Detach 39 | 2 . 2 2 . 3 . . . . 1 2 . . 4 . 1 1 12 5 4 Swap 68 | . 2 3 17 . 4 . 3 . 1 19 4 . . 3 . 3 . 9 . . Drop 100 | . 3 1 14 1 10 1 2 . . 22 6 . . 7 . 5 . 24 4 . Fire 110 | 8 8 31 58 . . . 3 . . . . . . . . . . . . 2 Melee 495 | . 3 3 56 4 109 5 17 . 23 65 26 2 8 9 8 61 10 35 51 . Ram 3 | . . . . . . . . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . 8 . Rewire 40 | . . . . . . . . . . . . . . 40 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered new exit (range 3) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 256 | -9/Materials | Discovered new exit (range 8) 313 | -9/Materials | Build established: Mutant 422 | -9/Materials | Identified exit to Mines 422 | -9/Materials | Identified exit to Storage 570 | -9/Materials | Entered Storage 1258 | -9/Storage | Discovered new exit (range 16) 1956 | -9/Storage | Central database locked down 2044 | -9/Storage | Identified exit to Recycling 2066 | -9/Storage | Used back door to open Recycling access 2097 | -9/Storage | Repaired Imp. Flight Unit 2125 | -9/Storage | Repaired Lgt. Armor Plating 2152 | -9/Storage | Repaired Seismic Detector 2205 | -9/Storage | Repaired Imp. Assault Rifle 2221 | -9/Storage | Entered Recycling 2370 | -9/Recycling | Discovered new exit (range 16) 2385 | -9/Recycling | Entered Factory 2385 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2777 | -7/Factory | Discovered new exit (range 7) 2779 | -7/Factory | Identified exit to Lower Caves 2958 | -7/Factory | Crushed by falling debris 3248 | -7/Factory | Lost 6 parts (1p2n3u) 3278 | -7/Factory | Destroyed 7 combat bots 3322 | -7/Factory | Repaired Weight Redist. System 3370 | -7/Factory | Discovered new exit (range 6) 3372 | -7/Factory | Identified exit to Factory 3462 | -7/Factory | Repaired Imp. Flight Unit 3515 | -7/Factory | Repaired Imp. Flight Unit 3562 | -7/Factory | Cargo convoy interrupted 3593 | -7/Factory | Build established: Scavenger-Sprinter 3732 | -7/Factory | Entered Lower Caves 3794 | -7/Lower Caves | Learned 8 Factory zone layouts 3852 | -7/Lower Caves | Discovered new exit (range 13) 3886 | -7/Lower Caves | Identified exit to Lower Caves 3886 | -7/Lower Caves | Entered another Lower Caves area 3911 | -7/Lower Caves | Discovered exit to Factory (range 12) 3915 | -7/Lower Caves | Learned Factory terminal intel 4071 | -7/Lower Caves | Discovered new exit (range 15) 4077 | -7/Lower Caves | Identified exit to Data Miner 4104 | -7/Lower Caves | Entered Data Miner 4104 | -7/Data Miner | Discovered new exit (range 6) 4106 | -7/Data Miner | Identified exit to Proximity Caves 4109 | -7/Data Miner | Met Data Miner 4117 | -7/Data Miner | Learned location of Section 7 (-2) 4117 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4123 | -7/Data Miner | Received God Mode back door access code from Data Miner 4130 | -7/Data Miner | Entered Proximity Caves 4184 | -6/Proximity Caves | Build established: Sprinter 4381 | -6/Proximity Caves | Entered Factory 4381 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4382 | -6/Factory | Identified exit to Factory 4383 | -6/Factory | Loaded intel: 26 terminal locations 4559 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 4604 | -6/Factory | Discovered exit to Factory (range 10) 4610 | -6/Factory | Discovered new exit (range 12) 4616 | -6/Factory | Identified exit to Lower Caves 4749 | -6/Factory | Noticed a derelict Sapper rigging charges 4931 | -6/Factory | Allied Derelicts emerged from ambush trap array 5157 | -6/Factory | Build established: Scout 5179 | -6/Factory | Repaired Xenon Bombardment Thruster? 5297 | -6/Factory | Discovered exit to Factory (range 12) 5306 | -6/Factory | Lost 3 allies 5470 | -6/Factory | Entered another Factory area 5470 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5603 | -5/Factory | Discovered new exit (range 36) 5636 | -5/Factory | Identified exit to Factory 5670 | -5/Factory | Build established: Sprinter 5770 | -5/Factory | Search patrols dispatched 5808 | -5/Factory | Identified exit to Upper Caves 5889 | -5/Factory | Crushed by falling debris 5889 | -5/Factory | System corruption reached 10% 5914 | -5/Factory | Spotted B-75 Beast 5920 | -5/Factory | Lost 5 parts (1p3n1u) 5988 | -5/Factory | Entered Upper Caves 5993 | -5/Upper Caves | Learned Factory emergency access door positions 6012 | -5/Upper Caves | Identified exit to Upper Caves 6165 | -5/Upper Caves | Entered another Upper Caves area 6167 | -5/Upper Caves | Discovered exit to Factory (range 9) 6625 | -5/Upper Caves | Learned location of Armory (-3) 6655 | -5/Upper Caves | Discovered new exit (range 8) 6657 | -5/Upper Caves | Identified exit to Warlord 6657 | -5/Upper Caves | Entered Warlord 6668 | -5/Warlord | System corruption cleaned by Quarantine Array 6767 | -5/Warlord | Visited the Vortex Lab 6772 | -5/Warlord | Warlord's base attacked by MAIN.C 6798 | -5/Warlord | Met Warlord 6802 | -5/Warlord | Opened Warlord's prototype stash 6808 | -5/Warlord | Found Prototype Processor 6808 | -5/Warlord | Identified Exp. Targeting Computer 6811 | -5/Warlord | Found Prototype Processor 6811 | -5/Warlord | Identified Exp. Core Analyzer 6976 | -5/Warlord | Warlord forces counterattacked 7050 | -5/Warlord | Lost 5 allies 7058 | -5/Warlord | P-80 Master assimilated allied 65-O6T(g) 7074 | -5/Warlord | Discovered new exit (range 15) 7153 | -5/Warlord | Spotted Striker 7173 | -5/Warlord | Lost 27 allies 7447 | -5/Warlord | Warlord base infiltrated, sounded retreat 7515 | -5/Warlord | Lost 5 allies 7533 | -5/Warlord | Found Prototype Device 7533 | -5/Warlord | Identified Exp. Shock Absorption System 7564 | -5/Warlord | Identified exit to Proximity Caves 7604 | -5/Warlord | Spotted Executioner 7672 | -5/Warlord | Spotted Striker 7672 | -5/Warlord | Spotted Striker 7672 | -5/Warlord | Spotted Striker 7697 | -5/Warlord | Entered Proximity Caves 7715 | -4/Proximity Caves | Lost 15 allies 7726 | -4/Proximity Caves | Learned Research emergency access door positions 7769 | -4/Proximity Caves | Learned location of Testing (-3) 7770 | -4/Proximity Caves | Learned location of Quarantine (-2) 7802 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7809 | -4/Proximity Caves | Entered Factory 7809 | -4/Factory | Evolved 2 slots: Utility x2 7907 | -4/Factory | Fabricated Xenon Bombardment Thruster? 7979 | -4/Factory | Discovered new exit (range 14) 8145 | -4/Factory | Build established: Hacker-Sprinter 8314 | -4/Factory | Identified exit to Upper Caves 8314 | -4/Factory | Identified exit to Extension 8385 | -4/Factory | Discovered new exit (range 10) 8439 | -4/Factory | Lost 5 parts (2p3n) 8470 | -4/Factory | Identified exit to Research 8506 | -4/Factory | Build established: Hacker-Scout 8559 | -4/Factory | Search patrols dispatched 8601 | -4/Factory | Entered Research 8601 | -3/Research | Evolved 2 slots: Utility x2 8644 | -3/Research | Spotted B-86 Titan 8681 | -3/Research | Lost 3 parts (1n2u) 8730 | -3/Research | Discovered new exit (range 13) 8734 | -3/Research | Identified exit to Research 8738 | -3/Research | Entered another Research area 8738 | -2/Research | Warlord forces began assault on 0b10 8738 | -2/Research | Evolved 2 slots: Utility x2 8744 | -2/Research | Found Prototype Processor 8744 | -2/Research | Identified Exp. Signal Interpreter 8798 | -2/Research | Met up with Warlord 8827 | -2/Research | Found Prototype Processor 8827 | -2/Research | Identified Spectral Analyzer 8848 | -2/Research | Research machine network offline 8908 | -2/Research | Discovered new exit (range 10) 8910 | -2/Research | Identified exit to Access 8984 | -2/Research | Found Enh. Force Lance 9075 | -2/Research | Borebot progress halted 9319 | -2/Research | Spotted B-90 Cyclops 9320 | -2/Research | Spotted Executioner 9356 | -2/Research | Borebot progress halted 9371 | -2/Research | Borebot progress halted 9414 | -2/Research | Discovered exit to Access (range 13) 9498 | -2/Research | Lost 8 allies 9506 | -2/Research | Build established: Hacker-Ninja 9537 | -2/Research | Spotted Striker 9558 | -2/Research | Found Prototype Device 9558 | -2/Research | Identified Adv. Kinecellerator 9572 | -2/Research | Spotted Striker 9578 | -2/Research | Spotted Striker 9613 | -2/Research | Lost 3 allies 9630 | -2/Research | Discovered exit to Access (range 4) 9804 | -2/Research | Spotted Executioner 9837 | -2/Research | Warlord invited to help at Command 9867 | -2/Research | Spotted Executioner 9867 | -2/Research | Spotted Executioner 9987 | -2/Research | Spotted Executioner 10000 | -2/Research | Entered Access 10000 | -1/Access | Evolved 2 slots: Utility x2 10106 | -1/Access | Identified exit to Surface 10238 | -1/Access | Spotted B-99 Colossus 10257 | -1/Access | Found Spectral Analyzer 10478 | -1/Access | Spotted B-99 Colossus 10579 | -1/Access | Identified exit to Command 10590 | -1/Access | Lost 3 parts (3u) 10695 | -1/Access | Spotted B-99 Colossus 10696 | -1/Access | Spotted B-99 Colossus 10720 | -1/Access | Core integrity fell below 50% 10750 | -1/Access | Search patrols dispatched 10751 | -1/Access | Entered Command 10757 | -1/Command | Lost 18 parts (1p5n10u2w) 10918 | -1/Command | Core integrity fell below 20% 10973 | -1/Command | Spotted B-99 Colossus 10978 | -1/Command | Lost 3 parts (2n1u) 11024 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10984_ Penetrated by Slug. 10984_ Slug penetrates Wall. 10984_ Penetrated by Slug. 10984_ Slug penetrates Wall. 10985_ Triggered Blade Trap. 10985_ Massive razor-sharp blades shoot up from within the floor. 10985_ Centrium Leg severed. 10985_ Graphene Brace severed. 10987_ System corrupted: Heat flow error (+242). 10987_ Slug penetrates Wall. 10987_ Penetrated by Slug. 10987_ Slug penetrates Wall. 10990_ Connecting with Cave Seal Controls... 10991_ Slug penetrates Wall. 10991_ Slug penetrates Machine. 10991_ Slug penetrates Wall. 10991_ Slug penetrates Machine. 11001_ ALERT: Rogue bot located, Programmers report to Command Zone 2J. 11022_ System corrupted: Component data lost. 11023_ Penetrated by Slug. 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Hover Unit | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilGhostShield Manual? 0 Play Time 06:31:13 Cumulative 588.5 hours Start 2024.01.25 @ 16:27:28 End 2024.01.27 @ 21:28:47 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 75 Adventurer 17 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3401209-f417-4d25-9913-97ada5412210