Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 22:57:36 Player: NoNeedToExplain Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (241) 1205 Value Destroyed (11243) 11243 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3951) 3951 TOTAL SCORE: 24899 Bonus ------- High Alert Combat Kills 2232 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Friendly Fire -175 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 58/100 System Corruption 9% Temperature Cool (0) Movement Treading (170) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Molecular Scythe Peak State ------------ > --- POWER ------------ Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Antimissile System > --- WEAPON ----------- Plasma Storm Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Biometal Heavy Treads Matter Compressor Advanced Launcher Guidance Computer Improved Kinecellerator Centrium Light Armor Plating Railgun Railgun Railgun Railgun Thermoblaster Molecular Scythe [Rating: 183] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Plasma Storm Energy Cannon Enhanced Nova Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Enhanced Gauss Cannon Launcher Thermoblaster Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . 1 1 . Utility 9 | . . . . . 1 2 1 2 . . . . . . . 1 2 Weapon 4 | . . . . . 2 . . . . . . . 1 . 1 . . Parts Attached 186 | 7 6 8 4 . 25 17 6 14 . 6 13 8 4 2 19 27 20 Power 21 | 1 1 . . . 2 1 . 4 . . . 2 1 . 4 3 2 Engine 5 | 1 1 . . . 2 1 . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . 1 . . . . 1 Reactor 13 | . . . . . . . . 3 . . . 1 1 . 4 3 1 Propulsion 43 | 2 . 1 2 . 7 2 2 1 . 1 5 . . . 6 6 8 Treads 32 | . . . 2 . 6 2 2 1 . 1 5 . . . 6 6 1 Leg 4 | 2 . 1 . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . 7 Utility 60 | 2 1 . 2 . 7 6 2 4 . 5 . 1 2 2 8 12 6 Device 35 | 1 . . 1 . 4 3 1 3 . 3 . . 2 2 5 6 4 Storage 7 | 1 1 . 1 . . . . . . . . 1 . . . 2 1 Processor 6 | . . . . . 2 1 . . . . . . . . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 2 1 1 . 2 . . . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | 2 4 7 . . 9 8 2 5 . . 8 5 1 . 1 6 4 Energy Gun 16 | 2 2 4 . . 4 . 1 . . . 2 . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 27 | . . . . . 5 4 1 4 . . 5 2 . . 1 4 1 Ballistic Cannon 3 | . . . . . . . . 1 . . 1 1 . . . . . Launcher 12 | . 2 3 . . . 4 . . . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 4 1 1 2 . 1 3 . 1 . 3 1 1 Parts Lost 42 | . . 1 . . . . . . . . . 3 . 1 4 14 19 Power 6 | . . . . . . . . . . . . 1 . . 1 1 3 Propulsion 10 | . . . . . . . . . . . . . . . 1 3 6 Utility 17 | . . . . . . . . . . . . 1 . 1 2 5 8 Weapon 9 | . . 1 . . . . . . . . . 1 . . . 5 2 Highest Loss Streak 17 | . . 1 . . . . . . . . . 2 . 1 2 8 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 87 100 100 99 100 99 99 98 76 77 74 64 56 Engine 3 | . 14 14 14 14 9 7 6 2 . . . . . . . . . Reactor 3 | . . . . . . . . 2 5 5 5 2 4 5 6 8 5 Treads 19 | . . . 11 28 24 23 26 23 23 23 23 23 21 21 19 13 4 Leg 2 | . 28 28 16 . 2 . . . . . . . . . . . . Device 14 | . 14 14 13 14 9 7 11 17 17 16 17 17 17 24 21 13 10 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 7 5 5 4 5 4 Processor 9 | . . . . . 7 14 13 11 11 11 11 11 10 10 8 8 11 Protection 5 | . . . . . . 7 7 11 11 11 11 7 5 1 . 4 3 Energy Gun 4 | . 24 26 28 28 1 . . . . . . . 4 5 4 3 . Ballistic Gun 15 | . . . . . 23 29 25 22 23 23 22 18 1 . 4 3 2 Naked Turns 9 | . . . . . . . . . . . . . . . . . 9 Heaviest Build 127 | 14 19 21 30 30 43 56 71 90 90 90 93 94 85 85 106 127 101 Greatest Support 220 | 20 20 25 40 40 64 64 90 90 90 90 109 108 108 108 162 220 135 Greatest Overweight (x) 1 | 1 . . . . 1 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 5 8 9 14 14 15 15 15 15 15 15 15 15 15 15 15 15 8 Average Carried 13 | 2 7 8 10 14 14 14 14 14 15 14 14 14 14 14 14 13 2 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 9 14 14 15 15 15 15 15 15 15 14 15 15 15 2 1 Class Distribution -------------------- 33% | Gunner 22% | Scavenger-Gunner 17% | Scavenger-Executioner 8% | Mutant 7% | Scavenger-Mutant 5% | Skirmisher 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 5805 | 270 104 154 157 . 805 680 738 678 . 227 202 778 . 66 490 229 227 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13918 | 112 129 85 . . 1073 1094 1028 1399 . 446 55 1322 . 1146 3825 2051 153 Parts 602 | 5 8 4 . . 67 73 54 62 . 20 3 38 . 21 178 66 3 Haulers Intercepted 10 | . 1 . . . 1 4 1 . . 1 . . . . 2 . . Recyclers Shooed 8 | . . 1 . . . . . 3 . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . 18 62 34 . . . . . Prevented 19 | . . . . . . . . . . . 19 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 184 | . 3 8 . . 20 18 15 16 . 5 1 24 . 4 43 27 . Guns 107 | . 1 2 . . 20 13 15 16 . 5 1 20 . . 9 5 . AOE 71 | . 2 6 . . . 5 . . . . . 4 . 4 32 18 . Classes Destroyed 24 | 2 3 2 . . 4 2 2 3 . . . 2 . 1 . 3 . Worker 9 | . . . . . . . 1 1 . . . . . . 6 . 1 Builder 17 | . . . . . 2 1 . 1 . . . . . . 12 1 . Tunneler 3 | 1 . . . . . 1 . . . . . . . . 1 . . Hauler 10 | . 1 . . . 1 4 1 . . 1 . . . . 2 . . Recycler 8 | 1 . . . . 1 . . 2 . . . . . . 3 . 1 Operator 7 | . 1 . . . 1 2 1 1 . . . . . . . 1 . Watcher 8 | . . . . . . 1 2 . . . . . . . 1 4 . Swarmer 32 | . . 3 . . 3 3 3 . . . . 4 . . 8 8 . Cutter 3 | . . . . . 3 . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 1 . . 1 . . Grunt 71 | . 3 . . . 11 7 8 9 . 5 . 10 . . 12 6 . Brawler 6 | . . . . . . . . 1 . . . 3 . . 2 . . Duelist 2 | . . . . . . . . 1 . . . 1 . . . . . Protector 2 | . . . . . . . . 1 . . 1 . . . . . . Sentry 17 | . . . . . 2 5 . 2 . . . 2 . . 4 2 . Demolisher 2 | . . . . . . . . . . . . . . . . 2 . Specialist 5 | . . . . . . . . . . . . . . 3 2 . . Hunter 8 | . . . . . . . 1 . . . . 2 . . 4 1 . Programmer 16 | . . . . . . 3 3 2 . . . . . . 8 . . Heavy 3 | . . . . . 1 . . . . . . . . 1 1 . . Behemoth 4 | . . . . . . . . . . . . 1 . . 1 2 . Striker 5 | . . . . . . . . . . . . . . . . 5 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 3 3 . . 18 8 7 8 . 5 1 13 . 2 12 5 1 Combat Bots Only 14 | . 2 3 . . 14 6 7 5 . 4 1 13 . 2 10 5 . Max Kills in Single Turn 9 | 1 1 2 . . 2 4 2 2 . 1 1 3 . 1 9 4 1 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . 1 . Exploded 4 | . 1 2 . . . 3 . . . . . 2 . 1 3 4 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Damage Taken 16158 | . 116 373 . . 706 495 228 384 . 75 155 1498 . 418 1688 6740 3282 Core 3004 | . 27 87 . . 17 58 28 . . . . 133 . 24 140 864 1626 Absorbed by Shields 52 | . . . . . 52 . . . . . . . . . . . . Reduced by Siege Mode 76 | . . . . . . . . . . . . . . . . 76 . Core Remaining (%) 83 | 100 . . . 54 96 91 96 . . . . 86 . 97 89 40 . Volleys Fired 363 | 3 13 20 . . 43 41 33 42 . 9 4 36 . 8 64 46 1 Largest 5 | 2 2 2 . . 4 4 4 4 . 4 4 4 . 1 2 5 3 Hottest 560 | 90 90 90 . . 209 80 80 119 . 119 142 161 . 300 338 560 188 Shots Fired 992 | 6 26 36 . . 79 149 133 168 . 36 16 139 . 8 106 87 3 Gun 949 | 6 16 32 . . 79 141 133 168 . 36 16 121 . 8 106 85 2 Cannon 10 | . . . . . . . . . . . . 9 . . . . 1 Launcher 33 | . 10 4 . . . 8 . . . . . 9 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 811 | . . . . . 71 141 133 168 . 36 16 130 . . 64 50 2 Thermal 138 | 6 16 24 . . 4 . . . . . . . . 8 42 37 1 Explosive 31 | . 10 4 . . . 8 . . . . . 9 . . . . . Electromagnetic 12 | . . 8 . . 4 . . . . . . . . . . . . Robot Hit Streak 28 | 3 5 5 . . 21 22 9 28 . 19 15 11 . 20 13 21 3 Robot Miss Streak 11 | 1 3 3 . . 3 6 5 2 . 2 1 3 . 3 6 11 . Penetration Max 1 | . . . . . . . . . . 1 . 1 . . 1 . . Secondary Targets 19 | . . . . . 2 1 1 4 . . 1 4 . . 4 2 . Max Gunslinging Chain 2 | . . . . . 1 1 1 2 . . 1 1 . . 1 1 . Capacitor 16 | . . . . . . . . . . . . . . . . 16 . Shots Hit Robots 658 | 4 16 19 . . 58 77 73 120 . 25 15 89 . 8 77 73 4 Core Hits 577 | 3 10 15 . . 39 51 36 53 . 13 5 58 . 23 174 95 2 Critical Kills 8 | . . . . . . . . . . 3 . . . . 2 3 . Critical Parts Destroyed 5 | . . . . . . . . . . 2 . 1 . . 1 1 . Critical Strikes 15 | . . . . . . . . . . 5 1 2 . . 3 4 . Destroy 14 | . . . . . . . . . . 5 1 1 . . 3 4 . Blast 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 12 | . . . . . . . . . . . . . . . . 2 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . 2 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32113 | 47 398 448 . . 2429 1982 1808 3012 . 473 476 3359 . 1229 9348 6803 301 Guns 15153 | 47 104 195 . . 2429 1512 1808 3010 . 473 476 2326 . 51 1377 1322 23 Cannons 161 | . . . . . . . . . . . . 117 . . . . 44 Explosions 16556 | . 294 253 . . . 463 . . . . . 916 . 1178 7971 5481 . Melee 226 | . . . . . . . . . . . . . . . . . 226 Ramming 17 | . . . . . . 7 . 2 . . . . . . . . 8 Kinetic 14279 | . . . . . 2326 1512 1808 3010 . 473 476 2443 . . 1116 1092 23 Thermal 14419 | 47 104 130 . . 53 . . . . . . . . 1229 7165 5647 44 Explosive 2993 | . 294 253 . . . 463 . . . . . 916 . . 1067 . . Electromagnetic 179 | . . 65 . . 50 . . . . . . . . . . 64 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . . . . . . . . . . . . . 226 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 7 . . 2 2 . . . . . 9 Average Corruption 4 | . . . . . . . 6 . . 2 2 . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 . Effects 34 | . . . . . . . 19 . . 11 1 . . . . . 3 Message Errors 10 | . . . . . . . 6 . . 3 1 . . . . . . Matter Fused 4 | . . . . . . . 1 . . 3 . . . . . . . Heat Flow Errors 5 | . . . . . . . 2 . . 3 . . . . . . . Energy Discharges 8 | . . . . . . . 6 . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 1 . . 1 . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 . . 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 471 | . . 6 . . . . . . . . . 24 . . 271 123 47 Projectiles 14 | . . . . . . . . . . . . . . . . . 14 Explosions 424 | . . 6 . . . . . . . . . 24 . . 271 123 . Melee 33 | . . . . . . . . . . . . . . . . . 33 Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 814 | . . 29 . . . 49 . . . . . 17 . 109 425 182 3 Shots 47 | . . 2 . . . 2 . . . . . 1 . 7 28 7 . Rammed 4 | . . . . . . 1 . 1 . . . . . . . . 2 Targets Rammed 4 | . . . . . . 1 . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 754 | 60 90 280 . . 223 207 371 232 . 211 36 51 . 198 198 754 24 Average Temperature 102 | 27 33 118 . . 78 63 141 65 . 43 27 26 . 110 106 182 7 Received Heat Transfer 1803 | . 69 220 . . 228 96 54 151 . 27 . 298 . . 111 198 351 Effects 16 | . . . . . . . . . . . . . . . . 16 . Shutdowns 5 | . . . . . . . . . . . . . . . . 5 . Energy Bleed 5 | . . . . . . . . . . . . . . . . 5 . Interference 1 | . . . . . . . . . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 51 | . . . . . . . . . . . . . . . . 51 . Longest Duration 51 | . . . . . . . . . . . . . . . . 51 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . 2 4 . Combat Hostiles 6 | . . . . . . . . . . . . . . . 2 4 . Parts Melted 71 | . . . . . . . . . . . . . . 5 41 25 . Heat Transferred 19949 | 124 261 347 . . 111 . . . . . . . . 1744 9643 7682 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Peak Influence 1096 | 10 250 274 . . 379 264 541 640 . . . . 182 242 1077 1096 822 Initial 605 | . 6 97 . . . 106 51 136 . . . . 182 127 135 605 562 Average 359 | 2 145 235 . . 151 117 151 447 . . . . 182 200 692 655 610 Maximum Alert Level 3 | . 1 1 . . 1 1 2 2 . . . . . 1 3 3 3 Low Security (%) 42 | 100 47 1 . 100 68 88 72 11 . . . . 100 30 8 . . Level 1 14 | . 52 98 . . 31 11 16 15 . . . . . 69 1 . . Level 2 26 | . . . . . . . 10 73 . . . . . . 29 63 88 Level 3 16 | . . . . . . . . . . . . . . . 59 36 11 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . . . 3 10 7 4 . . . 1 . 2 11 2 4 Investigation 6 | . . . . . . 1 3 1 . . . . . . . . 1 Extermination 11 | . . . . . . 3 3 1 . . . . . . 3 . 1 Reinforcement 20 | . 1 . . . 3 5 . 1 . . . . . 2 4 2 2 Assault 3 | . . . . . . . . 1 . . . 1 . . 1 . . Garrison 5 | . . . . . . 1 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 14 | . 1 1 . . 1 . . . . . . . . . 7 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 9 10 . . 25 26 19 21 . 6 22 25 . 8 47 56 47 Peak Tracking Total 24 | . 2 3 . . 5 5 5 5 . 5 10 10 . 4 5 9 24 Tactical Retreats 17 | . 1 2 . . . . . 2 . 1 . . . . 3 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 4 | . . . . . . 1 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . 13 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 20 | . . 1 . . 2 . 3 1 . . . . . 1 8 4 . Max in Single Turn 2 | . . 1 . . 1 . 2 1 . . . . . 1 2 1 . Garrison Access 4 | . . . . . . 1 1 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 42 | . 1 1 1 . 3 10 8 4 . . 3 . 1 . 6 1 3 Terminals 31 | . 1 1 . . 3 7 7 3 . . . . 1 . 6 . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 1 . . . . . . . 1 1 Total Hacks 101 | . 3 2 2 . 13 26 16 10 . . 9 . 1 . 13 1 5 Successful 42 | . 1 1 2 . 7 5 5 3 . . 9 . 1 . 6 1 1 Failed 59 | . 2 1 . . 6 21 11 7 . . . . . . 7 . 4 Catastrophic 5 | . . . . . . 1 . 1 . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 3 2 1 . 9 11 4 2 . . . . . . 9 . . Terminals 76 | . 3 2 . . 13 20 15 6 . . . . 1 . 13 . 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 1 4 . . . . . . . 1 2 Terminal Hacks 32 | . . 1 2 . 4 4 4 2 . . 9 . 1 . 4 . 1 Record 9 | . . . 2 . 1 1 1 2 . . 2 . . . . . . Robot Analysis 3 | . . 1 . . 1 1 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . 6 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 1 1 . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 8 | . 1 . . . 3 . 1 1 . . . . . . 2 . . Terminals 6 | . 1 . . . 3 . . . . . . . . . 2 . . Botnet 5 | . 1 . . . 3 . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Jam 2 | . . . . . . . 1 1 . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 2 1 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 34 | . 1 1 . . 3 9 7 4 . . . . . . 6 . 3 Full Trace Events 3 | . . . . . . 1 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . 7 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . . . . . . . . . 6 . . Ally Attacks 4 | . . . . . 4 . . . . . . . . . . . . Total Damage 42 | . . . . . 42 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Robot Analysis Total 3 | . . 1 . . 1 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 5 . 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 13472 | 110 277 300 693 211 698 2200 1413 920 384 907 832 506 114 188 1728 1630 361 Spaces Moved 7480 | 73 170 130 510 129 330 1271 739 452 239 541 487 203 61 94 721 858 472 Core 40 | 7 . . . . . . . . . . . . . . . . 33 Treads 6418 | . . . 178 129 330 1271 739 452 239 541 487 203 61 94 721 858 115 Legs 698 | 66 170 130 332 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 324 | . . . . . . . . . . . . . . . . . 324 Fastest Speed 21 | 50 120 120 120 160 150 153 157 161 161 161 161 170 170 170 155 145 21 Average Speed 148 | 118 120 120 133 160 170 153 158 161 161 161 162 170 170 170 162 146 57 Slowest Speed 240 | 190 120 120 160 160 240 237 161 161 161 161 170 170 170 170 170 158 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . 25 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 38 34 91 34 30 35 27 12 47 67 67 40 2 90 27 30 15 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . . 1 2 . 1 . . . . . Spaces Dug 28 | . . . . . . 18 . . . . . . . . . 2 8 Terrain Destroyed 396 | . 30 33 . . 15 44 . 4 . 10 8 122 . . 109 13 8 Melee 10 | . . . . . . . . . . . . . . . . 2 8 Projectile 138 | . . . . . 15 . . 4 . 10 8 81 . . 16 4 . AOE 247 | . 30 33 . . . 44 . . . . . 41 . . 93 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Total 9432 | 87 216 234 519 134 462 1512 977 631 238 563 524 291 74 119 1178 1152 521 Wait 1169 | . 23 76 . 6 19 155 182 103 . 2 . 44 . 1 353 184 21 Move 7424 | 72 169 129 509 128 329 1270 738 451 238 540 486 202 60 93 720 857 433 Hop 14 | . . . . . . . . . . . . . . . . . 14 Pick Up 97 | 5 3 1 4 . 19 10 8 7 . . 3 1 4 7 4 11 10 Fast Attach 72 | 7 . . . . 10 6 2 6 . 5 6 1 2 1 13 7 6 Attach 51 | . . 1 1 . 4 2 2 3 . . . 2 2 . 3 17 14 Detach 23 | . . . . . 4 3 1 1 . . . . 3 . 2 6 3 Swap 63 | . 6 7 3 . 11 9 2 5 . 1 7 5 . 1 3 3 . Drop 139 | . 2 . 2 . 23 15 9 12 . 6 17 . 3 8 16 19 7 Fire 363 | 3 13 20 . . 43 41 33 42 . 9 4 36 . 8 64 46 1 Melee 12 | . . . . . . . . . . . . . . . . 2 10 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Entered Mines 389 | -10/Mines | Assembled infested the area 681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 681 | -10/Mines | Discovered new exit (range 5) 688 | -10/Mines | Entered Exiles 717 | -10/Exiles | Met 8R-AWN 738 | -10/Exiles | Met EX-HEX 802 | -10/Exiles | Met EX-DEC 841 | -10/Exiles | Visited The Gauntlet 842 | -10/Exiles | Build established: Scavenger-Mutant 1030 | -10/Exiles | Met EX-BIN 1046 | -10/Exiles | Aligned with FarCom system 1048 | -10/Exiles | Given EX-Vault access code 1075 | -10/Exiles | Opened EX-Vault 1094 | -10/Exiles | Found Prototype Ballistic Gun 1127 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1368 | -10/Exiles | Discovered new exit (range 10) 1381 | -10/Exiles | Left Exiles lab with XL Autogun Array 1381 | -10/Exiles | Entered Mines 1386 | -9/Mines | Build established: Mutant 1477 | -9/Mines | Learned location of Storage (-8) 1567 | -9/Mines | Discovered new exit (range 8) 1592 | -9/Mines | Entered Materials 1592 | -8/Materials | Accompanied by 2 allies 1592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1595 | -8/Materials | Identified XL Autogun Array 1597 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1893 | -8/Materials | Discovered new exit (range 15) 1924 | -8/Materials | Destroyed 14 combat bots 2005 | -8/Materials | Build established: Skirmisher 2275 | -8/Materials | Discovered new exit (range 10) 2290 | -8/Materials | Entered Factory 2290 | -7/Factory | Evolved 2 slots: Utility x2 2595 | -7/Factory | Build established: Gunner 3540 | -7/Factory | Garrison activated, responded to threat 3704 | -7/Factory | Discovered new exit (range 7) 4490 | -7/Factory | Entered another Factory area 4490 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5108 | -6/Factory | Destroyed 7 combat bots 5497 | -6/Factory | Garrison activated, responded to threat 5643 | -6/Factory | Discovered new exit (range 11) 5880 | -6/Factory | Discovered new exit (range 5) 5903 | -6/Factory | Entered another Factory area 5903 | -5/Factory | Evolved 2 slots: Utility x2 6203 | -5/Factory | First assault squad dispatched 6690 | -5/Factory | Discovered new exit (range 15) 6823 | -5/Factory | Entered Upper Caves 6956 | -5/Upper Caves | Learned 8 Factory zone layouts 7033 | -5/Upper Caves | Build established: Scavenger-Gunner 7039 | -5/Upper Caves | Learned Factory terminal intel 7042 | -5/Upper Caves | Learned Factory emergency access door positions 7191 | -5/Upper Caves | Discovered new exit (range 6) 7207 | -5/Upper Caves | Entered another Upper Caves area 7233 | -5/Upper Caves | Discovered new exit (range 13) 7388 | -5/Upper Caves | Found Imp. Powered Armor 8099 | -5/Upper Caves | Discovered new exit (range 11) 8114 | -5/Upper Caves | Entered Warlord 8153 | -5/Warlord | Discovered new exit (range 14) 8185 | -5/Warlord | System corruption cleaned by Quarantine Array 8401 | -5/Warlord | Met Warlord 8426 | -5/Warlord | Warlord's base attacked by MAIN.C 8463 | -5/Warlord | Found Prototype Energy Gun 8640 | -5/Warlord | Found Prototype Energy Gun 8640 | -5/Warlord | Identified Vortex Rail 8649 | -5/Warlord | Found Prototype Energy Gun 8649 | -5/Warlord | Identified Vortex Shotgun 8776 | -5/Warlord | Warlord forces counterattacked 8820 | -5/Warlord | Spotted Executioner 8846 | -5/Warlord | Spotted Executioner 8879 | -5/Warlord | Spotted Executioner 8892 | -5/Warlord | Spotted Striker 8893 | -5/Warlord | Spotted Striker 8938 | -5/Warlord | Spotted Striker 8946 | -5/Warlord | Entered Proximity Caves 8966 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9070 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9149 | -4/Proximity Caves | Destroyed 13 combat bots 9359 | -4/Proximity Caves | Learned Research security intel 9385 | -4/Proximity Caves | Spotted B-86 Titan 9398 | -4/Proximity Caves | Destroyed B-86 Titan 9430 | -4/Proximity Caves | Discovered new exit (range 14) 9452 | -4/Proximity Caves | Entered Factory 9452 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9455 | -4/Factory | Loaded intel: 28 terminal locations 9461 | -4/Factory | Identified Plasma Storm 9566 | -4/Factory | Identified exit to DSF 9566 | -4/Factory | Entered DSF 9585 | -4/DSF | Additional patrols routed to DSF 9735 | -4/DSF | Discovered new exit (range 11) 9754 | -4/DSF | Entered Research 9754 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10109 | -3/Research | Garrison activated, responded to threat 10126 | -3/Research | Spotted B-86 Titan 10131 | -3/Research | Destroyed B-86 Titan 10506 | -3/Research | Discovered new exit (range 16) 10540 | -3/Research | First assault squad dispatched 10620 | -3/Research | Identified exit to Armory 10620 | -3/Research | Identified exit to Quarantine 10679 | -3/Research | Destroyed 10 combat bots 10802 | -3/Research | Build established: Scavenger-Executioner 10898 | -3/Research | Identified exit to Research 11106 | -3/Research | Found Prototype Device 11106 | -3/Research | Identified Exp. Thermal Defense Suite 11434 | -3/Research | Destroyed 9 combat bots 11482 | -3/Research | Entered another Research area 11482 | -2/Research | Warlord forces began assault on 0b10 11482 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11592 | -2/Research | Research machine network offline 11937 | -2/Research | Found Molecular Scythe 12026 | -2/Research | Discovered new exit (range 8) 12071 | -2/Research | Identified exit to Testing 12131 | -2/Research | Borebot progress halted 12145 | -2/Research | Borebot progress halted 12151 | -2/Research | Discovered exit to Testing (range 5) 12183 | -2/Research | Spotted Striker 12215 | -2/Research | Found Antimissile System 12221 | -2/Research | Warlord destroyed during the assault 12225 | -2/Research | Spotted Striker 12227 | -2/Research | Spotted Striker 12231 | -2/Research | Destroyed Striker 12231 | -2/Research | Destroyed Striker 12280 | -2/Research | Borebot progress halted 12410 | -2/Research | Spotted Striker 12415 | -2/Research | Destroyed Striker 12427 | -2/Research | Spotted Executioner 12440 | -2/Research | Destroyed Executioner 12475 | -2/Research | Spotted B-90 Cyclops 12484 | -2/Research | Destroyed B-90 Cyclops 12504 | -2/Research | Found Quantum Capacitor 12533 | -2/Research | Spotted B-90 Cyclops 12538 | -2/Research | Destroyed B-90 Cyclops 12539 | -2/Research | Build established: Executioner 12917 | -2/Research | Spotted Striker 12950 | -2/Research | Destroyed Striker 12962 | -2/Research | Spotted Striker 12976 | -2/Research | Destroyed Striker 12998 | -2/Research | Spotted Striker 13023 | -2/Research | Spotted Executioner 13024 | -2/Research | Spotted Executioner 13024 | -2/Research | Spotted Executioner 13088 | -2/Research | Core integrity fell below 50% 13106 | -2/Research | Discovered new exit (range 5) 13111 | -2/Research | Identified exit to Access 13112 | -2/Research | Entered Access 13112 | -1/Access | Evolved 2 slots: Utility x2 13135 | -1/Access | Lost 8 parts (3n2u3w) 13383 | -1/Access | Identified exit to Surface 13405 | -1/Access | Crushed by falling debris 13462 | -1/Access | Core integrity fell below 50% 13466 | -1/Access | Core integrity fell below 20% 13473 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 13446_ Penetrated by Slug. 13448_ Lgt. Quantum Reactor destroyed. 13449_ Penetrated by Slug. 13449_ Nuclear Pulse Thruster destroyed. 13449_ Adv. Weight Redist. System destroyed. 13451_ Connecting with Terminal... 13451_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 13452_ Penetrated by Slug. 13455_ Slug penetrates Wall. 13456_ Adv. Targeting Computer destroyed. 13457_ Adv. Target Analyzer severed. 13458_ Slug penetrates Wall. 13458_ Adv. Signal Interpreter severed. 13462_ Slammed into G-73 Enforcer. 13465_ K-01 Serf cleans the Garrison Access. 13466_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13467_ C-57 Dissector destroyed. 13470_ System corrupted: Energy discharge (-30). 13471_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ????????????????????+ ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#R#######+##########?????????? | | ????????????????????# ?????????? | | ????????????????????# = ??????????? | | ????????????????????# #???????????? | | ????????????????????+ ""#???????????? | | ????????????????????# ""#???????????? | | ????????????????????# ""#????o??????? | | ????????????????????# k G#???????????? | | ????????????????????# c ""#???????????? | | ????????????????????+ @c ""#???????????? | | ????????????????????#++#+###/! ""#???????????? | | ???????????????????????????#%=g #???????????? | | ???????????????????????????#!* g gg #???????????? | | ???????????????????????????# gg #???????????? | | ???????????????????????????# gg g #???????????? | | ???????????????????????????# p #????######## | | ???????????????????????????# !p #?? | | ???????????????????????????######## # | | ??????????????????????????????????# + | | ??????????????????????????????????#p # "" | | ??????????????????????????????????# #? "" ??? | | ??????????????????????????????????# #??"""""" ??? | | ??????????????????????????????????# #???""""????? | | ??????????????????????????????????# #????""?????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ???????????????????????????"####### #???????????? | | ???????????????????????????" #???????????? | | ???????????????????????????" #???????????? | | ???????????????????????????" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 55 Energy Capacity 820 Matter Stores 358 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumOpticalPurifier Manual? 0 Play Time 03:06:37 Cumulative 86.2 hours Start 2022.03.26 @ 17:13:30 End 2022.03.26 @ 22:57:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceaaf562-8d65-468c-8a3f-d6dc37cc6e53