Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 20:36:44 Player: xack Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (716) 716 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 3765 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 516/550 Matter 259/300 Energy 121/160 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Autogun EMP Blaster > --- INVENTORY (20) --- Light Nuclear Core Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Pulse Rifle EM Pulse Cannon Latent Energy Streamer Shotgun Heavy Battle Rifle Grenade Launcher Rocket Launcher Datajack Mining Laser Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Autogun Heavy Battle Rifle > --- INVENTORY -------- Light Treads Heat Sink Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Pulse Rifle EM Pulse Cannon Latent Energy Streamer Shotgun EMP Blaster Grenade Launcher Rocket Launcher Datajack Mining Laser Scythe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 38 | 7 9 . 1 6 15 Power 3 | 1 . . . . 2 Engine 1 | 1 . . . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 5 . . . 4 Treads 4 | . 2 . . . 2 Leg 5 | . 3 . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 . 1 . 3 Device 2 | 1 . . 1 . . Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 16 | 2 2 . . 6 6 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . 2 2 Ballistic Cannon 4 | . 2 . . 2 . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 4 | . . . . . 4 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 97 Engine 12 | . 14 14 14 14 7 Treads 19 | . 4 28 28 28 25 Leg 9 | . 23 . . . 8 Device 12 | . 14 14 14 14 9 Storage 12 | . 14 14 14 14 9 Protection 2 | . . . . . 8 Energy Gun 2 | . . . . . 8 Ballistic Gun 8 | . . . . 14 17 Ballistic Cannon 17 | . 26 28 28 12 . Peak Build Rating 27 | 7 8 8 9 13 27 Average Rating 12 | 4 7 8 8 11 21 On Entrance 7 | . 7 8 8 9 13 Naked Turns . | . . . . . . Heaviest Build 59 | 15 32 32 32 33 59 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 10 15 15 15 19 Most Carried 20 | 7 15 15 15 15 20 Average Carried 13 | 3 9 15 15 14 18 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 19 | 6 15 15 15 15 19 Class Distribution -------------------- 76% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1133 | 256 390 43 20 98 326 Remotely . | . . . . . . Salvage Created 895 | 25 385 . . 131 354 Parts 62 | 3 36 . . 8 15 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 8 . . 7 5 Guns 4 | . . . . . 4 Cannons 9 | . 8 . . 1 . AOE 7 | . . . . 6 1 Classes Destroyed 9 | 1 5 . . 1 2 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 3 | . 2 . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 6 | . 2 . . 4 . Grunt 12 | . 6 . . 2 4 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Best Kill Streak 4 | 1 4 . . 4 3 Combat Bots Only 4 | . 3 . . 4 3 Max Kills in Single Turn 2 | 1 2 . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 96 | . 24 . . 13 59 Missed 24 | . 5 . . 4 15 Damage Taken 1121 | . 228 . . 93 800 Core 62 | . 21 . . 7 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . . . 88 . Volleys Fired 56 | 4 24 . . 4 24 Largest 3 | 2 2 . . 2 3 Hottest 106 | 70 70 . . 70 106 Shots Fired 118 | 5 48 . . 5 60 Gun 62 | 5 . . . . 57 Cannon 50 | . 48 . . 2 . Launcher 6 | . . . . 3 3 Special . | . . . . . . Kinetic 87 | 1 48 . . 2 36 Thermal 4 | 4 . . . . . Explosive 3 | . . . . 3 . Electromagnetic 24 | . . . . . 24 Robot Hit Streak 11 | 4 7 . . 2 11 Robot Miss Streak 3 | . 3 . . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 67 | 4 25 . . 2 36 Core Hits 39 | 2 16 . . 9 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1637 | 50 452 . . 279 856 Guns 666 | 50 . . . . 616 Cannons 457 | . 441 . . 16 . Explosions 499 | . . . . 259 240 Melee . | . . . . . . Ramming 15 | . 11 . . 4 . Kinetic 827 | . 441 . . 16 370 Thermal 118 | 50 . . . . 68 Explosive 259 | . . . . 259 . Electromagnetic 418 | . . . . . 418 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks 6 | . 6 . . . . Impact . | . . . . . . Kinetic 6 | . 6 . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . . . 14 63 Shots 5 | . . . . 2 3 Rammed 2 | . 1 . . 1 . Targets Rammed 5 | . 4 . . 1 . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 436 | 10 90 . . 9 436 Average Temperature 76 | 7 22 . . 4 131 Received Heat Transfer 546 | . 120 . . 12 414 Effects 6 | . . . . . 6 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 248 | 148 . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 243 | 5 243 23 . 101 149 Initial 39 | . 3 8 . . 39 Average 56 | . 65 22 . 66 43 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 97 100 . 100 100 Level 1 . | . 2 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 17 . . 7 10 Peak Tracking Total 4 | . 4 . . 4 4 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 1 . 4 Terminals 9 | . 5 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 14 . 1 . 17 Successful 18 | . 7 . 1 . 10 Failed 12 | . 7 . . . 5 Catastrophic 5 | . 3 . . . 2 Database Lockouts 2 | . . . . . 2 Manual 16 | . 4 . 1 . 11 Terminals 27 | . 10 . . . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 . 1 . 6 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 4 | . 2 . . . 2 Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . . 4 Terminals 4 | . . . . . 4 Botnet 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 84 | . . . . . 84 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3134 | 62 1010 91 517 686 768 Spaces Moved 1710 | 44 573 54 321 397 321 Core 3 | 3 . . . . . Treads 1191 | . 98 54 321 397 321 Legs 475 | . 475 . . . . Wheels 41 | 41 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 156 | 77 151 160 160 160 168 Slowest Speed 240 | 80 190 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 82 14 69 77 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 27 | . . . . 19 8 Melee 1 | . . . . . 1 Projectile 1 | . . . . . 1 AOE 25 | . . . . 19 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2063 | 65 666 59 327 443 503 Wait 182 | . 29 4 . 29 120 Move 1705 | 43 572 53 320 396 321 Hop . | . . . . . . Pick Up 50 | 11 17 1 3 3 15 Fast Attach 3 | 2 . . . 1 . Attach 12 | 5 . . . . 7 Detach . | . . . . . . Swap 23 | . 9 . 1 5 8 Drop 26 | . 11 1 3 4 7 Fire 56 | 4 24 . . 4 24 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 3 | . 3 . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 5) 827 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Entered Mines 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1164 | -10/Mines | Entered Exiles 1206 | -10/Exiles | Met 8R-AWN 1235 | -10/Exiles | Met EX-HEX 1280 | -10/Exiles | Met EX-BIN 1321 | -10/Exiles | Aligned with FarCom system 1323 | -10/Exiles | Given EX-Vault access code 1360 | -10/Exiles | Opened EX-Vault 1392 | -10/Exiles | Found Latent Energy Streamer 1425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1536 | -10/Exiles | Met EX-DEC 1659 | -10/Exiles | Discovered new exit (range 14) 1681 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1681 | -10/Exiles | Entered Mines 1682 | -9/Mines | Learned location of Storage (-7) 1745 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2295 | -9/Mines | Learned Materials garrison access intel 2341 | -9/Mines | Discovered new exit (range 8) 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Accompanied by 2 allies 2367 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2368 | -8/Materials | Loaded intel: 1 garrison access location 2372 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2405 | -8/Materials | Central database locked down 2676 | -8/Materials | Build established: Skirmisher 2692 | -8/Materials | Central database locked down 3047 | -8/Materials | Lost 3 parts (2p1n) 3135 | -8/Materials | Self-destructed Last Messages --------------- Aluminum Leg. 03049_ Acquired Lgt. Nuclear Core. 03049_ K-01 Serf collects debris. 03052_ R-06 Scavenger collects Aluminum Leg. 03053_ K-01 Serf collects debris. 03057_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 03061_ K-01 Serf collects debris. 03120_ Lgt. Treads destroyed. 03123_ Terminal disabled. 03125_ Imp. Heat Sink fried. 03125_ G-47 Trooper destroyed. 03127_ Integrated Corrupted Lgt. Treads (+2). 03129_ U-05 Engineer lays Concrete. 03133_ G-47 Trooper misfires. 03134_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03134_ C-30 ARC bursts open, deploying its payload. 03134_ H-55 Commando unfolds itself. Map ----- +----------------------------------------------------+ | ############### ######## = ### %[# | | # ???????### ##################![[# | | # #########" " ######## # | | # #########" " ##????## # ! | | # + " "T" ##????## # | | # # ###"""# """ ##????## # | | # # # T ################## + | | # + + ################## # | | # #### # ##????## ## # | | ######### # /##????## """## % ######### | | # ??? # ########????## """# ######## | | ??????? # ########????## """# % | | ??????? # ##??????????## + | | ??????? # ??????????## " # % | | ????????? ???????????## "# #### # | | ????????? Y??????????## "### ###### # | | ????????? ???????????## ### ####???? # | | ????????# ??????????#######+##### ##?????? + | | ????????### ??????????####### #####+##?????? # | | ????????### ????#########??## # ? ???????? | | ????????????????############# # ?? ????????? | | ?????Y??????????## ! ###### # ?? ???????? | | ????????????????## # ??????? | | ????????????????## h% + ???????? | | ????????????????## # ? ????????? | | ????????????????## =@u######## ? ????????? | | ????????????????### %r######### ? ??????????? | | ????????????????### [ ###????????????????????? | | ?????????????????## # ?????????????????????? | | ?????????????????## / ?????????????????????? | | ?????????????????## # ?????????????????????? | | ?????????????????## g##?????????????????????? | | ?????????????????##r ##?????????????????????? | | ?????????????????##u # ?????????????????????? | | ?????????????????## a # ?????????????????????? | | ?????????????????##r ???????????????????????? | | ?????????????????## ???????????????????????? | | ?????????????????## ???????????????????????? | | ?????????????????## ???????????????????????? | | ?????????????????##ag ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterHeatStick Manual? 0 Play Time 00:38:33 Cumulative 43.2 hours Start 2024.12.26 @ 19:41:08 End 2024.12.26 @ 20:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f964493b-2a83-47d1-8e8d-2a72b41e136a