Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 18:14:48 Player: sionia Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (573) 573 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 6174 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Recalibrator Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Makeshift Transmission Jammer Recalibrator Railgun Railgun Railgun [Rating: 67] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Slots Evolved 12 | . . . . . 8 2 . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 4 . . . . . Utility 5 | . . . . . 2 2 . . 1 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 71 | 6 14 . 5 4 8 8 11 . 7 8 Power 7 | 1 1 . 2 . . 1 . . . 2 Engine 4 | 1 1 . 2 . . . . . . . Core 1 | . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 33 | 2 7 . 2 1 4 2 5 . 4 6 Treads 8 | . 2 . . . . . . . . 6 Leg 19 | 2 5 . 2 1 1 . 4 . 4 . Wheel 2 | . . . . . 1 . 1 . . . Hover 1 | . . . . . 1 . . . . . Flight 3 | . . . . . 1 2 . . . . Utility 10 | 1 2 . . 1 1 1 4 . . . Device 4 | . . . . . 1 . 3 . . . Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 1 1 . . . Protection 2 | . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 4 . 1 2 3 4 2 . 3 . Energy Gun 9 | 2 3 . 1 1 . . . . 2 . Energy Cannon 2 | . . . . . 1 1 . . . . Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . 1 1 1 . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 . 1 . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 33 | . 1 . 3 2 9 6 . . . 12 Power 3 | . . . . . 1 1 . . . 1 Propulsion 17 | . 1 . 2 . 5 2 . . . 7 Utility 4 | . . . . 1 1 . . . . 2 Weapon 9 | . . . 1 1 2 3 . . . 2 Highest Loss Streak 10 | . 1 . 3 2 4 4 . . . 10 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 63 | . 86 100 98 89 44 16 26 52 44 25 Engine 8 | . 14 14 13 14 5 . . . . . Leg 18 | . 27 28 27 28 15 . . 23 19 6 Wheel 1 | . . . . . 2 . 4 5 5 1 Device 1 | . . . . . 1 . 5 5 . . Storage 5 | . 14 14 14 3 . . . . . . Hackware 2 | . . . . . . 4 9 11 10 3 Protection 6 | . 1 14 14 14 3 . . . . . Energy Gun 15 | . 26 28 27 26 7 . . . 3 3 Special Melee Weapon 1 | . . . . 1 . . 3 5 4 2 Peak Build Rating 67 | 6 11 11 12 13 30 28 27 27 30 67 Average Rating 14 | 4 8 11 10 12 16 16 10 27 28 35 On Entrance 12 | . 6 11 11 12 13 . 4 27 27 29 Naked Turns 120 | . . . . . 74 13 . . . 33 Heaviest Build 52 | 14 52 52 52 52 42 11 6 3 3 36 Greatest Support 210 | 20 20 20 20 23 33 17 60 3 60 210 Greatest Overweight (x) 2 | 1 2 2 2 2 1 2 1 . . . Average Overweight (x) . | . 1 2 2 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 Average Capacity 10 | 6 18 20 20 9 5 5 5 5 5 5 Most Carried 20 | 4 20 20 20 18 5 5 5 5 5 5 Average Carried 9 | 2 14 18 19 8 4 4 4 5 4 5 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 18 20 17 5 5 5 5 5 5 5 Class Distribution -------------------- 80% | Mutant 8% | Hacker-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Matter Collected 843 | 201 159 93 72 40 87 30 147 . . 14 Remotely . | . . . . . . . . . . . Salvage Created 704 | . 329 157 103 61 . 54 . . . . Parts 55 | . 32 8 7 4 . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . 6 . . . . 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Combat Hostiles Destroyed 19 | . 11 1 4 1 . 2 . . . . Melee 1 | . . . . . . 1 . . . . Guns 16 | . 9 1 4 1 . 1 . . . . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 9 | . 4 2 2 1 . . . . . . Builder 3 | . 3 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Turret 1 | . . . 1 . . . . . . . Swarmer 10 | . 6 . 2 . . 2 . . . . Grunt 6 | . 5 1 . . . . . . . . Sentry 1 | . . . . 1 . . . . . . Subdweller 2 | . . . 2 . . . . . . . Best Kill Streak 6 | . 6 3 2 1 . 1 . . . . Combat Bots Only 3 | . 3 1 2 1 . 1 . . . . Max Kills in Single Turn 2 | . 2 2 2 1 . 1 . . . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Hostile Shots Fired 730 | . 55 9 20 18 155 119 . . . 354 Missed 218 | . 12 . 5 6 58 47 . . . 90 Damage Taken 8781 | . 474 138 235 173 1422 1354 . . . 4985 Core 2739 | . 192 14 32 . 452 897 . . . 1152 Absorbed by Shields 36 | . . . . . . . . . . 36 Redirected to Shielding 23 | . . 12 7 4 . . . . . . Core Remaining (%) 40 | 100 . . . 4 46 . . 10 . . Volleys Fired 74 | . 31 8 12 9 1 12 . . . 1 Largest 2 | . 2 2 2 2 2 1 . . . 1 Hottest 128 | . 112 112 112 112 128 81 . . . 40 Shots Fired 125 | . 57 16 19 18 2 12 . . . 1 Gun 119 | . 54 16 19 18 . 11 . . . 1 Cannon 3 | . . . . . 2 1 . . . . Launcher 3 | . 3 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 12 | . . . . . 1 11 . . . . Thermal 94 | . 40 16 19 18 . . . . . 1 Explosive 3 | . 3 . . . . . . . . . Electromagnetic 16 | . 14 . . . 1 1 . . . . Robot Hit Streak 9 | . 9 4 8 5 2 5 . . . . Robot Miss Streak 3 | . 3 3 3 3 . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 78 | . 35 7 13 13 3 7 . . . . Core Hits 39 | . 17 7 7 3 . 5 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 9 | . 4 1 3 . 1 . . . . . Burn 8 | . 4 1 3 . . . . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 4 | . . . . 1 3 . . . . . Impact 3 | . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1513 | . 712 162 188 185 84 164 . . . 18 Guns 1161 | . 499 159 188 174 . 131 . . . 10 Cannons 59 | . . . . . 43 16 . . . . Explosions 204 | . 204 . . . . . . . . . Melee 40 | . . . . . 40 . . . . . Ramming 49 | . 9 3 . 11 1 17 . . . 8 Kinetic 168 | . . . . . 37 131 . . . . Thermal 988 | . 457 159 188 174 . . . . . 10 Explosive 120 | . 120 . . . . . . . . . Electromagnetic 148 | . 126 . . . 6 16 . . . . Impact 40 | . . . . . 40 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 1 4 4 4 . . Average Corruption 2 | . 2 2 2 2 1 2 4 4 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . 2 5 12 13 . 2 9 4 . . Message Errors 8 | . . . 1 3 . 1 1 2 . . Matter Fused 17 | . 2 2 3 3 . . 6 1 . . Heat Flow Errors 5 | . . 1 1 2 . 1 . . . . Energy Discharges 4 | . . 2 1 . . . 1 . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 7 | . . . 2 3 . . 1 1 . . Misfires 3 | . . . 1 2 . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 44 | . 4 . . . 40 . . . . . Projectiles . | . . . . . . . . . . . Explosions 4 | . 4 . . . . . . . . . Melee 40 | . . . . . 40 . . . . . Knockbacks 2 | . . . . . 2 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 49 | . 37 . . . . 8 . . . 4 Shots 1 | . 1 . . . . . . . . . Rammed 9 | . . . . . 1 7 . . . 1 Targets Rammed 12 | . 1 1 . 1 1 7 . . . 1 Kicked 3 | . 1 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 449 | . 449 191 105 357 15 202 . . . 50 Average Temperature 105 | . 118 68 49 132 10 101 . . . 19 Received Heat Transfer 2049 | . 153 81 6 45 120 120 . . . 1524 Effects 3 | . 1 . . 2 . . . . . . Shutdowns 2 | . 1 . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . 2 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 8 | . 6 1 1 . . . . . . . Heat Transferred 3061 | . 1408 481 703 444 . . . . . 25 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Peak Influence 266 | . 186 138 . 20 105 266 . . . 45 Initial 72 | . . 72 . . . 14 . . . . Average 49 | . 104 77 . 5 8 142 . . . 4 Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 100 52 . . 100 100 Level 1 6 | . . . . . . 47 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 2 . . . 2 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 5 | . 1 . . . 1 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 17 2 12 1 19 25 . . . 12 Peak Tracking Total 9 | . 5 2 6 1 8 9 . . . 7 Tactical Retreats 19 | . 2 . 1 . 5 8 . . . 3 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Traps Triggered 8 | . 1 . . . 1 2 . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 1 . . . . 1 . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Machines Accessed 10 | . 1 . . 3 . 2 3 . 1 . Terminals 7 | . 1 . . 3 . 2 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 2 . . 13 . 6 6 . 2 . Successful 19 | . 1 . . 7 . 4 6 . 1 . Failed 10 | . 1 . . 6 . 2 . . 1 . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 23 | . 2 . . 13 . 6 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 1 . . 7 . 4 6 . 1 . Record 9 | . 1 . . . . 4 4 . . . Open Door 2 | . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . Dispatch Records 2 | . . . . 2 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Assault Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . 3 . 2 . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . find_recycling 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . . Total Damage 215 | . . 215 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Turns Passed 5327 | 114 694 523 436 1084 822 527 662 157 101 207 Spaces Moved 3994 | 88 251 188 152 503 541 626 1139 314 84 108 Core 1965 | 7 . . . . 146 292 1136 314 36 34 Treads 27 | . . . . . . . . . . 27 Legs 1397 | 81 251 188 152 503 124 . 3 . 48 47 Wheels 258 | . . . . . 258 . . . . . Hover 13 | . . . . . 13 . . . . . Flight 334 | . . . . . . 334 . . . . Fastest Speed 34 | 50 120 260 260 190 50 34 50 50 50 50 Average Speed 109 | 115 219 260 260 205 98 49 53 50 101 112 Slowest Speed 260 | 120 260 260 260 260 190 150 140 50 140 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . 11 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 47 47 16 83 23 17 91 24 3 67 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 17 | . 17 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 17 | . 17 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac DSF Total 4777 | 98 336 206 175 535 824 815 1187 313 98 190 Wait 552 | . 13 8 . 13 265 171 24 . . 58 Move 3965 | 87 250 187 151 502 540 605 1138 313 84 108 Hop 9 | . . . . . . 9 . . . . Pick Up 44 | 5 20 2 3 3 1 1 6 . 3 . Fast Attach 41 | 5 1 . . . 5 8 7 . 7 8 Attach 15 | 1 2 . 4 1 3 . 4 . . . Detach 5 | . . . . . 2 . 3 . . . Swap 15 | . 11 . 1 3 . . . . . . Drop 31 | . 7 . 4 2 3 2 5 . 4 4 Fire 74 | . 31 8 12 9 1 12 . . . 1 Melee 4 | . . . . 1 3 . . . . . Ram 9 | . . . . . 1 7 . . . 1 Kick 3 | . 1 1 . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 458 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Discovered new exit (range 12) 749 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Entered Mines 1031 | -10/Mines | Core integrity fell below 20% 1180 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1290 | -10/Mines | Discovered new exit (range 11) 1332 | -10/Mines | Entered Subcaves 1437 | -10/Subcaves | Ambushed by swarm of Subdwellers 1566 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1591 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1643 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1646 | -10/Subcaves | Discovered new exit (range 13) 1657 | -10/Subcaves | Lost 3 parts (2n1w) 1768 | -10/Subcaves | Entered Recycling 1769 | -8/Recycling | Met a Zionite searching for Scraptown 2829 | -8/Recycling | Discovered new exit (range 5) 2852 | -8/Recycling | Entered Factory 2852 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x2, Weapon x1 3631 | -6/Factory | Lost 4 parts (1p2n1w) 3650 | -6/Factory | Core integrity fell below 50% 3671 | -6/Factory | Discovered new exit (range 5) 3674 | -6/Factory | Entered another Factory area 3674 | -5/Factory | Evolved 2 slots: Utility x2 3736 | -5/Factory | Discovered new exit (range 11) 4093 | -5/Factory | Core integrity fell below 50% 4101 | -5/Factory | Lost 4 parts (1p2n1w) 4184 | -5/Factory | Core integrity fell below 20% 4201 | -5/Factory | Entered Upper Caves 4398 | -5/Upper Caves | Learned 8 Factory zone layouts 4604 | -5/Upper Caves | Learned Factory emergency access door positions 4685 | -5/Upper Caves | Build established: Hacker-Mutant 4825 | -5/Upper Caves | Discovered new exit (range 8) 4863 | -5/Upper Caves | Entered another Upper Caves area 4882 | -5/Upper Caves | Discovered new exit (range 15) 5020 | -5/Upper Caves | Entered Factory 5020 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5021 | -4/Factory | Identified exit to Research 5121 | -4/Factory | Identified exit to DSF 5121 | -4/Factory | Entered DSF 5123 | -4/DSF | Build established: Derelict-Mutant 5142 | -4/DSF | Additional patrols routed to DSF 5296 | -4/DSF | Core integrity fell below 50% 5324 | -4/DSF | Core integrity fell below 20% 5326 | -4/DSF | Lost 10 parts (1p6n1u2w) 5328 | -4/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 05292_ Adv. Heavy Treads destroyed. 05309_ Triggered Stasis Trap. 05309_ A bubble of rippling energy engulfs the area. 05309_ Field strength at 94. 05310_ Field strength at 88. 05311_ Field strength at 82. 05312_ Field strength at 76. 05313_ Field strength at 70. 05314_ Field strength at 64. 05315_ Field strength at 58. 05320_ Field strength at 40. 05321_ Field strength at 24. 05322_ Field strength at 18. 05323_ Field strength at 5. 05323_ Stasis field depleted. 05327_ Slammed into H-71 Marshal. 05328_ H-71 Marshal calls for reinforcements. 05328_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????! ?????????????????????? | | ???????????????????! ??????????????????????? | | ???????????????????! ??????????????????????? | | ??????????????????## ###????????????????????? | | ??????????????????]] !!#????????????????????? | | ???????????????????] !!#????????????????????? | | ???????????????????] !!?????????????????????? | | ???#?????###?#####?# #?###############??????? | | ???# ???# #!!!### ###]]]# ## #??????? | | ???# ## #!!!##A ^##]]]# ## #??????? | | ???# "%" H@ ^ #??????? | | ???# " %% %^g x% #??????? | | ???# %A^g x #??????? | | ?????????#!!!#** ;; * ##!!!# ## #??????? | | ?????????????#* *##; ###!!!# ## #??????? | | ?????????????######; "########### ###??????? | | ?????????????????#!! #??????#!! !#???????? | | ?????????????????#!! = =##?????#!! !#???????? | | ?????????????????#!! % ="#?????#!! !#???????? | | ?????????????????### "="##????### ##???????? | | ?????????????????# [!!# #????#!! !#???????? | | ?????????????????# !!"##????#!! !#???????? | | ?????????????????# % !!"######### ##???????? | | ?????????????????### %##!!!#!!### ###??????? | | ?????????????????### ""#!!!#!!## ""###????? | | ?????????????????# % """""#???? | | ?????????????????# ""##"#???? | | ?????????????????#==[[[!!#!!!#!!##"""""#??????? | | ?????????????????#==[[[!!#########"""""#??????? | | ?????????????????#########???????##"####??????? | | ??????????????????????????????????#"#?????????? | | ??????????????????????????????????#""?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 6 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Serviceable Loadout Streaker Universal Adapter Challenges ------------ None Game ------ Seed FlakDisruptorSlayer Manual? 0 Play Time 01:08:45 Cumulative 6.9 hours Start 2024.09.20 @ 17:00:35 End 2024.09.20 @ 18:14:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f86bdfdd-847f-4cc0-9406-0af97548a24f