Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 16:45:11 // Winter2019/RPGLIKE Player: Cookie Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (67) 335 Value Destroyed (2365) 2365 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (941) 941 TOTAL SCORE: 10441 Bonus ------- Follower Combat Kills 327 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -86 Cogmind --------- Core Integrity 0/1850 Matter 170/300 Energy 305/390 System Corruption 8% Temperature Cool (625) Movement Flying (34) Location -3/Garrison Parts ------- > --- POWER (4) -------- Micro Fission Core Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY (5) ------ Advanced Cooling System Improved Signal Interpreter Targeting Computer Improved ECM Suite > --- WEAPON (5) ------- Compact HERF Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Sensor Array Improved Signal Interpreter Targeting Computer Improved ECM Suite > --- WEAPON ----------- Wave Gun Compact HERF Cannon Phase Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- (None) [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Sensor Array Device Sensor Array Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Slots Evolved 16 | 5 . 2 2 1 . . 1 . 1 . 1 1 . 1 1 . Power 3 | 1 . . 1 . . . . . . . . . . 1 . . Propulsion 5 | 1 . 1 . 1 . . . . 1 . . 1 . . . . Utility 4 | 2 . . 1 . . . 1 . . . . . . . . . Weapon 4 | 1 . 1 . . . . . . . . 1 . . . 1 . Parts Attached 89 | 6 10 6 16 2 1 4 16 . 3 5 8 3 1 . 8 . Power 21 | 2 . 1 8 . . . 5 . . 1 . . 1 . 3 . Engine 13 | 2 . 1 8 . . . 2 . . . . . . . . . Core 7 | . . . . . . . 3 . . 1 . . 1 . 2 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 2 2 2 . . . 8 . . 3 2 3 . . 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . 6 . . . 2 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 10 | . 2 2 2 . . . 2 . . 2 . . . . . . Flight 5 | . . . . . . . . . . 1 . 3 . . 1 . Utility 23 | . 6 1 2 1 1 1 3 . 2 1 2 . . . 3 . Device 12 | . 3 . 1 1 . . 1 . 1 1 1 . . . 3 . Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . 2 . 1 . . 1 . . 1 . 1 . . . . . Hackware 2 | . . 1 . . 1 . . . . . . . . . . . Protection 3 | . 1 . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 2 2 4 1 . 3 . . 1 . 4 . . . 1 . Energy Gun 10 | 1 2 1 2 . . 2 . . . . 2 . . . . . Energy Cannon 4 | . . . 1 1 . . . . 1 . . . . . 1 . Ballistic Gun 3 | 1 . . 1 . . . . . . . 1 . . . . . Ballistic Cannon 3 | . . 1 . . . 1 . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . . Parts Lost 7 | . . . 1 . . . 1 . . 1 1 . . . . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . . . Utility 2 | . . . . . . . . . . 1 . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . 2 Highest Loss Streak 3 | . . . 1 . . . 1 . . 1 1 . . . . 3 Average Slot Usage (%) 88 | . 86 96 93 92 87 85 95 100 92 83 76 81 83 78 82 84 Engine 11 | . 22 19 17 21 21 21 12 6 6 6 5 5 1 . . . Core 7 | . . . . . . . 6 13 12 12 11 11 14 15 14 15 Leg 5 | . . . . . . . 8 26 25 4 4 1 . . . . Hover 11 | . 9 26 24 21 21 21 15 . . 8 7 1 . . . . Flight 2 | . . . . . . . . . . 1 . 10 16 15 14 15 Device 13 | . 11 13 8 13 9 7 11 13 12 18 16 16 16 15 14 15 Processor 8 | . 13 9 9 7 7 7 6 6 9 6 8 11 11 10 10 10 Hackware 3 | . . 6 7 7 7 7 6 6 6 5 . . . . . . Protection 1 | . 3 . . . . . 4 6 1 . . . . . . . Energy Gun 7 | . 12 10 15 9 7 7 6 6 6 6 3 5 5 5 5 4 Energy Cannon 4 | . . . . 4 7 7 6 6 6 6 5 5 5 5 9 10 Ballistic Gun 2 | . 9 . 7 7 7 1 . . . . 2 . . . . . Ballistic Cannon 5 | . . 9 . . . 5 6 6 6 6 5 11 11 10 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 20 18 25 29 29 32 49 38 38 38 47 47 48 48 69 69 Greatest Support 83 | 20 20 28 30 28 28 28 57 62 62 62 50 80 80 80 83 83 Greatest Overweight (x) 3 | . 3 1 . 1 1 1 3 . . 1 1 2 . . 1 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Average Capacity . | . . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 Most Carried 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 . Average Carried . | . . . . . . 1 . . 1 . . . 2 2 . . Final Capacity 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Final Carried 2 | . . . . 1 1 1 . 1 1 . . 2 2 2 . . Class Distribution -------------------- 43% | Scavenger-Skirmisher 23% | Scavenger-Gunner 14% | Mutant 6% | Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Matter Collected 1931 | 260 124 195 180 . 110 . 333 . . 216 175 . 8 . 330 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2297 | . 460 195 265 . . . 520 . . 226 212 . 63 . 246 110 Parts 158 | . 29 26 20 . . . 20 . 7 8 8 . 8 . 26 6 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . 3 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 4 8 . . . . 7 . . . Prevented 15 | . . . . . . . 15 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Combat Hostiles Destroyed 50 | . 7 7 8 . . . 8 . 1 3 3 . 4 . 7 2 Guns 23 | . 7 4 8 . . . 1 . . . 1 . 1 . 1 . Cannons 26 | . . 3 . . . . 6 . 1 3 2 . 3 . 6 2 Classes Destroyed 12 | . 7 1 1 . . . 1 . . 1 . . . . 1 . Worker 3 | . 2 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . Hauler 3 | . 1 . 2 . . . . . . . . . . . . . Recycler 3 | . 2 1 . . . . . . . . . . . . . . Operator 3 | . 1 1 . . . . . . . 1 . . . . . . Watcher 4 | . 2 . 1 . . . . . . 1 . . . . . . Swarmer 17 | . 3 . 4 . . . 1 . . . . . 4 . 3 2 Grunt 15 | . 4 4 2 . . . 5 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 11 | . . 3 1 . . . 1 . 1 1 3 . . . 1 . Hunter 1 | . . . 1 . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 2 . . . . 3 . Best Kill Streak 4 | . 4 4 4 . . . 3 . 1 1 3 . 4 . 4 2 Combat Bots Only 4 | . 3 2 4 . . . 3 . 1 1 3 . 4 . 3 2 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 . 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Damage Taken 5150 | . 327 461 535 . . 63 1018 . 23 715 263 171 146 97 714 617 Core 4107 | . 270 374 427 . . 54 803 . 23 567 209 134 117 81 562 486 Absorbed by Shields 162 | . . . . . . . . . . . 140 . . . . 22 Redirected to Core 3451 | . 168 300 369 . . 24 571 . . 524 189 134 102 56 562 452 Core Remaining (%) 67 | 100 98 94 92 . . . . 39 51 . 38 . . 29 . . Volleys Fired 194 | . 51 28 27 . . . 24 . 1 25 11 1 5 . 16 5 Largest 5 | . 2 2 3 . . . 3 . 3 3 4 4 4 . 5 5 Hottest 366 | . 80 84 133 . . . 172 . 172 193 247 272 272 . 366 366 Shots Fired 540 | . 102 55 78 . . . 70 . 3 75 42 4 20 . 72 19 Gun 299 | . 102 27 78 . . . 23 . 1 25 20 1 5 . 16 1 Cannon 241 | . . 28 . . . . 47 . 2 50 22 3 15 . 56 18 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 220 | . 47 28 27 . . . 23 . 1 25 18 2 10 . 29 10 Thermal 148 | . 47 . 16 . . . . . . 25 14 2 10 . 30 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 172 | . 8 27 35 . . . 47 . 2 25 10 . . . 13 5 Robot Hit Streak 22 | . 6 7 22 . . . 15 . 4 11 14 9 14 . 8 6 Robot Miss Streak 6 | . 6 4 3 . . . 2 . . 3 2 . 2 . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 351 | . 54 39 55 . . . 46 . 3 49 34 4 10 . 49 8 Core Hits 128 | . 26 20 19 . . . 13 . 2 15 9 . 4 . 16 4 Critical Hits 3 | . . 1 . . . . . . . 1 1 . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7516 | . 588 813 953 . . . 949 . 112 1143 853 110 214 . 1505 276 Guns 2894 | . 588 329 936 . . . 187 . 12 116 315 23 69 . 319 . Cannons 4342 | . . 311 . . . . 725 . 49 1025 538 87 145 . 1186 276 Explosions 271 | . . 173 15 . . . 32 . 51 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 9 | . . . 2 . . . 5 . . 2 . . . . . . Kinetic 2660 | . 152 311 167 . . . 263 . 23 478 412 55 84 . 630 85 Thermal 2709 | . 403 173 237 . . . 32 . 51 547 358 55 130 . 692 31 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2138 | . 33 329 547 . . . 649 . 38 116 83 . . . 183 160 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 6 6 . . . 3 8 Average Corruption 4 | . . . . . . . . . . 5 6 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . 2 27 . . . 5 3 Message Errors 7 | . . . . . . . . . . . 6 . . . 1 . Matter Fused 7 | . . . . . . . . . . 1 6 . . . . . Heat Flow Errors 5 | . . . . . . . . . . . 2 . . . 2 1 Energy Discharges 4 | . . . . . . . . . . . 4 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . Targeting Errors 8 | . . . . . . . . . . 1 5 . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 153 | . . . . . . . 41 . . 68 7 . 5 . 32 . Projectiles 153 | . . . . . . . 41 . . 68 7 . 5 . 32 . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . 3 . . . . 3 . . 3 . . 1 . 8 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 20 | . . 3 . . . . 2 . . 3 . . 1 . 8 3 Secondary 2 | . . . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 137 | . . 95 40 . . . 2 . . . . . . . . . Shots 4 | . . 3 1 . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . 1 . . . 1 . . . . . Targets Rammed 4 | . . . 1 . . . 1 . . 1 1 . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 677 | . 395 279 256 . . . 569 . 33 75 174 69 233 . 516 677 Average Temperature 140 | . 128 90 70 . . . 233 . 22 29 33 35 114 . 225 279 Received Heat Transfer 1024 | . 102 147 153 . . . 342 . 12 36 28 48 . 9 36 111 Effects 49 | . 4 . . . . . 23 . . . . . . . 16 6 Shutdowns 18 | . 1 . . . . . 7 . . . . . . . 7 3 Energy Bleed 4 | . 1 . . . . . 1 . . . . . . . 1 1 Interference 16 | . . . . . . . 9 . . . . . . . 5 2 Matter Decay 4 | . . . . . . . 1 . . . . . . . 3 . Short Circuit 3 | . 1 . . . . . 2 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 11 | . . 1 4 . . . 4 . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . . . . 2 . . . . 1 . Heat Transferred 4248 | . 1184 250 531 . . . 50 . 50 592 444 74 185 . 851 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 2 . . . 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Peak Influence 323 | . 231 323 277 84 29 112 . . 53 164 124 30 . . 146 151 Average Influence 71 | . 83 114 128 84 29 91 . . 9 93 43 14 . . 56 114 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . . . . . . Low Security (%) 95 | 100 86 83 94 100 100 100 . . 100 100 100 100 . . 100 100 Level 1 4 | . 13 16 5 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 3 3 . . . . . . 2 2 2 . . 4 . Investigation 2 | . . . . . . . . . . . 2 . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . Reinforcement 8 | . 1 3 2 . . . . . . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 4 | . . . 1 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Distress Signals 7 | . 2 2 2 . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . 12 19 21 . . 6 16 1 2 12 11 8 11 2 13 13 Peak Tracking Total 9 | . 4 4 5 . . 3 5 4 1 3 5 4 5 1 4 9 Tactical Retreats 26 | . 1 4 3 . . . 3 1 1 2 2 1 3 2 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Traps Triggered 5 | . . . . 1 . . . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Machines Disabled 7 | . 1 2 1 . . . . . 1 . 1 . . . 1 . Max in Single Turn 1 | . 1 1 1 . . . . . 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Machines Accessed 29 | . 6 3 1 . . 2 2 . 1 3 7 . 1 . 3 . Terminals 19 | . 5 2 . . . 2 . . . 3 7 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Total Hacks 69 | . 15 9 2 . . 10 2 . 1 8 18 . 1 . 3 . Successful 38 | . 8 6 . . . 6 2 . 1 6 6 . 1 . 2 . Failed 31 | . 7 3 2 . . 4 . . . 2 12 . . . 1 . Catastrophic 8 | . 2 2 . . . . . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 8 2 . . . 3 1 . . 4 4 . . . . . Terminals 56 | . 13 7 . . . 10 . . . 8 18 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . . . . . . . 1 . Terminal Hacks 32 | . 7 4 . . . 6 2 . . 6 6 . 1 . . . Record 1 | . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . 1 . . . . . . Open Door 10 | . . . . . . . 2 . . 1 6 . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . 1 . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 15 | . 5 2 1 . . 1 . . . 2 4 . . . . . Full Trace Events 2 | . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . . . . . 285 . Time 50 | . . . . . . . . . . . . . . . 50 . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . 5 . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Total Allies 28 | . . . . . 20 . . . . . 7 . . . 1 . Largest Group 20 | . . . . . 20 8 2 . . . 4 2 . . 1 . Highest-Rated Group 473 | . . . . . 473 133 49 . . . 212 56 . . 22 . Highest-Rated Ally 156 | . . . . . 35 35 35 . . . 156 31 . . 22 . Total Orders 3 | . . . . . . . . . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . Ally Attacks 103 | . . . . . . 40 1 . . . 61 1 . . . . Total Damage 2231 | . . . . . . 883 20 . . . 1328 . . . . . Kills 18 | . . . . . . 13 . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Turns Passed 7093 | 40 857 526 496 88 135 190 1653 97 498 450 854 78 211 117 738 65 Spaces Moved 5361 | 40 462 367 325 104 173 201 1201 79 210 326 830 76 534 121 238 74 Core 15 | 2 . . . . . . 1 . . . . 12 . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 1059 | . . . . . . . 430 79 210 57 278 5 . . . . Wheels 182 | 38 144 . . . . . . . . . . . . . . . Hover 3079 | . 318 367 325 104 173 201 770 . . 269 552 . . . . . Flight 1026 | . . . . . . . . . . . . 59 534 121 238 74 Fastest Speed 34 | 50 80 52 52 52 52 52 48 122 122 46 46 34 34 34 34 34 Average Speed 81 | 78 143 64 52 79 63 89 113 122 122 59 72 60 34 34 34 34 Slowest Speed 240 | 80 240 116 52 112 112 112 200 122 122 123 150 150 34 34 117 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 56 28 26 3 90 9 90 15 6 6 52 3 67 15 9 18 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 3 1 . . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 62 | . . 13 6 . . . 8 . 7 11 4 . 9 . 2 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . 4 . . 11 4 . 9 . 2 2 AOE 30 | . . 13 6 . . . 4 . 7 . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Total 7687 | 45 560 599 600 110 199 211 1441 79 449 526 1055 106 551 196 857 103 Wait 1822 | . 18 175 192 . 23 . 175 . 226 156 167 21 9 76 570 14 Move 5346 | 39 461 366 324 104 172 200 1200 78 209 325 829 75 533 120 237 74 Hop . | . . . . . . . . . . . . . . . . . Pick Up 32 | . . . 9 2 . . 3 1 . 2 6 3 . . 6 . Fast Attach 57 | 6 10 6 7 1 1 4 12 . 3 2 2 1 1 . 1 . Attach 32 | . . . 9 1 . . 4 . . 3 6 2 . . 7 . Detach 1 | . . . . . 1 . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . Drop 65 | . 7 4 12 2 2 4 12 . 3 7 2 3 1 . 6 . Fire 194 | . 51 28 27 . . . 24 . 1 25 11 1 5 . 16 5 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . 1 . . . 1 . . . . . . . . . Kick 2 | . . . . . . . . . . 1 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . 13 . . . . 10 Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 110 | . 13 20 19 . . 2 10 . 7 5 18 . 2 . 14 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Identified exit to Materials 568 | -10/Materials | Discovered exit to Materials (range 14) 898 | -10/Materials | Entered another Materials area 900 | -9/Materials | Reached level 2 900 | -9/Materials | Upgraded with Propulsion slot (x1) 1208 | -9/Materials | Reached level 3 1342 | -9/Materials | Build established: Scavenger-Mutant 1348 | -9/Materials | Repaired Hover Unit 1407 | -9/Materials | Upgraded with Weapon slot (x1) 1409 | -9/Materials | Discovered new exit (range 14) 1424 | -9/Materials | Identified exit to Materials 1424 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Reached level 4 1472 | -8/Materials | Upgraded with Power slot (x1) 1755 | -8/Materials | Build established: Scavenger-Skirmisher 1798 | -8/Materials | Reached level 5 1810 | -8/Materials | Upgraded with Utility slot (x1) 1877 | -8/Materials | Garrison activated, responded to threat 1909 | -8/Materials | Discovered new exit (range 16) 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Entered Factory 1922 | -7/Factory | Reached level 6 1926 | -7/Factory | Upgraded with Propulsion slot (x1) 2008 | -7/Factory | Sucked down chute 2008 | -7/Factory | Entered Waste 2009 | -7/Waste | Joined by Warlord forces that had cleared the area 2135 | -7/Waste | Discovered new exit (range 11) 2143 | -7/Waste | Identified exit to Factory 2143 | -7/Waste | Entered Factory 2143 | -7/Factory | Accompanied by 8 allies 2257 | -7/Factory | Identified exit to Lower Caves 2316 | -7/Factory | Assembled infested ambush trap array 2333 | -7/Factory | Entered Lower Caves 2333 | -7/Lower Caves | Accompanied by 2 allies 2335 | -7/Lower Caves | Reached level 7 2348 | -7/Lower Caves | Upgraded with Utility slot (x1) 2552 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2972 | -7/Lower Caves | Encountered a Warlord checkpoint 3311 | -7/Lower Caves | Core integrity fell below 50% 3511 | -7/Lower Caves | Learned Factory terminal intel 3925 | -7/Lower Caves | Discovered new exit (range 16) 3984 | -7/Lower Caves | Identified exit to Lower Caves 3986 | -7/Lower Caves | Entered another Lower Caves area 3987 | -7/Lower Caves | Encountered a Warlord checkpoint 3988 | -7/Lower Caves | Reached level 8 4046 | -7/Lower Caves | Discovered new exit (range 10) 4056 | -7/Lower Caves | Identified exit to Factory 4083 | -7/Lower Caves | Entered Factory 4084 | -6/Factory | Loaded intel: 20 terminal locations 4084 | -6/Factory | Core integrity fell below 50% 4085 | -6/Factory | Reached level 9 4087 | -6/Factory | Upgraded with Propulsion slot (x1) 4476 | -6/Factory | Discovered new exit (range 7) 4520 | -6/Factory | Identified exit to Factory 4581 | -6/Factory | Entered another Factory area 4583 | -5/Factory | Reached level 10 4615 | -5/Factory | Core integrity fell below 50% 4711 | -5/Factory | Identified exit to Upper Caves 4711 | -5/Factory | Identified exit to Extension 4970 | -5/Factory | Core integrity fell below 20% 5031 | -5/Factory | Entered Extension 5033 | -5/Extension | Reached level 11 5034 | -5/Extension | Upgraded with Weapon slot (x1) 5095 | -5/Extension | Spotted B-75 Beast 5238 | -5/Extension | Rescued a captive Derelict 5242 | -5/Extension | Rescued a captive Derelict 5250 | -5/Extension | Rescued a captive Derelict 5261 | -5/Extension | Build established: Skirmisher 5431 | -5/Extension | Rescued a captive Derelict 5514 | -5/Extension | Rescued A7 5551 | -5/Extension | Rescued a captive Derelict 5552 | -5/Extension | Rescued a captive Derelict 5722 | -5/Extension | Build established: Scavenger-Gunner 5812 | -5/Extension | Spotted B-75 Beast 5824 | -5/Extension | Allies destroyed B-75 Beast 5834 | -5/Extension | Discovered new exit (range 10) 5841 | -5/Extension | Reached level 12 5841 | -5/Extension | Allies destroyed B-75 Beast 5880 | -5/Extension | Identified exit to Factory 5885 | -5/Extension | Entered Factory 5885 | -4/Factory | Accompanied by 3 allies 5886 | -4/Factory | Core integrity fell below 50% 5887 | -4/Factory | Reached level 13 5910 | -4/Factory | Upgraded with Propulsion slot (x1) 5931 | -4/Factory | Discovered new exit (range 14) 5962 | -4/Factory | Identified exit to Upper Caves 5963 | -4/Factory | Entered Upper Caves 6034 | -4/Upper Caves | Core integrity fell below 20% 6068 | -4/Upper Caves | Learned 4 Research zone layouts 6103 | -4/Upper Caves | Encountered a Warlord checkpoint 6117 | -4/Upper Caves | Discovered new exit (range 17) 6174 | -4/Upper Caves | Identified exit to Upper Caves 6174 | -4/Upper Caves | Entered another Upper Caves area 6176 | -4/Upper Caves | Reached level 14 6178 | -4/Upper Caves | Upgraded with Power slot (x1) 6196 | -4/Upper Caves | Spotted B-86 Titan 6287 | -4/Upper Caves | Discovered new exit (range 16) 6291 | -4/Upper Caves | Identified exit to Research 6291 | -4/Upper Caves | Entered Research 6292 | -3/Research | Core integrity fell below 50% 6293 | -3/Research | Reached level 15 6293 | -3/Research | Upgraded with Weapon slot (x1) 6345 | -3/Research | Fabricated A-15 Conveyor (x1) 6638 | -3/Research | Garrison activated, responded to threat 6653 | -3/Research | Core integrity fell below 20% 7006 | -3/Research | Reached level 16 7027 | -3/Research | Identified exit to Garrison 7029 | -3/Research | Entered Garrison 7031 | -3/Garrison | Installed Relay Interface Framework 7046 | -3/Garrison | Triggered checkpoint 7094 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07082_ Wave Gun destroyed. 07082_ S-43 Plague destroyed. 07082_ System corrupted: Magnetic Acceleration Cannon targeting data glitched. 07083_ Extracted 79 energy. 07086_ S-43 Plague destroyed. 07087_ Extracted 79 energy. 07088_ Overheating: Energy bleed (-81). 07088_ Extracted 55 energy. 07089_ G-67 Veteran knocked back. 07091_ System corrupted: Heat flow error (+267). 07091_ Phase Cannon destroyed. 07092_ Power failure, Mic. Fission Core shutdown. 07092_ Power failure, Lgt. Particle Reactor shutdown. 07093_ Sensor Array destroyed. 07093_ System corrupted by crushing effect (+5). 07093_ G-67 Veteran knocked back. 07094_ Power failure, Mic. Fission Core shutdown. 07094_ Overheating: System interference. 07094_ Imp. ECM Suite temporarily disabled. Map ----- +----------------------------------------------------+ | ????????????# ?????????????????? #?????????????? | | ???????????##/#????????????????? #?????????????? | | ???????????#%" ????????????????? #?????????????? | | ############" ################# #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #################### ###########?????????????? | | #??????????????????# #???????????????????????? | | # ##??????????????????# #???????????????????????? | | " "#??????????????????# #???????????????????????? | | " "#??????????????????# #???????????????????????? | | " "#??????????????????# #???????????????????????? | | """#??????????????????# ########????????????????? | | ####??????????????????# ##"""""#????????????????? | | ??????????????????????# ### ###???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# ##"""""##???????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#* #???????????????????????? | | ??????????????????????#[##???????????????????????? | | ????????????????????###g;##??????????????????????? | | ????????????????????#%!g%@#??????????????????????? | | ????????????????????##gsb!#??????????????????????? | | ?????????????????????##!!##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 62 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 17 Defensive Hacking 5 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Prison Break We Are Legion Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Ext Fac Upp Upp Res Gar Levels Raised 15 | . . 2 2 1 . . 1 1 1 1 2 1 . 1 2 . XP Earned 26867 | 3000 1060 2650 2680 1500 200 745 1350 500 1725 1965 2277 1500 950 500 3165 1100 XP Spent 25420 | 3000 . 2870 3085 1475 . . 1530 1535 1400 . 3105 2200 . 2180 1600 1440 Upgrades 64 | 6 . 14 12 3 . . 2 4 1 . 5 2 . 7 2 6 Power Slot 3 | 1 . . 1 . . . . . . . . . . 1 . . Propulsion Slot 5 | 1 . 1 . 1 . . . . 1 . . 1 . . . . Utility Slot 4 | 2 . . 1 . . . 1 . . . . . . . . . Weapon Slot 4 | 1 . 1 . . . . . . . . 1 . . . 1 . Core Integrity 25 | . . 5 4 . . . . 1 . . 3 . . 6 . 6 Heat Dissipation 7 | . . 2 2 . . . 1 2 . . . . . . . . Mass Support 4 | . . 2 . . . . . 1 . . 1 . . . . . Inventory Capacity 2 | . . . 1 . . . . . . . . 1 . . . . Sight Range 1 | . . 1 . . . . . . . . . . . . . . Sensor Range 7 | . . 2 3 1 . . . . . . . . . . 1 . Hack Attack % 1 | 1 . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . 1 . . . . . . . . . . . . Protomatter Created 735 | . 96 195 135 . . . 53 . 54 40 63 . 3 . 96 . Integrity Restored 2311 | . 258 397 402 . . 48 216 . 162 120 411 . 9 . 288 . Core 2249 | . 258 335 402 . . 48 216 . 162 120 411 . 9 . 288 . Parts 62 | . . 62 . . . . . . . . . . . . . . Protomatter Decayed 564 | . 10 49 . . 270 53 16 . . . 124 42 . . . . Game ------ Seed SeismicDroneTrap Manual? 0 Play Time 01:44:14 Cumulative 35.2 hours Start 2020.01.18 @ 13:58:37 End 2020.01.18 @ 16:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60d490e4-1f56-4a90-a23d-743f330c5297