Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 22:12:01 Player: EpicLuck Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (735) 735 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2675 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 8/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Weight Redist. System Structural Scanner Visual Processing Unit Reactive Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Heat Sink Datajack Blade Trap [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 39 | 9 1 1 19 9 Power 5 | 2 . 1 2 . Engine 5 | 2 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 4 . . 6 2 Treads 1 | . . . . 1 Leg 7 | 2 . . 4 1 Wheel 2 | 2 . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 12 | 1 1 . 7 3 Device 8 | 1 1 . 4 2 Storage 1 | . . . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . . 4 4 Energy Gun 3 | 1 . . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 10 13 Power 3 | . . . 2 1 Propulsion 6 | . . . 3 3 Utility 7 | . . . 2 5 Weapon 7 | . . . 3 4 Highest Loss Streak 10 | . . . 5 10 To Critical Strikes 1 | . . . 1 . Average Backups 3 | 2 4 3 2 2 Power . | . . . . . Propulsion . | 1 1 . . . Utility . | . 2 1 . . Weapon 1 | . . 2 1 . Tool/Special . | . . . . . Unused Backups 15 | . 2 1 12 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . 1 1 . . Weapon 11 | . 1 . 10 . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 96 92 90 55 Engine 9 | . 13 7 9 4 Leg 5 | . . . 8 7 Wheel 10 | . 28 28 2 . Hover 4 | . . . 7 . Device 26 | . 25 28 28 18 Processor 5 | . . . 7 10 Protection 1 | . . . 2 3 Energy Gun 13 | . 14 14 15 8 Ballistic Gun 7 | . 14 14 5 . Peak Build Rating 17 | 6 7 7 15 17 Average Rating 10 | 3 6 6 12 10 On Entrance 6 | . 6 6 7 15 Naked Turns . | . . . . . Heaviest Build 50 | 10 11 9 50 23 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 5 5 20 5 Average Capacity 6 | 5 5 5 6 5 Most Carried 14 | 5 5 5 14 5 Average Carried 4 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 617 | 167 154 28 268 . Remotely . | . . . . . Salvage Created 928 | 38 46 46 760 38 Parts 56 | 2 8 7 39 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | 1 3 3 16 1 Guns 21 | 1 3 3 13 1 AOE 2 | . . . 2 . Classes Destroyed 7 | 1 1 . 5 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 9 | . 3 3 3 . Grunt 11 | 1 . . 9 1 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 4 | 1 3 3 4 1 Combat Bots Only 3 | 1 3 3 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 291 | 5 11 17 128 130 Missed 101 | 1 2 7 43 48 Hits 190 | 4 9 10 85 82 Melee 2 | . . . 2 . Projectile 188 | 4 9 10 83 82 Critical Strikes 4 | . . . 1 3 Damage Taken 2449 | 44 82 81 1027 1215 Core 895 | 33 8 17 274 563 Absorbed by Shields . | . . . . . Ignored by Resistances 33 | . . . 18 15 Core Remaining (%) 64 | 86 . 76 31 . Volleys Fired 81 | 4 3 6 55 13 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 70 70 130 130 Shots Fired 145 | 8 6 12 99 20 Gun 137 | 8 6 12 95 16 Cannon 4 | . . . . 4 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 37 | 4 3 6 24 . Thermal 104 | 4 3 6 71 20 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 2 2 7 5 Robot Miss Streak 4 | 3 1 2 4 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 84 | 4 3 5 56 16 Core Hits 42 | 2 3 3 30 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 1 6 1 Burn 8 | . . 1 6 1 Melee Attacks 3 | . . . . 3 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1563 | 48 38 66 1106 305 Guns 1163 | 48 38 66 827 184 Cannons 75 | . . . . 75 Explosions 237 | . . . 237 . Melee 46 | . . . . 46 Ramming 42 | . . . 42 . Kinetic 226 | 24 25 29 148 . Thermal 1012 | 24 13 37 679 259 Explosive 237 | . . . 237 . Electromagnetic . | . . . . . Impact 46 | . . . . 46 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 3 | . . . 3 . Matter Fused 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . 20 . Shots . | . . . . . Rammed 4 | . . . 4 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | 54 . . 199 402 Average Temperature 106 | 29 . . 85 185 Received Heat Transfer 975 | 24 . . 402 549 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | . . 1 8 . Heat Transferred 3145 | 74 37 185 2220 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 121 | 20 60 70 121 50 Initial 40 | . 6 7 7 40 Average 32 | 2 15 26 44 18 Influence Increases 680 | 20 70 70 460 60 Destroy 0b10 Robot/C 480 | 20 60 60 320 20 Destroy 0b10 Robot/NC 20 | . . . 20 . Destroy Leader 116 | . 10 10 86 10 Successful Hack 5 | . . . 5 . Disable Machine 15 | . . . 15 . Destroy Structure 14 | . . . 14 . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 680 | 10 60 70 383 157 Entered New Map 87 | . 4 13 13 57 Time Decay 453 | 10 56 57 280 50 Lost Part 140 | . . . 90 50 Squads Dispatched 6 | . . . 2 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | 1 4 3 21 14 Peak Tracking Total 8 | 1 3 3 6 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 3 . 11 . Successful 6 | . 1 . 5 . Failed 7 | . 2 . 5 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 2 | . . . 2 . Terminals 14 | . 3 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 4 | . 1 . 3 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1345 | . 213 165 870 97 Optics 664 | . . . 602 62 Sensors 878 | . 213 165 500 . Structural 382 | . . . 313 69 Seismic 28 | . . . . 28 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1526 | 87 248 165 870 156 Spaces Moved 1387 | 79 287 174 719 128 Core 145 | 31 . . 23 91 Treads . | . . . . . Legs 253 | . . . 216 37 Wheels 594 | 48 287 174 85 . Hover 395 | . . . 395 . Flight . | . . . . . Fastest Speed 50 | 50 80 80 50 50 Average Speed 84 | 68 80 80 89 78 Slowest Speed 190 | 80 80 80 190 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 30 31 39 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1612 | 102 301 189 857 163 Wait 2 | 1 1 . . . Move 1383 | 78 286 173 718 128 Hop . | . . . . . Pick Up 63 | 10 6 5 36 6 Fast Attach . | . . . . . Attach 35 | 6 1 1 17 10 Detach . | . . . . . Swap 6 | 3 . . 3 . Drop 34 | . 4 4 24 2 Fire 81 | 4 3 6 55 13 Melee 3 | . . . . 3 Ram 4 | . . . 4 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Entered Mines 337 | -10/Mines | Learned location of Storage (-9) 349 | -10/Mines | Found a hidden stash of uninstalled traps 384 | -10/Mines | Discovered new exit (range 15) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Central database locked down 997 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Lost 5 parts (1p1n1u2w) 1317 | -9/Materials | Discovered new exit (range 17) 1342 | -9/Materials | Build established: Scavenger-Mutant 1371 | -9/Materials | Entered another Materials area 1371 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1477 | -8/Materials | Core integrity fell below 50% 1489 | -8/Materials | Lost 10 parts (1p3n3u3w) 1519 | -8/Materials | Core integrity fell below 20% 1527 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Hvy. Assault Rifle. Broken Structural Scanner destroyed. M-13 Machinist repairs R-06 Scavenger. R-06 Scavenger collects Lgt. Treads. Acquired Imp. Terrain Scan Processor. Acquired EMP Blaster. Acquired Seismic Detector. Acquired Hvy. Flail. Acquired Hvy. Particle Cannon. Dropped EMP Blaster. Critical hit (Burn: +37). Heat Sink destroyed. Hvy. Particle Cannon destroyed. Seismic Detector destroyed. Dropped Blade Trap. Critical hit (Burn: +37). Installed Blade Trap. Y-45 Defender destroyed. Acquired Lgt. Treads. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????#] #?????????????????? | | ??????????????????????# "T" #?????????????????? | | #?????????????????????# #?????????????????? | | #?????????????????????# #?????????????????? | | ######??????????????# Yg #?????????#+#?????? | | ######??????????????# gY""" + ?????? #?????? | | # ##??????????????# [%""" ####???? #?????? | | # ##??????????????#^Y@""" #?????? +?????? | | # ##??????????????# Y ###### #?????? | | + ##??????????????#######+## # ####??? | | # ##??????????????????# #??? | | # ###?????????????????# #??? | | ### ################ ???# ### ##+###???????? | | ## ############### ???# ####+###????????????? | | ## # ???+ ## #????????????? | | ## " # ???# ## " #????????????? | | ## # ???# ## T #????????????? | | ## ###### # ???# ## " #????????????? | | ############# # # ## #????????????? | | ############# ###### ## """ #????????????? | | ! !## """ #????????????? | | / """ #????????????? | | " ## #????????????? | | ^^ "G" """ ## #????????????? | | #^ % " "[ """ ## #????????????? | | # #### % ! """ ## #????????????? | | # #### ! ########????????????? | | #+##### ???## #???????????????????? | | # ???## ######## #???????????????????? | | ????? # ????## ######## #???????????????????? | | ????? # ????## ##?????# ???????????????????? | | ????? # ????## ##?????# ####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Loot Pinata One Hack Too Far Uninvited Guest Challenges ------------ None Game ------ Seed ShrapnelParticleStreamer Manual? 0 Play Time 00:33:32 Cumulative 0.5 hours Start 2025.06.26 @ 21:40:11 End 2025.06.26 @ 22:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80ec82bb-2adf-40db-8127-3ce3820a6b24