Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 02:04:38 Player: slowdive Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 467 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 139/300 Energy 100/100 System Corruption 10% Temperature Cool (15) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Wheel Medium Storage Unit Large Storage Unit Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Medium Storage Unit Large Storage Unit Seismic Detector Small Laser Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | . 6 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 86 98 Engine 6 | . 4 14 Leg 27 | . 28 24 Storage 24 | . 23 28 Energy Gun 4 | . 4 3 Ballistic Gun 23 | . 23 21 Naked Turns . | . . . Heaviest Build 35 | 11 34 35 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 10 | 6 10 10 Average Carried 8 | 6 8 9 Final Capacity 15 | 8 15 15 Final Carried 9 | 6 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 241 | 200 41 . Remotely . | . . . Salvage Created 95 | . 64 31 Parts 1 | . 1 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 2 14 Guns 2 | . . 2 AOE 14 | . 2 12 Classes Destroyed 2 | . 1 1 Grunt 2 | . 2 . Assembled 14 | . . 14 Best Kill Streak 14 | . 2 14 Combat Bots Only 14 | . 2 14 Max Kills in Single Turn 6 | . 1 6 Gunslinging . | . . . Exploded 6 | . 1 6 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1161 | . 81 1080 Core 259 | . 21 238 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 17 | . 7 10 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 26 | . 11 15 Gun 18 | . 8 10 Cannon . | . . . Launcher 8 | . 3 5 Special . | . . . Kinetic 14 | . 8 6 Thermal 4 | . . 4 Explosive 8 | . 3 5 Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 19 | . 8 11 Core Hits 39 | . 4 35 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1256 | . 227 1029 Guns 163 | . 82 81 Cannons . | . . . Explosions 1093 | . 145 948 Melee . | . . . Ramming . | . . . Kinetic 131 | . 82 49 Thermal 32 | . . 32 Explosive 1093 | . 145 948 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 12 | . . 12 Received Heat Transfer 112 | . 45 67 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . . 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 101 | . 101 30 Initial . | . . . Average 51 | . 62 2 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 3 26 Peak Tracking Total 20 | . 2 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 6 | . . 6 Total Damage 61 | . . 61 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 527 | 5 431 91 Spaces Moved 259 | 5 224 30 Core . | . . . Treads 4 | . . 4 Legs 255 | 5 224 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 179 | 120 179 194 Slowest Speed 240 | 120 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 14 | 2 30 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 39 | . 23 16 Melee . | . . . Projectile . | . . . AOE 39 | . 23 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 294 | 4 243 47 Wait . | . . . Move 257 | 4 223 30 Hop . | . . . Pick Up 4 | . 3 1 Fast Attach 3 | . 2 1 Attach 4 | . 2 2 Detach 3 | . 3 . Swap 4 | . 2 2 Drop 2 | . 1 1 Fire 17 | . 7 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Entered Mines 440 | -10/Mines | Received a Mining Laser from a helpful Derelict 476 | -10/Mines | Assembled infested the area 524 | -10/Mines | Core integrity fell below 50% 527 | -10/Mines | Crushed by falling debris 527 | -10/Mines | Core integrity fell below 20% 527 | -10/Mines | System corruption reached 10% 528 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00512_ as-25131 destroyed. 00512_ Switching to secondary target: as-41446. 00514_ U-05 Engineer lays Concrete. 00515_ D-53 Grenadier unfolds itself. 00516_ U-05 Engineer lays Concrete. 00517_ U-05 Engineer destroyed. 00517_ as-55480 destroyed. 00519_ as-41446 destroyed. 00521_ U-05 Engineer builds a Wall. 00525_ The unstable cave ceiling collapses. 00525_ U-05 Engineer lays Concrete. 00526_ Ion Engine destroyed. 00526_ U-05 Engineer builds a Wall. 00527_ The unstable cave ceiling collapses. 00527_ Crushed by falling debris. 00527_ Assault Rifle destroyed. 00527_ System corrupted by crushing effect (+5). 00527_ Sml. Laser destroyed. 00527_ System corrupted by crushing effect (+5). 00528_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?##################?######???????????????????????? | | ## ### ####????????????????????? | | # ##??????? ???????????? | | ####### ##### ""???????????? | | ## #?????## # g ""???????????? | | ?## ##??????# % g ""???????????? | | ??####???????# =% @ ####????????????????? | | ?????????????## #???????????????????? | | ??????????????## #??????????????????? | | ???????????????# ##??????????????????? | | ???????????????## #???????????????????? | | ????????????????# #??????????????????? | | ????????????????### d #?????????????????? | | ?????????????????# #????????????????? | | ?????????????????## #???????????????? | | ??????????????????# d ???????????????? | | ??????????????????##### # ??????????????? | | ?????????????????????##u# # # < ?????????????? | | ??????????????????????% ###### ??????????????? | | ??????????????????????###?????# ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Quick And Dirty Challenges ------------ None Game ------ Seed HelicalImprovedThrower Manual? 0 Play Time 00:24:54 Cumulative 44.7 hours Start 2022.03.20 @ 12:42:45 End 2022.03.22 @ 02:04:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947c2c39-2b7d-49cb-a7c0-f7d14581e484