Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 17:57:28
Player: LightKnight
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (8) 1600
Robots Destroyed (39) 195
Value Destroyed (1456) 1456
Prototype IDs (6) 120
Alien Tech Used (0) 0
Bonus (44) 44
TOTAL SCORE: 4915
Bonus
-------
High Alert Combat Kills 11
Follower Combat Kills 33
Cogmind
---------
Core Integrity 619/700
Matter 226/300
Energy 99/100
System Corruption 12%
Temperature Cool (0)
Movement Core (50)
Location -7/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (6) ------
System Shield
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Improved Titanium Leg
Advanced Terrain Scan Processor
Enhanced Autogun
Rocket Launcher
Peak State
------------
> --- POWER ------------
Deuterium Engine
> --- PROPULSION -------
Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
> --- UTILITY ----------
Improved Cooling System
Improved Cooling System
Small Storage Unit
Experimental Sensor Array
Improved Signal Interpreter
Target Analyzer
> --- WEAPON -----------
Improved EM Shotgun
Field Laser
EM Pulse Cannon
> --- INVENTORY --------
Carbon-fiber Leg
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
EM Pulse Cannon
Rocket Launcher
[Rating: 49]
Favorites
-----------
Power Makeshift Power Source
Engine Makeshift Power Source
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Small Storage Unit
Device Heat Sink
Storage Small Storage Unit
Processor Improved Signal Interpreter
Hackware System Shield
Protection Hardened Light Armor Plating
Weapon EM Shotgun
Energy Gun EM Shotgun
Energy Cannon EM Pulse Cannon
Ballistic Gun Light Assault Rifle
Ballistic Cannon Bore Cannon
Launcher Grenade Launcher
Build | -11 -10 -10 -9 -9 -8 -7 -7 -7
------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Slots Evolved 6 | . . . 2 . 2 2 . .
Power . | . . . . . . . . .
Propulsion 1 | . . . 1 . . . . .
Utility 4 | . . . 1 . 1 2 . .
Weapon 1 | . . . . . 1 . . .
Parts Attached 63 | 1 6 1 8 5 24 4 1 13
Power 5 | 1 1 . 1 1 1 . . .
Engine 4 | 1 1 . . 1 1 . . .
Core 1 | . . . 1 . . . . .
Reactor . | . . . . . . . . .
Propulsion 20 | . 2 . 3 3 6 1 1 4
Treads . | . . . . . . . . .
Leg 20 | . 2 . 3 3 6 1 1 4
Wheel . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 17 | . 1 . 1 . 9 2 . 4
Device 11 | . 1 . 1 . 6 2 . 1
Storage . | . . . . . . . . .
Processor 4 | . . . . . 3 . . 1
Hackware 1 | . . . . . . . . 1
Protection 1 | . . . . . . . . 1
Artifact . | . . . . . . . . .
Weapon 21 | . 2 1 3 1 8 1 . 5
Energy Gun 12 | . 2 . 3 . 5 1 . 1
Energy Cannon 4 | . . . . . 2 . . 2
Ballistic Gun 1 | . . . . . . . . 1
Ballistic Cannon 2 | . . . . 1 1 . . .
Launcher 2 | . . 1 . . . . . 1
Special Weapon . | . . . . . . . . .
Impact Weapon . | . . . . . . . . .
Slashing Weapon . | . . . . . . . . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 2 | . . . . . 1 . . 1
Parts Lost 9 | . . . . . 5 . 4 .
Power 1 | . . . . . 1 . . .
Propulsion 4 | . . . . . 2 . 2 .
Utility 1 | . . . . . . . 1 .
Weapon 3 | . . . . . 2 . 1 .
Highest Loss Streak 4 | . . . . . 2 . 4 .
To Critical Strikes . | . . . . . . . . .
Average Slot Usage (%) 94 | . 90 100 91 100 97 99 77 70
Engine 9 | . 14 14 6 8 9 7 5 .
Leg 27 | . 28 28 33 33 26 23 17 19
Device 14 | . 5 14 13 22 15 22 18 5
Storage 10 | . 14 14 11 11 9 7 7 6
Processor 6 | . . . . . 10 15 15 17
Energy Gun 15 | . 15 14 17 15 19 15 8 .
Energy Cannon 1 | . . . . . 2 7 3 6
Ballistic Gun 1 | . 11 . . . . . . 5
Ballistic Cannon 2 | . . . . 6 3 . . .
Launcher 2 | . . 13 4 . . . . 4
Peak Build Rating 49 | 6 8 8 15 26 42 49 49 38
Average Rating 24 | 6 7 7 10 22 35 47 38 28
On Entrance 17 | 6 6 8 8 15 26 34 49 9
Naked Turns 14 | . . . . . . . . 14
Heaviest Build 31 | 12 16 16 18 23 29 31 31 29
Greatest Support 60 | 20 20 20 30 53 60 40 40 38
Greatest Overweight (x) 1 | . . . . . . . 1 1
Average Overweight (x) . | . . . . . . . . .
Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8
Average Capacity 7 | 8 8 8 8 8 8 8 8 7
Most Carried 8 | 6 8 8 8 8 8 7 7 6
Average Carried 7 | 6 7 7 7 8 7 5 6 2
Final Capacity 8 | 8 8 8 8 8 8 8 8 5
Final Carried 8 | 6 8 8 8 8 8 7 6 4
Class Distribution
--------------------
33% | Scavenger-Mutant
12% | Gunner
11% | Mutant
11% | Derelict-Mutant
8% | Scavenger-Gunner
8% | Scavenger-Skirmisher
7% | Derelict-Gunner
5% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Derelict-Mutant | -9/Mines
Scavenger-Gunner | -8/Materials
Skirmisher | -7/Factory
Mutant | -7/Waste
Gunner | -7/Factory
Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7
----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Matter Collected 970 | 200 57 82 78 78 305 22 . 148
Remotely . | . . . . . . . . .
Salvage Created 1578 | . 257 97 32 41 1129 22 . .
Parts 86 | . 12 7 4 . 59 4 . .
Haulers Intercepted 1 | . . . . . 1 . . .
Recyclers Shooed 3 | . . 1 . 1 1 . . .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7
------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Combat Hostiles Destroyed 37 | . 6 5 2 3 21 . . .
Guns 24 | . 6 1 2 2 13 . . .
Cannons 8 | . . . . 1 7 . . .
AOE 4 | . . 4 . . . . . .
Classes Destroyed 11 | . 1 2 . 1 6 1 . .
Worker 1 | . . . . . 1 . . .
Builder 1 | . . 1 . . . . . .
Hauler 1 | . . . . . 1 . . .
Operator 1 | . . . . . . 1 . .
Watcher 1 | . . . . . 1 . . .
Swarmer 5 | . . 3 2 . . . . .
Grunt 17 | . 6 2 . . 9 . . .
Duelist 1 | . . . . . 1 . . .
Sentry 9 | . . . . . 9 . . .
Hunter 2 | . . . . . 2 . . .
Assembled 3 | . . . . 3 . . . .
Best Kill Streak 5 | . 2 4 2 2 5 1 . .
Combat Bots Only 4 | . 2 3 2 2 4 . . .
Max Kills in Single Turn 3 | . 1 3 1 1 1 1 . .
Gunslinging . | . . . . . . . . .
Exploded 2 | . . 2 . . . . . .
Melee . | . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7
-------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Hostile Shots Fired 162 | . 29 9 4 15 91 . 4 10
Missed 52 | . 6 1 1 5 34 . . 5
Damage Taken 1719 | . 316 85 26 169 868 . 172 83
Core 319 | . 66 6 19 14 133 . 46 35
Absorbed by Shields . | . . . . . . . . .
Core Remaining (%) 84 | 100 . 71 . 91 75 . . .
Volleys Fired 116 | . 23 5 7 8 72 1 . .
Largest 3 | . 2 2 2 2 3 2 . .
Hottest 184 | . 85 70 80 110 184 126 . .
Shots Fired 277 | . 46 10 11 16 190 2 . 2
Gun 239 | . 46 5 11 12 163 1 . 1
Cannon 32 | . . . . 4 27 1 . .
Launcher 6 | . . 5 . . . . . 1
Special . | . . . . . . . . .
Kinetic 43 | . 23 . . 4 15 . . 1
Thermal 179 | . 23 . 4 4 147 1 . .
Explosive 6 | . . 5 . . . . . 1
Electromagnetic 49 | . . 5 7 8 28 1 . .
Robot Hit Streak 20 | . 20 4 4 2 15 1 . 2
Robot Miss Streak 8 | . 2 . 3 4 8 2 . 1
Penetration Max . | . . . . . . . . .
Secondary Targets 3 | . 1 . 1 . 1 . . .
Max Gunslinging Chain 1 | . 1 . 1 . 1 . . .
Shots Hit Robots 178 | . 35 3 7 10 121 1 . 1
Core Hits 112 | . 15 9 2 9 76 1 . .
Critical Kills 4 | . . . . . 4 . . .
Critical Parts Destroyed 2 | . . . . 1 1 . . .
Critical Strikes 15 | . 1 . 1 1 12 . . .
Burn 7 | . 1 . . . 6 . . .
Destroy 7 | . . . . 1 6 . . .
Corrupt 1 | . . . 1 . . . . .
Melee Attacks . | . . . . . . . . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Sneak Attacks . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 3311 | . 366 590 65 139 2104 31 . 16
Guns 2218 | . 361 52 65 82 1642 . . 16
Cannons 518 | . . . . 45 442 31 . .
Explosions 523 | . . 523 . . . . . .
Melee . | . . . . . . . . .
Ramming 52 | . 5 15 . 12 20 . . .
Kinetic 471 | . 144 . . 45 266 . . 16
Thermal 1940 | . 217 164 33 32 1494 . . .
Explosive 359 | . . 359 . . . . . .
Electromagnetic 489 | . . 52 32 50 324 31 . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Highest Corruption 12 | . . . . . . . 12 12
Average Corruption 10 | . . . . . . . 6 12
Corruption Purged . | . . . . . . . . .
Corruption Blocked . | . . . . . . . . .
Effects 21 | . . . . . . . 4 17
Message Errors 6 | . . . . . . . 1 5
Matter Fused 6 | . . . . . . . 2 4
Heat Flow Errors 2 | . . . . . . . . 2
Energy Discharges 3 | . . . . . . . 1 2
Data Loss (minor) 2 | . . . . . . . . 2
Misfires 2 | . . . . . . . . 2
Overload Shots . | . . . . . . . . .
Overflow Damage 40 | . . 31 . . 9 . . .
Projectiles 9 | . . . . . 9 . . .
Explosions 31 | . . 31 . . . . . .
Melee . | . . . . . . . . .
Knockbacks 1 | . . . . 1 . . . .
Impact . | . . . . . . . . .
Kinetic 1 | . . . . 1 . . . .
Secondary . | . . . . . . . . .
Self-Inflicted Damage . | . . . . . . . . .
Shots . | . . . . . . . . .
Rammed . | . . . . . . . . .
Targets Rammed 15 | . 3 3 . 4 5 . . .
Kicked 15 | . 3 3 . 4 5 . . .
Crushed . | . . . . . . . . .
Highest Temperature 220 | . 220 2 . 116 199 . . 203
Average Temperature 72 | . 80 1 . 48 71 . . 91
Received Heat Transfer 616 | . 186 39 . 40 306 . . 45
Siege Activations . | . . . . . . . . .
Robots Corrupted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Fried 1 | . . . . . . 1 . .
Impact Corruptions . | . . . . . . . . .
Robots Melted 1 | . . . . . 1 . . .
Combat Hostiles 1 | . . . . . 1 . . .
Parts Melted 8 | . . . . . 8 . . .
Heat Transferred 4488 | . 583 200 75 74 3556 . . .
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions 1 | . . 1 . . . . . .
Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7
------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Peak Influence 434 | . 179 249 72 19 434 151 52 133
Initial 146 | . . 69 18 19 . 146 52 8
Average 113 | . 100 161 40 2 193 150 41 20
Maximum Alert Level 2 | . . 1 . . 2 . . .
Low Security (%) 77 | 100 100 45 100 100 61 100 100 100
Level 1 20 | . . 54 . . 31 . . .
Level 2 2 | . . . . . 6 . . .
Level 3 . | . . . . . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 6 | . 1 . . . 4 . . 1
Investigation 2 | . 1 . . . . . . 1
Extermination . | . . . . . . . . .
Reinforcement . | . . . . . . . . .
Assault . | . . . . . . . . .
Garrison 4 | . . . . . 4 . . .
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded . | . . . . . . . . .
Haulers Reinforced . | . . . . . . . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7
--------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Distress Signals 5 | . . . . 1 3 . . 1
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 87 | . 7 4 3 15 41 1 7 9
Peak Tracking Total 10 | . 2 3 2 10 5 1 6 6
Tactical Retreats 8 | . . . . 3 3 . . 2
Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7
------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Traps Triggered 3 | . 2 . . . . 1 . .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered . | . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7
---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Machines Disabled 6 | . . 1 . . 5 . . .
Max in Single Turn 2 | . . 1 . . 2 . . .
Machines Repaired . | . . . . . . . . .
Machines Dismantled . | . . . . . . . . .
Machines Sabotaged . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7
--------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Machines Accessed 15 | . 2 . 3 . 7 2 . 1
Terminals 13 | . 2 . 3 . 6 2 . .
Fabricators 1 | . . . . . . . . 1
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers 1 | . . . . . 1 . . .
Garrison Access . | . . . . . . . . .
Total Hacks 35 | . 8 . 6 . 16 3 . 2
Successful 18 | . 6 . 4 . 7 . . 1
Failed 17 | . 2 . 2 . 9 3 . 1
Catastrophic 4 | . . . 1 . 1 1 . 1
Database Lockouts . | . . . . . . . . .
Manual 19 | . 7 . 3 . 8 1 . .
Terminals 31 | . 8 . 6 . 14 3 . .
Fabricators 2 | . . . . . . . . 2
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers 2 | . . . . . 2 . . .
Garrison Access . | . . . . . . . . .
Terminal Hacks 9 | . 4 . 2 . 3 . . .
Prototype ID Bank 3 | . 2 . . . 1 . . .
Branch Access Points 3 | . 1 . 1 . 1 . . .
Alert Level 1 | . 1 . . . . . . .
Unreport Threat 1 | . . . . . 1 . . .
Locate Traps 1 | . . . 1 . . . . .
Fabricator Hacks 1 | . . . . . . . . 1
Network Status 1 | . . . . . . . . 1
Repair Station Hacks . | . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . .
Scanalyzer 1 | . . . . . 1 . . .
Insert Component 1 | . . . . . 1 . . .
Garrison Access Hacks . | . . . . . . . . .
Unauthorized Hacks 7 | . 2 . 2 . 3 . . .
Terminals 7 | . 2 . 2 . 3 . . .
Track 1 | . . . . . 1 . . .
Botnet 5 | . 2 . 2 . 1 . . .
Operators 1 | . . . . . 1 . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered 1 | . . . . . . 1 . .
Used 1 | . . . . . . 1 . .
Hacking Detections 14 | . 2 . 2 . 7 2 . 1
Full Trace Events 1 | . . . . . . . . 1
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired . | . . . . . . . . .
Time . | . . . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed 1 | . . . . . 1 . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7
------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released . | . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7
-------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Total Allies 5 | . . 5 . . . . . .
Largest Group 5 | . . 5 5 1 . . . .
Highest-Rated Group 89 | . . 89 89 18 . . . .
Highest-Rated Ally 31 | . . 31 31 18 . . . .
Total Orders . | . . . . . . . . .
Ally Attacks 16 | . . . 16 . . . . .
Total Damage 208 | . . . 208 . . . . .
Kills 1 | . . . 1 . . . . .
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7
------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered 3 | . . 2 . 1 . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7
------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Turns Passed 3648 | 2 312 635 151 688 1234 139 133 354
Spaces Moved 2418 | 1 182 512 97 429 689 101 101 306
Core 123 | . . . . . . . 18 105
Treads . | . . . . . . . . .
Legs 2295 | 1 182 512 97 429 689 101 83 201
Wheels . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 120 120 120 120 120 126 130 100 50
Average Speed 123 | 120 120 120 120 131 131 130 124 101
Slowest Speed 190 | 120 120 120 120 133 133 130 130 190
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 40 | 2 36 96 15 64 55 3 80 15
Regions Visited 8
Branch Regions 2
Pre-discovered Areas 2 | . . 2 . . . . . .
Known Exits Taken 3 | . 1 . 1 . 1 . . .
Unknown Exits Taken 3 | 1 . 1 . 1 . . . .
Scrap Searched 2 | . . 1 . 1 . . . .
Spaces Dug 7 | . . 7 . . . . . .
Terrain Destroyed 93 | . . 44 . 4 39 . . 6
Melee . | . . . . . . . . .
Projectile 10 | . . . . 4 6 . . .
AOE 83 | . . 44 . . 33 . . 6
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7
--------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac
Total 2851 | 1 235 522 124 541 866 107 108 347
Wait 177 | . 12 . . 89 44 . 7 25
Move 2411 | . 181 511 96 428 688 101 100 306
Hop . | . . . . . . . . .
Pick Up 22 | . 3 1 4 1 11 1 . 1
Fast Attach 23 | . 3 . 2 1 11 . . 6
Attach 15 | . . . 1 . 4 3 1 6
Detach 6 | . 1 . 1 . 2 . . 2
Swap 25 | 1 3 1 5 4 9 1 . 1
Drop 41 | . 6 1 8 6 20 . . .
Fire 116 | . 23 5 7 8 72 1 . .
Melee . | . . . . . . . . .
Ram . | . . . . . . . . .
Kick 15 | . 3 3 . 4 5 . . .
Crush . | . . . . . . . . .
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory
-7/Waste
-7/Factory
History
---------
Turn | Location | Event
3 | -11/Scrapyard | Discovered new exit (range 0)
3 | -11/Scrapyard | Entered Materials
44 | -10/Materials | Identified exit to Mines
238 | -10/Materials | Discovered new exit (range 4)
315 | -10/Materials | Entered Mines
331 | -10/Mines | Learned location of Storage (-7)
498 | -10/Mines | Build established: Scavenger-Mutant
543 | -10/Mines | Learned Materials stockpile data
568 | -10/Mines | Discovered new exit (range 16)
613 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
616 | -10/Mines | Found Prototype Device
624 | -10/Mines | Learned location of Zion (-7)
705 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
777 | -10/Mines | Found a hidden stash of uninstalled traps
931 | -10/Mines | Discovered new exit (range 5)
950 | -10/Mines | Entered Materials
950 | -9/Materials | Accompanied by 5 allies
950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
955 | -9/Materials | Led the pair of lost Derelicts to an unsafe place
984 | -9/Materials | Identified exit to Mines
1054 | -9/Materials | Lost 3 allies
1101 | -9/Materials | Entered Mines
1101 | -9/Mines | Accompanied by 1 ally
1102 | -9/Mines | Assembled infested the area
1107 | -9/Mines | Assisted by a Guerilla fighting off Assembled
1353 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
1460 | -9/Mines | Received a Rocket Launcher from a helpful Derelict
1608 | -9/Mines | Learned Materials terminal intel
1639 | -9/Mines | Discovered new exit (range 5)
1697 | -9/Mines | Build established: Derelict-Mutant
1789 | -9/Mines | Entered Materials
1789 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
1790 | -8/Materials | Loaded intel: 11 terminal locations
2089 | -8/Materials | Garrison activated, responded to threat
2406 | -8/Materials | Identified Exp. Sensor Array
2587 | -8/Materials | Garrison activated, responded to threat
2690 | -8/Materials | Build established: Scavenger-Skirmisher
2969 | -8/Materials | Discovered new exit (range 16)
3022 | -8/Materials | Identified exit to Factory
3023 | -8/Materials | Entered Factory
3023 | -7/Factory | Evolved 2 slots: Utility x2
3162 | -7/Factory | Sucked down chute
3162 | -7/Factory | Entered Waste
3177 | -7/Waste | EMP discharged
3187 | -7/Waste | Spotted C-40 Crusher
3219 | -7/Waste | Spotted C-40 Crusher
3221 | -7/Waste | Spotted C-40 Crusher
3223 | -7/Waste | Spotted C-40 Crusher
3234 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
3242 | -7/Waste | Spotted C-40 Crusher
3250 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
3262 | -7/Waste | Spotted C-40 Crusher
3273 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
3277 | -7/Waste | EMP discharged
3277 | -7/Waste | System corruption reached 10%
3278 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
3280 | -7/Waste | Discovered new exit (range 16)
3294 | -7/Waste | Identified exit to Factory
3295 | -7/Waste | Entered Factory
3309 | -7/Factory | Lost 4 parts (2n1u1w)
3596 | -7/Factory | Released all parts (12)
3649 | -7/Factory | Self-destructed
Last Messages
---------------
03590_ K-01 Serf cleans the Fabricator.
03595_ K-01 Serf collects debris.
03596_ Released Lightning Gun.
03596_ Released Hvy. Ion Cannon.
03596_ Released Disposable Heat Sink.
03596_ Released Imp. Carbon-fiber Leg.
03596_ Released EM Pulse Cannon.
03596_ Released Imp. Titanium Leg. <x2>
03596_ Released Imp. Signal Interpreter.
03596_ Released Sml. Storage Unit.
03596_ Released Target Analyzer.
03596_ Released Adv. Targeting Computer.
03596_ Released Hrd. Light Armor Plating.
03599_ K-01 Serf collects debris.
03610_ Acquired System Shield.
03613_ System corrupted: Matter fused (-7).
03624_ W-25 Informer sends out distress signal.
03628_ System corrupted: Matter fused (-6).
03643_ Connecting with Terminal...
03647_ System corrupted: Component data lost.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 88
Coolant Potential 50
Energy Generation 15
Energy Capacity 275
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 20
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 55
Targeting Accuracy 8
Target Analysis 5
Defensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed MicroScrapoidNeutralizer
Manual? 0
Play Time 00:40:23
Cumulative 229.6 hours
Start 2025.04.10 @ 21:31:41
End 2025.04.11 @ 17:57:28
Sessions 4
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 166
Rogue 166
Adventurer 0
Explorer 0
Win Type -
Total 17
Types 14/0/1/2/0/0/0/0/0
Lore% 82
Gallery% 73
Achievement% 59
Wizard Run 0
Options
---------
Layout 2
ASCII 1
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 1
Font 24/Proggy
Map View 50x44
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: f2f3b903-1903-41f3-9c19-8d795c3a78e2