Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 17:57:28 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1456) 1456 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4915 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Cogmind --------- Core Integrity 619/700 Matter 226/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Terrain Scan Processor Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Improved EM Shotgun Field Laser EM Pulse Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg EM Pulse Cannon Rocket Launcher [Rating: 49] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 63 | 1 6 1 8 5 24 4 1 13 Power 5 | 1 1 . 1 1 1 . . . Engine 4 | 1 1 . . 1 1 . . . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 20 | . 2 . 3 3 6 1 1 4 Treads . | . . . . . . . . . Leg 20 | . 2 . 3 3 6 1 1 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 1 . 1 . 9 2 . 4 Device 11 | . 1 . 1 . 6 2 . 1 Storage . | . . . . . . . . . Processor 4 | . . . . . 3 . . 1 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 21 | . 2 1 3 1 8 1 . 5 Energy Gun 12 | . 2 . 3 . 5 1 . 1 Energy Cannon 4 | . . . . . 2 . . 2 Ballistic Gun 1 | . . . . . . . . 1 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 9 | . . . . . 5 . 4 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 2 . Utility 1 | . . . . . . . 1 . Weapon 3 | . . . . . 2 . 1 . Highest Loss Streak 4 | . . . . . 2 . 4 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 90 100 91 100 97 99 77 70 Engine 9 | . 14 14 6 8 9 7 5 . Leg 27 | . 28 28 33 33 26 23 17 19 Device 14 | . 5 14 13 22 15 22 18 5 Storage 10 | . 14 14 11 11 9 7 7 6 Processor 6 | . . . . . 10 15 15 17 Energy Gun 15 | . 15 14 17 15 19 15 8 . Energy Cannon 1 | . . . . . 2 7 3 6 Ballistic Gun 1 | . 11 . . . . . . 5 Ballistic Cannon 2 | . . . . 6 3 . . . Launcher 2 | . . 13 4 . . . . 4 Peak Build Rating 49 | 6 8 8 15 26 42 49 49 38 Average Rating 24 | 6 7 7 10 22 35 47 38 28 On Entrance 17 | 6 6 8 8 15 26 34 49 9 Naked Turns 14 | . . . . . . . . 14 Heaviest Build 31 | 12 16 16 18 23 29 31 31 29 Greatest Support 60 | 20 20 20 30 53 60 40 40 38 Greatest Overweight (x) 1 | . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 7 7 6 Average Carried 7 | 6 7 7 7 8 7 5 6 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 7 6 4 Class Distribution -------------------- 33% | Scavenger-Mutant 12% | Gunner 11% | Mutant 11% | Derelict-Mutant 8% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Derelict-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Derelict-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 970 | 200 57 82 78 78 305 22 . 148 Remotely . | . . . . . . . . . Salvage Created 1578 | . 257 97 32 41 1129 22 . . Parts 86 | . 12 7 4 . 59 4 . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 37 | . 6 5 2 3 21 . . . Guns 24 | . 6 1 2 2 13 . . . Cannons 8 | . . . . 1 7 . . . AOE 4 | . . 4 . . . . . . Classes Destroyed 11 | . 1 2 . 1 6 1 . . Worker 1 | . . . . . 1 . . . Builder 1 | . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . Swarmer 5 | . . 3 2 . . . . . Grunt 17 | . 6 2 . . 9 . . . Duelist 1 | . . . . . 1 . . . Sentry 9 | . . . . . 9 . . . Hunter 2 | . . . . . 2 . . . Assembled 3 | . . . . 3 . . . . Best Kill Streak 5 | . 2 4 2 2 5 1 . . Combat Bots Only 4 | . 2 3 2 2 4 . . . Max Kills in Single Turn 3 | . 1 3 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 162 | . 29 9 4 15 91 . 4 10 Missed 52 | . 6 1 1 5 34 . . 5 Damage Taken 1719 | . 316 85 26 169 868 . 172 83 Core 319 | . 66 6 19 14 133 . 46 35 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . 71 . 91 75 . . . Volleys Fired 116 | . 23 5 7 8 72 1 . . Largest 3 | . 2 2 2 2 3 2 . . Hottest 184 | . 85 70 80 110 184 126 . . Shots Fired 277 | . 46 10 11 16 190 2 . 2 Gun 239 | . 46 5 11 12 163 1 . 1 Cannon 32 | . . . . 4 27 1 . . Launcher 6 | . . 5 . . . . . 1 Special . | . . . . . . . . . Kinetic 43 | . 23 . . 4 15 . . 1 Thermal 179 | . 23 . 4 4 147 1 . . Explosive 6 | . . 5 . . . . . 1 Electromagnetic 49 | . . 5 7 8 28 1 . . Robot Hit Streak 20 | . 20 4 4 2 15 1 . 2 Robot Miss Streak 8 | . 2 . 3 4 8 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 178 | . 35 3 7 10 121 1 . 1 Core Hits 112 | . 15 9 2 9 76 1 . . Critical Kills 4 | . . . . . 4 . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 15 | . 1 . 1 1 12 . . . Burn 7 | . 1 . . . 6 . . . Destroy 7 | . . . . 1 6 . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3311 | . 366 590 65 139 2104 31 . 16 Guns 2218 | . 361 52 65 82 1642 . . 16 Cannons 518 | . . . . 45 442 31 . . Explosions 523 | . . 523 . . . . . . Melee . | . . . . . . . . . Ramming 52 | . 5 15 . 12 20 . . . Kinetic 471 | . 144 . . 45 266 . . 16 Thermal 1940 | . 217 164 33 32 1494 . . . Explosive 359 | . . 359 . . . . . . Electromagnetic 489 | . . 52 32 50 324 31 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . 12 12 Average Corruption 10 | . . . . . . . 6 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . 4 17 Message Errors 6 | . . . . . . . 1 5 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . 31 . . 9 . . . Projectiles 9 | . . . . . 9 . . . Explosions 31 | . . 31 . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 15 | . 3 3 . 4 5 . . . Kicked 15 | . 3 3 . 4 5 . . . Crushed . | . . . . . . . . . Highest Temperature 220 | . 220 2 . 116 199 . . 203 Average Temperature 72 | . 80 1 . 48 71 . . 91 Received Heat Transfer 616 | . 186 39 . 40 306 . . 45 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 8 | . . . . . 8 . . . Heat Transferred 4488 | . 583 200 75 74 3556 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 434 | . 179 249 72 19 434 151 52 133 Initial 146 | . . 69 18 19 . 146 52 8 Average 113 | . 100 161 40 2 193 150 41 20 Maximum Alert Level 2 | . . 1 . . 2 . . . Low Security (%) 77 | 100 100 45 100 100 61 100 100 100 Level 1 20 | . . 54 . . 31 . . . Level 2 2 | . . . . . 6 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . . 4 . . 1 Investigation 2 | . 1 . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 5 | . . . . 1 3 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 7 4 3 15 41 1 7 9 Peak Tracking Total 10 | . 2 3 2 10 5 1 6 6 Tactical Retreats 8 | . . . . 3 3 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 6 | . . 1 . . 5 . . . Max in Single Turn 2 | . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 15 | . 2 . 3 . 7 2 . 1 Terminals 13 | . 2 . 3 . 6 2 . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 8 . 6 . 16 3 . 2 Successful 18 | . 6 . 4 . 7 . . 1 Failed 17 | . 2 . 2 . 9 3 . 1 Catastrophic 4 | . . . 1 . 1 1 . 1 Database Lockouts . | . . . . . . . . . Manual 19 | . 7 . 3 . 8 1 . . Terminals 31 | . 8 . 6 . 14 3 . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 4 . 2 . 3 . . . Prototype ID Bank 3 | . 2 . . . 1 . . . Branch Access Points 3 | . 1 . 1 . 1 . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . 3 . . . Terminals 7 | . 2 . 2 . 3 . . . Track 1 | . . . . . 1 . . . Botnet 5 | . 2 . 2 . 1 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 14 | . 2 . 2 . 7 2 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 1 . . . . Highest-Rated Group 89 | . . 89 89 18 . . . . Highest-Rated Ally 31 | . . 31 31 18 . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . Total Damage 208 | . . . 208 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 3648 | 2 312 635 151 688 1234 139 133 354 Spaces Moved 2418 | 1 182 512 97 429 689 101 101 306 Core 123 | . . . . . . . 18 105 Treads . | . . . . . . . . . Legs 2295 | 1 182 512 97 429 689 101 83 201 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 126 130 100 50 Average Speed 123 | 120 120 120 120 131 131 130 124 101 Slowest Speed 190 | 120 120 120 120 133 133 130 130 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 2 36 96 15 64 55 3 80 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 7 | . . 7 . . . . . . Terrain Destroyed 93 | . . 44 . 4 39 . . 6 Melee . | . . . . . . . . . Projectile 10 | . . . . 4 6 . . . AOE 83 | . . 44 . . 33 . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 2851 | 1 235 522 124 541 866 107 108 347 Wait 177 | . 12 . . 89 44 . 7 25 Move 2411 | . 181 511 96 428 688 101 100 306 Hop . | . . . . . . . . . Pick Up 22 | . 3 1 4 1 11 1 . 1 Fast Attach 23 | . 3 . 2 1 11 . . 6 Attach 15 | . . . 1 . 4 3 1 6 Detach 6 | . 1 . 1 . 2 . . 2 Swap 25 | 1 3 1 5 4 9 1 . 1 Drop 41 | . 6 1 8 6 20 . . . Fire 116 | . 23 5 7 8 72 1 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 15 | . 3 3 . 4 5 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Entered Mines 331 | -10/Mines | Learned location of Storage (-7) 498 | -10/Mines | Build established: Scavenger-Mutant 543 | -10/Mines | Learned Materials stockpile data 568 | -10/Mines | Discovered new exit (range 16) 613 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 616 | -10/Mines | Found Prototype Device 624 | -10/Mines | Learned location of Zion (-7) 705 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 777 | -10/Mines | Found a hidden stash of uninstalled traps 931 | -10/Mines | Discovered new exit (range 5) 950 | -10/Mines | Entered Materials 950 | -9/Materials | Accompanied by 5 allies 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 984 | -9/Materials | Identified exit to Mines 1054 | -9/Materials | Lost 3 allies 1101 | -9/Materials | Entered Mines 1101 | -9/Mines | Accompanied by 1 ally 1102 | -9/Mines | Assembled infested the area 1107 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1353 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1460 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1608 | -9/Mines | Learned Materials terminal intel 1639 | -9/Mines | Discovered new exit (range 5) 1697 | -9/Mines | Build established: Derelict-Mutant 1789 | -9/Mines | Entered Materials 1789 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1790 | -8/Materials | Loaded intel: 11 terminal locations 2089 | -8/Materials | Garrison activated, responded to threat 2406 | -8/Materials | Identified Exp. Sensor Array 2587 | -8/Materials | Garrison activated, responded to threat 2690 | -8/Materials | Build established: Scavenger-Skirmisher 2969 | -8/Materials | Discovered new exit (range 16) 3022 | -8/Materials | Identified exit to Factory 3023 | -8/Materials | Entered Factory 3023 | -7/Factory | Evolved 2 slots: Utility x2 3162 | -7/Factory | Sucked down chute 3162 | -7/Factory | Entered Waste 3177 | -7/Waste | EMP discharged 3187 | -7/Waste | Spotted C-40 Crusher 3219 | -7/Waste | Spotted C-40 Crusher 3221 | -7/Waste | Spotted C-40 Crusher 3223 | -7/Waste | Spotted C-40 Crusher 3234 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3242 | -7/Waste | Spotted C-40 Crusher 3250 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3262 | -7/Waste | Spotted C-40 Crusher 3273 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3277 | -7/Waste | EMP discharged 3277 | -7/Waste | System corruption reached 10% 3278 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3280 | -7/Waste | Discovered new exit (range 16) 3294 | -7/Waste | Identified exit to Factory 3295 | -7/Waste | Entered Factory 3309 | -7/Factory | Lost 4 parts (2n1u1w) 3596 | -7/Factory | Released all parts (12) 3649 | -7/Factory | Self-destructed Last Messages --------------- 03590_ K-01 Serf cleans the Fabricator. 03595_ K-01 Serf collects debris. 03596_ Released Lightning Gun. 03596_ Released Hvy. Ion Cannon. 03596_ Released Disposable Heat Sink. 03596_ Released Imp. Carbon-fiber Leg. 03596_ Released EM Pulse Cannon. 03596_ Released Imp. Titanium Leg. 03596_ Released Imp. Signal Interpreter. 03596_ Released Sml. Storage Unit. 03596_ Released Target Analyzer. 03596_ Released Adv. Targeting Computer. 03596_ Released Hrd. Light Armor Plating. 03599_ K-01 Serf collects debris. 03610_ Acquired System Shield. 03613_ System corrupted: Matter fused (-7). 03624_ W-25 Informer sends out distress signal. 03628_ System corrupted: Matter fused (-6). 03643_ Connecting with Terminal... 03647_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #??????????????? ? ? ????????????????? | | """" #??????????????? ? ? ????????????????? | | """" #??????????????? ???????????????? | | """" #??????????????? ???????????????? | | """" #??????????????? 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""""" #??????? | | #?????????????????????# # ""T"" #??????? | | #?????????????????????# + #??????? | | #?????????????????????# # #??????? | | #?????????????????????# # """"" #??????? | | #????????????????###### # """"" #??????? | | #????????????????# # """ #??????? | | #????????????????# # /#??????? | | #????????????????# @ ###########??????? | | ??????????????????+ ?????????? | | ???????????????????# kr######???????????? | | ???????????????????# ########????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ?????????????????? ????????????????????????? | | ????????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ???????????????? w ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroScrapoidNeutralizer Manual? 0 Play Time 00:40:23 Cumulative 229.6 hours Start 2025.04.10 @ 21:31:41 End 2025.04.11 @ 17:57:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 17 Types 14/0/1/2/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f3b903-1903-41f3-9c19-8d795c3a78e2