Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 19:09:33 Player: TheGreatBorealis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1344) 1344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3144 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Airjet Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Particle Gun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Treads Airjet Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 56 | 8 8 10 30 Power 7 | 1 2 . 4 Engine 3 | 1 2 . . Core 4 | . . . 4 Reactor . | . . . . Propulsion 25 | 2 5 7 11 Treads 1 | . . . 1 Leg 18 | 2 5 7 4 Wheel . | . . . . Hover 6 | . . . 6 Flight . | . . . . Utility 8 | 1 1 1 5 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 4 . 2 10 Energy Gun 8 | 1 . . 7 Energy Cannon . | . . . . Ballistic Gun 7 | 3 . 2 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 1 20 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 10 | . . 1 9 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 86 | . 85 95 83 Engine 6 | . 14 11 1 Core 4 | . . . 7 Leg 22 | . 28 39 13 Hover 9 | . . . 17 Device 1 | . . 1 2 Storage 10 | . 14 11 7 Processor 7 | . . 9 10 Protection 1 | . . . 3 Energy Gun 5 | . . . 9 Ballistic Gun 16 | . 28 22 9 Naked Turns . | . . . . Heaviest Build 25 | 10 13 13 25 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 5 6 6 6 Most Carried 8 | 5 6 6 8 Average Carried 5 | 2 5 5 6 Final Capacity 8 | 6 6 6 8 Final Carried 8 | 4 6 6 8 Class Distribution -------------------- 38% | Mutant 37% | Scavenger-Mutant 13% | Scavenger-Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1111 | 212 252 183 464 Remotely . | . . . . Salvage Created 1578 | . 444 196 938 Parts 84 | . 16 14 54 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 10 5 22 Guns 34 | . 10 5 19 Cannons 3 | . . . 3 Classes Destroyed 5 | . 1 2 2 Builder 1 | . . . 1 Hauler 2 | . . 1 1 Swarmer 8 | . . 3 5 Grunt 27 | . 10 2 15 Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2710 | . 488 184 2038 Core 688 | . 99 28 561 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 60 93 . Volleys Fired 149 | . 36 21 92 Largest 3 | . 2 2 3 Hottest 153 | . 40 40 153 Shots Fired 292 | . 72 42 178 Gun 283 | . 72 42 169 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 214 | . 72 42 100 Thermal 78 | . . . 78 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 20 12 17 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 204 | . 53 28 123 Core Hits 83 | . 22 10 51 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2608 | . 515 270 1823 Guns 2442 | . 515 270 1657 Cannons 162 | . . . 162 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1696 | . 515 270 911 Thermal 908 | . . . 908 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 391 | . 18 3 391 Average Temperature 108 | . 8 3 124 Received Heat Transfer 1095 | . 264 48 783 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2183 | . . . 2183 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 315 | . 315 180 268 Initial 76 | . . 48 76 Average 137 | . 131 82 171 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 73 | 100 65 100 65 Level 1 26 | . 34 . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 19 9 35 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 5 | . . . 5 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . . . 6 Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 3 | . . . 3 Alert Level 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1608 | 68 405 295 840 Spaces Moved 799 | 47 189 169 394 Core 45 | 4 . . 41 Treads . | . . . . Legs 564 | 43 189 169 163 Wheels . | . . . . Hover 190 | . . . 190 Flight . | . . . . Fastest Speed 48 | 50 120 120 48 Average Speed 100 | 114 120 120 81 Slowest Speed 250 | 120 120 150 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 27 22 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1346 | 58 309 224 755 Wait 280 | . 60 19 201 Move 796 | 46 188 168 394 Hop . | . . . . Pick Up 30 | 3 6 3 18 Fast Attach 29 | 6 1 5 17 Attach 16 | 1 . 3 12 Detach 5 | 1 . . 4 Swap 11 | 1 7 2 1 Drop 26 | . 11 3 12 Fire 149 | . 36 21 92 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x2 761 | -9/Materials | Discovered new exit (range 3) 766 | -9/Materials | Build established: Scavenger-Mutant 769 | -9/Materials | Entered another Materials area 769 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 924 | -8/Materials | Garrison activated, responded to threat 965 | -8/Materials | Core integrity fell below 50% 996 | -8/Materials | Lost 9 parts (1p5n1u2w) 1385 | -8/Materials | Core integrity fell below 20% 1609 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01524_ Acquired 28 matter. 01526_ K-01 Serf collects debris. 01531_ R-06 Scavenger collects Wheel. 01534_ K-01 Serf collects debris. 01540_ Acquired Pulse Rifle. 01544_ Triggered Alarm Trap. 01544_ An alarm sounds. 01544_ ALERT: Alarm triggered, dispatching investigation squad. 01552_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad J9GS9UJ2C4. 01561_ U-05 Engineer destroyed. 01569_ G-47 Trooper destroyed. 01584_ K-01 Serf collects debris. 01588_ K-01 Serf cleans the Processing Tank. 01588_ Particle Gun destroyed. 01598_ G-47 Trooper destroyed. 01599_ Acquired 38 matter. 01601_ K-01 Serf collects debris. 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""" + T ####????? ??????? | | "" ????# = ## "" %# #?????? ??????? | | "" #???# ## # ## #??????? #?????? | | ##### !! *## """ ### #??#??????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointPointFlail Manual? 0 Play Time 00:22:20 Cumulative 36.7 hours Start 2020.09.16 @ 18:50:14 End 2020.09.16 @ 19:09:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85aa9ef9-215a-4ebf-8f66-46a32286d83f