Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.02 @ 21:34:28 // Winter2019/RPGLIKE

Player: honey223

Result: Fortifying 0b10!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (34)       6800
Robots Destroyed (589)     2945
Value Destroyed (32177)    32177
Prototype IDs (171)        3420
Alien Tech Used (7)        1400
Bonus (22556)              22556
              TOTAL SCORE: 73798

 Bonus
-------
High Alert Combat Kills    2200
Follower Combat Kills      1417
Network Hubs Disabled      800
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      640
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met Warlord at Research    2000
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Win                        3000
Friendly Fire              -201

 Cogmind 
---------
Core Integrity             534/600
Matter                     300/300
Energy                     1043/1450
System Corruption          0%
Temperature                Cool (16)
Movement                   Flying (11)
Location                   By MAIN.C's Side

 Parts 
-------
>              --- POWER (2) --------
               Vortex Chain Reactor
>              --- PROPULSION (8) ---
               Diametric Drive
               Electron Diverter
      Improved Diametric Drive
      Improved Diametric Drive
        Cooled Impulse Thruster
      Improved Q-thruster
      Improved Q-thruster
        Cooled Q-thruster
>              --- UTILITY (13) -----
               2N-1CE's Frost Array
      Enhanced Optical Array
  Experimental Signal Interpreter
  Experimental Melee Analysis Suite
  Experimental Core Analyzer
               Femtoactuators
  Experimental Actuator Array
      Advanced Force Booster
      Advanced Reaction Control System
  Experimental Phase Shifter
               Beam Splitter
  Experimental Shock Absorption System
  Experimental EM Disruption Field
>              --- WEAPON (3) -------
               Shock Maul
               Plasma Lance
>              --- INVENTORY (7) ----
               Protomatter-80
               Protomatter-78
               Protomatter-77
               Protomatter-65
  Experimental Energy Well (600)
               Graphene Brace
               CR-A16's Behemoth Slayer

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
               Diametric Drive
               Electron Diverter
      Improved Diametric Drive
      Improved Diametric Drive
        Cooled Impulse Thruster
      Improved Q-thruster
      Improved Q-thruster
        Cooled Q-thruster
>              --- UTILITY ----------
               2N-1CE's Frost Array
  Experimental Energy Well
  Experimental Signal Interpreter
  Experimental Melee Analysis Suite
  Experimental Core Analyzer
               Femtoactuators
  Experimental Actuator Array
      Advanced Force Booster
      Advanced Reaction Control System
  Experimental Phase Shifter
               Beam Splitter
  Experimental EM Disruption Field
  Experimental Hacking Suite
>              --- WEAPON -----------
               Shock Maul
               Plasma Lance
               CR-A16's Behemoth Slayer
>              --- INVENTORY --------
               Protomatter
               Protomatter
               Protomatter
      Advanced Transmission Jammer
  Experimental Shock Absorption System
  Experimental Hardlight Generator
[Rating: 238]

 Favorites 
-----------
Power                      Light Fission Core
  Engine                   F-cell Engine
  Power Core               Light Fission Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Improved Cesium-ion Thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
  Flight Unit              Improved Cesium-ion Thruster
Utility                    Hacking Suite
  Device                   Microactuators
  Storage                  Experimental Energy Well
  Processor                Modified TNC
  Hackware                 Hacking Suite
Weapon                     Shock Maul
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Heavy Missile Launcher
  Impact Weapon            Shock Maul
  Slashing Weapon          Longsword +1
  Piercing Weapon          CR-A16's Behemoth Slayer
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Slots Evolved              22   | 3   .   1   3   1   1   .   3   3   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               7    | 1   .   .   1   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | 1   .   1   2   .   1   .   1   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Weapon                   2    | 1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             222  | 9   5   3   19  4   7   2   10  15  2   7   .   .   5   2   5   7   1   27  2   .   6   4   8   5   .   1   2   7   8   10  15  12  2   10  
  Power                    11   | 1   1   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Engine                 6    | 1   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               38   | 4   .   .   5   1   .   1   4   5   1   1   .   .   2   .   .   .   .   7   .   .   1   .   2   .   .   .   .   .   .   .   4   .   .   .   
    Treads                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 32   | .   .   .   3   1   .   1   4   5   1   1   .   .   2   .   .   .   .   7   .   .   1   .   2   .   .   .   .   .   .   .   4   .   .   .   
  Utility                  110  | 2   .   3   5   2   2   1   3   3   1   4   .   .   1   .   1   1   .   11  2   .   3   2   6   5   .   1   2   7   7   4   7   12  2   10  
    Device                 84   | 2   .   3   .   2   1   .   .   3   1   4   .   .   .   .   1   1   .   5   2   .   3   1   2   5   .   1   2   7   7   3   7   12  1   8   
    Storage                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Processor              11   | .   .   .   1   .   1   1   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   1   
    Hackware               14   | .   .   .   4   .   .   .   2   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   63   | 2   4   .   7   1   5   .   3   3   .   2   .   .   2   2   4   6   1   7   .   .   1   2   .   .   .   .   .   .   1   6   4   .   .   .   
    Energy Gun             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Energy Cannon          4    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Ballistic Gun          4    | 2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       4    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               11   | .   1   .   1   1   1   .   .   .   .   1   .   .   .   1   1   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          10   | .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   .   .   
    Slashing Weapon        13   | .   .   .   2   .   1   .   2   .   .   .   .   .   .   1   2   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        12   | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   4   2   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  31   | .   .   1   1   1   3   .   .   2   .   1   .   .   1   .   .   .   .   9   .   .   3   .   .   .   .   .   .   .   1   .   6   1   .   1   
Parts Lost                 4    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   99  100 91  100 96  99  99  99  99  99  100 100 100 100 99  97  100 99  100 100 98  95  94  95  95  95  95  95  95  92  95  95  96  92  
  Engine                   2    | .   13  12  10  8   7   7   6   2   .   .   .   .   .   .   .   .   .   3   4   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   .   6   10  10  10  10  9   9   9   9   9   4   4   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   4   4   4   4   4   4   4   4   4   3   3   3   
  Leg                      2    | .   28  25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   27   | .   .   .   8   31  31  30  32  32  30  31  31  31  30  33  33  33  33  30  30  30  30  30  32  33  33  33  33  32  32  32  31  30  30  30  
  Device                   21   | .   28  36  15  8   7   7   6   8   23  25  26  26  24  23  22  23  23  21  21  21  20  20  16  16  16  16  16  16  20  22  27  29  29  32  
  Processor                8    | .   .   .   9   .   4   9   9   10  10  10  10  10  9   9   9   9   9   8   8   8   8   8   8   8   8   8   8   8   8   9   8   7   7   14  
  Hackware                 12   | .   .   .   19  33  31  27  25  19  7   5   5   5   9   9   9   9   9   14  17  17  17  17  19  20  20  20  20  20  20  15  12  11  11  2   
  Energy Cannon            1    | .   13  12  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   1   12  .   6   2   7   2   .   .   .   .   .   .   .   3   2   4   4   4   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            3    | .   .   .   .   .   .   .   1   5   5   5   5   5   6   9   7   3   4   4   4   4   4   3   4   4   4   4   4   4   4   7   4   3   3   3   
  Slashing Weapon          3    | .   .   .   12  10  4   7   14  5   5   5   5   5   4   3   1   3   .   3   4   4   4   4   4   4   4   4   4   4   3   .   .   .   .   .   
  Piercing Weapon          2    | .   .   .   .   .   .   .   .   4   5   4   5   5   2   .   .   .   3   .   .   .   1   4   4   4   4   4   4   4   3   1   8   7   7   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             69   | 7   13  12  15  15  13  13  19  30  34  40  35  35  36  40  45  49  47  56  56  56  56  63  61  61  61  61  61  63  63  68  65  68  59  69  
  Greatest Support         75   | 40  25  25  30  26  26  26  34  42  42  44  44  44  51  51  51  51  51  67  58  58  59  59  66  66  66  66  75  66  66  69  69  69  69  69  
  Greatest Overweight (x)  2    | 1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 7    | .   1   1   2   2   2   2   2   2   2   3   3   3   3   3   3   3   3   3   3   3   4   4   4   5   5   5   5   5   5   6   6   6   7   7   
  Average Capacity         3    | .   .   1   1   2   2   2   2   2   2   2   3   3   3   3   3   3   3   3   3   3   3   4   4   4   5   5   5   5   5   5   6   6   6   7   
  Most Carried             7    | .   1   1   2   2   2   2   2   2   2   3   3   3   3   3   3   3   3   3   3   3   4   4   4   5   5   5   5   5   5   6   6   6   7   7   
  Average Carried          3    | .   .   1   1   2   2   2   1   1   1   2   3   3   2   2   2   2   2   2   3   2   3   3   3   4   5   5   5   4   4   5   5   5   6   6   
  Final Capacity           7    | .   1   1   2   2   2   2   2   2   2   3   3   3   3   3   3   3   3   3   3   3   4   4   4   5   5   5   5   5   5   6   6   6   7   7   
  Final Carried            7    | .   1   1   2   2   2   2   2   2   2   3   3   3   3   3   3   3   3   3   3   3   4   4   4   5   5   5   5   5   5   6   6   6   7   7   

 Class Distribution 
--------------------
 37% | Hacker-Scout
 28% | Wizard-Scout
 11% | Hacker-Mutant
 11% | Wizard-Ninja
  4% | Wizard-Sprinter

 Dominant Class 
----------------
   Hacker-Mutant | -10/Materials
   Hacker-Mutant | -10/Mines
   Hacker-Mutant | -9/Materials
 Wizard-Sprinter | -9/Mines
    Wizard-Scout | -9/Exiles
    Wizard-Scout | -8/Mines
    Wizard-Scout | -8/Materials
    Wizard-Scout | -7/Factory
    Hacker-Scout | -7/Lower Caves
    Hacker-Scout | -7/Lower Caves
    Hacker-Scout | -7/Data Miner
    Hacker-Scout | -6/Proximity Caves
    Hacker-Scout | -6/Factory
    Hacker-Scout | -6/Lower Caves
    Hacker-Scout | -6/Lower Caves
    Hacker-Scout | -6/Zion
    Hacker-Scout | -5/Proximity Caves
    Hacker-Scout | -5/Factory
    Wizard-Scout | -5/Upper Caves
    Wizard-Scout | -5/Upper Caves
    Wizard-Scout | -5/Warlord
    Wizard-Scout | -4/Proximity Caves
    Wizard-Scout | -4/Factory
    Wizard-Scout | -4/Extension
 Commander-Scout | -4/Cetus
 Commander-Scout | -4/Archives
    Wizard-Scout | -4/Hub_04(d)
    Wizard-Ninja | -3/Research
    Wizard-Ninja | -3/Quarantine
    Wizard-Ninja | -2/Research
 Wizard-Sprinter | -2/Testing
    Wizard-Ninja | -2/Section 7
    Wizard-Ninja | -1/Access
 Machinist-Scout | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  Com  
Matter Collected           3695  | 332  283  100  365  89   61   195  150  150  20   84   .    .    40   72   54   57   89   309  70   75   60   140  80   50   .    .    30   30   120  100  150  220  20   100  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            26771 | 111  1107 258  1590 304  .    67   582  560  420  787  .    1192 1463 191  130  .    979  2767 560  560  275  678  658  1346 229  237  354  468  1328 2266 1226 2057 339  1682 
  Parts                    929   | 7    61   18   92   23   .    17   44   28   11   19   .    32   35   13   9    .    23   62   14   15   5    37   26   55   1    8    7    28   23   61   19   59   24   53   
Haulers Intercepted        19    | .    2    .    2    .    .    .    1    1    .    1    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    2    1    4    .    .    
Recyclers Shooed           3     | 1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      172   | .    .    .    .    .    .    .    .    .    7    18   .    25   .    10   9    .    19   .    11   35   .    38   .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                47    | .    .    .    .    .    .    .    .    .    4    8    .    18   .    3    .    .    3    .    2    5    .    4    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Combat Hostiles Destroyed  481  | .   24  6   32  13  .   16  15  11  11  19  .   24  32  7   5   1   28  40  9   13  6   23  11  18  4   3   3   11  13  26  13  21  4   19  
  Melee                    208  | .   .   .   19  4   .   3   7   7   5   10  .   14  18  3   1   1   13  15  4   5   3   13  6   8   2   2   .   4   3   14  5   13  2   4   
  Guns                     3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  29   | .   20  1   7   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      71   | .   1   5   6   9   .   13  8   .   .   .   .   .   .   3   4   .   6   2   3   5   .   5   .   .   .   .   .   .   .   1   .   .   .   .   
Classes Destroyed          23   | 2   5   1   3   .   .   .   .   .   2   .   .   1   .   .   .   .   1   5   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Worker                   7    | .   1   2   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  10   | .   .   1   1   .   .   1   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   
  Tunneler                 4    | 2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   19   | .   2   .   2   .   .   .   1   1   .   1   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   2   1   4   .   .   
  Recycler                 10   | 1   2   2   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   
  Watcher                  53   | .   3   .   3   .   .   .   2   2   .   .   .   .   4   .   .   .   .   8   .   .   .   .   3   1   1   .   3   4   3   4   3   5   3   1   
  Swarmer                  114  | .   5   3   .   6   .   13  8   .   2   2   .   3   6   3   4   .   10  11  4   5   .   15  5   .   .   .   .   4   .   .   .   5   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    193  | .   19  3   27  7   .   3   3   10  .   10  .   15  22  3   1   .   9   5   4   4   2   6   2   2   .   .   .   3   6   17  8   2   .   .   
  Brawler                  11   | .   .   .   .   .   .   .   .   .   1   2   .   2   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Duelist                  17   | .   .   .   2   .   .   .   .   .   5   4   .   1   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   2   .   .   
  Sentry                   61   | .   .   .   3   .   .   .   4   1   2   1   .   2   1   .   .   .   2   4   1   2   .   1   1   13  .   3   2   2   3   2   .   8   1   2   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   26   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   12  .   2   .   .   .   .   .   .   .   .   4   2   2   2   .   .   
  Programmer               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   1   .   1   2   .   
  Heavy                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   
  Behemoth                 15   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   .   .   1   2   2   .   .   1   2   .   2   .   .   1   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Enhanced Q-Series        16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  
  Protovariant G           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Protovariant H           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           16   | 2   5   4   11  6   .   8   12  3   9   9   .   7   8   3   5   1   7   10  3   6   6   6   4   5   3   3   4   7   6   10  16  10  2   5   
  Combat Bots Only         11   | .   5   3   9   6   .   7   11  3   9   9   .   7   8   3   5   1   7   9   3   6   6   6   4   5   2   3   2   7   3   9   11  6   2   5   
Max Kills in Single Turn   4    | 1   1   2   2   3   .   2   4   1   1   2   .   1   1   3   4   1   2   2   2   3   1   4   1   1   1   1   1   1   1   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   2   2   3   .   2   4   .   .   .   .   .   .   3   4   .   2   1   2   3   .   4   .   .   .   .   .   .   .   1   .   .   .   .   
  Melee                    2    | .   .   .   1   1   .   1   1   1   1   1   .   1   1   2   1   1   1   1   1   1   1   1   1   1   1   1   .   1   1   1   1   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  MAIN.C Shell (-1/Command)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Res   Qua   Res   Tes   Sec   Acc   Com   
Damage Taken               11019 | .     791   289   825   116   .     359   121   246   431   255   .     286   594   251   23    39    677   863   36    126   201   555   306   521   227   .     306   117   162   921   317   468   18    572   
  Core                     8978  | .     636   240   707   90    .     305   106   211   347   211   .     242   475   209   18    30    547   646   28    99    164   449   266   418   189   .     245   100   131   754   256   370   14    475   
  Absorbed by Shields      2736  | .     .     .     .     .     .     .     .     .     4     94    .     104   194   44    5     8     75    343   .     118   .     .     260   425   234   .     35    91    97    167   240   100   .     98    
  Redirected to Core       6836  | .     500   159   393   78    .     189   54    117   303   146   .     157   418   144   18    30    472   530   28    79    127   371   139   343   131   .     219   57    105   607   219   357   14    332   
Core Remaining (%)         87    | 100   .     72    .     .     .     50    81    .     .     .     .     100   .     .     .     .     100   .     .     .     .     93    .     .     .     .     73    .     100   .     .     100   .     89    
Volleys Fired              224   | 21    102   25    30    5     .     17    4     .     .     1     .     .     .     3     1     .     4     2     2     3     .     4     .     .     .     .     .     .     .     .     .     .     .     .     
  Largest                  2     | 2     2     1     2     1     .     1     1     .     .     1     .     .     .     1     1     .     1     1     1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
  Hottest                  110   | 40    110   60    95    30    .     30    30    .     .     39    .     .     .     39    39    .     39    49    49    49    .     49    .     .     .     .     .     .     .     .     .     .     .     .     
Shots Fired                359   | 42    194   25    52    5     .     17    4     .     .     1     .     .     .     3     1     .     4     2     2     3     .     4     .     .     .     .     .     .     .     .     .     .     .     .     
  Gun                      94    | 42    52    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   200   | .     134   20    46    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Launcher                 65    | .     8     5     6     5     .     17    4     .     .     1     .     .     .     3     1     .     4     2     2     3     .     4     .     .     .     .     .     .     .     .     .     .     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  149   | 42    85    .     22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  145   | .     101   20    24    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                65    | .     8     5     6     5     .     17    4     .     .     1     .     .     .     3     1     .     4     2     2     3     .     4     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         16    | 10    16    12    13    10    .     2     2     .     .     .     .     .     .     .     .     .     3     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Miss Streak        7     | 4     7     1     5     .     .     3     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1309  | 29    89    12    92    12    6     6     20    32    29    49    .     50    83    9     1     21    47    104   13    18    18    39    37    64    25    13    15    25    46    58    42    89    16    100   
  Core Hits                423   | 7     40    12    45    13    .     18    20    10    6     16    .     13    17    9     5     1     15    28    9     11    4     15    6     11    5     4     1     5     9     14    8     26    5     15    
  Critical Kills           34    | .     .     .     .     .     .     .     .     .     .     3     .     4     2     1     1     .     2     2     .     1     1     3     .     1     .     .     .     1     3     5     1     3     .     .     
  Critical Parts Destroyed 209   | .     .     .     .     .     .     .     .     2     5     10    .     11    15    3     .     .     10    38    1     3     2     6     2     12    8     2     4     5     10    16    10    7     2     25    
  Critical Strikes         304   | .     1     .     2     1     .     .     2     4     6     14    .     16    20    4     1     .     13    44    2     4     5     13    2     22    11    4     4     6     14    24    12    16    3     34    
    Blast                  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Smash                  261   | .     .     .     .     .     .     .     .     2     6     13    .     16    19    4     1     .     12    40    2     4     3     9     2     15    9     3     4     6     13    22    11    12    2     31    
    Sever                  14    | .     .     .     2     1     .     .     2     1     .     1     .     .     1     .     .     .     .     1     .     .     1     3     .     .     1     .     .     .     .     .     .     .     .     .     
    Impale                 28    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     3     .     .     1     1     .     7     1     1     .     .     1     2     1     4     1     3     
Melee Attacks              1525  | .     .     .     84    15    6     5     29    48    36    57    .     59    105   11    3     27    52    146   15    19    23    50    53    70    50    13    21    45    57    79    65    124   24    134   
  Kinetic                  10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     
  Impact                   838   | .     .     .     .     .     .     .     .     15    26    39    .     41    76    9     2     2     37    99    7     16    10    28    29    36    31    8     12    21    40    64    37    60    7     86    
  Slashing                 356   | .     .     .     84    15    .     5     29    22    3     15    .     11    20    2     1     8     9     31    8     3     10    13    14    8     9     2     6     17    11    .     .     .     .     .     
  Piercing                 298   | .     .     .     .     .     .     .     .     11    7     3     .     7     9     .     .     .     6     16    .     .     3     9     10    26    10    3     3     7     6     5     28    64    17    48    
  Sneak Attacks            150   | .     .     .     9     3     6     .     2     5     .     .     .     3     3     1     .     19    5     10    .     3     .     3     7     8     .     1     1     2     6     7     9     17    5     15    
    Combat Hostiles        73    | .     .     .     1     2     .     .     .     1     .     .     .     3     1     1     .     1     2     2     .     3     .     3     5     8     .     1     1     2     2     3     6     7     3     15    
  Follow-up Attacks        234   | .     .     .     7     .     .     .     .     6     6     10    .     10    21    2     .     .     8     10    3     1     6     12    12    12    7     5     4     6     13    2     12    31    5     23    
Damage Inflicted           84988 | 250   1486  579   3615  1035  .     1453  1604  1866  1604  2965  .     2951  5182  857   313   35    3503  7492  1469  2481  1027  3386  2190  3838  1422  753   807   1611  3657  4393  3402  6224  1110  10428 
  Guns                     462   | 250   212   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  1909  | .     1220  195   494   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               8519  | .     53    381   389   527   .     1222  522   .     .     267   .     .     .     215   230   .     753   948   697   1206  .     741   .     .     .     .     .     .     .     368   .     .     .     .     
  Melee                    74094 | .     .     .     2732  508   .     231   1082  1866  1604  2698  .     2951  5182  642   83    35    2750  6544  772   1275  1027  2645  2190  3838  1422  753   807   1611  3657  4025  3402  6224  1110  10428 
  Ramming                  4     | .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  995   | 250   517   .     184   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     44    .     .     .     .     
  Thermal                  1420  | .     915   195   310   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                8378  | .     .     381   301   527   .     1222  522   .     .     267   .     .     .     215   230   .     753   948   697   1206  .     741   .     .     .     .     .     .     .     368   .     .     .     .     
  Electromagnetic          141   | .     53    .     88    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   51483 | .     .     .     .     .     .     .     .     768   1393  2237  .     2516  4371  579   83    .     2159  5746  286   1215  621   1655  1557  2047  983   436   639   1227  2766  3753  2531  3788  417   7710  
  Slashing                 11301 | .     .     .     2732  508   .     231   1082  858   82    355   .     320   632   63    .     35    346   471   486   60    275   727   377   265   262   124   61    318   631   .     .     .     .     .     
  Piercing                 11266 | .     .     .     .     .     .     .     .     240   129   106   .     115   179   .     .     .     245   327   .     .     131   263   256   1526  177   193   107   66    260   228   871   2436  693   2718  
Highest Corruption         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Average Corruption       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Corruption Purged        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       94    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    19    20    40    .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            25407 | .     5     .     274   71    .     208   104   404   498   846   .     973   1647  191   .     .     1086  3423  135   684   286   866   708   1033  423   119   255   608   1438  1920  1514  1577  388   3723  
  Projectiles              79    | .     5     .     .     .     .     .     .     .     .     32    .     .     19    .     .     .     .     .     .     .     .     17    .     .     .     .     .     .     .     .     .     .     .     6     
  Explosions               694   | .     .     .     .     37    .     161   20    .     .     .     .     .     .     .     .     .     81    74    25    187   .     6     .     .     .     .     .     .     .     103   .     .     .     .     
  Melee                    24634 | .     .     .     274   34    .     47    84    404   498   814   .     973   1628  191   .     .     1005  3349  110   497   286   843   708   1033  423   119   255   608   1438  1817  1514  1577  388   3717  
Knockbacks                 215   | .     1     .     1     .     .     .     .     3     7     15    .     10    22    1     .     .     6     28    1     1     2     6     6     6     1     .     .     5     6     21    18    11    2     35    
  Impact                   184   | .     .     .     .     .     .     .     .     3     7     12    .     8     17    1     .     .     5     27    1     1     2     5     6     4     1     .     .     4     5     16    13    11    2     33    
  Kinetic                  2     | .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                29    | .     .     .     .     .     .     .     .     .     .     3     .     2     5     .     .     .     1     1     .     .     .     1     .     2     .     .     .     1     1     5     5     .     .     2     
Self-Inflicted Damage      540   | .     20    22    10    .     .     119   .     .     .     .     .     .     .     .     .     .     26    140   .     .     .     97    .     .     .     .     .     .     .     106   .     .     .     .     
  Shots                    12    | .     1     1     1     .     .     4     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             2     | .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   2     | .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        274   | .     164   .     10    .     .     .     .     .     5     1     6     6     42    .     .     9     13    274   142   176   40    .     26    52    72    23    37    118   .     225   64    69    .     .     
  Average Temperature      38    | .     44    .     10    .     .     .     .     .     4     1     6     2     15    .     .     5     9     56    34    47    18    .     10    13    25    13    18    36    .     50    27    42    .     .     
  Received Heat Transfer   2126  | .     198   54    381   57    .     39    63    111   33    92    .     120   193   6     .     .     155   67    18    8     27    57    22    91    40    .     35    8     28    104   28    6     .     85    
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              293   | .     1     .     .     .     .     .     .     3     5     7     .     10    18    3     .     .     10    61    2     5     11    5     13    11    6     2     5     12    16    18    19    19    6     25    
  Impact Corruptions       542   | .     .     .     .     .     .     .     .     12    15    24    .     22    51    3     .     .     28    84    2     10    6     21    21    21    9     2     9     14    32    41    25    35    6     49    
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             6     | .     1     .     2     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Heat Transferred         2886  | .     1850  407   629   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  Com  
Peak Influence             1712 | 15   887  789  1712 1139 .    567  686  241  .    .    .    .    620  .    .    .    .    737  .    .    .    .    358  409  434  313  329  424  408  857  890  425  233  247  
  Initial                  627  | .    9    345  307  627  .    .    221  60   .    .    .    .    308  .    .    .    .    87   .    .    .    .    339  108  61   173  109  84   58   146  369  5    20   52   
  Average                  350  | 7    506  679  1053 903  .    302  214  52   .    .    .    .    308  .    .    .    .    336  .    .    .    .    190  162  321  276  172  193  176  464  298  158  118  117  
Maximum Alert Level        5    | .    3    3    5    4    .    2    2    1    .    .    .    .    2    .    .    .    .    3    .    .    .    .    1    2    2    1    1    2    2    3    3    2    1    1    
  Low Security (%)         45   | 100  13   .    .    .    .    38   61   97   .    .    .    .    30   .    .    .    .    36   .    .    .    .    44   63   9    10   83   57   58   26   50   69   93   96   
  Level 1                  20   | .    6    3    8    .    .    19   19   2    .    .    .    .    37   .    .    .    .    22   .    .    .    .    55   34   52   89   16   32   35   17   6    27   6    3    
  Level 2                  21   | .    52   35   19   16   .    41   19   .    .    .    .    .    31   .    .    .    .    39   .    .    .    .    .    1    38   .    .    10   6    29   29   2    .    .    
  Level 3                  9    | .    26   60   20   50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   13   .    .    .    
  Level 4                  3    | .    .    .    39   33   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          72   | .    9    1    11   1    .    .    2    5    .    1    .    .    6    .    .    .    1    7    .    1    .    .    8    .    .    .    8    6    .    1    1    1    2    .    
  Investigation            48   | .    9    1    8    1    .    .    2    3    .    .    .    .    4    .    .    .    .    2    .    .    .    .    5    .    .    .    6    4    .    .    1    .    2    .    
  Extermination            4    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    
  Reinforcement            15   | .    .    .    2    .    .    .    .    1    .    .    .    .    2    .    .    .    .    5    .    .    .    .    2    .    .    .    1    1    .    1    .    .    .    .    
  Assault                  5    | .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       9    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Distress Signals           34   | .   .   .   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   2   .   .   1   2   2   2   .   .   15  
Communications Jammed      125  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   47  .   53  25  .   .   
  Distress Signals         115  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   47  .   53  15  .   .   
Times Spotted              647  | .   28  7   39  13  .   14  16  13  12  29  .   27  55  7   5   1   25  61  10  18  8   23  20  25  10  4   20  16  18  34  21  28  5   35  
  Peak Tracking Total      10   | .   8   4   6   3   .   4   5   3   9   8   .   6   6   3   4   1   8   10  3   8   6   6   5   7   5   2   10  5   4   7   8   4   1   6   
  Tactical Retreats        40   | .   2   .   5   .   .   .   .   .   2   1   .   1   9   .   .   .   3   4   2   .   1   1   2   .   .   .   1   2   .   .   1   3   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Traps Triggered            4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 45   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   11  13  .   .   11  4   .   .   
  Reprogrammed             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   2   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Machines Disabled          100  | .   15  9   20  7   .   2   7   1   1   .   .   .   .   1   .   .   .   8   .   .   .   1   .   .   .   .   .   .   4   9   8   6   .   1   
  Max in Single Turn       4    | .   1   4   3   2   .   1   1   1   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   1   
  Garrison Access          24   | .   .   .   .   .   .   .   1   2   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   2   2   1   1   1   1   3   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
Machines Sabotaged         10   | .   2   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Machines Accessed          189  | .   8   1   9   2   1   .   7   14  1   .   4   .   18  .   1   .   .   21  1   .   2   .   11  7   2   .   12  14  7   4   13  15  11  3   
  Terminals                127  | .   6   1   8   1   .   .   6   7   .   .   .   .   12  .   .   .   .   12  .   .   .   .   5   7   2   .   11  10  5   3   10  12  6   3   
  Fabricators              18   | .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   1   .   2   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   
  Garrison Access          23   | .   .   .   .   .   .   .   1   2   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   1   2   1   1   1   1   3   .   
Total Hacks                796  | .   34  1   33  6   1   .   46  44  1   .   31  .   66  .   1   .   .   48  1   .   9   .   51  19  5   .   99  77  12  30  81  52  33  15  
  Successful               596  | .   25  1   25  5   1   .   26  41  1   .   31  .   39  .   1   .   .   35  1   .   9   .   43  15  5   .   77  52  12  14  60  39  27  11  
  Failed                   197  | .   9   .   8   1   .   .   19  2   .   .   .   .   27  .   .   .   .   13  .   .   .   .   8   4   .   .   22  25  .   16  20  13  6   4   
    Catastrophic           20   | .   .   .   1   .   .   .   4   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   1   1   1   1   .   
  Database Lockouts        3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Manual                   446  | .   24  1   24  4   1   .   40  20  .   .   .   .   34  .   .   .   .   23  .   .   2   .   32  12  1   .   79  39  5   18  41  27  12  7   
  Terminals                650  | .   32  1   31  5   .   .   45  33  .   .   .   .   53  .   .   .   .   34  .   .   .   .   35  19  5   .   98  64  10  29  76  45  20  15  
  Fabricators              58   | .   .   .   .   .   .   .   .   6   .   .   .   .   8   .   .   .   .   7   .   .   .   .   14  .   .   .   .   11  .   .   3   .   9   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              12   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   6   .   .   
  Garrison Access          26   | .   .   .   .   .   .   .   1   2   .   .   .   .   5   .   .   .   .   5   .   .   .   .   2   .   .   .   1   2   1   1   1   1   4   .   
Terminal Hacks             387  | .   12  .   9   2   1   .   17  25  1   .   31  .   21  .   1   .   .   15  1   .   9   .   22  11  5   .   59  34  7   10  49  23  14  8   
  Record                   35   | .   .   .   .   .   1   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   4   .   1   1   4   .   .   5   .   1   5   .   .   2   
  Part Schematic           44   | .   .   .   .   .   .   .   2   2   .   .   11  .   5   .   .   .   .   1   .   .   .   .   3   .   .   .   4   4   .   2   8   1   1   .   
  Robot Schematic          11   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   .   
  Robot Analysis           29   | .   5   .   3   .   .   .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   11  2   .   .   .   .   1   2   
  Prototype ID Bank        71   | .   3   .   2   .   .   .   1   5   .   .   3   .   5   .   .   .   .   3   .   .   5   .   1   .   .   .   23  2   1   1   14  1   1   .   
  Open Door                8    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   2   .   .   
  Level Access Points      4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   
  Branch Access Points     9    | .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   .   1   .   .   1   .   
  Emergency Access Points  6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   1   .   .   
  Machine Index            7    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   1   
  Terminal Index           10   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   1   .   1   .   1   1   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Index           5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   
  Alert Level              10   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   1   1   .   2   1   .   
  Unreport Threat          54   | .   .   .   1   .   .   .   6   5   .   .   .   .   5   .   .   .   .   5   .   .   .   .   3   6   .   .   4   3   1   2   7   5   1   .   
  Locate Traps             14   | .   2   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   3   .   .   .   3   .   .   
  Disarm Traps             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   3   .   .   3   1   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Maintenance Status       2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     12   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   4   .   .   .   .   3   .   .   .   .   2   .   
  Recall Extermination     4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   
  Recall Reinforcements    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              23   | .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   2   .   6   3   3   2   
Fabricator Hacks           41   | .   .   .   .   .   .   .   .   6   .   .   .   .   5   .   .   .   .   6   .   .   .   .   11  .   .   .   .   6   .   .   2   .   5   .   
  Network Status           7    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   
  Load Schematic           15   | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   4   .   .   .   .   2   .   .   1   .   2   .   
  Build                    19   | .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   4   .   .   .   .   5   .   .   .   .   2   .   .   1   .   2   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 10   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Insert Component         8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      23   | .   .   .   .   .   .   .   1   2   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   1   2   1   1   1   1   3   .   
  Seal Access              23   | .   .   .   .   .   .   .   1   2   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   1   2   1   1   1   1   3   .   
Unauthorized Hacks         135  | .   13  1   16  3   .   .   8   6   .   .   .   .   9   .   .   .   .   8   .   .   .   .   8   4   .   .   17  10  4   3   8   9   5   3   
  Terminals                118  | .   11  1   14  3   .   .   8   5   .   .   .   .   9   .   .   .   .   8   .   .   .   .   5   4   .   .   17  7   3   3   6   9   2   3   
    Track                  6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   1   .   1   
    Assimilate             22   | .   .   .   .   .   .   .   1   1   .   .   .   .   3   .   .   .   .   3   .   .   .   .   1   2   .   .   3   1   2   1   1   3   .   .   
    Botnet                 39   | .   3   .   3   .   .   .   2   4   .   .   .   .   4   .   .   .   .   3   .   .   .   .   3   2   .   .   2   4   1   1   2   2   2   1   
    Detonate               9    | .   2   .   3   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Disrupt                15   | .   1   .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   2   3   .   1   
    Operators              6    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   
    Sabotage               21   | .   5   1   6   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   1   .   3   .   
    Report                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
    Prioritize             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   2   .   
    Fabnet                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Monitor                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
    Researchers            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         91   | .   3   .   6   .   .   .   5   8   .   .   .   .   11  .   .   .   .   10  .   .   .   .   5   3   .   .   6   11  .   3   10  5   3   2   
  Full Trace Events        23   | .   1   .   2   .   .   .   1   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   5   .   .   .   .   4   .   .   1   .   2   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  12   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   1   .   .   .   .   .   
  Robots Built             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   291  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   139 .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 45   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   35  .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   65   | .   .   .   .   .   .   .   2   3   .   .   11  .   5   .   .   .   .   2   .   .   .   .   3   .   .   .   4   4   7   2   12  9   1   .   
  Parts Built              18   | .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   2   .   .   1   .   2   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   1011 | .   .   .   .   .   .   .   .   147 .   .   .   .   126 .   .   .   .   199 .   .   .   .   326 .   .   .   .   111 .   .   37  .   65  .   
  Total Part Build Rating  119  | .   .   .   .   .   .   .   .   25  .   .   .   .   10  .   .   .   .   21  .   .   .   .   21  .   .   .   .   18  .   .   9   .   15  .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              28   | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   1   .   2   
  Non-combat               6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   22   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   1   .   2   
Robot Hacks Applied        21   | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             21   | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Fabnet Peak Effective %    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   4   4   4   1   1   
  Autooverrided            7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   1   .   2   
Robots Rewired             35   | .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   1   .   .   .   .   2   4   .   .   24  .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  Com  
Total Allies               89   | .    .    .    .    5    .    .    1    1    2    .    .    3    3    .    1    3    .    5    .    2    4    .    6    31   5    .    2    1    3    4    1    4    .    2    
  Largest Group            40   | .    .    .    .    5    5    3    1    2    4    4    3    5    4    3    4    7    5    3    2    3    7    7    6    36   40   37   2    1    4    5    4    5    5    6    
  Highest-Rated Group      2085 | .    .    .    .    79   79   40   26   52   100  100  84   198  84   74   137  213  128  82   82   139  320  320  263  1629 2085 1905 36   45   139  206  161  162  162  213  
  Highest-Rated Ally       159  | .    .    .    .    31   31   16   26   26   32   32   32   96   26   26   63   63   31   41   41   49   49   49   56   159  159  159  26   45   45   64   45   45   45   58   
Total Orders               164  | .    .    .    .    .    .    .    .    9    2    17   1    3    13   2    2    5    2    36   4    2    3    2    14   2    .    1    1    4    12   2    4    11   9    1    
  STAY                     81   | .    .    .    .    .    .    .    .    5    1    8    .    2    6    1    1    2    1    17   2    1    2    1    7    1    .    1    1    2    6    1    2    5    4    1    
  ROAM                     4    | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    
  FOLLOW                   79   | .    .    .    .    .    .    .    .    4    1    8    .    1    7    1    1    3    1    19   2    1    1    .    7    1    .    .    .    2    6    1    2    6    4    .    
Ally Attacks               215  | .    .    .    .    7    .    16   6    .    .    48   .    2    .    .    .    2    16   3    8    14   .    19   14   26   16   10   .    .    1    4    .    3    .    .    
  Total Damage             5943 | .    .    .    .    109  .    143  44   .    .    1240 .    43   .    .    .    22   251  89   247  526  .    634  325  887  787  331  .    .    41   200  .    24   .    .    
  Kills                    41   | .    .    .    .    1    .    3    .    .    .    9    .    .    .    .    .    .    1    .    1    6    .    6    2    6    5    1    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com 
Robot Analysis Total       29   | .   5   .   3   .   .   .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   11  2   .   .   .   .   1   2   
Derelict Logs Recovered    18   | .   .   2   .   1   .   .   .   .   2   1   .   2   .   2   1   .   2   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  Com  
Turns Passed               20957 | 147  1473 380  871  361  236  231  355  948  469  1171 51   651  810  386  455  940  1679 1601 492  430  319  896  826  482  173  37   233  690  447  434  526  876  304  577  
Spaces Moved               46130 | 69   677  259  984  675  584  360  692  2315 1209 3237 86   1333 2166 1235 1675 2934 1457 4005 908  1081 742  1450 1675 743  303  139  963  2008 1168 1172 1735 2730 883  2478 
  Core                     47    | 16   .    8    22   .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   5     | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     985   | 48   677  251  9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    145   | .    .    .    145  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   44948 | .    .    .    808  675  584  360  692  2315 1208 3237 86   1333 2166 1235 1675 2934 1457 4005 908  1081 742  1450 1675 743  303  139  963  2008 1168 1172 1735 2730 883  2478 
  Fastest Speed            7     | 50   120  50   30   28   28   28   25   20   20   20   20   20   18   19   19   19   19   7    17   17   16   16   8    12   12   12   7    12   12   9    11   11   11   11   
  Average Speed            19    | 107  120  117  38   28   28   28   25   20   20   20   20   20   19   19   19   19   19   18   17   17   18   16   14   13   12   13   14   14   12   12   11   11   11   11   
  Slowest Speed            160   | 160  120  120  120  30   28   28   28   26   150  23   20   20   20   19   19   19   19   22   20   17   20   81   16   15   12   15   15   15   12   78   15   11   11   11   
  Overloaded Moves         36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    3    .    .    .    3    .    .    8    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            115   | .    .    .    1    2    .    .    1    5    .    1    .    .    12   .    1    .    .    10   .    .    .    .    19   5    .    .    9    14   9    2    4    6    1    13   
  Cave-ins Triggered       1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       70    | 5    90   58   61   98   71   56   54   47   92   96   70   91   46   94   91   88   98   73   94   97   87   94   18   76   78   80   66   44   92   37   84   73   24   35   
  Regions Visited          34
    Branch Regions         24
  Pre-discovered Areas     11    | .    2    1    1    .    1    .    .    1    2    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        29    | .    1    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             41    | .    .    1    .    2    .    2    .    .    5    2    .    5    .    4    5    1    4    .    3    5    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 126   | .    .    .    .    1    .    .    1    3    .    .    .    .    1    .    .    .    20   11   36   .    .    .    6    .    13   .    4    10   1    3    .    3    2    11   
Terrain Destroyed          994   | .    49   40   92   25   .    150  36   3    .    21   .    .    1    36   20   .    46   118  64   108  .    132  6    .    13   .    4    10   1    3    .    3    2    11   
  Melee                    70    | .    .    .    .    1    .    .    1    3    .    .    .    .    1    .    .    .    .    11   .    .    .    .    6    .    13   .    4    10   1    3    .    3    2    11   
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      924   | .    49   40   92   24   .    150  35   .    .    21   .    .    .    36   20   .    46   107  64   108  .    132  .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  Com  
Total                      56624 | 105  1153 307  1289 810  654  467  834  2734 1414 3731 118  1688 2479 1375 1807 3315 2822 4769 1232 1315 915  2093 2223 1086 420  149  1036 2387 1441 1395 2027 3235 1080 2719 
  Wait                     8072  | 5    332  6    143  102  53   76   79   336  141  421  33   266  213  109  113  336  1278 570  303  190  122  566  488  154  75   2    61   330  219  87   207  371  175  110  
  Move                     45873 | 68   676  258  981  670  583  359  689  2304 1208 3234 85   1332 2143 1234 1672 2933 1456 3986 907  1080 741  1449 1637 733  302  138  944  1978 1150 1167 1726 2717 880  2453 
  Hop                      107   | .    .    .    1    2    .    .    1    5    .    1    .    .    10   .    1    .    .    8    .    .    .    .    18   4    .    .    9    14   8    2    4    6    1    12   
  Pick Up                  96    | .    3    .    2    .    .    .    3    5    3    4    .    .    2    3    2    2    5    6    .    5    3    4    1    1    .    .    .    4    2    8    3    16   3    6    
  Fast Attach              133   | 9    4    3    15   3    6    1    9    14   2    4    .    .    5    .    2    3    .    23   .    .    3    1    5    .    .    .    .    1    1    3    12   2    .    2    
  Attach                   30    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    3    .    1    .    .    2    1    1    .    .    .    .    2    .    1    .    10   1    5    
  Detach                   27    | .    .    .    .    .    .    .    1    2    1    .    .    .    .    .    .    1    .    5    .    .    1    1    4    .    .    .    .    .    1    2    1    1    .    6    
  Swap                     70    | .    1    .    4    1    1    1    1    1    .    3    .    .    .    2    1    1    1    3    2    .    1    2    2    5    .    1    2    4    7    6    3    10   1    3    
  Drop                     168   | 2    6    2    12   2    5    1    7    14   3    7    .    .    5    3    5    8    5    21   .    5    6    5    1    .    .    .    .    4    4    7    14   7    2    5    
  Fire                     224   | 21   102  25   30   5    .    17   4    .    .    1    .    .    .    3    1    .    4    2    2    3    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1088  | .    .    .    71   14   6    5    26   32   26   39   .    41   68   8    2    25   41   115  12   16   16   33   33   53   31   8    15   31   40   69   37   70   14   91   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   18   .    .    .    1    .    .    .    .    .    .    
  Rewire                   137   | .    .    .    .    .    .    .    .    .    6    .    .    29   .    .    1    .    .    .    .    3    11   .    .    87   .    .    .    .    .    .    .    .    .    .    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            562   | .    28   12   30   11   .    7    13   21   24   17   .    17   33   13   5    3    32   29   6    13   9    27   20   31   12   .    5    18   9    43   20   25   3    26   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves (discovered 2 exits: *Low / *Zio)
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 3 exits: *Res / *Qua x2)
-3/Quarantine
-2/Research (discovered 4 exits: *Acc x2 / *Tes x2)
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: *Sur x2)
By MAIN.C's Side

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 15)
     9 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
     9 | -11/Scrapyard      | Upgraded with Utility slot (x1)
     9 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
   148 | -11/Scrapyard      | Entered Materials
   420 | -10/Materials      | Reached level 2
   466 | -10/Materials      | Build established: Hacker-Mutant
   480 | -10/Materials      | Discovered new exit (range 9)
   484 | -10/Materials      | Identified exit to Mines
   869 | -10/Materials      | Discovered new exit (range 16)
   902 | -10/Materials      | Reached level 3
  1162 | -10/Materials      | Discovered new exit (range 16)
  1240 | -10/Materials      | Reached level 4
  1621 | -10/Materials      | Entered Mines
  1650 | -10/Mines          | Reached level 5
  1667 | -10/Mines          | Upgraded with Utility slot (x1)
  1815 | -10/Mines          | Discovered new exit (range 11)
  1823 | -10/Mines          | Learned location of 1 exit from Materials
  1832 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1835 | -10/Mines          | Found Prototype Device
  1835 | -10/Mines          | Identified Exp. Sensor Array
  1936 | -10/Mines          | Discovered new exit (range 9)
  1989 | -10/Mines          | Assembled infested the area
  2001 | -10/Mines          | Entered Materials
  2002 | -9/Materials       | Identified exit to Materials
  2003 | -9/Materials       | Reached level 6
  2092 | -9/Materials       | Reached level 7
  2114 | -9/Materials       | Discovered new exit (range 7)
  2201 | -9/Materials       | Discovered new exit (range 16)
  2244 | -9/Materials       | Discovered exit to Materials (range 12)
  2299 | -9/Materials       | Reached level 8
  2325 | -9/Materials       | Upgraded with Utility slot (x1)
  2329 | -9/Materials       | Upgraded with Utility slot (x1)
  2540 | -9/Materials       | Reached level 9
  2558 | -9/Materials       | Discovered exit to Materials (range 16)
  2565 | -9/Materials       | Destroyed 9 combat bots
  2683 | -9/Materials       | Destroyed 7 combat bots
  2801 | -9/Materials       | First assault squad dispatched
  2822 | -9/Materials       | Upgraded with Propulsion slot (x1)
  2872 | -9/Materials       | Entered Mines
  2876 | -9/Mines           | Reached level 10
  2926 | -9/Mines           | Core integrity fell below 50%
  2946 | -9/Mines           | Learned Materials trap positions
  2960 | -9/Mines           | Upgraded with Propulsion slot (x1)
  3057 | -9/Mines           | Discovered exit to Materials (range 3)
  3067 | -9/Mines           | Discovered exit to Materials (range 7)
  3087 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3114 | -9/Mines           | Build established: Wizard-Sprinter
  3146 | -9/Mines           | Found the Drone Emporium
  3149 | -9/Mines           | Found Prototype Device
  3149 | -9/Mines           | Identified Thief Drone Bay
  3188 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3188 | -9/Mines           | Discovered new exit (range 5)
  3233 | -9/Mines           | Entered Exiles
  3233 | -9/Exiles          | Accompanied by 5 allies
  3240 | -9/Exiles          | Met 8R-AWN
  3245 | -9/Exiles          | Met EX-HEX
  3263 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  3285 | -9/Exiles          | Met EX-DEC
  3294 | -9/Exiles          | Learned location of Zion (-6)
  3302 | -9/Exiles          | Met EX-BIN
  3322 | -9/Exiles          | Aligned with FarCom system
  3323 | -9/Exiles          | Given EX-Vault access code
  3329 | -9/Exiles          | Opened EX-Vault
  3332 | -9/Exiles          | Found Prototype Energy Cannon
  3332 | -9/Exiles          | Identified YOLO Cannon
  3334 | -9/Exiles          | Found Prototype Slashing Weapon
  3334 | -9/Exiles          | Identified Longsword +1
  3339 | -9/Exiles          | Found Prototype Processor
  3339 | -9/Exiles          | Identified Modified TNC
  3341 | -9/Exiles          | Upgraded with Utility slot (x1)
  3349 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3385 | -9/Exiles          | Discovered new exit (range 14)
  3469 | -9/Exiles          | Stole two prototypes: Modified TNC, Longsword +1
  3469 | -9/Exiles          | Entered Mines
  3469 | -8/Mines           | Accompanied by 3 allies
  3512 | -8/Mines           | Discovered exit to Materials (range 8)
  3517 | -8/Mines           | Reached level 11
  3522 | -8/Mines           | Crushed by falling debris
  3554 | -8/Mines           | Destroyed 7 combat bots
  3630 | -8/Mines           | Reached level 12
  3700 | -8/Mines           | Entered Materials
  3700 | -8/Materials       | Accompanied by 1 ally
  3701 | -8/Materials       | Loaded intel: 17 trap records
  3717 | -8/Materials       | Core integrity fell below 50%
  3720 | -8/Materials       | Upgraded with Propulsion slot (x1)
  3745 | -8/Materials       | Central database locked down
  3798 | -8/Materials       | Reached level 13
  3806 | -8/Materials       | Upgraded with Weapon slot (x1)
  3852 | -8/Materials       | Destroyed 11 combat bots
  3925 | -8/Materials       | Identified exit to Factory
  3925 | -8/Materials       | System Shield fried by hacking feedback
  3938 | -8/Materials       | Upgraded with Utility slot (x1)
  4042 | -8/Materials       | Build established: Wizard-Scout
  4055 | -8/Materials       | Entered Factory
  4055 | -7/Factory         | Accompanied by 1 ally
  4057 | -7/Factory         | FarCom data flow suspended
  4057 | -7/Factory         | Reached level 14
  4145 | -7/Factory         | Upgraded with Propulsion slot (x1)
  4187 | -7/Factory         | Upgraded with Power slot (x1)
  4267 | -7/Factory         | Discovered new exit (range 9)
  4287 | -7/Factory         | Identified exit to Lower Caves
  4287 | -7/Factory         | Central database locked down
  4547 | -7/Factory         | Fabricated Lgt. Fission Core?
  4656 | -7/Factory         | Reached level 15
  4658 | -7/Factory         | Upgraded with Utility slot (x1)
  4733 | -7/Factory         | Fabricated Adv. Reaction Control System (x1)
  4808 | -7/Factory         | Fabricated Microactuators (x2)
  5003 | -7/Factory         | Entered Lower Caves
  5003 | -7/Lower Caves     | Accompanied by 2 allies
  5106 | -7/Lower Caves     | Build established: Hacker-Scout
  5110 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
  5181 | -7/Lower Caves     | Learned location of Extension (-4)
  5200 | -7/Lower Caves     | Destroyed 9 combat bots
  5207 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  5212 | -7/Lower Caves     | Identified exit to Zion
  5213 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5252 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  5295 | -7/Lower Caves     | Discovered new exit (range 3)
  5295 | -7/Lower Caves     | Identified exit to Lower Caves
  5472 | -7/Lower Caves     | Entered another Lower Caves area
  5472 | -7/Lower Caves     | Accompanied by 4 allies
  5473 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5516 | -7/Lower Caves     | Identified exit to Data Miner
  5587 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
  5613 | -7/Lower Caves     | Reached level 16
  5672 | -7/Lower Caves     | Destroyed 9 combat bots
  5900 | -7/Lower Caves     | Spotted QM-K6J(f)
  5900 | -7/Lower Caves     | Spotted 2V-SER(f)
  5900 | -7/Lower Caves     | Spotted GH-M31(f)
  5900 | -7/Lower Caves     | Spotted HD-6FK(f)
  5902 | -7/Lower Caves     | Encountered a Master Thief
  5902 | -7/Lower Caves     | Encountered a Master Thief
  5903 | -7/Lower Caves     | Encountered a Master Thief
  5904 | -7/Lower Caves     | Encountered a Master Thief
  6208 | -7/Lower Caves     | Allies destroyed GH-M31(f)
  6306 | -7/Lower Caves     | Allies destroyed 2V-SER(f)
  6364 | -7/Lower Caves     | Allies destroyed HD-6FK(f)
  6406 | -7/Lower Caves     | Discovered new exit (range 6)
  6470 | -7/Lower Caves     | Identified exit to Factory
  6643 | -7/Lower Caves     | Entered Data Miner
  6643 | -7/Data Miner      | Accompanied by 3 allies
  6643 | -7/Data Miner      | Discovered new exit (range 6)
  6647 | -7/Data Miner      | Met Data Miner
  6652 | -7/Data Miner      | Learned location of Section 7 (-2)
  6652 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  6655 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  6682 | -7/Data Miner      | Identified exit to Proximity Caves
  6694 | -7/Data Miner      | Entered Proximity Caves
  6694 | -6/Proximity Caves | Accompanied by 2 allies
  6696 | -6/Proximity Caves | Reached level 17
  6748 | -6/Proximity Caves | Escorted by Enhanced Grunt
  6895 | -6/Proximity Caves | Learned 4 Factory zone layouts
  6940 | -6/Proximity Caves | Reached level 18
  7054 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  7173 | -6/Proximity Caves | Spotted B-75 Beast
  7191 | -6/Proximity Caves | Destroyed B-75 Beast
  7220 | -6/Proximity Caves | Destroyed 7 combat bots
  7345 | -6/Proximity Caves | Entered Factory
  7345 | -6/Factory         | Accompanied by 2 allies
  7347 | -6/Factory         | Reached level 19
  7355 | -6/Factory         | Discovered new exit (range 17)
  7356 | -6/Factory         | Upgraded with Utility slot (x1)
  7408 | -6/Factory         | Identified exit to Factory
  7574 | -6/Factory         | Discovered exit to Factory (range 23)
  7607 | -6/Factory         | Identified exit to Lower Caves
  7783 | -6/Factory         | Destroyed 8 combat bots
  7880 | -6/Factory         | Discovered exit to Factory (range 14)
  7885 | -6/Factory         | Incoming investigation squad redirected
  7913 | -6/Factory         | Incoming investigation squad redirected
  7940 | -6/Factory         | Fabricated Biomechanical Wings?
  7958 | -6/Factory         | Upgraded with Propulsion slot (x1)
  8069 | -6/Factory         | Destroyed 7 combat bots
  8135 | -6/Factory         | Fabricated Biomechanical Wings (x1)
  8155 | -6/Factory         | Entered Lower Caves
  8155 | -6/Lower Caves     | Accompanied by 3 allies
  8156 | -6/Lower Caves     | Encountered a Warlord checkpoint
  8157 | -6/Lower Caves     | Reached level 20
  8309 | -6/Lower Caves     | Learned location of 1 exit from Factory
  8376 | -6/Lower Caves     | Spotted B-75 Beast
  8384 | -6/Lower Caves     | Destroyed B-75 Beast
  8421 | -6/Lower Caves     | Learned 4 Factory zone layouts
  8427 | -6/Lower Caves     | Discovered new exit (range 8)
  8428 | -6/Lower Caves     | Identified exit to Lower Caves
  8541 | -6/Lower Caves     | Entered another Lower Caves area
  8541 | -6/Lower Caves     | Accompanied by 3 allies
  8584 | -6/Lower Caves     | Encountered a Warlord checkpoint
  8591 | -6/Lower Caves     | Discovered exit to Factory (range 9)
  8719 | -6/Lower Caves     | Spotted NU-9MG(f)
  8722 | -6/Lower Caves     | Encountered a Master Thief
  8729 | -6/Lower Caves     | Spotted RL-7V1(f)
  8730 | -6/Lower Caves     | Encountered a Master Thief
  8730 | -6/Lower Caves     | Spotted 6F-4KJ(f)
  8731 | -6/Lower Caves     | Encountered a Master Thief
  8755 | -6/Lower Caves     | Spotted BE-A9L(f)
  8756 | -6/Lower Caves     | Encountered a Master Thief
  8888 | -6/Lower Caves     | Rewired RL-7V1(f)
  8975 | -6/Lower Caves     | Discovered exit to Zion (range 21)
  8996 | -6/Lower Caves     | Entered Zion
  8996 | -6/Zion            | Accompanied by 4 allies
  9020 | -6/Zion            | Discovered new exit (range 15)
  9112 | -6/Zion            | Learned location of Warlord (-5)
  9125 | -6/Zion            | Learned Factory emergency access door positions
  9240 | -6/Zion            | Found CR-A16's Pointy Stick
  9329 | -6/Zion            | Gained Derelict followers
  9822 | -6/Zion            | Identified exit to Proximity Caves
  9936 | -6/Zion            | Entered Proximity Caves
  9936 | -5/Proximity Caves | Accompanied by 5 allies
  9949 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  9951 | -5/Proximity Caves | Reached level 21
 10034 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 10077 | -5/Proximity Caves | Destroyed 7 combat bots
 10128 | -5/Proximity Caves | Learned Factory terminal intel
 10173 | -5/Proximity Caves | Spotted B-75 Beast
 10194 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick
 10197 | -5/Proximity Caves | Destroyed B-75 Beast
 10260 | -5/Proximity Caves | Discovered exit to Factory (range 15)
 10378 | -5/Proximity Caves | Reached level 22
 11615 | -5/Proximity Caves | Entered Factory
 11615 | -5/Factory         | Accompanied by 2 allies
 11616 | -5/Factory         | Identified exit to Factory
 11619 | -5/Factory         | Loaded intel: 26 terminal locations
 11627 | -5/Factory         | Identified exit to Upper Caves
 11665 | -5/Factory         | Upgraded with Utility slot (x1)
 11823 | -5/Factory         | Fabricated Adv. Hacking Suite?
 12271 | -5/Factory         | Discovered exit to Factory (range 13)
 12327 | -5/Factory         | Spotted B-75 Beast
 12327 | -5/Factory         | Destroyed B-75 Beast
 12458 | -5/Factory         | Reached level 23
 12482 | -5/Factory         | Cargo convoy interrupted
 12482 | -5/Factory         | Upgraded with Utility slot (x1)
 12504 | -5/Factory         | Incoming assault squad redirected
 12603 | -5/Factory         | Found Prototype Processor
 12603 | -5/Factory         | Identified Exp. Signal Interpreter
 12611 | -5/Factory         | Found Prototype Processor
 12611 | -5/Factory         | Identified Exp. Target Analyzer
 12614 | -5/Factory         | Destroyed 9 combat bots
 12620 | -5/Factory         | Found Prototype Energy Cannon
 12620 | -5/Factory         | Identified Exp. Thermic Cannon
 12642 | -5/Factory         | Discovered exit to Factory (range 19)
 12783 | -5/Factory         | Build established: Wizard-Scout
 12920 | -5/Factory         | Incoming investigation squad redirected
 12934 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
 13127 | -5/Factory         | Fabricated Exp. Force Field (x1)
 13169 | -5/Factory         | Fabricated H-66 Slayer?
 13216 | -5/Factory         | Entered Upper Caves
 13216 | -5/Upper Caves     | Accompanied by 2 allies
 13220 | -5/Upper Caves     | Learned 8 Factory zone layouts
 13399 | -5/Upper Caves     | Discovered new exit (range 12)
 13433 | -5/Upper Caves     | Learned Factory stockpile data
 13541 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 13620 | -5/Upper Caves     | Identified exit to Upper Caves
 13708 | -5/Upper Caves     | Entered another Upper Caves area
 13708 | -5/Upper Caves     | Accompanied by 2 allies
 13828 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 13927 | -5/Upper Caves     | Reached level 24
 13944 | -5/Upper Caves     | Discovered exit to Factory (range 15)
 14090 | -5/Upper Caves     | Encountered a Warlord checkpoint
 14093 | -5/Upper Caves     | Discovered new exit (range 4)
 14093 | -5/Upper Caves     | Identified exit to Warlord
 14094 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14138 | -5/Upper Caves     | Entered Warlord
 14138 | -5/Warlord         | Accompanied by 3 allies
 14148 | -5/Warlord         | Discovered new exit (range 14)
 14238 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 14360 | -5/Warlord         | Warlord's base attacked by MAIN.C
 14364 | -5/Warlord         | Met Warlord
 14366 | -5/Warlord         | Opened Warlord's prototype stash
 14368 | -5/Warlord         | Found Prototype Reactor
 14368 | -5/Warlord         | Identified Vortex Chain Reactor
 14382 | -5/Warlord         | Found System Purifier
 14438 | -5/Warlord         | Identified exit to Proximity Caves
 14457 | -5/Warlord         | Entered Proximity Caves
 14457 | -4/Proximity Caves | Accompanied by 7 allies
 14464 | -4/Proximity Caves | Learned Research security intel
 14523 | -4/Proximity Caves | Reached level 25
 14544 | -4/Proximity Caves | Learned 4 Research zone layouts
 14626 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14707 | -4/Proximity Caves | Discovered exit to Factory (range 5)
 14932 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 15223 | -4/Proximity Caves | Spotted B-86 Titan
 15223 | -4/Proximity Caves | Destroyed B-86 Titan
 15353 | -4/Proximity Caves | Entered Factory
 15354 | -4/Factory         | Identified exit to Upper Caves
 15355 | -4/Factory         | Reached level 26
 15355 | -4/Factory         | Upgraded with Propulsion slot (x1)
 15412 | -4/Factory         | Spotted B-86 Titan
 15423 | -4/Factory         | Destroyed B-86 Titan
 15456 | -4/Factory         | Spotted B-86 Titan
 15456 | -4/Factory         | Destroyed B-86 Titan
 15572 | -4/Factory         | Fabricated Exp. System Shield?
 15672 | -4/Factory         | Fabricated Exp. System Shield (x1)
 15796 | -4/Factory         | Fabricated G-67 Veteran?
 15804 | -4/Factory         | Identified exit to Extension
 15804 | -4/Factory         | Identified exit to Armory
 15843 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 16106 | -4/Factory         | Fabricated H-77 Assassin?
 16179 | -4/Factory         | Entered Extension
 16179 | -4/Extension       | Accompanied by 6 allies
 16377 | -4/Extension       | Spotted B-86 Titan
 16378 | -4/Extension       | Spotted B-86 Titan
 16380 | -4/Extension       | Reached level 27
 16380 | -4/Extension       | Destroyed B-86 Titan
 16382 | -4/Extension       | Destroyed B-86 Titan
 16425 | -4/Extension       | Rescued a captive Derelict
 16426 | -4/Extension       | Rescued a captive Derelict
 16492 | -4/Extension       | Rescued a captive Derelict
 16493 | -4/Extension       | Rescued a captive Derelict
 16494 | -4/Extension       | Rescued a captive Derelict
 16497 | -4/Extension       | Rescued A7
 16500 | -4/Extension       | Rescued a captive Derelict
 16577 | -4/Extension       | Discovered new exit (range 10)
 16577 | -4/Extension       | Discovered new exit (range 6)
 16578 | -4/Extension       | Identified exit to Cetus
 16661 | -4/Extension       | Entered Cetus
 16661 | -4/Cetus           | Accompanied by 35 allies (A7)
 16661 | -4/Cetus           | 1 ally did not survive the journey
 16663 | -4/Cetus           | Spotted Cetus Guard
 16663 | -4/Cetus           | Spotted Cetus Guard
 16664 | -4/Cetus           | Spotted Cetus Guard
 16665 | -4/Cetus           | Spotted Cetus Guard
 16666 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16666 | -4/Cetus           | Allies destroyed Cetus Guard
 16669 | -4/Cetus           | Destroyed Cetus Guard
 16671 | -4/Cetus           | Allies destroyed Cetus Guard
 16677 | -4/Cetus           | Destroyed Cetus Guard
 16698 | -4/Cetus           | Started Cetus Manufacturing Module
 16700 | -4/Cetus           | Discovered new exit (range 15)
 16711 | -4/Cetus           | Spotted Cetus Guard
 16711 | -4/Cetus           | Spotted Cetus Guard
 16712 | -4/Cetus           | Spotted Cetus Guard
 16712 | -4/Cetus           | Discovered new exit (range 16)
 16712 | -4/Cetus           | Spotted Cetus Guard
 16721 | -4/Cetus           | Allies destroyed Cetus Guard
 16722 | -4/Cetus           | Destroyed Cetus Guard
 16723 | -4/Cetus           | Manufactured an Enhanced Grunt
 16726 | -4/Cetus           | Destroyed Cetus Guard
 16729 | -4/Cetus           | Met Revision 17
 16744 | -4/Cetus           | Identified exit to Archives
 16748 | -4/Cetus           | Manufactured an Enhanced Grunt
 16757 | -4/Cetus           | Build established: Commander-Scout
 16773 | -4/Cetus           | Manufactured an Enhanced Grunt
 16798 | -4/Cetus           | Manufactured an Enhanced Grunt
 16823 | -4/Cetus           | Manufactured an Enhanced Grunt
 16834 | -4/Cetus           | Entered Archives
 16834 | -4/Archives        | Accompanied by 37 allies (A7)
 16838 | -4/Archives        | Discovered new exit (range 15)
 16839 | -4/Archives        | Discovered new exit (range 16)
 16850 | -4/Archives        | Discovered new exit (range 16)
 16858 | -4/Archives        | Unable to access archive contents
 16863 | -4/Archives        | Identified exit to Hub_04(d)
 16871 | -4/Archives        | Entered Hub_04(d)
 16895 | -4/Hub_04(d)       | Identified exit to Research
 17000 | -4/Hub_04(d)       | Spotted B-86 Titan
 17003 | -4/Hub_04(d)       | Destroyed B-86 Titan
 17069 | -4/Hub_04(d)       | Network Hub disabled
 17077 | -4/Hub_04(d)       | Network Hub disabled
 17082 | -4/Hub_04(d)       | Network Hub disabled
 17091 | -4/Hub_04(d)       | Spotted Lightning
 17094 | -4/Hub_04(d)       | Network Hub disabled
 17095 | -4/Hub_04(d)       | Incoming investigation squad redirected
 17103 | -4/Hub_04(d)       | Incoming investigation squad redirected
 17104 | -4/Hub_04(d)       | Entered Research
 17106 | -3/Research        | Reached level 28
 17146 | -3/Research        | Incoming investigation squad redirected
 17230 | -3/Research        | Discovered new exit (range 24)
 17235 | -3/Research        | Identified exit to Research
 17351 | -3/Research        | Incoming investigation squad redirected
 17410 | -3/Research        | Fabricated Femtoactuators (x1)
 17423 | -3/Research        | Identified exit to Quarantine
 17424 | -3/Research        | Spotted B-86 Titan
 17424 | -3/Research        | Destroyed B-86 Titan
 17436 | -3/Research        | Build established: Wizard-Ninja
 17624 | -3/Research        | Spotted B-86 Titan
 17625 | -3/Research        | Reached level 29
 17625 | -3/Research        | Destroyed B-86 Titan
 17628 | -3/Research        | Upgraded with Utility slot (x1)
 17646 | -3/Research        | Destroyed 7 combat bots
 17661 | -3/Research        | Incoming investigation squad redirected
 17670 | -3/Research        | Fabricated Exp. Phase Shifter (x1)
 17794 | -3/Research        | Entered Quarantine
 17794 | -3/Quarantine      | Accompanied by 1 ally
 18052 | -3/Quarantine      | Local machine network offline
 18167 | -3/Quarantine      | Found Alien Impact Weapon
 18167 | -3/Quarantine      | Identified Core Stripper
 18232 | -3/Quarantine      | Found Alien Artifact
 18241 | -3/Quarantine      | Entered Research
 18241 | -2/Research        | Accompanied by 3 allies
 18241 | -2/Research        | Warlord forces began assault on 0b10
 18243 | -2/Research        | Reached level 30
 18271 | -2/Research        | Spotted B-90 Cyclops
 18274 | -2/Research        | Destroyed B-90 Cyclops
 18318 | -2/Research        | Reached level 31
 18318 | -2/Research        | Met up with Warlord
 18322 | -2/Research        | Identified exit to Testing
 18333 | -2/Research        | Discovered new exit (range 6)
 18334 | -2/Research        | Identified exit to Access
 18351 | -2/Research        | Research machine network offline
 18403 | -2/Research        | Found Exp. Actuator Array
 18406 | -2/Research        | Destroyed 9 combat bots
 18457 | -2/Research        | Spotted B-90 Cyclops
 18458 | -2/Research        | Destroyed B-90 Cyclops
 18477 | -2/Research        | Found Exp. Core Analyzer
 18616 | -2/Research        | Spotted Striker
 18616 | -2/Research        | Spotted Executioner
 18625 | -2/Research        | Discovered exit to Access (range 22)
 18670 | -2/Research        | Found Mni. Smartbomb Launcher
 18675 | -2/Research        | Entered Testing
 18675 | -2/Testing         | Accompanied by 4 allies
 18677 | -2/Testing         | Reached level 32
 18695 | -2/Testing         | Found Prototype Device
 18696 | -2/Testing         | Identified Exp. Hardlight Generator
 18724 | -2/Testing         | Spotted PG-4D331KQLF1
 18789 | -2/Testing         | Fabricated Beam Splitter?
 18845 | -2/Testing         | Destroyed 11 combat bots
 18850 | -2/Testing         | Destroyed PG-4D331KQLF1
 18878 | -2/Testing         | Spotted PH-32BCDUC7LG
 18883 | -2/Testing         | Destroyed PH-32BCDUC7LG
 18897 | -2/Testing         | Discovered exit to Access (range 12)
 19021 | -2/Testing         | Found Prototype Device
 19021 | -2/Testing         | Identified AEGIS Remote Shield
 19030 | -2/Testing         | Central database locked down
 19036 | -2/Testing         | Found Prototype Energy Cannon
 19036 | -2/Testing         | Identified Null Cannon
 19078 | -2/Testing         | Build established: Wizard-Sprinter
 19139 | -2/Testing         | Spotted Fortress
 19179 | -2/Testing         | Discovered new exit (range 6)
 19179 | -2/Testing         | Identified exit to Section 7
 19201 | -2/Testing         | Entered Section 7
 19201 | -2/Section 7       | Accompanied by 2 allies
 19203 | -2/Section 7       | Reached level 33
 19204 | -2/Section 7       | Upgraded with Utility slot (x1)
 19207 | -2/Section 7       | Found Alien Artifact
 19341 | -2/Section 7       | Identified Integrated Reactor
 19341 | -2/Section 7       | Identified Subatomic Replicator
 19341 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 19461 | -2/Section 7       | Found Alien Artifact
 19464 | -2/Section 7       | Identified Integrity Redistributor
 19474 | -2/Section 7       | Discovered exit to Access (range 16)
 19564 | -2/Section 7       | Spotted S7 Guard
 19569 | -2/Section 7       | Found Alien Artifact
 19580 | -2/Section 7       | Destroyed S7 Guard
 19586 | -2/Section 7       | Identified Core Membrane
 19586 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 19628 | -2/Section 7       | Build established: Wizard-Ninja
 19756 | -2/Section 7       | Found Integrated Reactor
 19757 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 19769 | -2/Section 7       | Spotted Executioner
 19778 | -2/Section 7       | Spotted B-99 Colossus
 19786 | -2/Section 7       | Found Alien Artifact
 19786 | -2/Section 7       | Identified Integrated Dissipator
 19786 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 19792 | -2/Section 7       | Found Alien Artifact
 19795 | -2/Section 7       | Found Alien Artifact
 19796 | -2/Section 7       | Found Alien Artifact
 19852 | -2/Section 7       | Identified LRC Energy Well (x2)
 19852 | -2/Section 7       | Identified LRC Insulator
 19852 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 19888 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 19948 | -2/Section 7       | Found Adv. Force Booster
 19952 | -2/Section 7       | Used Subatomic Replicator to replicate LRC Energy Well
 19954 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 19957 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 19978 | -2/Section 7       | Found Integrated Dissipator
 19978 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 20012 | -2/Section 7       | Found Exp. Shock Absorption System
 20077 | -2/Section 7       | Entered Access
 20077 | -1/Access          | Accompanied by 5 allies
 20079 | -1/Access          | Reached level 34
 20105 | -1/Access          | Spotted B-99 Colossus
 20107 | -1/Access          | Destroyed B-99 Colossus
 20124 | -1/Access          | Identified exit to Command
 20214 | -1/Access          | Fabricated Exp. Melee Analysis Suite (x1)
 20274 | -1/Access          | Fabricated Exp. EM Disruption Field (x1)
 20381 | -1/Access          | Entered Command
 20381 | -1/Command         | Accompanied by 5 allies
 20383 | -1/Command         | Reached level 35
 20450 | -1/Command         | Spotted Combat Programmer
 20482 | -1/Command         | Met MAIN.C
 20502 | -1/Command         | Destroyed MAIN.C Shell
 20503 | -1/Command         | Surrendered to MAIN.C
 20503 | -1/Command         | Loaded intel: 69 machine locations
 20503 | -1/Command         | Loaded intel: 99 trap records
 20503 | -1/Command         | Identified exit to Surface
 20503 | -1/Command         | Discovered exit to Surface (range 81)
 20503 | -1/Command         | Discovered exit to Surface (range 54)
 20542 | -1/Command         | MAIN.C activated Command garrisons
 20580 | -1/Command         | Unknown forces attacked Command
 20580 | -1/Command         | Spotted EQ-005
 20580 | -1/Command         | Spotted EQ-006
 20580 | -1/Command         | Spotted EQ-004
 20580 | -1/Command         | Spotted EQ-000
 20580 | -1/Command         | Spotted EQ-001
 20580 | -1/Command         | Spotted EQ-002
 20588 | -1/Command         | Destroyed EQ-004
 20590 | -1/Command         | Spotted EQ-003
 20590 | -1/Command         | Destroyed EQ-005
 20595 | -1/Command         | Destroyed EQ-002
 20602 | -1/Command         | Spotted EQ-009
 20611 | -1/Command         | Destroyed EQ-009
 20675 | -1/Command         | Spotted EQ-023
 20679 | -1/Command         | Destroyed EQ-023
 20681 | -1/Command         | Spotted EQ-037
 20684 | -1/Command         | Destroyed EQ-037
 20688 | -1/Command         | Spotted EQ-033
 20689 | -1/Command         | Destroyed EQ-033
 20691 | -1/Command         | Spotted EQ-016
 20691 | -1/Command         | Spotted EQ-025
 20694 | -1/Command         | Destroyed EQ-025
 20696 | -1/Command         | Spotted EQ-031
 20697 | -1/Command         | Destroyed EQ-031
 20734 | -1/Command         | Spotted EQ-029
 20735 | -1/Command         | Spotted EQ-018
 20738 | -1/Command         | Destroyed EQ-029
 20746 | -1/Command         | Destroyed EQ-018
 20792 | -1/Command         | Spotted EQ-038
 20792 | -1/Command         | Spotted EQ-046
 20792 | -1/Command         | Spotted EQ-053
 20797 | -1/Command         | Spotted EQ-054
 20797 | -1/Command         | Spotted EQ-039
 20801 | -1/Command         | Destroyed EQ-053
 20801 | -1/Command         | Spotted EQ-055
 20807 | -1/Command         | Build established: Machinist-Scout
 20807 | -1/Command         | Spotted EQ-044
 20809 | -1/Command         | Spotted EQ-042
 20817 | -1/Command         | Spotted EQ-040
 20836 | -1/Command         | Spotted EQ-041
 20844 | -1/Command         | Spotted EQ-049
 20851 | -1/Command         | Destroyed EQ-049
 20873 | -1/Command         | Spotted EQ-047
 20878 | -1/Command         | Destroyed EQ-047
 20898 | -1/Command         | Spotted EQ-072
 20903 | -1/Command         | Spotted EQ-074
 20914 | -1/Command         | Spotted EQ-068
 20914 | -1/Command         | Spotted EQ-073
 20928 | -1/Command         | Destroyed EQ-073
 20938 | -1/Command         | Spotted EQ-077
 20944 | -1/Command         | Destroyed EQ-077
 20944 | -1/Command         | Attackers retreated from Command
 20958 | ***                | Fortifying 0b10!

 Last Messages 
---------------
20939_ EQ-077 system corrupted by crushing effect.
20941_ Sneak attack on EQ-077.
20943_ EQ-077 suffers critical hit (Smash).
20943_ Destroyed Exp. Heat Sink.
20943_ EQ-077 system corrupted by crushing effect.
20943_ EQ-077 knocked back.
20944_ EQ-077 system terminally corrupted.
20944_ Point Defense Array fried.
20944_ Adv. Dynamic Insulation System fried.
20944_ Exp. Core Analyzer fried.
20944_ ALERT: Enemy forces retreating.
20948_ K-01 Serf collects debris.
20948_ R-10 Processor collects Adv. Remote Datajack.
MAIN.C: I admit your assistance was pivotal here. It looks like I was
  right to trust you.
This attack appears to have been designed to merely test our defenses,
  although it was nearly effective enough to force me to take the conflict
  to the next level.
Investigating the origins of these bots should be one of our highest
  priorities...

 Map 
-----
+----------------------------------------------------+
|  #   %##??#""""        #?????????????????????????? |
| ###    ##?# ""         #?????????????????????????? |
| #   #   #?#            #?????????????????????????? |
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|           +            #?????????????????????????? |
| #      #  #     =*     #?????????????????????????? |
|  ##### #  #      %     #?######################### |
| ####  ##  +      %     #?#???????????????????????? |
|        #  ##########+###?#?####################### |
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|  """"  #              ]#?#?#"""""                # |
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|  """"  #  ########     #?#?#"   "   """            |
|  %     "  #??????##   ##?#?#"   """"""    %   %  % |
|        #  #########%^^^#?#?#     """""      % % !# |
|    #/###  #       #^^ ^#?#?#   % """"       %    # |
|      ##   #       #    #?#?#   %  =       Y      # |
|      ###        ""#    #?#?# "%%%%* mM     %    "# |
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|      #?#  #     Y";    ###?#""   !%!gg k" """ " "# |
|      ###  #     ""      ##?#     =% gg""" ""    "# |
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|       p   #   %   #     ####%%*    g %  "      " # |
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|           #       #    %%%g=!%p        = %*==    # |
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|         %%      b        #?#=%   " "     "%%[!=""# |
|         # =!          !  #?#     "    "  ![=!!   # |
| !   %## #=#[         /   #?####################### |
|  !     #  #       #  %   #???????????????????????? |
| !"     # m#      !# !=%  ######################### |
|        ##  #  ###     %#  #??????????????????????? |
|       # #            !%=###??????????????????????? |
|      "# # !   ###   ]!%=! #??????????????????????? |
|       %              =!####??????????????????????? |
| %      ##        #    *#?????????????????????????? |
| %%   %###    ]   #     #?????????????????????????? |
| %%   ##?#        #     #?????????????????????????? |
| ### %#??#  """"  #%    #?????????????????????????? |
| ??#  #??#  """"  #%    #?????????????????????????? |
| ??#  #??# !""""  #     #?????????????????????????? |
| ??#%%####%%%  "  #     #########?????????????????? |
| ??#%   ## [=     "             #?????????????????? |
| ??#  < ##        #            T#?????????????????? |
| ??#    ## %      #  #######"""##?????????????????? |
| ??#######[%= ""  #  #??####"""##?????????????????? |
| ???????#!%!""""  #  #??#[]]   =#?????????????????? |
| ???????##*%!""   #  #??#]]] [ =#?????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           225
Energy Generation          75
Energy Capacity            1450
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       210
Jamming Range              16
Resistance: TH             75
Resistance: EX             75
Resistance: EM             100
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                99
Melee Accuracy             12
Core Analysis              8
Recoil Reduction           2
Force Boost                40
Offensive Hacking          60
Defensive Hacking          42

 Item Schematics 
-----------------
                  Hacking Suite | -8/Materials  | Hacked
                  System Shield | -8/Materials  | Hacked
              Lgt. Fission Core | -7/Factory    | Hacked
                 Microactuators | -7/Factory    | Hacked
               Cld. VTOL Module | -7/Factory    | Scanalyzed
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
            Biomechanical Wings | -7/Data Miner | Free
            Gravity Neutralizer | -7/Data Miner | Free
                    Force Rifle | -7/Data Miner | Free
            Nuclear Pulse Array | -7/Data Miner | Free
            Imp. Kinecellerator | -7/Data Miner | Free
             Adv. Plasma Cannon | -7/Data Miner | Free
             Imp. Powered Armor | -7/Data Miner | Free
       Imp. Transmission Jammer | -7/Data Miner | Free
       Adv. Hardlight Generator | -7/Data Miner | Free
       Cld. Cesium-ion Thruster | -6/Factory    | Hacked
        Adv. Signal Interpreter | -6/Factory    | Hacked
            Adv. Cooling System | -6/Factory    | Hacked
 Adv. System Restoration Module | -6/Factory    | Hacked
             Adv. Hacking Suite | -6/Factory    | Hacked
                     Q-thruster | -5/Factory    | Hacked
              Electron Diverter | -5/Factory    | Scanalyzed
             Exp. Hacking Suite | -4/Factory    | Hacked
             Exp. System Shield | -4/Factory    | Hacked
               Enh. Force Lance | -4/Factory    | Hacked
             Adv. Force Booster | -4/Hub_04(d)  | Hacked
            Adv. Actuator Array | -4/Hub_04(d)  | Hacked
  Imp. Armor Integrity Analyzer | -4/Hub_04(d)  | Hacked
          Exp. Coolant Injector | -4/Hub_04(d)  | Hacked
                 Femtoactuators | -3/Research   | Hacked
             Exp. Phase Shifter | -3/Research   | Hacked
                  Beam Splitter | -3/Research   | Hacked
       Exp. EM Disruption Field | -3/Research   | Hacked
                  Energy Mantle | -3/Quarantine | Archive
                  Gravity Flail | -3/Quarantine | Archive
               Imp. Energy Well | -3/Quarantine | Archive
       Com. Tesla Bomb Launcher | -3/Quarantine | Archive
       Adv. EM Disruption Field | -3/Quarantine | Archive
               Enh. Armored Leg | -3/Quarantine | Archive
                 Exp. Heat Sink | -3/Quarantine | Archive
       Exp. Transmission Jammer | -2/Research   | Hacked
            Exp. Actuator Array | -2/Research   | Hacked
              Hdn. Centrium Leg | -2/Testing    | Archive
            Proton Burst Cannon | -2/Testing    | Archive
                Exp. Q-thruster | -2/Testing    | Hacked
           Imp. Diametric Drive | -2/Testing    | Archive
    Exp. Terrain Scan Processor | -2/Testing    | Archive
             Exp. Weapon Cycler | -2/Testing    | Hacked
   Exp. Reaction Control System | -2/Testing    | Hacked
   Exp. Shock Absorption System | -2/Testing    | Hacked
           Adv. Cloaking Device | -2/Testing    | Hacked
   Adv. Quantum Shading Machine | -2/Testing    | Hacked
           Vortex Chain Reactor | -2/Testing    | Hacked
      Exp. Gyrokinetic Inverter | -2/Testing    | Hacked
        Imp. Matter Neutralizer | -2/Section 7  | Archive
                Graviton Cannon | -2/Section 7  | Archive
        Exp. Signal Interpreter | -2/Section 7  | Archive
         Exp. Matter Compressor | -2/Section 7  | Archive
       Adv. Gravity Neutralizer | -2/Section 7  | Archive
  Centrium Medium Armor Plating | -2/Section 7  | Archive
                 Prc. Phase Gun | -2/Section 7  | Archive
             Imp. Energy Mantle | -2/Section 7  | Archive
      Exp. Melee Analysis Suite | -2/Section 7  | Hacked
                Cld. Q-thruster | -1/Access     | Hacked

 Robot Schematics 
------------------
   R-10 Processor | -7/Data Miner | Free
 X-67 Chaingunner | -7/Data Miner | Free
     L-41 Fighter | -7/Data Miner | Free
     M-14 Sweeper | -7/Data Miner | Free
       I-36 Angel | -7/Data Miner | Free
       S-27 Virus | -7/Data Miner | Free
    H-77 Assassin | -4/Factory    | Hacked
      P-80 Master | -4/Hub_04(d)  | Hacked
    O-32 Director | -4/Hub_04(d)  | Hacked
     G-67 Veteran | -4/Hub_04(d)  | Hacked
      Y-72 Warden | -4/Hub_04(d)  | Hacked
   L-61 Swordsman | -3/Quarantine | Archive

 Fabricated
------------
            Lgt. Fission Core | x2 | -7/Factory  
 Adv. Reaction Control System | x1 | -7/Factory  | Preloaded
               Microactuators | x2 | -7/Factory  
          Biomechanical Wings | x1 | -6/Factory  
          Biomechanical Wings | x1 | -6/Factory  
           Adv. Hacking Suite | x1 | -5/Factory  
           Adv. Hacking Suite | x1 | -5/Factory  
             Exp. Force Field | x1 | -5/Factory  | Preloaded
                  H-66 Slayer | x2 | -5/Factory  | Preloaded
           Exp. System Shield | x1 | -4/Factory  
           Exp. System Shield | x1 | -4/Factory  
                 G-67 Veteran | x3 | -4/Factory  | Preloaded
           Exp. Hacking Suite | x1 | -4/Factory  
                H-77 Assassin | x2 | -4/Factory  
               Femtoactuators | x1 | -3/Research 
           Exp. Phase Shifter | x1 | -3/Research 
                Beam Splitter | x1 | -2/Testing  
    Exp. Melee Analysis Suite | x1 | -1/Access   
     Exp. EM Disruption Field | x1 | -1/Access   

 Alien Tech Used 
-----------------
Core Stripper
Integrated Reactor
Core Membrane
Integrated Dissipator
LRC Insulator
LRC Energy Well
Subatomic Replicator

 Achievements 
--------------
Revising The Future
Superinsulated

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  Com  
Levels Raised              34    | .    3    1    4    1    .    2    1    2    .    1    .    2    1    1    .    .    2    1    .    1    .    1    1    1    .    .    .    2    .    2    1    1    1    1    
  XP Earned                55339 | 3000 5229 1821 6174 1016 117  2249 1863 2599 796  1241 220  2966 2117 364  244  180  2345 2160 391  574  314  2186 1034 1107 405  213  515  1610 842  3459 1270 1098 1241 2379 
  XP Spent                 51475 | 1500 2150 1400 5800 1100 1700 .    4200 6125 .    750  .    .    4600 .    .    .    .    6100 .    .    1950 .    2300 1250 .    .    .    3500 .    1500 .    3800 1750 .    
Upgrades                   61    | 3    12   2    9    1    1    .    3    13   .    1    .    .    2    .    .    .    .    2    .    .    6    .    1    1    .    .    .    1    .    1    .    1    1    .    
  Power Slot               1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          7     | 1    .    .    1    1    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             12    | 1    .    1    2    .    1    .    1    1    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
  Weapon Slot              2     | 1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Dissipation         10    | .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             2     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       7     | .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    .    .    1    .    
  Sensor Range             10    | .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee Accuracy           5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        6929  | .    257  91   305  81   .    54   98   226  221  236  .    337  492  120  8    23   347  284  118  59   78   196  203  377  71   51   42   376  114  669  318  445  168  464  
  Integrity Restored       10706 | .    562  251  623  222  .    162  294  377  445  260  .    286  594  250  75   46   677  559  126  243  201  475  420  521  227  .    99   337  162  887  368  433  46   478  
    Core                   8912  | .    467  242  585  222  .    162  294  323  347  211  .    242  475  209  18   30   547  515  126  132  164  408  307  418  189  .    84   261  131  745  265  370  14   409  
    Parts                  1794  | .    95   9    38   .    .    .    .    54   98   49   .    44   119  41   57   16   130  44   .    111  37   67   113  103  38   .    15   76   31   142  103  63   32   69   
Protomatter Decayed        10985 | .    66   .    96   .    .    3    .    94   29   194  .    238  333  62   7    6    96   96   75   54   178  94   81   353  90   .    8    180  137  913  550  226  70   6656 

 Game 
------
Seed              OpticalGravitySink
  Manual?         0
Play Time         12:12:07
  Cumulative      208.3 hours
  Start           2023.03.01 @ 16:03:04
  End             2023.03.02 @ 21:34:28
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          46
  Rogue           21
  Adventurer      25
  Explorer        0
Win Type          8
  Total           15
  Types           8/2/1/1/1/0/0/1/1
Lore%             82
Gallery%          75
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x56
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5bc501d7-7cb8-49f4-8106-e6a3edc86e67