Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 23:27:59 Player: Bort Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (451) 451 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1411 Bonus ------- None Cogmind --------- Core Integrity 182/400 Matter 232/300 Energy 208/240 System Corruption 0% Temperature Critical (695) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- Particle Gun Ion Cannon > --- INVENTORY (8) ---- Improved Targeting Computer System Shield Particle Gun Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Targeting Computer System Shield Ion Cannon Ion Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 9 6 Power 6 | 1 1 4 Engine 2 | 1 . 1 Core 4 | . 1 3 Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 5 | 1 4 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 1 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 92 95 Engine 11 | . 10 11 Core 5 | . 2 6 Wheel 22 | . 24 22 Device 11 | . 11 11 Storage 12 | . 14 11 Protection 6 | . . 10 Energy Gun 19 | . 16 21 Ballistic Gun 3 | . 10 . Peak Build Rating 19 | 6 12 19 Average Rating 12 | 3 7 15 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 13 17 29 Greatest Support 26 | 26 26 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 3 5 5 Average Carried 2 | . 1 2 Final Capacity 8 | 8 8 8 Final Carried 5 | . 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 559 | 213 92 254 Remotely . | . . . Salvage Created 493 | . 193 300 Parts 21 | . 7 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 4 7 Guns 8 | . 3 5 Cannons 1 | . . 1 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Grunt 9 | . 4 5 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 82 | . 21 61 Missed 14 | . 6 8 Hits 68 | . 15 53 Projectile 68 | . 15 53 Critical Strikes 2 | . . 2 Damage Taken 964 | . 231 733 Core 263 | . 45 218 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 57 | . 18 39 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 109 | . 36 73 Gun 101 | . 36 65 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 10 | . 10 . Thermal 99 | . 26 73 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 4 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 53 | . 22 31 Core Hits 18 | . 8 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 852 | . 341 511 Guns 756 | . 336 420 Cannons 91 | . . 91 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 79 | . 79 . Thermal 768 | . 257 511 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 689 | . 632 689 Average Temperature 250 | . 231 254 Received Heat Transfer 447 | . 129 318 Effects 40 | . 15 25 Shutdowns 13 | . 2 11 Energy Bleed 5 | . 3 2 Interference 5 | . 2 3 Matter Decay 4 | . 1 3 Short Circuit 3 | . . 3 Damage (minor) 4 | . 3 1 Damage (major) 5 | . 4 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 4 | . . 4 Heat Transferred 1889 | . 668 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 64 | . 40 64 Initial 8 | . . 8 Average 11 | . 9 13 Influence Increases 306 | . 107 199 Destroy 0b10 Robot/C 220 | . 80 140 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 62 | . 22 40 Destroy Structure 4 | . . 4 Partial Spotted 15 | . . 15 Influence Decreases 257 | . 87 170 Entered New Map 12 | . . 12 Time Decay 205 | . 67 138 Lost Part 40 | . 20 20 Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 7 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 720 | . 215 505 Terrain 720 | . 215 505 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 839 | 39 269 531 Spaces Moved 460 | 37 116 307 Core 14 | 14 . . Treads . | . . . Legs . | . . . Wheels 446 | 23 116 307 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 85 90 Average Speed 95 | 74 91 99 Slowest Speed 105 | 90 95 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 20 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 749 | 48 244 457 Wait 175 | . 81 94 Move 458 | 36 115 307 Hop . | . . . Pick Up 25 | 6 11 8 Fast Attach . | . . . Attach 15 | 6 7 2 Detach 1 | . 1 . Swap 8 | . 4 4 Drop 9 | . 6 3 Fire 57 | . 18 39 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 330 | -9/Materials | Build established: Mutant 837 | -9/Materials | Core integrity fell below 50% 840 | -9/Materials | Self-destructed Last Messages --------------- 00816_ Acquired Ion Cannon. 00819_ Hrd. Light Armor Plating destroyed. 00822_ Power failure, Lgt. Nuclear Core shutdown. 00825_ Power failure, Nuclear Core shutdown. 00825_ Overheating: Lgt. Nuclear Core damaged (-25). 00826_ Overheating: Core damaged (-40). 00827_ Arm. Wheel broken. 00827_ Overheating: Short circuit. 00828_ Particle Gun broken. 00828_ Overheating: Short circuit. 00828_ Lgt. Nuclear Core destroyed. 00830_ G-34 Mercenary destroyed. 00831_ Terrain Scanner broken. 00831_ Overheating: Short circuit. 00832_ Power failure, Nuclear Core shutdown. 00832_ Overheating: Matter decay (-58). 00833_ Critical hit (Burn: +37). 00837_ R-06 Scavenger collects Lgt. Nuclear Core. 00839_ Overheating: System interference. 00839_ Ion Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ???????# #? "R """"" + ????? | | ???????# ## """ """"" # """ " ????? | | ???????# !![## # """ T ???????? | | ???????# !![## # """ " #??????? | | ???????# !! #?###########+## #??????? | | ???????# ############# ! #??????? | | ???????# + * ######## #??????? | | ???????#! ######## ########+##???#?????????????? | | ???????# #??????# #?????? ??????????? ??????? | | ???"???###########?# #?????""" ?????? ??????????? | | ????????# #?# #???? 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T ????????????????????????? | | ?????????????? ?????????????????????????? | | ??????????????# ## ?????????????????????????? | | ??????????????; ?# ?????????????????????????? | | ?????????????????###?+##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainControlCompactor Manual? 0 Play Time 00:08:53 Cumulative 8.2 hours Start 2026.02.26 @ 23:18:52 End 2026.02.26 @ 23:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00fa56aa-650d-4f85-bebc-b9d826f95939