Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 18:04:27 Player: Cracklepappy Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (221) 1105 Value Destroyed (9288) 9288 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3501) 3501 TOTAL SCORE: 22534 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 363 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -600 Cogmind --------- Core Integrity 0/1000 Matter 95/300 Energy 240/240 System Corruption 0% Temperature Cool (21) Movement Hovering (110) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (4) --- Experimental Myomer Leg Cooled Antigrav System > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter Targeting Computer Experimental Phase Shifter Advanced Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Ghost Barrier > --- WEAPON (2) ------- Vortex Rifle Vortex Rifle > --- INVENTORY (5) ---- Vortex Chain Reactor Vortex Rifle (35) Vortex Rifle (35) Makeshift Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Cooled Antigrav System > --- UTILITY ---------- Spectral Analyzer Advanced Signal Interpreter Targeting Computer Experimental Phase Shifter Advanced Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Ghost Barrier > --- WEAPON ----------- Vortex Rifle Vortex Rifle > --- INVENTORY -------- Vortex Chain Reactor Vortex Rifle Vortex Rifle Makeshift Hammer [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Zionite Weapon Casing Weapon Advanced EMP Blaster Energy Gun Vortex Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 3 . 1 . . . . . 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 7 11 7 2 1 6 30 12 2 8 19 59 9 22 17 3 . 8 14 . 19 10 7 18 . Power 31 | 1 3 1 . . . 2 1 . 1 2 4 . 6 3 . . 1 . . 1 3 . 2 . Engine 27 | 1 3 1 . . . 2 1 . 1 2 3 . 4 3 . . 1 . . . 3 . 2 . Core 4 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 4 2 1 1 3 7 4 . . . 8 1 2 4 . . 2 . . 4 3 . 3 . Treads 35 | 2 2 1 . 1 3 5 4 . . . 7 1 2 4 . . 2 . . . 1 . . . Leg 6 | . 2 . . . . . . . . . . . . . . . . . . . 2 . 2 . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . Flight 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Utility 116 | 2 2 2 1 . 3 7 3 . 4 10 30 4 9 7 1 . 4 6 . 7 1 3 10 . Device 34 | 1 . . . . 2 2 . . 1 3 6 1 3 3 . . . 3 . 6 . . 3 . Storage 16 | 1 1 . 1 . . 1 1 . . 2 4 . 1 2 . . . . . . . 2 . . Processor 11 | . . . . . . 2 1 . 1 . . 1 . . . . . 1 . 1 1 1 2 . Hackware 9 | . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 5 . Protection 46 | . 1 2 . . 1 1 1 . 2 5 20 2 4 2 1 . 4 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 2 . . . 14 4 2 3 7 17 4 5 3 2 . 1 8 . 7 3 4 3 . Energy Gun 7 | . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . Energy Cannon 8 | . . . . . . 1 . . . . . . . . . . . 4 . . 1 2 . . Ballistic Gun 14 | 2 2 . . . . 8 1 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 9 | . . 2 . . . . . . . . . . 3 . . . . 3 . . 1 . . . Launcher 36 | . . . . . . 4 3 1 3 4 10 4 1 2 2 . . . . 2 . . . . Special Weapon 7 | . . . . . . . . . . 1 4 . 1 . . . . . . 1 . . . . Impact Weapon 11 | . . . . . . . . 1 . 2 3 . . . . . 1 . . . 1 2 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . 6 . . 1 3 7 . 2 . . . . 2 . . . . 7 . Corrupted Parts 7 | . . . . . . . . . 2 . 1 . . . . . 3 . . 1 . . . . System Corruption 30 | . . . . . . . . . 5 . 1 . . . . . 14 . . 10 . . . . Parts Lost 80 | . 3 4 . . . 5 2 . 3 . 23 1 10 1 1 . 5 . 4 9 5 4 . . Power 11 | . 1 1 . . . . . . 1 . 3 . 1 1 . . 1 . 1 . 1 . . . Propulsion 23 | . 1 . . . . . 2 . . . 7 1 3 . . . . . 3 3 2 1 . . Utility 33 | . . 1 . . . 5 . . 1 . 12 . 5 . . . 4 . . 2 1 2 . . Weapon 13 | . 1 2 . . . . . . 1 . 1 . 1 . 1 . . . . 4 1 1 . . Highest Loss Streak 8 | . 3 4 . . . 2 2 . 1 . 8 1 4 1 1 . 3 . 4 4 5 3 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 99 99 100 100 78 95 98 100 97 93 85 95 92 66 91 86 80 97 55 26 29 42 66 . Engine 11 | . 14 14 14 14 9 9 14 15 15 12 12 7 10 11 13 13 12 11 6 . 5 8 6 . Treads 20 | . 19 27 25 28 27 26 22 23 23 23 20 18 22 10 26 26 26 23 12 . 1 . . . Device 6 | . 3 . . . 2 11 7 7 7 7 4 7 14 11 13 13 6 14 9 9 1 . 2 . Storage 8 | . 14 14 14 14 9 14 7 7 7 6 7 15 14 11 13 13 13 11 6 . . 3 . . Processor 8 | . . . . . . 11 22 23 20 14 2 4 1 . . . . 4 2 3 7 12 16 . Protection 11 | . 10 13 14 14 12 3 1 7 8 14 20 17 6 8 13 13 19 12 2 . . . . . Ballistic Gun 2 | . 28 12 . . . 16 13 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 15 28 28 18 1 . . . . . . 3 2 . . . 2 . . . . . . Launcher 7 | . . . . . . . 1 14 13 8 13 15 8 7 11 6 . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . 3 1 . . . . . 1 . . . 2 4 . . Naked Turns 133 | . . . . . . . . . . . . . . 39 . . . . 71 23 . . . . Heaviest Build 110 | 11 31 34 54 54 59 65 95 70 79 89 96 81 100 102 99 93 90 110 103 29 36 37 26 . Greatest Support 110 | 40 40 40 40 40 60 64 64 62 62 62 71 63 93 90 90 90 100 110 110 50 27 20 25 . Greatest Overweight (x) 33 | . 1 1 3 1 . 1 1 1 1 1 1 1 33 33 1 1 1 . . 2 2 3 1 . Average Overweight (x) . | . . . 1 1 . . . 1 . . . 1 . 2 1 1 . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 35 5 5 Average Capacity 17 | 7 11 15 19 20 20 20 20 20 20 17 20 20 20 18 20 20 20 20 13 5 5 5 5 5 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Carried 16 | 5 11 13 17 20 19 19 19 19 19 16 18 19 19 17 20 20 19 19 13 3 4 4 4 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 15 13 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 5 4 5 4 5 5 Class Distribution -------------------- 63% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Matter Collected 6763 | 286 509 305 10 . 72 1003 251 110 183 261 1370 315 399 759 116 . 220 25 5 135 378 51 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15284 | 116 624 134 . . 72 1972 435 690 1419 . 5367 781 1197 469 441 . 316 26 242 260 481 242 . . Parts 503 | 12 41 5 . . 3 107 22 22 55 . 55 30 66 16 17 . 15 . 2 18 11 6 . . Haulers Intercepted 8 | . 2 . . . 1 3 1 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . 19 11 . . 7 . 5 3 . 2 . . . 7 1 34 . Prevented 97 | . . . . . . . . 9 28 . . 16 . 13 12 . 15 . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 278 | . 13 8 . . 1 36 6 13 21 . 102 17 23 8 10 . 4 1 1 8 3 3 . . Melee 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Guns 38 | . 13 3 . . . 16 5 . . . . . . . . . . . . . 1 . . . Cannons 35 | . . 4 . . 1 8 . . . . 7 . 8 . . . . 1 1 . 2 3 . . AOE 138 | . . . . . . 11 1 10 16 . 59 10 10 5 7 . 1 . . 8 . . . . Classes Destroyed 28 | 2 5 2 . . 1 6 . 2 1 . 3 . 3 . . . 1 . 1 . . 1 . . Worker 4 | . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . Builder 9 | . . . . . . 1 . . . . . . 6 . . . . . . 2 . . . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 8 | . 2 . . . 1 3 1 . 1 . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Swarmer 32 | . 3 . . . . 4 . 4 1 . . 7 2 2 4 . . . . 5 . . . . Grunt 83 | . 10 2 . . . 22 2 3 14 . . 8 11 4 4 . 2 . . 1 . . . . Brawler 9 | . . . . . . 1 . 3 2 . . . . 1 1 . 1 . . . . . . . Duelist 5 | . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 18 | . . . . . 1 6 3 2 1 . . . 2 1 1 . . 1 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 9 | . . . . . . 1 . . . . . 2 3 . . . . . . . 2 1 . . Programmer 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . Heavy 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 50 | . . 5 . . . . . . . . 45 . . . . . . . . . . . . . Golem 45 | . . . . . . . . . . . 45 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 63 | 1 4 2 . . 1 12 3 10 11 . 63 4 9 4 5 . 3 1 1 7 1 1 . . Combat Bots Only 61 | . 4 2 . . 1 8 3 10 9 . 61 4 5 4 5 . 3 1 1 6 1 1 . . Max Kills in Single Turn 14 | 1 1 1 . . 1 4 1 4 4 . 14 3 3 2 2 . 1 1 1 2 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . . . . 3 1 4 4 . 14 3 2 2 2 . 1 . . 2 . . . . Melee 1 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Damage Taken 15394 | . 687 814 . . 61 1230 636 183 548 . 3632 523 1804 338 337 . 952 159 184 1513 1129 445 137 82 Core 2362 | . 134 99 . . 15 149 43 8 63 . 462 16 165 105 18 . 52 . 120 334 331 124 58 66 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . . . 57 43 . . . . . Redirected to Shielding 1235 | . . . . . . . . 2 14 . 479 210 331 7 . . 156 36 . . . . . . Regen/Repaired (Parts) 361 | . . . . . . 235 126 . . . . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 6 . 70 . . . . . 15 . . . . 60 . . . . . . . Volleys Fired 599 | 8 66 29 2 . 5 102 24 9 13 . 126 18 42 9 9 . 19 7 14 23 51 22 . 1 Largest 2 | 2 2 2 1 . 2 2 2 2 2 . 2 2 2 2 2 . 1 2 2 1 1 1 . 2 Hottest 225 | 40 40 70 35 . 70 72 46 72 72 . 72 72 96 72 72 . 36 96 180 225 225 98 . 80 Shots Fired 1001 | 16 132 58 2 . 10 195 45 18 26 . 203 28 74 18 15 . 19 14 26 26 53 21 . 2 Gun 385 | 16 132 35 . . . 121 42 . . . . . . . . . . . . 9 28 . . 2 Cannon 209 | . . 23 2 . 10 58 . . . . . . 30 . . . . 14 26 . 25 21 . . Launcher 367 | . . . . . . 16 3 18 26 . 173 28 34 18 15 . 19 . . 17 . . . . Special 40 | . . . . . . . . . . . 30 . 10 . . . . . . . . . . . Kinetic 495 | 16 132 58 2 . 10 179 42 . . . . . 30 . . . . 14 . . 12 . . . Thermal 97 | . . . . . . . . . . . . . . . . . . . 26 9 41 21 . . Explosive 59 | . . . . . . . . . . . 32 10 10 . 2 . . . . 5 . . . . Electromagnetic 348 | . . . . . . 16 3 18 26 . 171 18 34 18 13 . 19 . . 12 . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 35 | 5 14 9 . . 8 20 33 35 4 . 13 7 7 3 10 . 8 6 25 5 6 5 . 3 Robot Miss Streak 10 | 1 10 4 . . 1 4 2 4 3 . 3 4 3 2 2 . 2 4 1 2 4 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 581 | 13 87 32 . . 7 135 39 3 10 . 92 16 34 6 12 . 14 8 24 8 29 11 . 1 Core Hits 663 | 5 41 15 . . 4 81 19 18 37 . 293 21 50 13 12 . 8 1 4 21 12 8 . . Critical Kills 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 2 . . . 1 . . . . 1 . . . . . 1 . . . . . . . Critical Strikes 13 | . . 2 . . . 5 . . . . 4 . 1 . . . 1 . . . . . . . Destroy 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Melee Attacks 78 | . . . . . . 1 . 2 . 39 30 . . . . . 2 . . . . 4 . . Impact 77 | . . . . . . . . 2 . 39 30 . . . . . 2 . . . . 4 . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35300 | 104 850 430 . . 121 3248 744 1148 2068 . 15302 1780 3396 712 873 . 637 244 905 1442 842 359 . 95 Guns 3478 | 104 825 192 . . . 1323 559 . . . . . . . . . . . . 30 350 . . 95 Cannons 3529 | . . 216 . . 121 672 . . . . . . 520 . . . . 244 905 . 492 359 . . Explosions 26510 | . . . . . . 1236 169 1084 2068 . 13909 1780 2690 712 873 . 577 . . 1412 . . . . Melee 630 | . . . . . . . . 43 . . 527 . . . . . 60 . . . . . . . Ramming 106 | . 25 22 . . . 17 16 21 . . . . 5 . . . . . . . . . . . Kinetic 5070 | 104 825 408 . . 121 1995 559 . . . . . 520 . . . . 244 . . 294 . . . Thermal 3423 | . . . . . . 321 . 226 299 . 361 81 267 26 . . . . 905 30 548 359 . . Explosive 11066 | . . . . . . . . . . . 8405 578 849 . 345 . . . . 889 . . . . Electromagnetic 13863 | . . . . . . 915 169 858 1769 . 5143 1121 1574 686 528 . 577 . . 523 . . . . Impact 630 | . . . . . . . . 43 . . 527 . . . . . 60 . . . . . . . Slashing 1047 | . . . . . . . . . . . 866 . 181 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 95 | . . . . . . . . . . . . . . . . . . . . . . . . 95 Highest Corruption 20 | . . . . . . 1 . . 5 5 5 1 1 . . . 18 . . 12 17 20 20 . Average Corruption 11 | . . . . . . 1 . . 4 5 1 1 1 . . . 16 . . 8 15 17 20 . Corruption Purged 10 | . . . . . . 1 . . . . 6 1 2 . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . 4 7 . . . . . . . . . . . Effects 123 | . . . . . . . . . 3 2 6 3 1 . . . 41 . . 13 31 23 . . Message Errors 37 | . . . . . . . . . . 1 2 . . . . . 15 . . 1 8 10 . . Matter Fused 26 | . . . . . . . . . 1 1 2 . . . . . 10 . . 2 6 4 . . Heat Flow Errors 14 | . . . . . . . . . 1 . . 1 . . . . 4 . . 2 4 2 . . Energy Discharges 9 | . . . . . . . . . . . . 1 . . . . 1 . . 2 2 3 . . Data Loss (minor) 17 | . . . . . . . . . 1 . . . 1 . . . 5 . . . 8 2 . . Data Loss (major) 7 | . . . . . . . . . . . 1 . . . . . 5 . . . 1 . . . Misfires 6 | . . . . . . . . . . . . 1 . . . . . . . 3 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 988 | . . 12 . . . 13 . 41 . . 561 30 110 . . . 40 . . 141 40 . . . Projectiles 159 | . . 12 . . . . . . . . 91 . 16 . . . . . . . 40 . . . Explosions 694 | . . . . . . 13 . 38 . . 359 30 94 . . . 19 . . 141 . . . . Melee 135 | . . . . . . . . 3 . . 111 . . . . . 21 . . . . . . . Knockbacks 18 | . . . . . . 2 . . . . 4 . 5 . . . . 1 . . 6 . . . Impact 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Kinetic 12 | . . . . . . 1 . . . . . . 4 . . . . 1 . . 6 . . . Secondary 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1840 | . . . . . . 75 8 35 150 . 489 62 438 88 122 . 211 . . 162 . . . . Shots 99 | . . . . . . 5 1 3 9 . 31 4 22 4 4 . 11 . . 5 . . . . Rammed 15 | . 4 1 . . . 1 1 7 . . . . 1 . . . . . . . . . . . Targets Rammed 18 | . 5 2 . . . 1 1 8 . . . . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 282 | . 48 131 . . 9 181 . . 195 . 272 75 7 5 5 . 247 282 63 277 274 267 7 21 Average Temperature 61 | . 10 40 . . 7 92 . . 73 . 44 51 5 5 5 . 84 148 31 125 81 82 7 13 Received Heat Transfer 3257 | . 387 60 . . 18 522 219 12 153 . 701 69 300 63 69 . 150 30 . 261 . 180 54 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 63 | . . . . . . 1 . 2 6 . 33 7 5 3 3 . 3 . . . . . . . Combat Hostiles 60 | . . . . . . 1 . 1 4 . 33 7 5 3 3 . 3 . . . . . . . Parts Fried 60 | . . . . . . 2 . 2 11 . 20 7 10 1 5 . 2 . . . . . . . Impact Corruptions 5 | . . . . . . . . 1 . . 3 . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Heat Transferred 3305 | . . . . . . 463 . 250 400 . 200 100 400 50 . . . . . 37 855 550 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 33 | . . . . . . 5 . 2 8 . 6 2 5 2 2 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Peak Influence 734 | 15 375 106 . . 60 554 406 . . . . . 375 . . . . 75 2 734 . . . . Initial 219 | . 9 41 . . . 25 219 . . . . . 31 . . . . 15 . . . . . . Average 158 | 8 190 40 . . 44 262 279 . . . . . 114 . . . . 42 . 248 . . . . Maximum Alert Level 3 | . 1 . . . . 2 2 . . . . . 1 . . . . . . 3 . . . . Low Security (%) 67 | 100 69 100 . 100 100 41 . . . . . . 87 . . . . 100 100 43 . . . . Level 1 23 | . 30 . . . . 31 93 . . . . . 12 . . . . . . 38 . . . . Level 2 7 | . . . . . . 26 6 . . . . . . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . . . . 12 3 . 1 . . . 11 . . . . . . 3 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Reinforcement 17 | . 2 . . . . 4 . . . . . . 8 . . . . . . 3 . . . . Assault 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Garrison 10 | . . . . . . 6 3 . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 6 | . . . . . . 2 . . . . . . 3 . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Distress Signals 14 | . 3 2 . . . 2 . . . . . . 1 . . . . . . 5 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 25 19 . . 1 51 8 16 17 . 99 16 27 7 11 . 6 1 5 48 4 10 7 3 Peak Tracking Total 32 | . 6 17 9 . 2 10 3 7 7 . 32 4 5 4 4 . 3 1 4 15 3 5 11 3 Tactical Retreats 39 | . . 2 . . . 2 1 . 2 . 13 . . 1 1 . . . 1 12 1 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Traps Triggered 7 | . . . . . . . . . . . . . 2 . . . . 1 . 4 . . . . Indirectly 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . 1 2 1 . 1 . . . . . 15 . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Machines Disabled 24 | . . 1 1 . . 2 . 1 2 . 3 . 8 . . . . . . 6 . . . . Max in Single Turn 2 | . . 1 1 . . 1 . 1 2 . 1 . 2 . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Machines Accessed 40 | . 3 . 2 . 1 12 2 . . 1 . . 1 . . 4 . 4 . 5 . 1 4 . Terminals 19 | . 2 . . . 1 10 1 . . . . . 1 . . . . 1 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . Total Hacks 107 | . 13 . 2 . 4 28 4 . . 6 . . 2 . . 29 . 4 . 6 . 1 8 . Successful 77 | . 4 . 2 . 1 17 4 . . 6 . . 1 . . 29 . 2 . 2 . 1 8 . Failed 30 | . 9 . . . 3 11 . . . . . . 1 . . . . 2 . 4 . . . . Catastrophic 6 | . . . . . . 1 . . . . . . . . . . . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 7 . 1 . . 9 1 . . . . . 1 . . . . 1 . 1 . . 1 . Terminals 49 | . 11 . . . 4 25 2 . . . . . 2 . . . . 1 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 2 . . . . . . . . . . 1 . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . Terminal Hacks 66 | . 3 . 2 . 1 11 2 . . 6 . . 1 . . 29 . . . 2 . 1 8 . Record 18 | . . . 1 . . . . . . . . . . . . 11 . . . . . . 6 . Part Schematic 16 | . . . . . . . . . . 6 . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 6 | . 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . Open Door 7 | . . . . . . 4 . . . . . . . . . . . . . . . 1 2 . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 1 8 2 . . . . . 1 . . . . 2 . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . 22 . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Time 76 | . . . . . . 38 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Total Allies 10 | . . . . . . 2 . 4 . 3 . . . . . . 1 . . . . . . . Largest Group 3 | . . . . . . 2 . 3 2 3 3 . . . . . 1 1 1 . . . . . Highest-Rated Group 96 | . . . . . . 62 . 93 51 88 88 . . . . . 96 96 96 . . . . . Highest-Rated Ally 96 | . . . . . . 31 . 31 31 31 31 . . . . . 96 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . 18 . 33 3 . 17 . . . . . 6 7 9 . . . . . Total Damage 1853 | . . . . . . 287 . 419 41 . 269 . . . . . 284 190 363 . . . . . Kills 16 | . . . . . . 3 . 7 . . 3 . . . . . 2 . 1 . . . . . Allies Corrupted 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 3 1 . . 2 . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Turns Passed 31134 | 197 940 1090 980 38 339 1827 627 3170 1307 5306 5585 1370 1337 2240 428 191 955 570 157 611 705 532 630 2 Spaces Moved 14432 | 104 484 504 482 16 129 790 216 1277 518 2423 2110 512 585 660 162 78 367 319 143 1194 345 296 718 . Core 1387 | 7 . . . . . . . . . 580 . . 1 100 . . . . 119 43 77 94 366 . Treads 10868 | 97 334 485 346 16 129 790 216 1277 518 1843 2110 512 584 560 162 78 367 319 24 . 101 . . . Legs 520 | . 150 . . . . . . . . . . . . . . . . . . . 167 202 1 . Wheels 155 | . . 19 136 . . . . . . . . . . . . . . . . . . . . . Hover 351 | . . . . . . . . . . . . . . . . . . . . . . . 351 . Flight 1151 | . . . . . . . . . . . . . . . . . . . . 1151 . . . . Fastest Speed 40 | 50 120 115 145 240 160 150 150 241 161 100 150 245 165 50 247 247 163 162 50 40 50 50 50 . Average Speed 191 | 152 147 158 200 240 161 154 226 241 240 206 235 245 201 321 247 247 239 162 68 42 166 155 79 . Slowest Speed 1700 | 160 190 160 240 240 163 245 241 241 241 241 245 246 1700 1700 247 247 243 162 162 150 200 200 120 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 6 69 95 71 6 10 94 4 99 55 83 91 79 13 62 40 68 63 9 84 37 60 47 91 2 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 10 | . 1 2 1 . . . . 1 . 1 . . . 1 1 1 1 . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 . . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . . 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 18 | . . 1 . . . . . 4 1 4 . 2 . 2 2 . . . . . 2 . . . Spaces Dug 116 | . . . . . . . . 1 4 9 26 5 . . . . 13 . . 45 5 8 . . Terrain Destroyed 631 | . . . . . . 27 . 4 26 9 140 93 139 5 11 . 13 2 2 128 18 14 . . Melee 17 | . . . . . . . . 1 . 9 3 . . . . . . . . . . 4 . . Projectile 51 | . . . . . . . . . . . 2 . 9 . . . . 2 2 8 18 10 . . AOE 563 | . . . . . . 27 . 3 26 . 135 93 130 5 11 . 13 . . 120 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Total 16754 | 127 602 739 491 16 254 1201 308 1337 552 2648 2451 595 684 757 174 77 421 357 170 1254 425 338 775 1 Wait 967 | . . 196 . . 97 230 44 4 6 100 90 52 17 52 . . 20 3 10 16 10 1 19 . Move 14377 | 103 483 503 481 15 128 789 215 1276 517 2422 2109 511 584 659 161 77 366 319 142 1161 344 295 717 . Hop 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . Pick Up 192 | 9 21 2 6 . 9 20 7 2 4 33 18 2 7 18 . . 3 6 2 6 7 . 10 . Fast Attach 123 | 5 1 . . . 2 11 4 . 3 3 21 2 11 13 1 . 4 5 . 13 5 4 15 . Attach 81 | 2 3 4 . . 2 4 5 . 3 4 21 1 7 3 . . 4 1 . 6 5 3 3 . Detach 15 | . 1 . . . . 1 . . . . 3 . 2 1 . . 1 . . 2 1 3 . . Swap 87 | . 7 3 2 1 2 15 3 2 2 12 17 6 4 1 2 . . 8 . . . . . . Drop 162 | . 15 . . . 9 27 5 1 4 35 16 3 9 1 1 . 2 8 2 5 2 6 11 . Fire 599 | 8 66 29 2 . 5 102 24 9 13 . 126 18 42 9 9 . 19 7 14 23 51 22 . 1 Melee 78 | . . . . . . 1 . 2 . 39 30 . . . . . 2 . . . . 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 4 2 . . . 1 1 8 . . . . 1 . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Rewire 33 | . . . . . . . . 33 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 361 | -10/Materials | Lost 3 parts (1p1n1w) 640 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Discovered new exit (range 14) 1138 | -10/Materials | Entered Mines 1307 | -10/Mines | Discovered new exit (range 16) 1487 | -10/Mines | Learned location of Zion (-7) 1554 | -10/Mines | Assembled infested the area 1559 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1642 | -10/Mines | Core integrity fell below 20% 1669 | -10/Mines | Lost 4 parts (1p1u2w) 2189 | -10/Mines | Learned location of Storage (-8) 2189 | -10/Mines | Discovered new exit (range 14) 2220 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2221 | -10/Mines | Discovered new exit (range 5) 2228 | -10/Mines | Entered Exiles 2268 | -10/Exiles | Met 8R-AWN 2297 | -10/Exiles | Met EX-HEX 2419 | -10/Exiles | Met EX-DEC 2596 | -10/Exiles | Discovered new exit (range 10) 3007 | -10/Exiles | Met EX-BIN 3025 | -10/Exiles | Aligned with FarCom system 3026 | -10/Exiles | Given EX-Vault access code 3059 | -10/Exiles | Opened EX-Vault 3090 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3176 | -10/Exiles | Attacked by the Exiles 3208 | -10/Exiles | Entered Mines 3236 | -9/Mines | Discovered new exit (range 5) 3246 | -9/Mines | Entered Materials 3246 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3247 | -8/Materials | Discovered new exit (range 5) 3486 | -8/Materials | Identified exit to Storage 3585 | -8/Materials | Entered Storage 3612 | -8/Storage | Garrison activated, responded to threat 3697 | -8/Storage | Destroyed 8 combat bots 4225 | -8/Storage | Discovered new exit (range 16) 4596 | -8/Storage | Met a pair of Derelict thieves 4723 | -8/Storage | Garrison activated, responded to threat 4870 | -8/Storage | Repaired Arm. Treads 4960 | -8/Storage | Destroyed 8 combat bots 5148 | -8/Storage | Build established: Scavenger-Mutant 5410 | -8/Storage | Identified exit to Factory 5412 | -8/Storage | Entered Factory 5412 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5466 | -7/Factory | Discovered new exit (range 15) 5483 | -7/Factory | Garrison activated, responded to threat 5630 | -7/Factory | Repaired Adv. Treads 5839 | -7/Factory | Identified exit to Lower Caves 6039 | -7/Factory | Entered Lower Caves 6056 | -7/Lower Caves | Learned Factory trap positions 6061 | -7/Lower Caves | Learned Factory security intel 6575 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6796 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6827 | -7/Lower Caves | Destroyed 10 combat bots 6878 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6962 | -7/Lower Caves | Identified exit to Zion 7277 | -7/Lower Caves | Discovered new exit (range 7) 8243 | -7/Lower Caves | Encountered a Warlord checkpoint 9205 | -7/Lower Caves | Identified exit to Lower Caves 9209 | -7/Lower Caves | Entered another Lower Caves area 9209 | -7/Lower Caves | Accompanied by 2 allies 9267 | -7/Lower Caves | Discovered new exit (range 10) 10058 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10088 | -7/Lower Caves | Destroyed 9 combat bots 10185 | -7/Lower Caves | Destroyed 9 combat bots 10243 | -7/Lower Caves | Learned 4 Factory zone layouts 10264 | -7/Lower Caves | Discovered exit to Zion (range 7) 10516 | -7/Lower Caves | Entered Zion 10604 | -7/Zion | System corruption cleaned by Quarantine Array 10652 | -7/Zion | Build established: Mutant 10834 | -7/Zion | Discovered new exit (range 13) 11684 | -7/Zion | Learned location of Data Miner (-6) 12110 | -7/Zion | Given A8's code to call for help 12438 | -7/Zion | Gained Derelict followers 14574 | -7/Zion | Discovered new exit (range 5) 14575 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14797 | -7/Zion | Found Prototype Device 14798 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14852 | -7/Zion | Given the Hacking Drone Bay 14913 | -7/Zion | Found Prototype Special Weapon 14921 | -7/Zion | Identified RU-N14's Throwing Claymores 14948 | -7/Zion | Found RU-N14's Throwing Claymores 14953 | -7/Zion | Found RU-N14's Throwing Claymores 14963 | -7/Zion | Found RU-N14's Throwing Claymores 15395 | -7/Zion | Found Prototype Device 15452 | -7/Zion | Identified Hacking Drone Bay 15822 | -7/Zion | Entered Deep Caves 15822 | -7/Deep Caves | Accompanied by 3 allies 16233 | -7/Deep Caves | Attacked by Z-Imprinter 16262 | -7/Deep Caves | Destroyed Z-Imprinter 16290 | -7/Deep Caves | Found Prototype Device 16290 | -7/Deep Caves | Identified Zio. Metafield Generator 16442 | -7/Deep Caves | Z-Facility disabled 16624 | -7/Deep Caves | Found Prototype Protection 16624 | -7/Deep Caves | Identified Zio. Weapon Casing 16916 | -7/Deep Caves | Found Zio. Weapon Casing 16988 | -7/Deep Caves | Found Prototype Protection 16995 | -7/Deep Caves | Identified Zio. Heavy Carapace 17299 | -7/Deep Caves | Discovered new exit (range 6) 17606 | -7/Deep Caves | Spotted as-84014 17642 | -7/Deep Caves | Destroyed as-84014 17704 | -7/Deep Caves | Triggered Deep Caves wall 17713 | -7/Deep Caves | Exposed GOLEM chamber 17763 | -7/Deep Caves | Lost 4 parts (1p3u) 17764 | -7/Deep Caves | Spotted AS-58746 17771 | -7/Deep Caves | Destroyed AS-58746 17774 | -7/Deep Caves | Spotted AS-85829 17775 | -7/Deep Caves | Destroyed AS-85829 17798 | -7/Deep Caves | Lost 3 parts (1n2u) 17890 | -7/Deep Caves | Destroyed 61 combat bots 18106 | -7/Deep Caves | Destroyed 17 combat bots 18469 | -7/Deep Caves | Found Zio. Weapon Casing 18489 | -7/Deep Caves | Found Zio. Weapon Casing 18521 | -7/Deep Caves | Found Zio. Weapon Casing 19078 | -7/Deep Caves | Spotted as-98411 19351 | -7/Deep Caves | Core integrity fell below 50% 19354 | -7/Deep Caves | Destroyed as-98411 19384 | -7/Deep Caves | Lost 8 parts (1p2n5u) 19773 | -7/Deep Caves | Found Corrupted Flying Fortress v7 20384 | -7/Deep Caves | Core integrity fell below 20% 20394 | -7/Deep Caves | Found Zio. Weapon Casing 20416 | -7/Deep Caves | Lost 3 parts (1p1n1u) 20416 | -7/Deep Caves | Found Zio. Weapon Casing 20794 | -7/Deep Caves | Found Zio. Weapon Casing 20803 | -7/Deep Caves | Found Zio. Weapon Casing 21105 | -7/Deep Caves | Build established: Scavenger-Mutant 21407 | -7/Deep Caves | Entered Proximity Caves 22259 | -6/Proximity Caves | Learned Factory stockpile data 22359 | -6/Proximity Caves | Spotted B-75 Beast 22482 | -6/Proximity Caves | Learned Factory stockpile data 22728 | -6/Proximity Caves | Discovered new exit (range 9) 22777 | -6/Proximity Caves | Entered Factory 22777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22779 | -6/Factory | Loaded intel: 93 trap records 23071 | -6/Factory | Lost 4 parts (1p1n2u) 23192 | -6/Factory | Lost 3 parts (2u1w) 23456 | -6/Factory | Cargo convoy interrupted 23466 | -6/Factory | Build established: Mutant 24010 | -6/Factory | Discovered new exit (range 6) 24032 | -6/Factory | Found Hvy. Reflective Plating 24051 | -6/Factory | Garrison activated, responded to threat 24114 | -6/Factory | Entered Lower Caves 24573 | -6/Lower Caves | Released all parts (10) 25158 | -6/Lower Caves | Identified exit to Lower Caves 25838 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26354 | -6/Lower Caves | Entered another Lower Caves area 26355 | -6/Lower Caves | Build established: Scavenger-Mutant 26356 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26459 | -6/Lower Caves | Learned Factory garrison access intel 26749 | -6/Lower Caves | Discovered new exit (range 8) 26782 | -6/Lower Caves | Entered Data Miner 26782 | -6/Data Miner | Discovered new exit (range 6) 26829 | -6/Data Miner | Met Data Miner 26874 | -6/Data Miner | Learned location of Section 7 (-2) 26874 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26911 | -6/Data Miner | Received God Mode back door access code from Data Miner 26973 | -6/Data Miner | Entered Proximity Caves 26986 | -5/Proximity Caves | Spotted B-75 Beast 27029 | -5/Proximity Caves | Destroyed B-75 Beast 27041 | -5/Proximity Caves | System corruption reached 10% 27057 | -5/Proximity Caves | Lost 3 parts (1p2u) 27227 | -5/Proximity Caves | Learned location of Warlord (-5) 27724 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27725 | -5/Proximity Caves | Escorted by Enhanced Grunt 27872 | -5/Proximity Caves | Discovered new exit (range 5) 27928 | -5/Proximity Caves | Entered Factory 27928 | -5/Factory | Accompanied by 1 ally 27928 | -5/Factory | Evolved 2 slots: Utility x2 27930 | -5/Factory | Loaded intel: 4 garrison access locations 28171 | -5/Factory | Discovered new exit (range 9) 28498 | -5/Factory | Sucked down chute 28498 | -5/Factory | Entered Waste 28504 | -5/Waste | Found Broken Enh. Force Lance 28515 | -5/Waste | 1 allies followed down the chute 28529 | -5/Waste | Spotted C-40 Crusher 28533 | -5/Waste | Allies destroyed C-40 Crusher 28534 | -5/Waste | Spotted C-40 Crusher 28556 | -5/Waste | Destroyed C-40 Crusher 28573 | -5/Waste | Spotted C-40 Crusher 28577 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28580 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28583 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28584 | -5/Waste | Released all parts (7) 28611 | -5/Waste | Spotted C-40 Crusher 28611 | -5/Waste | Spotted C-40 Crusher 28614 | -5/Waste | Lost 4 parts (1p3n) 28642 | -5/Waste | Discovered new exit (range 12) 28655 | -5/Waste | Entered Factory 28746 | -5/Factory | Discovered new exit (range 16) 28882 | -5/Factory | Build established: Mutant 28955 | -5/Factory | Search patrols dispatched 28971 | -5/Factory | Discovered new exit (range 16) 28982 | -5/Factory | Lost 4 parts (1n1u2w) 29004 | -5/Factory | Identified exit to Factory 29019 | -5/Factory | System corruption reached 10% 29041 | -5/Factory | Spotted B-75 Beast 29203 | -5/Factory | Lost 4 parts (1n1u2w) 29255 | -5/Factory | Search patrols dispatched 29266 | -5/Factory | Identified exit to Upper Caves 29266 | -5/Factory | Entered Upper Caves 29459 | -5/Upper Caves | Core integrity fell below 50% 29554 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 29949 | -5/Upper Caves | Discovered new exit (range 12) 29969 | -5/Upper Caves | Identified exit to Upper Caves 29971 | -5/Upper Caves | Entered another Upper Caves area 29977 | -5/Upper Caves | Encountered a Warlord checkpoint 30247 | -5/Upper Caves | Core integrity fell below 20% 30404 | -5/Upper Caves | Attacked by a faux Warlord 30432 | -5/Upper Caves | Crushed by falling debris 30497 | -5/Upper Caves | Discovered new exit (range 12) 30502 | -5/Upper Caves | Identified exit to Warlord 30503 | -5/Upper Caves | Entered Warlord 30521 | -5/Warlord | System corruption cleaned by Quarantine Array 30530 | -5/Warlord | Lost 3 parts (1n1u1w) 30738 | -5/Warlord | Met Warlord 30749 | -5/Warlord | Opened Warlord's prototype stash 30753 | -5/Warlord | Found Prototype Processor 30753 | -5/Warlord | Identified Spectral Analyzer 30761 | -5/Warlord | Found Prototype Device 30761 | -5/Warlord | Identified Exp. Phase Shifter 30763 | -5/Warlord | Warlord's base attacked by MAIN.C 30769 | -5/Warlord | Found Prototype Reactor 30786 | -5/Warlord | Found Prototype Hackware 30786 | -5/Warlord | Identified Ghost Barrier 30901 | -5/Warlord | Found Prototype Energy Gun 30903 | -5/Warlord | Found Prototype Energy Gun 30904 | -5/Warlord | Identified Vortex Rifle (x2) 30912 | -5/Warlord | Found Vortex Rifle 30914 | -5/Warlord | Found Vortex Rifle 31042 | -5/Warlord | Opened side exit 31046 | -5/Warlord | Build established: Wizard-Mutant 31113 | -5/Warlord | Warlord forces counterattacked 31125 | -5/Warlord | Discovered new exit (range 9) 31132 | -5/Warlord | Spotted Striker 31133 | -5/Warlord | Identified exit to Proximity Caves 31133 | -5/Warlord | Entered Proximity Caves 31135 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 30963_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Saboteur squad. 31016_ The tunnel wall slides away. 31022_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 31042_ The tunnel wall slides away. 31053_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 31063_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Mixed squad, with prototype support. 31113_ ANNOUNCEMENT: Designated combat units report to gate area for counterattack. 31125_ Critical hit (Burn: +37). 31125_ EXIT=FOUND 31133_ Exp. Myomer Leg blasted off. 31133_ Knocked back. 31133_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ??????????????# ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ????####?????????????????????? | | ????????????????# ??## #?????????????????????? | | ?????????????????# ## ##????????????????????? | | ?????????????????# #????????????????????? | | ??????????????????# ggl #### #????????????? | | ??????????????????# @ #????????????? | | ????????????????# #???????????????? | | ????????????????## ### ###### ##???????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 45 Energy Capacity 950 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 53 Item Schematics ----------------- Imp. Transmission Jammer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Greatsword | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed MachineBiomechanicalPurifier Manual? 0 Play Time 02:56:18 Cumulative 310.7 hours Start 2022.04.23 @ 21:01:28 End 2022.04.24 @ 18:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36c72789-7240-4624-991d-c1bdc750f55b