Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 15:51:47 Player: aliser Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3303) 3303 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8488 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Medium Reflective Plating Medium Reflective Plating > --- WEAPON ----------- Nova Cannon Advanced Assault Cannon > --- INVENTORY -------- Medium Treads Matter Compressor Medium Reflective Plating Powered Armor Heavy Neutron Cannon Advanced Assault Cannon Mini Assault Cannon Powered Hammer [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . . Utility 7 | . . . 2 1 2 . . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 123 | 6 3 4 31 38 14 4 1 17 1 4 Power 12 | 1 . 1 4 3 . 1 . 2 . . Engine 8 | 1 . . 4 1 . 1 . 1 . . Core 4 | . . 1 . 2 . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 2 8 16 4 2 . 2 . . Treads 15 | 2 . . 5 7 1 . . . . . Leg 18 | . . 2 2 7 3 2 . 2 . . Wheel 2 | . . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 45 | 1 3 . 8 10 9 1 . 10 1 2 Device 15 | . 2 . 2 5 2 1 . 2 . 1 Storage 5 | 1 . . 2 1 1 . . . . . Processor 7 | . . . 1 3 1 . . 2 . . Hackware 3 | . . . 1 . 1 . . 1 . . Protection 15 | . 1 . 2 1 4 . . 5 1 1 Artifact . | . . . . . . . . . . . Weapon 30 | 2 . 1 11 9 1 . 1 3 . 2 Energy Gun 13 | . . . 9 4 . . . . . . Energy Cannon 4 | . . . . 2 . . . . . 2 Ballistic Gun 3 | 2 . 1 . . . . . . . . Ballistic Cannon 7 | . . . . 2 1 . 1 3 . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . 1 . . Parts Lost 52 | . . 4 11 18 4 . . 2 . 13 Power 4 | . . . . 3 . . . 1 . . Propulsion 16 | . . 2 4 7 . . . . . 3 Utility 18 | . . . 4 4 3 . . 1 . 6 Weapon 14 | . . 2 3 4 1 . . . . 4 Highest Loss Streak 12 | . . 3 6 12 2 . . 1 . 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 2 5 7 8 7 7 8 8 7 7 5 Power . | . 1 1 . . . . . . . . Propulsion 1 | 1 2 1 1 1 1 3 3 2 1 . Utility 2 | . . 2 3 3 2 2 3 3 3 2 Weapon 2 | . 1 1 2 2 3 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 1 3 2 2 . . 4 1 1 Power 1 | . . . 1 . . . . . . . Propulsion 6 | . . . 1 . 2 . . 3 . . Utility 5 | . . 1 . 1 . . . 1 1 1 Weapon 2 | . . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 93 98 90 87 100 100 98 94 57 Engine 7 | . 14 6 10 6 7 7 7 4 5 2 Treads 8 | . 28 9 16 8 13 . . . . . Leg 14 | . . 18 5 15 8 23 23 25 23 13 Device 10 | . 10 4 14 9 8 12 15 10 5 5 Storage 12 | . 14 14 11 8 13 15 15 13 11 5 Processor 11 | . . . 4 18 16 15 15 13 17 9 Protection 9 | . 2 9 13 5 7 9 7 11 17 8 Energy Gun 4 | . . . 21 6 . . . . . . Ballistic Gun 2 | . 28 22 . . . . . . . . Ballistic Cannon 6 | . . . . 2 7 14 15 11 11 2 Peak Build Rating 67 | 6 7 10 19 47 41 42 42 58 62 67 Average Rating 33 | 4 6 8 17 24 36 41 41 51 62 41 On Entrance 27 | . 6 7 9 17 24 41 41 42 58 62 Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 57 | 14 15 15 28 35 57 49 43 51 56 56 Greatest Support 69 | 40 40 40 40 60 51 51 51 69 67 67 Greatest Overweight (x) 8 | . . . 2 5 2 . . . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 8 8 8 8 8 8 Average Capacity 8 | 7 8 8 9 8 7 8 8 8 8 6 Most Carried 10 | 6 8 8 10 10 8 8 8 8 7 8 Average Carried 7 | 3 5 7 8 7 7 7 8 7 6 5 Final Capacity 10 | 8 8 8 10 5 8 8 8 8 8 5 Final Carried 10 | 4 8 8 10 5 8 8 8 8 7 1 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Matter Collected 3014 | 247 129 310 365 409 446 466 33 609 . . Remotely . | . . . . . . . . . . . Salvage Created 3525 | . 275 174 1156 572 475 80 . 415 . 378 Parts 190 | . 26 9 55 40 33 6 . 18 . 3 Haulers Intercepted 5 | . . . 4 . 1 . . . . . Recyclers Shooed 8 | . . . 2 1 2 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Combat Hostiles Destroyed 78 | . 9 7 21 12 15 2 . 10 . 2 Melee 1 | . . . . 1 . . . . . . Guns 38 | . 9 7 20 2 . . . . . . Cannons 35 | . . . . 8 13 2 . 10 . 2 AOE 3 | . . . 1 1 1 . . . . . Classes Destroyed 16 | . 4 . 5 3 1 1 . 1 . 1 Worker 5 | . . . . 3 1 . . 1 . . Builder 4 | . 1 . . 1 1 . . 1 . . Tunneler 1 | . . . . 1 . . . . . . Hauler 5 | . . . 4 . 1 . . . . . Recycler 4 | . . . 1 . 2 . . 1 . . Mechanic 1 | . . . . . . . . 1 . . Operator 2 | . . . 1 . 1 . . . . . Watcher 9 | . 2 . 2 2 . . . 3 . . Swarmer 29 | . 6 5 2 4 9 . . 3 . . Grunt 22 | . 3 2 11 4 2 . . . . . Brawler 1 | . . . 1 . . . . . . . Sentry 14 | . . . 7 3 1 . . 3 . . Programmer 8 | . . . . . 3 1 . 4 . . Heavy 1 | . . . . 1 . . . . . . Compactor 2 | . . . . . . . . . . 2 Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 7 3 5 4 5 1 . 4 . 2 Combat Bots Only 7 | . 7 3 5 2 4 1 . 3 . 2 Max Kills in Single Turn 3 | . 2 1 1 3 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . 1 1 1 . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Hostile Shots Fired 837 | . 50 45 220 171 164 8 . 161 . 18 Missed 264 | . 13 14 68 48 53 4 . 64 . . Hits 573 | . 37 31 152 123 111 4 . 97 . 18 Melee 18 | . . . . . . . . . . 18 Projectile 555 | . 37 31 152 123 111 4 . 97 . . AOE 3 | . . 3 . . . . . . . . Critical Strikes 24 | . . 1 5 4 2 . . 2 . 10 Actively Blocked 1 | . . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . 3 . . Damage Taken 10058 | . 346 411 1926 2356 1745 60 . 1083 . 2131 Core 2200 | . 43 59 359 438 133 14 . 114 . 1040 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 57 | . . 3 54 . . . . . . . Regen/Repaired (Parts) 13 | . . . 13 . . . . . . . Core Remaining (%) 59 | 100 . 59 10 20 . . 79 86 . . Volleys Fired 428 | . 29 22 90 60 86 6 . 85 . 50 Largest 2 | . 2 2 2 2 2 2 . 2 . 2 Hottest 163 | . 40 40 163 160 77 77 . 80 . 153 Shots Fired 695 | . 58 40 173 95 101 12 . 164 . 52 Gun 289 | . 58 40 171 20 . . . . . . Cannon 404 | . . . . 75 101 12 . 164 . 52 Launcher . | . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . Kinetic 405 | . 58 40 . 18 101 12 . 164 . 12 Thermal 265 | . . . 165 60 . . . . . 40 Explosive . | . . . . . . . . . . . Electromagnetic 25 | . . . 8 17 . . . . . . Robot Hit Streak 22 | . 9 14 11 13 7 5 . 11 . 22 Robot Miss Streak 4 | . 3 2 4 4 4 1 . 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 1 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 392 | . 37 28 110 61 45 6 . 58 . 47 Core Hits 142 | . 16 11 41 25 24 3 . 17 . 5 Critical Kills 2 | . 1 . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 2 . . Critical Strikes 26 | . 1 . 8 3 5 2 . 7 . . Burn 6 | . . . 6 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 13 | . . . . 1 5 2 . 5 . . Corrupt 2 | . . . 2 . . . . . . . Smash 3 | . . . . 1 . . . 2 . . Melee Attacks 51 | . . . 2 11 . 2 . 26 . 10 Impact 46 | . . . . 8 . 2 . 26 . 10 Slashing 5 | . . . 2 3 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10483 | . 294 305 1857 1762 2180 188 . 2060 . 1837 Guns 2624 | . 294 305 1809 216 . . . . . . Cannons 6221 | . . . . 1098 1935 188 . 1235 . 1765 Explosions 527 | . . . 48 167 237 . . 75 . . Melee 947 | . . . . 281 . . . 622 . 44 Ramming 164 | . . . . . 8 . . 128 . 28 Kinetic 4586 | . 294 305 . 325 1935 188 . 1235 . 304 Thermal 4412 | . . . 1745 969 237 . . . . 1461 Explosive 75 | . . . . . . . . 75 . . Electromagnetic 299 | . . . 112 187 . . . . . . Impact 947 | . . . . 281 . . . 622 . 44 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 1 . 2 2 2 4 . 17 Average Corruption 2 | . . . 1 . 1 2 2 2 . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . 2 . 4 9 3 18 . 6 Message Errors 10 | . . . 1 . 1 1 3 4 . . Matter Fused 4 | . . . . . 1 . . 3 . . Heat Flow Errors 5 | . . . . . . 3 . 2 . . Energy Discharges 9 | . . . . . 1 3 . 4 . 1 Data Loss (minor) 5 | . . . . . 1 1 . 2 . 1 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 3 | . . . 1 . . . . 1 . 1 Alerts 3 | . . . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 647 | . . . . 69 179 7 . 392 . . Projectiles 269 | . . . . 3 141 7 . 118 . . Explosions 38 | . . . . . 38 . . . . . Melee 340 | . . . . 66 . . . 274 . . Knockbacks 39 | . . . . 4 14 1 . 20 . . Impact 13 | . . . . 3 . . . 10 . . Kinetic 24 | . . . . 1 12 1 . 10 . . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 521 | . . . 40 4 390 . . 75 . 12 Shots 8 | . . . 1 1 5 . . 1 . . Rammed 12 | . . . . . . . . . . 12 Targets Rammed 34 | . . . . . 1 . . 21 . 12 Kicked 22 | . . . . . 1 . . 21 . . Crushed . | . . . . . . . . . . . Highest Temperature 570 | . . 25 357 570 211 280 . 248 . 206 Average Temperature 73 | . . 10 68 191 55 91 . 32 . 84 Received Heat Transfer 2024 | . 96 150 732 783 177 20 . 66 . . Effects 17 | . . . 5 12 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . Interference 5 | . . . 5 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 3 | . . . . 3 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 6 | . . . . 2 1 . . 3 . . Impact Corruptions 15 | . . . . 2 1 . . 12 . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 8 3 . . . . . . Heat Transferred 6686 | . . . 4392 1774 150 . . . . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 100 75 . . 100 100 100 Level 1 6 | . . . . . 24 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 354 | . 171 116 196 95 354 . . 126 60 21 Initial 76 | . . 56 11 76 21 . . . 60 21 Average 68 | . 56 57 49 51 143 . . 29 60 2 Influence Increases 3063 | . 246 160 733 485 849 30 . 548 . 12 Destroy 0b10 Robot/C 1500 | . 180 140 420 240 300 20 . 200 . . Destroy 0b10 Robot/NC 155 | . 15 . 40 35 30 . . 35 . . Destroy Leader 438 | . 34 20 142 74 72 10 . 86 . . Successful Hack 91 | . . . 14 . 16 . . 61 . . Disable Machine 420 | . . . 75 45 225 . . 75 . . Destroy Structure 279 | . 2 . 12 31 146 . . 76 . 12 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 165 | . . . 30 60 60 . . 15 . . Influence Decreases 3063 | . 100 276 581 620 548 352 26 425 63 72 Entered New Map 479 | . . 90 19 106 26 130 6 . 63 39 Time Decay 2169 | . 100 146 434 334 482 222 20 413 . 18 Lost Part 358 | . . 40 84 180 40 . . 12 . 2 Lost Ally 13 | . . . . . . . . . . 13 Purge Threat 44 | . . . 44 . . . . . . . Squads Dispatched 19 | . 3 . 4 2 5 . . 5 . . Investigation 7 | . 2 . 3 . 1 . . 1 . . Extermination 7 | . . . . . 3 . . 4 . . Reinforcement 5 | . 1 . 1 2 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Distress Signals 3 | . 1 . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 13 10 36 23 19 2 . 15 . 6 Peak Tracking Total 7 | . 4 3 5 7 4 1 . 3 . 3 Tactical Retreats 9 | . . . 2 3 3 . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Traps Triggered 3 | . 1 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Machines Disabled 29 | . . . 5 3 15 1 . 5 . . Max in Single Turn 8 | . . . 1 1 8 1 . 3 . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Machines Accessed 29 | . 2 . 7 1 6 . . 13 . . Terminals 14 | . 1 . 4 1 1 . . 7 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 4 | . . . 2 . . . . 2 . . Recycling Units 5 | . 1 . 1 . 2 . . 1 . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 57 | . 6 . 19 2 11 . . 19 . . Successful 22 | . 2 . 7 1 6 . . 6 . . Failed 35 | . 4 . 12 1 5 . . 13 . . Catastrophic 14 | . 1 . 4 1 1 . . 7 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 2 . 14 2 2 . . 6 . . Terminals 30 | . 2 . 14 2 2 . . 10 . . Fabricators 4 | . . . . . 4 . . . . . Repair Stations 7 | . . . 4 . . . . 3 . . Recycling Units 11 | . 4 . 1 . 4 . . 2 . . Scanalyzers 3 | . . . . . . . . 3 . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 9 | . . . 4 1 1 . . 3 . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . 1 1 . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 2 . . 1 . . Process 2 | . . . . . 1 . . 1 . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 6 1 3 . . 12 . . Full Trace Events 5 | . 1 . 2 . 1 . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 93 | . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 105 | . . . . . 91 . . 14 . . Retrieved Matter 91 | . . . . . 91 . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 84 | . . . . . . . . . . 84 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Active Infowar (turns) 5595 | . 235 88 274 778 1739 332 248 1741 19 141 Optics 1050 | . . . . 778 272 . . . . . Sensors 4581 | . . . 274 87 1739 332 248 1741 19 141 A.S.S. 1 | . . . . 1 . . . . . . Structural 391 | . 1 88 266 36 . . . . . . Seismic 234 | . 234 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Turns Passed 7427 | 92 304 311 1413 779 1798 471 248 1741 19 251 Spaces Moved 3589 | 51 127 186 658 334 654 334 190 995 15 45 Core 20 | 2 . . . 4 . . . . . 14 Treads 1398 | 49 127 39 499 130 554 . . . . . Legs 2155 | . . 147 159 184 100 334 190 995 15 31 Wheels 16 | . . . . 16 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 80 130 130 130 116 117 50 Average Speed 149 | 155 160 128 156 147 206 130 130 122 117 106 Slowest Speed 450 | 160 160 160 260 300 270 130 130 130 117 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . 14 Cave-ins Triggered 8 | . . . . . . . . . . 8 Exploration Rate (%) 28 | 4 29 57 53 36 17 41 29 29 1 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched 10 | . . 1 . . . 8 1 . . . Spaces Dug 88 | . . . 2 6 28 1 . 42 . 9 Terrain Destroyed 295 | . . . 8 30 158 1 . 84 . 14 Melee 26 | . . . . 4 . 1 . 12 . 9 Projectile 123 | . . . 2 24 49 . . 43 . 5 AOE 146 | . . . 6 2 109 . . 29 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Total 4834 | 62 169 223 863 508 966 355 191 1303 18 176 Wait 410 | . 7 1 30 17 185 . . 123 . 47 Move 3578 | 50 126 185 657 333 653 333 189 994 15 43 Hop . | . . . . . . . . . . . Pick Up 69 | 6 3 6 18 11 13 3 . 7 1 1 Fast Attach 56 | 4 2 . 13 22 6 1 1 6 . 1 Attach 43 | 2 . 3 10 13 7 . . 3 1 4 Detach 21 | . 1 . 5 8 5 . . 2 . . Swap 68 | . 1 2 19 12 4 5 . 19 . 6 Drop 74 | . . 4 19 21 6 5 1 17 1 . Fire 428 | . 29 22 90 60 86 6 . 85 . 50 Melee 51 | . . . 2 11 . 2 . 26 . 10 Ram 12 | . . . . . . . . . . 12 Kick 22 | . . . . . 1 . . 21 . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Destroyed 7 combat bots 363 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Entered Mines 473 | -10/Mines | Identified exit to Materials 523 | -10/Mines | Lost 3 parts (2n1w) 540 | -10/Mines | Assembled infested the area 545 | -10/Mines | Assisted by a Guerilla fighting off Assembled 575 | -10/Mines | Discovered exit to Materials (range 13) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Identified exit to Mines 1048 | -9/Materials | Lost 3 parts (1n1u1w) 1271 | -9/Materials | Build established: Scavenger-Mutant 1597 | -9/Materials | Core integrity fell below 50% 1636 | -9/Materials | Lost 6 parts (2n2u2w) 1663 | -9/Materials | Core integrity fell below 20% 2054 | -9/Materials | Discovered new exit (range 15) 2121 | -9/Materials | Entered another Materials area 2121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2632 | -8/Materials | Core integrity fell below 50% 2671 | -8/Materials | Lost 12 parts (2p3n4u3w) 2761 | -8/Materials | Lost 4 parts (1p3n) 2796 | -8/Materials | Discovered new exit (range 8) 2811 | -8/Materials | Found Prototype Device 2811 | -8/Materials | Identified Active Sensor Suite 2895 | -8/Materials | Identified exit to Factory 2900 | -8/Materials | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Utility x2 3080 | -7/Factory | Build established: Scavenger-Skirmisher 3473 | -7/Factory | Build established: Scavenger-Mutant 3620 | -7/Factory | Fabricated Hvy. Neutron Cannon (x1) 4579 | -7/Factory | Discovered new exit (range 11) 4696 | -7/Factory | Identified exit to Lower Caves 4698 | -7/Factory | Entered Lower Caves 4729 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4863 | -7/Lower Caves | Identified exit to Lower Caves 4865 | -7/Lower Caves | Build established: Mutant 5155 | -7/Lower Caves | Learned Factory stockpile data 5169 | -7/Lower Caves | Entered another Lower Caves area 5256 | -7/Lower Caves | Discovered new exit (range 10) 5265 | -7/Lower Caves | Identified exit to Factory 5417 | -7/Lower Caves | Entered Factory 5417 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6332 | -6/Factory | Found Powered Armor 7155 | -6/Factory | Discovered new exit (range 4) 7157 | -6/Factory | Identified exit to Factory 7158 | -6/Factory | Entered another Factory area 7158 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7177 | -5/Factory | Sucked down chute 7177 | -5/Factory | Entered Waste 7178 | -5/Waste | Met a frightened Derelict 7198 | -5/Waste | Spotted C-40 Crusher 7200 | -5/Waste | Spotted C-40 Crusher 7257 | -5/Waste | Destroyed C-40 Crusher 7260 | -5/Waste | Crushed by falling debris 7262 | -5/Waste | Spotted C-40 Crusher 7273 | -5/Waste | Destroyed C-40 Crusher 7275 | -5/Waste | Crushed by falling debris 7279 | -5/Waste | Spotted C-40 Crusher 7312 | -5/Waste | Crushed by falling debris 7312 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7315 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7315 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7318 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7318 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7324 | -5/Waste | Crushed by falling debris 7353 | -5/Waste | Crushed by falling debris 7353 | -5/Waste | System corruption reached 10% 7353 | -5/Waste | Spotted C-40 Crusher 7379 | -5/Waste | Crushed by falling debris 7379 | -5/Waste | Released all parts (2) 7382 | -5/Waste | Crushed by falling debris 7410 | -5/Waste | Lost 10 parts (3n4u3w) 7413 | -5/Waste | Crushed by falling debris 7413 | -5/Waste | Core integrity fell below 50% 7413 | -5/Waste | Crushed by Compactor (1 part destroyed) 7420 | -5/Waste | Spotted C-40 Crusher 7423 | -5/Waste | Core integrity fell below 20% 7428 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07379_ Powered Hammer destroyed. 07379_ System corrupted by crushing effect (+4). 07379_ Nova Cannon destroyed. 07379_ System corrupted by crushing effect (+2). 07379_ Released Med. Reflective Plating. 07379_ Released Powered Armor. 07382_ The unstable cave ceiling collapses. 07382_ Crushed by falling debris. 07382_ Slammed into C-40 Crusher. 07388_ Dynamic Insulation System crushed. 07397_ System corrupted: IFF burst signal emitted. 07413_ System corrupted: Energy discharge (-20). 07413_ The unstable cave ceiling collapses. 07413_ Crushed by falling debris. 07413_ Med. Reflective Plating crushed. 07413_ Adv. Assault Cannon crushed. 07417_ 21 Matter crushed. 07418_ Slammed into C-40 Crusher. 07426_ Destabilizing: System corrupted (+1). 07427_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????#??????? | | ?????????????############?????? #??????? | | ?????????????# #????? #??????? | | ?????????????# ] #???? #??????? | | ?????????????# #### ###"###? | | ?????????????# ! CC | | ?????????????# %= CC | | ?????????????# | | ?????????????# CC | | ?????????????# CC "### #####??? | | ????????????##CCCC #????? #??????? | | ????????????#;CCCC #???????#??????? | | ????????????##!@#########??????????????? | | ?????????????#####?????????????????????? | | ?????????????#####?????????????????????? | | ?????????????###???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 675 Resistance: TH 15 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Med. Treads | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMakeshiftDrivehammer Manual? 0 Play Time 01:28:51 Cumulative 46.0 hours Start 2025.10.16 @ 14:22:17 End 2025.10.16 @ 15:51:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffb30c2f-07e6-486b-a348-5fb0c2016234