Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.05 @ 01:10:58 Player: Suslik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (5025) 5025 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1343) 1343 TOTAL SCORE: 10063 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 78/550 Matter 173/300 Energy 58/125 System Corruption 1% Temperature Cool (13) Movement Treading (192) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Proton Missile Launcher > --- INVENTORY (28) --- Light Treads Light Treads Light Treads Compact Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Light Armor Plating Relay Coupler [NC] (27) Relay Coupler [NC] (21) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (20) Shock Rifle Electrolaser Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Rocket Launcher Chainsword Chainsword Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Shock Rifle Electrolaser Light EM Pulse Cannon Light EM Pulse Cannon Heavy Rocket Launcher Chainsword Chainsword Explosive Trap [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 110 | 2 6 4 15 7 . 11 15 22 28 Power 15 | . 2 1 2 1 . . 2 4 3 Engine 9 | . 1 1 1 1 . . . 2 3 Core 6 | . 1 . 1 . . . 2 2 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 3 3 1 . 1 1 7 2 Treads 18 | 2 . 1 3 1 . 1 1 7 2 Leg . | . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 2 . 3 . . 2 3 3 8 Device . | . . . . . . . . . . Storage 5 | . 2 . 1 . . . . . 2 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 16 | . . . 2 . . 2 3 3 6 Artifact . | . . . . . . . . . . Weapon 54 | . 2 . 7 5 . 8 9 8 15 Energy Gun 9 | . . . 3 1 . . 2 1 2 Energy Cannon 7 | . . . 1 . . . . . 6 Ballistic Gun 14 | . . . . 1 . 4 3 4 2 Ballistic Cannon 4 | . 2 . 1 1 . . . . . Launcher 17 | . . . 1 2 . 4 2 3 5 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 2 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 36 | . 1 3 3 2 . 2 4 15 6 Power 10 | . 1 1 2 1 . . . 2 3 Propulsion 9 | . . 2 1 . . 1 1 4 . Utility 9 | . . . . . . 1 1 5 2 Weapon 8 | . . . . 1 . . 2 4 1 Highest Loss Streak 8 | . 1 2 1 1 . 2 4 8 1 Average Slot Usage (%) 93 | . 93 91 89 100 100 99 95 81 96 Engine 6 | . 11 6 4 11 11 11 7 . 5 Core 2 | . 2 . 5 . . . 1 8 3 Treads 20 | . 28 18 19 22 22 22 18 17 18 Wheel 1 | . . 8 1 . . . . . . Storage 29 | . 21 28 24 33 33 33 27 27 33 Protection 10 | . . . 12 11 11 10 23 10 17 Energy Gun 3 | . 8 . 5 10 . . 2 4 1 Ballistic Gun 7 | . 8 . . . 11 10 6 13 12 Ballistic Cannon 9 | . 11 28 14 11 11 11 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 9 41 41 64 68 68 68 78 78 95 Greatest Support 46 | 40 40 40 40 40 40 43 46 46 45 Greatest Overweight (x) 4 | . 1 4 4 1 1 1 1 3 2 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 16 16 22 22 22 22 22 22 28 Average Capacity 20 | 6 11 16 17 22 22 22 22 22 26 Most Carried 28 | 6 16 16 22 22 22 22 20 22 28 Average Carried 19 | 5 9 15 16 21 21 21 18 20 25 Final Capacity 28 | 6 16 16 22 22 22 22 22 22 28 Final Carried 28 | 4 16 16 22 22 22 20 17 22 28 Class Distribution -------------------- 62% | Hauler-Mutant 29% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3475 | 205 211 181 635 287 . 176 263 983 534 Remotely . | . . . . . . . . . . Salvage Created 5392 | 90 464 201 733 297 . 393 504 1210 1500 Parts 347 | 2 33 4 55 25 . 36 36 57 99 Haulers Intercepted 6 | . 2 . 3 . . . . . 1 Recyclers Shooed 4 | . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 129 | . 13 3 19 15 . 18 10 21 30 Melee 1 | . . . 1 . . . . . . Guns 54 | . 10 . 3 5 . 2 5 15 14 Cannons 29 | . 3 3 12 3 . 6 . . 2 AOE 43 | . . . 3 7 . 10 5 5 13 Classes Destroyed 14 | 2 4 1 3 . . 2 . . 2 Worker 8 | . 1 1 . . . 1 . . 5 Builder 7 | . . 1 . . . . 2 . 4 Tunneler 3 | 1 . 1 . . . 1 . . . Hauler 6 | . 2 . 3 . . . . . 1 Recycler 5 | 1 . 1 . . . 1 1 . 1 Operator 1 | . . . . . . . . . 1 Watcher 4 | . . . 2 . . . . . 2 Swarmer 38 | . 6 . 3 8 . 11 3 . 7 Grunt 51 | . 7 3 9 4 . 5 5 7 11 Brawler 6 | . . . . . . 1 . 1 4 Duelist 3 | . . . 1 1 . . . 1 . Protector 1 | . . . . . . . . . 1 Sentry 28 | . . . 6 2 . . 2 11 7 Hunter 2 | . . . . . . 1 . 1 . Best Kill Streak 8 | 2 5 2 5 4 . 5 6 4 8 Combat Bots Only 5 | . 5 2 4 4 . 5 5 4 5 Max Kills in Single Turn 4 | 1 1 1 2 2 . 2 4 2 4 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 2 2 . 2 3 1 2 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 6597 | . 462 247 687 390 . 737 884 1617 1573 Core 771 | . 70 72 83 . . 74 119 162 191 Absorbed by Shields 37 | . . . . . . . . 37 . Core Remaining (%) 67 | 100 . 43 . . . 60 . . . Volleys Fired 351 | 5 62 20 58 18 . 33 23 65 67 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 126 | 60 70 70 80 84 . 67 90 90 126 Shots Fired 641 | 10 122 40 109 31 . 56 41 119 113 Gun 360 | 10 86 . 18 13 . 23 22 112 76 Cannon 233 | . 36 40 86 13 . 23 17 . 18 Launcher 48 | . . . 5 5 . 10 2 7 19 Special . | . . . . . . . . . . Kinetic 475 | 5 80 40 86 16 . 46 37 95 70 Thermal 47 | 5 42 . . . . . . . . Explosive 29 | . . . 5 5 . 10 1 . 8 Electromagnetic 90 | . . . 18 10 . . 3 24 35 Robot Hit Streak 18 | 3 8 7 11 11 . 5 5 17 18 Robot Miss Streak 8 | 1 4 3 4 3 . 8 3 2 3 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 4 | . 1 . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 408 | 7 72 25 78 18 . 24 26 79 79 Core Hits 241 | 3 29 10 28 25 . 26 19 37 64 Critical Hits 4 | . . . 2 1 . . . . 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . 1 Melee Attacks 33 | . . . 18 . . . 15 . . Impact 33 | . . . 18 . . . 15 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11659 | 71 895 466 1686 1110 . 1147 978 1932 3374 Guns 4022 | 71 515 . 247 199 . 228 310 1272 1180 Cannons 2487 | . 363 417 1011 101 . 172 144 . 279 Explosions 4815 | . . . 290 792 . 733 459 660 1881 Melee 185 | . . . 120 . . . 65 . . Ramming 150 | . 17 49 18 18 . 14 . . 34 Kinetic 5164 | 28 568 417 1011 143 . 400 442 1071 1084 Thermal 757 | 43 310 . 33 114 . . 110 91 56 Explosive 2966 | . . . 257 678 . 733 197 102 999 Electromagnetic 2437 | . . . 247 157 . . 164 668 1201 Impact 185 | . . . 120 . . . 65 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Effects 17 | . . . . . . . . 10 7 Message Errors 8 | . . . . . . . . 5 3 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 3 . Targeting Errors 2 | . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 341 | . 15 15 58 75 . . . 8 170 Projectiles 37 | . 15 11 . . . . . . 11 Explosions 283 | . . . 41 75 . . . 8 159 Melee 21 | . . 4 17 . . . . . . Knockbacks 30 | . 8 5 15 1 . 1 . . . Impact . | . . . . . . . . . . Kinetic 26 | . 7 4 13 1 . 1 . . . Secondary 4 | . 1 1 2 . . . . . . Self-Inflicted Damage 413 | . . 11 22 44 . 10 94 95 137 Shots 22 | . . . 1 3 . 1 3 4 10 Rammed 17 | . 3 3 4 2 . 2 . . 3 Targets Rammed 21 | . 3 4 5 2 . 3 . . 4 Kicked . | . . . . . . . . . . Crushed 4 | . . 1 1 . . 1 . . 1 Highest Temperature 441 | 20 117 53 144 66 . 75 441 328 207 Average Temperature 74 | 15 37 28 45 24 . 25 191 114 57 Received Heat Transfer 2253 | . 147 135 264 18 . 90 414 573 612 Effects 9 | . . . . . . . 6 3 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . 1 1 . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 . . Damage (major) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 16 | . . . . . . . . 6 10 Impact Corruptions 2 | . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1350 | 100 700 . 50 150 . . 150 100 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . 1 2 . . 1 2 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 920 | 10 263 209 480 348 . 388 391 920 753 Average Influence 315 | 7 147 95 244 193 . 141 233 652 494 Maximum Alert Level 3 | . 1 1 2 1 . 1 1 3 3 Low Security (%) 40 | 100 78 94 36 62 . 63 25 . . Level 1 25 | . 21 5 54 37 . 36 74 3 15 Level 2 23 | . . . 9 . . . . 50 70 Level 3 10 | . . . . . . . . 46 14 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 5 . 6 2 . . 3 . 4 Investigation 6 | . 1 . 2 1 . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 12 | . 4 . 4 1 . . 1 . 2 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 2 . 2 . . . 3 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 29 10 35 20 . 19 21 31 44 Peak Tracking Total 7 | . 4 3 4 5 . 4 6 7 6 Tactical Retreats 18 | . 3 1 3 . . 2 . 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 17 | . . . . . . . 1 13 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . . 2 . Triggered 5 | . . . . . . . . 5 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 18 | . 1 5 2 1 . 2 2 2 3 Max in Single Turn 2 | . 1 . 1 1 . 1 1 1 2 Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 18 | . 2 . 5 2 1 . 1 . 7 Terminals 10 | . 1 . 3 1 . . . . 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 4 | . 1 . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 45 | . 2 . 16 4 1 . 1 . 21 Successful 25 | . 2 . 10 2 1 . 1 . 9 Failed 20 | . . . 6 2 . . . . 12 Catastrophic 4 | . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 27 | . 2 . 10 3 . . . . 12 Terminals 35 | . 1 . 14 3 . . . . 17 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 4 | . 1 . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 18 | . 1 . 8 2 1 . . . 6 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . 1 Unreport Threat 2 | . . . . . . . . . 2 Locate Traps 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Hauler Manifests 4 | . 1 . 2 . . . . . 1 Zone Layout 4 | . . . 2 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . 7 . . . . . 2 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . 1 Tunnel 4 | . 1 . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 9 | . . . 2 1 . . . . 6 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 13 | . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . 7 . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 1 1 . . . . . Highest-Rated Group 40 | . . 40 16 34 . . . . . Highest-Rated Ally 34 | . . 16 16 34 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . 26 2 . . . . . . Total Damage 466 | . . 452 14 . . . . . . Kills 6 | . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 8417 | 48 628 962 1021 1050 259 1128 356 1444 1521 Spaces Moved 3952 | 24 242 662 373 539 144 562 121 632 653 Core . | . . . . . . . . . . Treads 3399 | 5 242 180 321 539 144 562 121 632 653 Legs 19 | 19 . . . . . . . . . Wheels 534 | . . 482 52 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 160 110 110 180 180 180 180 180 172 Average Speed 171 | 128 168 130 172 180 180 180 180 180 186 Slowest Speed 220 | 160 180 200 200 180 180 180 180 220 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 3 51 100 54 98 49 99 16 56 79 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 1 1 2 . 1 . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . Spaces Dug 129 | . . . 21 33 . 63 4 1 7 Terrain Destroyed 289 | . . . 32 44 . 95 7 24 87 Melee 6 | . . . 5 . . . 1 . . Projectile 17 | . . . . 2 . 3 . 8 4 AOE 266 | . . . 27 42 . 92 6 16 83 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 4904 | 32 348 721 608 589 145 617 192 821 831 Wait 272 | . 21 14 120 4 . 6 13 42 52 Move 3944 | 23 241 661 372 538 143 561 121 631 653 Hop . | . . . . . . . . . . Pick Up 82 | . 11 7 12 9 1 1 3 24 14 Fast Attach 21 | . 4 3 5 . . . 1 2 6 Attach 34 | . 1 1 4 3 . 2 6 12 5 Detach 7 | . 2 1 1 . . . 1 1 1 Swap 55 | 2 1 . 6 4 . 9 8 8 17 Drop 53 | 2 2 7 7 8 1 2 1 11 12 Fire 351 | 5 62 20 58 18 . 33 23 65 67 Melee 33 | . . . 18 . . . 15 . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush 20 | . 3 3 5 2 . 3 . . 4 Escape Stasis 23 | . . . . . . . . 23 . Rewire 6 | . . 3 . 3 . . . . . Trap 2 | . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 677 | -10/Materials | Entered Mines 678 | -10/Mines | Learned location of Storage (-9) 814 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 824 | -10/Mines | Learned Materials trap positions 850 | -10/Mines | Discovered new exit (range 9) 962 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1414 | -10/Mines | Core integrity fell below 50% 1418 | -10/Mines | Discovered new exit (range 15) 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Accompanied by 1 ally 1639 | -9/Materials | Evolved 2 slots: Utility x2 1640 | -9/Materials | Loaded intel: 21 trap records 2126 | -9/Materials | Discovered new exit (range 3) 2478 | -9/Materials | Discovered new exit (range 7) 2568 | -9/Materials | Discovered new exit (range 9) 2660 | -9/Materials | Entered Mines 2711 | -9/Mines | Assembled infested the area 2724 | -9/Mines | Met a Derelict bent on vengeance 2744 | -9/Mines | Build established: Hauler-Mutant 2860 | -9/Mines | Discovered new exit (range 8) 2920 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3541 | -9/Mines | Found a hidden stash of uninstalled traps 3564 | -9/Mines | Discovered new exit (range 10) 3591 | -9/Mines | Met a Derelict shopkeep closing up shop 3703 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3703 | -9/Mines | Discovered new exit (range 5) 3710 | -9/Mines | Entered Exiles 3754 | -9/Exiles | Met 8R-AWN 3782 | -9/Exiles | Met EX-HEX 3856 | -9/Exiles | Met EX-DEC 3863 | -9/Exiles | Learned location of Zion (-7) 3955 | -9/Exiles | Discovered new exit (range 10) 3969 | -9/Exiles | Entered Mines 4505 | -8/Mines | Discovered new exit (range 10) 4882 | -8/Mines | Discovered new exit (range 6) 5097 | -8/Mines | Entered Materials 5097 | -8/Materials | Evolved 2 slots: Utility x2 5098 | -8/Materials | Identified exit to Factory 5325 | -8/Materials | Garrison activated, responded to threat 5426 | -8/Materials | Lost 4 parts (1n1u2w) 5453 | -8/Materials | Identified exit to Garrison 5453 | -8/Materials | Entered Garrison 5558 | -8/Garrison | Triggered checkpoint 5702 | -8/Garrison | Discovered new exit (range 8) 5779 | -8/Garrison | Triggered checkpoint 5873 | -8/Garrison | Lost 8 parts (1p2n3u2w) 6014 | -8/Garrison | Triggered checkpoint 6059 | -8/Garrison | Lost 5 parts (1p1n2u1w) 6084 | -8/Garrison | Discovered new exit (range 13) 6114 | -8/Garrison | Installed Relay Interface Framework 6226 | -8/Garrison | Garrison Relay disabled 6381 | -8/Garrison | Triggered checkpoint 6432 | -8/Garrison | Core integrity fell below 50% 6700 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Garrison Relay disabled 6897 | -8/Garrison | Entered Materials 6958 | -8/Materials | Build established: Scavenger-Mutant 6979 | -8/Materials | Repaired Hcp. Storage Unit 7214 | -8/Materials | Discovered exit to Factory (range 16) 7651 | -8/Materials | Discovered exit to Factory (range 15) 7698 | -8/Materials | Build established: Hauler-Mutant 8097 | -8/Materials | First assault squad dispatched 8299 | -8/Materials | Core integrity fell below 20% 8418 | -8/Materials | Self-destructed Last Messages --------------- 08317_ U-05 Engineer lays Concrete. 08319_ U-05 Engineer builds a Wall. 08324_ U-05 Engineer lays Concrete. 08328_ K-01 Serf collects debris. 08333_ U-05 Engineer builds a Wall. 08336_ U-05 Engineer lays Concrete. 08338_ U-05 Engineer builds a Wall. 08340_ U-05 Engineer lays Concrete. 08354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 08365_ Dropped Lgt. EM Pulse Cannon. 08365_ Acquired EM Pulse Cannon. 08370_ Connecting with Terminal... 08374_ Slammed into W-25 Informer. 08391_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad Y6XA9RLE36. 08400_ Destroyed Imp. Datajack. 08418_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????? ?###########?????????????? | | ??????????????# ## !#??????????????? | | ????###???????# ## "" #??????????????? | | ##### ###?????# ## """ #??????????????? | | #?????# ## ] S" #??????????????? | | #?????# ## """ ##?????????????? | | #?????# # "" ###????????????? | | #????## # #????????????? | | #????# % ###+#### # #????????????? | | [ #????# ######???????????? | | #????# [ ###?????????? | | #????# = = u ""#?????????? | | ######+##????# #### T"#?????????? | | [!=#????####+### ##uw ""#???##????? | | ###### #????# #" ###### #????? | | ?????#[#????# #T]]^ # ! #????? | | ######!###??# #"] # ! [#????? | | !! ! #??# ## # ] ! #????? | | !! #### ## + #????? | | [[ + ## u^ # "T" #????? | | [[ = #### #T [[ # """ #????? | | ] ] !%[ #??# ## [ ########????? | | ]] ## !=##??# ## #???????????? | | ##### #?############# g #???????????? | | ???## ### #?# #### #???????????? | | ???## ### #?# @#??# #???????????? | | ??### ^### #?##/##??# #???????????? | | ??# # #? Y ??# #???????????? | | ??# # # ! "# +???????????? | | ?## # # "# #???????????? | | + + # // "# #???????????? | | ## # # // T# #???????????? | | ??# # # / "# #???????????? | | ??# # ! [ # "# ????????????? | | ??## ######! ! # "# ????????????? | | ???#=######* ![ # [ # ????????????? | | ???#[%! =%+[= [ ### ###### ????????????? | | ???#=######!= #?##?????? ????????????? | | #### #????# #??????????????????????? | | #????# #??????????????????????? | | # ####????#### ######??????????????????????? | | # #??????????###???????????????????????????? | | # #????????????????????????????????????????? | | #+###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullArmoredScrap Manual? 0 Play Time 00:47:49 Cumulative 220.5 hours Start 2019.11.30 @ 23:16:30 End 2019.12.05 @ 01:10:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 180 Adventurer 10 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 66 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c985d1-1c55-41de-b8c1-86dd737a19ec