Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 20:52:13 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (4629) 4629 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 9952 Bonus ------- High Alert Combat Kills 8 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 81/850 Matter 280/300 Energy 147/150 System Corruption 12% Temperature Warm (148) Movement Rolling (335) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Coolant Injector Vampiric Humpback Transport Network Coupler Makeshift Targeting Computer > --- WEAPON (3) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (35) --- Faulty Enhanced Nuclear Core MA-1KR's Cyclogen Armored Wheel Armored Wheel Advanced Heat Sink Cooling System Cooling System Huge Storage Unit Faulty Gravity Neutralizer Gravity Neutralizer Triangulator Advanced Sensor Array Improved Signal Interpreter Surveybot 24 Chip Seismic Detector Salvage Targeting Computer Improved Targeting Computer Melee Analysis Suite Improved Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Shield Generator Improved EM Shotgun KE Penetrator Shock Bomb Launcher Mini Grenade Launcher Plasma Cutter CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine MA-1KR's Cyclogen > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Cooling System Vampiric Humpback Transport Network Coupler Makeshift Targeting Computer > --- WEAPON ----------- Heavy Plasma Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System Huge Storage Unit Gravity Neutralizer Gravity Neutralizer Triangulator Advanced Sensor Array Surveybot 24 Chip Seismic Detector Salvage Targeting Computer Improved Targeting Computer Melee Analysis Suite Improved Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun KE Penetrator Shock Bomb Launcher Mini Grenade Launcher Plasma Cutter CPS Tube CPS Tube [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Reactor MA-1KR's Cyclogen Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 76 | 7 7 1 22 10 . 7 22 Power 13 | 1 1 . 3 1 . . 7 Engine 10 | 1 1 . 3 1 . . 4 Core 2 | . . . . . . . 2 Reactor 1 | . . . . . . . 1 Propulsion 16 | 2 . . 8 2 . 1 3 Treads 4 | 2 . . 2 . . . . Leg 2 | . . . 2 . . . . Wheel 10 | . . . 4 2 . 1 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 3 1 5 4 . 3 7 Device 9 | 1 1 . 2 1 . . 4 Storage 4 | 1 1 . 1 . . 1 . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 9 | . 1 1 2 3 . 2 . Artifact . | . . . . . . . . Weapon 22 | 2 3 . 6 3 . 3 5 Energy Gun 12 | 2 3 . 5 . . . 2 Energy Cannon 6 | . . . . 2 . 2 2 Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 28 | . 1 . 9 2 . . 16 Power 5 | . 1 . . . . . 4 Propulsion 8 | . . . 3 . . . 5 Utility 8 | . . . 3 2 . . 3 Weapon 7 | . . . 3 . . . 4 Highest Loss Streak 9 | . 1 . 2 1 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 22 | 1 14 20 21 24 25 25 32 Power 1 | . 1 2 2 2 2 2 2 Propulsion 3 | . . 1 4 5 5 4 4 Utility 8 | . 4 7 7 9 10 10 17 Weapon 7 | . 8 10 6 7 8 6 5 Tool/Special . | . . . . . . . . Unused Backups 40 | . 2 . 15 . . 2 21 Power 3 | . . . 2 . . . 1 Propulsion 6 | . . . 5 . . . 1 Utility 18 | . 1 . 2 . . 1 14 Weapon 11 | . 1 . 6 . . 1 3 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 98 | . 100 100 98 99 100 98 91 Engine 11 | . 14 14 11 11 11 11 9 Treads 10 | . 28 28 6 . . . . Leg 1 | . . . 9 . . . . Wheel 17 | . . . 15 33 33 33 25 Device 11 | . 13 13 10 10 11 9 11 Storage 11 | . 14 14 11 11 11 11 6 Processor 1 | . . . . . . . 12 Protection 6 | . . . 10 10 11 10 . Energy Gun 14 | . 28 28 21 4 . . 1 Energy Cannon 9 | . . . . 17 22 21 17 Peak Build Rating 60 | 7 12 12 23 25 25 32 60 Average Rating 23 | 5 10 12 20 23 25 25 53 On Entrance 16 | . 7 12 12 21 25 25 32 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . Naked Turns . | . . . . . . . . Heaviest Build 243 | 14 52 54 100 105 105 221 243 Greatest Support 60 | 40 40 40 60 36 36 36 48 Greatest Overweight (x) 9 | . 1 1 4 4 2 6 9 Average Overweight (x) 1 | . . 1 1 2 2 2 4 Largest Inventory Capacity 35 | 8 20 20 25 25 25 35 35 Average Capacity 24 | 7 19 20 22 25 25 25 35 Most Carried 35 | 2 20 20 25 25 25 34 35 Average Carried 22 | 1 14 20 21 24 25 25 32 Final Capacity 35 | 8 20 20 25 25 25 35 35 Final Carried 34 | 2 20 20 23 25 25 34 31 Class Distribution -------------------- 84% | Mutant 13% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1452 | 270 98 70 287 140 . 110 477 Remotely . | . . . . . . . . Salvage Created 6494 | 140 574 12 1474 1575 293 . 2426 Parts 354 | 7 31 3 93 98 16 . 106 Haulers Intercepted 16 | . 2 . 5 5 . . 4 Recyclers Shooed 15 | . 1 . 9 2 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 107 | . 14 . 36 22 6 . 29 Guns 61 | . 14 . 36 8 . . 3 Cannons 36 | . . . . 13 5 . 18 AOE 5 | . . . . . . . 5 Classes Destroyed 15 | 2 6 . 3 1 1 . 2 Worker 11 | . 2 . 4 2 . . 3 Builder 3 | . 1 . . 1 . . 1 Tunneler 5 | 3 . 1 1 . . . . Hauler 16 | . 2 . 5 5 . . 4 Recycler 11 | 1 1 . 4 3 . . 2 Mechanic 1 | . . . 1 . . . . Operator 3 | . 1 . . . . . 2 Watcher 6 | . 1 . 2 2 . . 1 Swarmer 17 | . . . 14 . . . 3 Grunt 56 | . 14 . 13 13 . . 16 Duelist 2 | . . . . 1 1 . . Protector 1 | . . . . . 1 . . Sentry 23 | . . . 9 8 4 . 2 Hunter 3 | . . . . . . . 3 Programmer 5 | . . . . . . . 5 Best Kill Streak 12 | 2 3 1 7 12 2 . 8 Combat Bots Only 9 | . 3 . 6 9 2 . 7 Max Kills in Single Turn 3 | 1 1 1 2 2 1 . 3 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 550 | . 80 . 135 60 15 19 241 Missed 150 | . 25 . 34 17 5 2 67 Hits 400 | . 55 . 101 43 10 17 174 Melee 10 | . . . . 3 . . 7 Projectile 390 | . 55 . 101 40 10 17 167 Critical Strikes 11 | . 1 . 3 1 . . 6 Part Disruptions 4 | . . . . . . . 4 Damage Taken 5674 | . 658 . 1100 680 153 299 2784 Core 780 | . 102 . 145 76 33 30 394 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 807 | . . . . 207 . 515 85 Core Remaining (%) 60 | 100 . 59 . . . 21 . Volleys Fired 323 | 8 39 . 95 77 12 6 86 Largest 3 | 2 2 . 2 2 2 2 3 Hottest 270 | 90 130 . 130 136 136 136 270 Shots Fired 698 | 16 80 1 179 154 24 10 234 Gun 356 | 16 80 1 179 58 . . 22 Cannon 335 | . . . . 96 24 10 205 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 689 | 16 80 1 179 154 24 10 225 Explosive . | . . . . . . . . Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 21 | 6 15 . 21 14 8 2 17 Robot Miss Streak 11 | 1 7 . 11 3 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 502 | 10 71 . 151 100 18 3 149 Core Hits 426 | 5 98 1 200 37 5 . 80 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | 2 . . 2 4 1 . 2 Burn 9 | 2 . . 2 3 . . 2 Meltdown 2 | . . . . 1 1 . . Melee Attacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10457 | 132 958 19 2591 1842 376 63 4476 Guns 4248 | 132 919 . 2333 586 . . 278 Cannons 5225 | . . . . 1256 376 63 3530 Explosions 903 | . . . 235 . . . 668 Melee . | . . . . . . . . Ramming 81 | . 39 19 23 . . . . Kinetic . | . . . . . . . . Thermal 9558 | 132 919 . 2333 1842 376 63 3893 Explosive 235 | . . . 235 . . . . Electromagnetic 583 | . . . . . . . 583 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 3 3 1 1 1 3 12 Average Corruption 2 | . 2 3 1 1 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 77 | . 20 28 5 12 1 . 11 Message Errors 15 | . 3 8 1 2 . . 1 Matter Fused 17 | . 4 8 1 2 . . 2 Heat Flow Errors 23 | . 4 7 2 6 1 . 3 Energy Discharges 6 | . 3 2 . 1 . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . 1 1 . 1 . . 1 Data Loss (major) 4 | . 3 1 . . . . . Misfires 6 | . 2 1 1 . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 99 | . . . . 36 14 . 49 Projectiles 78 | . . . . 36 14 . 28 Explosions 21 | . . . . . . . 21 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . . Shots 1 | . . . 1 . . . . Rammed 10 | . 7 2 1 . . . . Targets Rammed 18 | . 9 2 7 . . . . Kicked 6 | . . . 6 . . . . Crushed 2 | . 2 . . . . . . Highest Temperature 807 | 180 262 221 225 302 125 216 807 Average Temperature 93 | 76 81 81 78 101 34 88 139 Received Heat Transfer 1458 | . 381 . 270 225 36 126 420 Effects 17 | . . . . 1 . . 16 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . 1 . . 1 Matter Decay 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 Damage (minor) 4 | . . . . . . . 4 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . 2 1 . 2 Combat Hostiles 4 | . . . . 1 1 . 2 Parts Melted 35 | 1 2 . 4 8 2 . 18 Heat Transferred 15944 | 495 1281 . 3294 3922 633 87 6232 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 2 1 1 . 1 Low Security (%) 72 | 100 100 100 33 53 91 . 67 Level 1 26 | . . . 61 46 8 . 32 Level 2 1 | . . . 4 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 405 | 10 112 7 405 332 220 . 352 Initial 165 | . . 7 . 165 77 . . Average 122 | 1 42 . 234 202 158 . 120 Influence Increases 3875 | 20 586 5 1235 752 389 . 888 Destroy 0b10 Robot/C 2120 | . 280 . 720 440 100 . 580 Destroy 0b10 Robot/NC 285 | 20 40 5 85 65 5 . 65 Destroy Leader 574 | . 76 . 214 144 . . 140 Successful Hack 191 | . 70 . 19 8 44 . 50 Select Force Hacks 390 | . 60 . 30 60 240 . . Disable Machine 120 | . . . 75 30 . . 15 Destroy Structure 45 | . . . 17 5 . . 23 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 135 | . 60 . 60 . . . 15 Influence Decreases 3635 | 20 566 25 842 946 464 124 648 Entered New Map 487 | . . 13 . 228 122 124 . Time Decay 2408 | 20 546 12 602 398 342 . 488 Lost Part 280 | . 10 . 90 20 . . 160 Lost Ally 10 | . 10 . . . . . . Purge Threat 450 | . . . 150 300 . . . Squads Dispatched 29 | . 3 . 6 7 . . 13 Investigation 15 | . 2 . 2 6 . . 5 Extermination 3 | . . . . . . . 3 Reinforcement 11 | . 1 . 4 1 . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 12 | . 5 . 3 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 181 | . 30 . 61 27 6 8 49 Peak Tracking Total 10 | . 5 . 10 6 2 4 6 Tactical Retreats 8 | . 4 . 3 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 13 | . 2 . 2 4 . . 5 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 12 | . . . 5 2 . 4 1 Max in Single Turn 2 | . . . 2 1 . 1 1 Garrison Access 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 63 | . 10 . 13 12 14 3 11 Terminals 32 | . 7 . 9 7 6 . 3 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . 1 . 1 2 . . 1 Recycling Units 15 | . 2 . 1 2 8 . 2 Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . . 1 . . 2 Total Hacks 220 | . 46 . 56 28 51 11 28 Successful 132 | . 23 . 38 15 31 11 14 Failed 87 | . 22 . 18 13 20 . 14 Catastrophic 10 | . 2 . . 2 1 . 5 Database Lockouts 1 | . 1 . . . . . . Manual 116 | . 26 . 28 15 34 . 13 Terminals 128 | . 38 . 32 19 29 . 10 Fabricators 8 | . . . . . . . 8 Repair Stations 12 | . 2 . 3 5 . . 2 Recycling Units 40 | . 6 . 3 3 22 . 6 Scanalyzers 18 | . . . 18 . . . . Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 43 | . 11 . 5 6 8 11 2 Record 11 | . . . . . . 11 . Part Schematic 3 | . . . . . 2 . 1 Robot Analysis 4 | . 2 . 1 . 1 . . Prototype ID Bank 7 | . 2 . 2 . 3 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 4 | . 1 . 1 1 1 . . Recycling Unit Index 1 | . . . . . 1 . . Unreport Threat 3 | . . . 1 2 . . . Locate Traps 2 | . 1 . . 1 . . . Disarm Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 3 | . . . . . . . 3 Build 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . 2 2 . . 2 Scan Component 3 | . . . 1 1 . . 1 Repair 3 | . . . 1 1 . . 1 Recycling Unit Hacks 7 | . 1 . 1 . 5 . . Retrieve Components 7 | . 1 . 1 . 5 . . Scanalyzer 17 | . . . 17 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Retrieve Study 9 | . . . 9 . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 Seal Access 3 | . . . . 1 . . 2 Unauthorized Hacks 52 | . 11 . 13 6 18 . 4 Terminals 35 | . 9 . 12 2 10 . 2 Track 3 | . 1 . 1 1 . . . Assimilate 3 | . 1 . 2 . . . . Botnet 12 | . 2 . 3 1 4 . 2 Operators 1 | . . . 1 . . . . Skim 16 | . 5 . 5 . 6 . . Fabricators 1 | . . . . . . . 1 Recompile 1 | . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . Patch 2 | . . . . 2 . . . Recycling Units 14 | . 2 . 1 2 8 . 1 Tunnel 13 | . 2 . 1 2 8 . . Fedlink 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 Used . | . . . . . . . . Hacking Detections 44 | . 9 . 12 7 9 . 7 Full Trace Events 6 | . 1 . 1 1 . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 4 . 2 . 1 Parts Built 2 | . . . . . . . 2 Authchips 1 | . . . . . . . 1 Time 31 | . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . 4 Part Studies Acquired 7 | . . . 7 . . . . Parts Repaired 3 | . . . 1 1 . . 1 Time 108 | . . . 44 32 . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . 9 . 11 . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 1754 | 47 220 2 56 . . . 1429 Seismic 325 | 47 220 2 56 . . . . T.N.C. 1429 | . . . . . . . 1429 Robot Analysis Total 4 | . 2 . 1 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 10393 | 111 1816 1475 2112 944 761 1744 1430 Spaces Moved 5777 | 51 680 557 1115 592 566 1494 722 Core 5 | 5 . . . . . . . Treads 1349 | 46 680 557 66 . . . . Legs 397 | . . . 397 . . . . Wheels 4026 | . . . 652 592 566 1494 722 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 105 110 110 110 140 Average Speed 149 | 149 230 240 148 110 110 113 141 Slowest Speed 240 | 160 240 240 240 140 110 170 215 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 4 97 96 92 98 99 86 25 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 20 | . 4 . 4 2 10 . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 8 | . . 2 . . . 6 . Spaces Dug 7 | . . . 2 . . . 5 Terrain Destroyed 44 | . . . 18 . . . 26 Melee 2 | . . . 2 . . . . Projectile 23 | . . . . . . . 23 AOE 19 | . . . 16 . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 6864 | 67 838 692 1383 727 680 1534 943 Wait 498 | . 71 132 84 27 103 3 78 Move 5770 | 50 679 556 1114 591 565 1493 722 Hop . | . . . . . . . . Pick Up 94 | 2 25 . 30 8 . 12 17 Fast Attach 18 | 7 . . 1 1 . 2 7 Attach 34 | . 1 . 11 4 . . 18 Detach 2 | . . . . . . 1 1 Swap 55 | . 7 2 18 8 . 9 11 Drop 42 | . 7 . 21 3 . 8 3 Fire 323 | 8 39 . 95 77 12 6 86 Melee 2 | . . . 2 . . . . Ram 1 | . . . 1 . . . . Kick 6 | . . . 6 . . . . Crush 11 | . 9 2 . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Discovered new exit (range 10) 927 | -10/Materials | Discovered new exit (range 10) 1040 | -10/Materials | Central database locked down 1120 | -10/Materials | Identified exit to Materials 1192 | -10/Materials | Identified exit to Mines 1255 | -10/Materials | Learned 2 Mines zone layouts 1308 | -10/Materials | Identified exit to Subcaves 1308 | -10/Materials | Learned location of 2 exits from Materials 1386 | -10/Materials | Learned location of 2 exits from Materials 1411 | -10/Materials | Learned location of 3 exits from Materials 1487 | -10/Materials | Learned Storage emergency access door positions 1928 | -10/Materials | Entered Mines 1929 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1929 | -10/Mines | Identified exit to Exiles 2629 | -10/Mines | Discovered exit to Materials (range 8) 2725 | -10/Mines | Discovered exit to Subcaves (range 12) 2804 | -10/Mines | Discovered exit to Materials (range 16) 2812 | -10/Mines | Learned 2 Materials zone layouts 2860 | -10/Mines | Learned Materials stockpile data 3403 | -10/Mines | Entered Materials 3403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3404 | -9/Materials | Identified exit to Materials 3404 | -9/Materials | Identified exit to Storage 3404 | -9/Materials | Identified exit to Mines 4808 | -9/Materials | Learned Storage stockpile data 4864 | -9/Materials | Learned location of Zion (-7) 5006 | -9/Materials | Learned 8 Materials zone layouts 5177 | -9/Materials | Repaired Broken Arm. Wheel? 5515 | -9/Materials | Entered Storage 5694 | -9/Storage | Destroyed 9 combat bots 5765 | -9/Storage | Repaired Arm. Wheel+? 5898 | -9/Storage | Used back door to open Recycling access 5898 | -9/Storage | Discovered new exit (range 4) 6028 | -9/Storage | Core integrity fell below 50% 6459 | -9/Storage | Entered Recycling 6608 | -9/Recycling | Discovered new exit (range 12) 7003 | -9/Recycling | Scanned before Scraplab entrance 7027 | -9/Recycling | Identified exit to Scraptown 7068 | -9/Recycling | Loaded intel: 8 recycling unit locations 7109 | -9/Recycling | Entered Scraplab 7122 | -9/Recycling | Learned location of 2 exits from Materials 7152 | -9/Recycling | Learned Materials emergency access door positions 7192 | -9/Recycling | Learned Storage garrison access intel 7220 | -9/Recycling | Entered Scraptown 7220 | -9/Scraptown | System corruption cleaned by C-Scrubber 7401 | -9/Scraptown | Visited UFD Registry 7401 | -9/Scraptown | Registered with UFD as "Biotube" 7416 | -9/Scraptown | Visited SPCMW 7432 | -9/Scraptown | Visited Symbiants 7473 | -9/Scraptown | Visited The Evicted 7490 | -9/Scraptown | Visited CR-KLE's Repair Center 7507 | -9/Scraptown | Visited Comm Corps 7737 | -9/Scraptown | Discovered new exit (range 11) 7951 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7962 | -9/Scraptown | Found DCF Scrap (28 items) 8032 | -9/Scraptown | Visited Chapter 10 8104 | -9/Scraptown | Visited Curators Association 8141 | -9/Scraptown | Visited Scrap Suit Storage 8160 | -9/Scraptown | Visited Abandonware Association 8174 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 8195 | -9/Scraptown | Visited Botcube Research 8219 | -9/Scraptown | Visited Scrapoid Research Area 8237 | -9/Scraptown | Visited Derelict Rescue Squad 8254 | -9/Scraptown | Visited Modified Component R&D 8472 | -9/Scraptown | CR-KLE repaired 6 parts 8619 | -9/Scraptown | Met Optimus 8619 | -9/Scraptown | Accepted into 0bPrime 8789 | -9/Scraptown | Civil war broke out across Scraptown 8799 | -9/Scraptown | Found Vmp. Humpback 8813 | -9/Scraptown | Found Surveybot 24 Chip 8852 | -9/Scraptown | Found MA-1KR's Cyclogen 8864 | -9/Scraptown | Lost 6 allies 8867 | -9/Scraptown | Identified exit to Factory 8964 | -9/Scraptown | Entered Factory 8964 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 8994 | -6/Factory | Lost 6 allies 9179 | -6/Factory | Fabricated Arm. Wheel? 9263 | -6/Factory | Build established: Hauler-Gunner 9495 | -6/Factory | Loaded intel: 8 recycling unit locations 9699 | -6/Factory | Repaired Arm. Wheel+ 9844 | -6/Factory | Destroyed 7 combat bots 9993 | -6/Factory | Discovered new exit (range 6) 10119 | -6/Factory | Core integrity fell below 50% 10153 | -6/Factory | Discovered new exit (range 3) 10218 | -6/Factory | Identified exit to Lower Caves 10389 | -6/Factory | System corruption reached 10% 10392 | -6/Factory | Core integrity fell below 20% 10394 | -6/Factory | Self-destructed Last Messages --------------- Com. Ion Cannon. 10361_ System corrupted: Com. Ion Cannon misfires. 10362_ Vmp. Humpback cannibalizes 9 core integrity to repair itself (+18). 10369_ Arm. Wheel+ destroyed. 10376_ System corrupted: Heat flow error (+224). 10377_ Hvy. Plasma Cannon destroyed. 10378_ U-05 Engineer builds a Wall. 10378_ Arm. Wheel+ destroyed. 10381_ Arm. Wheel+ severed. 10382_ Acquired Arm. Wheel+. 10383_ Cooling System destroyed. 10384_ Destroyed Insulated Plating. 10386_ Arm. Wheel+ destroyed. 10388_ Imp. EM Shotgun destroyed. 10389_ Lgt. Angular Momentum Engine destroyed. 10391_ Arm. Wheel+ destroyed. 10392_ Vmp. Humpback cannibalizes 95 core integrity to repair itself (+189). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ##??????????###########??????????????????????????? | | #??????????# """"" #??????????????????????????? | | #??????????# ""T"" #??????????????????????????? | | #??????????#] #??????????????????????????? | | #??????????# ! ##?????????????????????????? | | #################+#######????????????????????????? | | #????????????????????????? | | ##+#################### #????????????????????????? | | #????? ## #########????????????????? | | #????" " " " ## # """ #????????????????? | | """""" #????" " " " ## # """ #????????????????? | | #????" " " " ## #gx""" #????????????????? | | """""" #??? " " " " + gxl #????????????????? | | #??? " " " " ## #@ ! #????????????????? | | """""" #??? " " " " ## #########????????????????? | | #??? " " " " # #???????????????????????? | | """""" #??? " " " " + !#???????????????????????? | | #????" " " " # #???????????????????????? | | """""" =#??? #"%##???????????????????????? | | ??? #?? ## #????????????????????????? | | ???###+##?#####+####### ####?????????????????????? | | ????? ?? #?????????????????????? | | ????? ?? #?????????????????????? | | ????? ?? #?????????????????????? | | ????? ??? #?????????????????????? | | ????? ??? #?????????????????????? | | ????? ???? #?????????????????????? | | ?????????? #?????????????????????? | | ???????????####+#### #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????#"% #?????????????????????? | | ???????????????????# " #?????????????????????? | | ???????????????????# /?????????A???????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 31 Energy Capacity 2650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -9/Recycling | Hacked Huge Storage Unit | -9/Recycling | Hacked Quantum Capacitor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory | Authchip Repaired ---------- Arm. Wheel | 99% | -9/Materials | Broken Arm. Wheel | 17% | -9/Storage Arm. Wheel | 15% | -6/Factory Studied --------- Spread Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Maul | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalCryofiberDrive Manual? 0 Play Time 00:58:08 Cumulative 474.2 hours Start 2025.10.31 @ 18:17:22 End 2025.10.31 @ 20:52:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/1/5/1/0/0/0/1/0/0 Lore% 93 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 428b7cf8-5113-4ba6-a8e0-f199c63823fe