Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 11:13:13 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (92) 460 Value Destroyed (2781) 2781 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (21625) 21625 TOTAL SCORE: 37226 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 66 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -45 Cogmind --------- Core Integrity 564/1600 Matter 231/300 Energy 32/100 System Corruption 33% Temperature Cool (2) Movement Hovering (60) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Combat Linear Gravjet Cooled Impulse Thruster Cooled Impulse Thruster (fused) > --- UTILITY (14) ----- Graphene Brace Thermal Shield (fused) Advanced Hacking Suite > --- WEAPON (2) ------- Molecular Scythe Molecular Scythe > --- INVENTORY (5) ---- Advanced Datajack Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Advanced Launcher Guidance Computer Energy Filter Layered Heavy Armor Plating Medium Reflective Plating Graphene Brace Thermal Shield Advanced Point Defense System Advanced Hacking Suite Ghost Barrier Long-range Tractor Beam > --- WEAPON ----------- Cooled Nova Cannon Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Advanced Energy Well Layered Heavy Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Gamma Rifle Advanced Datajack [Rating: 192] Favorites ----------- Power Backup Power VII Engine Backup Power III Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Phasing Sabre Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . Utility 12 | . . . 1 . . . 1 . 2 . . . . 1 . . . . 2 . . . . 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | 6 2 . 9 6 . 1 6 5 3 2 1 . . 14 . 1 10 . 4 . . 5 . 3 12 3 41 Power 19 | 1 . . . 1 . 1 . 2 . . . . . 4 . . 2 . . . . . . . 1 . 7 Engine 7 | 1 . . . 1 . 1 . 1 . . . . . 2 . . 1 . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 7 Propulsion 34 | 2 . . 5 2 . . 3 1 . . . . . 5 . . 3 . 1 . . 1 . . 1 . 10 Treads 11 | 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 21 | . . . 1 2 . . 3 1 . . . . . 5 . . 3 . 1 . . 1 . . 1 . 3 Utility 54 | 1 2 . 2 1 . . 3 1 3 2 . . . 3 . . 4 . 3 . . 4 . 3 7 3 12 Device 22 | . 2 . 1 . . . . 1 . 1 . . . . . . 1 . 2 . . 2 . 1 4 1 6 Storage 7 | 1 . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . 1 Processor 8 | . . . . . . . 3 . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . Hackware 8 | . . . . . . . . . 1 1 . . . 2 . . 1 . . . . 1 . 1 . 1 . Protection 9 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 2 2 . . . 1 . . 1 . . 2 . 1 1 . . . . . . . 3 . 12 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 4 | 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 7 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 4 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 24 | . . . 1 . . . . . . . . . . 2 . 1 5 . . . . 5 . . 3 . 7 Parts Lost 30 | . . . . 7 . . . . . . . . . 1 . . . . . . . . . . . . 22 Power 7 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 4 Propulsion 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 Utility 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 Weapon 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 17 | . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 4 7 7 9 9 5 7 9 9 9 9 10 10 10 9 9 9 9 9 9 9 9 9 10 8 10 9 7 Power 1 | 1 1 1 1 . . 1 2 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 3 4 3 3 2 . . 1 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 3 3 3 3 1 Utility 2 | . 1 1 1 2 1 3 2 2 3 3 5 5 5 4 4 4 4 4 4 4 4 3 3 1 2 1 2 Weapon 1 | . 1 2 3 3 2 3 3 2 2 2 2 2 2 2 2 2 1 1 1 1 . 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 5 2 6 . . . 3 3 1 2 . . . 3 . . . . . . 2 2 . 1 4 . 6 Power 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 15 | . 3 2 5 . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 Utility 13 | . . . . . . . 2 2 1 1 . . . 1 . . . . . . 2 1 . 1 2 . . Weapon 9 | . 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 94 89 71 77 87 92 83 93 94 100 100 90 88 88 91 94 84 89 93 94 94 93 94 95 69 Engine 3 | . 14 14 11 10 . . 7 7 10 13 13 13 13 7 5 5 5 5 5 5 5 5 5 . . . . Core 2 | . . . . . . . . 6 2 . . . . 2 5 5 5 5 5 5 5 5 5 8 5 4 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 Treads 5 | . 28 28 29 27 . . . . . . . . . . . . . . . . . . . . . . 6 Flight 19 | . . . . 2 33 33 34 37 32 33 33 33 33 31 29 29 29 29 26 26 26 26 26 22 25 24 6 Device 16 | . 12 14 20 15 11 11 9 13 13 13 13 13 13 10 11 11 11 11 10 15 15 11 14 14 20 19 19 Storage 5 | . 14 14 11 10 5 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . . . . 9 8 9 13 13 13 13 14 11 11 10 5 5 10 10 10 10 8 4 7 5 Hackware 8 | . . . . . . . . . . 6 6 6 6 7 11 11 11 11 10 10 10 13 15 18 17 16 8 Protection 3 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 . 3 4 7 5 Ballistic Gun 3 | . 28 28 21 19 11 11 9 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 11 11 9 7 6 6 7 13 13 5 5 5 8 11 10 5 9 10 10 8 7 4 . Peak Build Rating 192 | 6 7 7 14 14 17 18 29 37 45 48 54 54 54 80 76 88 96 96 105 105 106 125 120 135 161 175 192 Average Rating 104 | 5 6 7 11 12 15 17 24 35 39 46 49 54 54 68 76 76 86 96 94 99 105 115 115 132 155 174 142 On Entrance 65 | . 6 7 7 13 14 17 17 29 36 45 48 54 54 54 75 76 76 96 96 105 99 106 120 115 133 160 175 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 15 15 23 23 15 15 18 25 24 19 22 22 22 25 24 24 28 28 30 34 30 30 29 41 45 46 109 Greatest Support 255 | 40 40 40 60 60 15 15 20 25 25 25 25 25 25 35 35 41 37 49 39 39 39 50 50 52 60 60 255 Greatest Overweight (x) 7 | . . . 7 . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 9 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 8 8 10 10 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 7 7 9 9 5 7 9 9 9 9 10 10 10 9 10 10 9 10 10 10 9 9 10 8 9 9 8 Final Capacity 10 | 8 8 8 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 10 5 7 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 26% | Wizard-Ninja 19% | Mutant 16% | Hacker-Mutant 13% | Scout 6% | Hacker-Scout 5% | Hacker-Ninja 3% | Sprinter 3% | Wizard-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3847 | 289 222 119 241 102 94 10 70 50 80 30 . . 10 145 35 20 . 140 20 46 24 . . 130 210 30 1730 Remotely 949 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 949 Salvage Created 3539 | 84 311 . 177 36 . 230 195 162 222 . . . . 298 . . . . 21 39 . . . 137 279 267 1081 Parts 163 | 5 23 3 14 . . 11 9 16 13 . . . . 8 . . . . . 4 . . . 4 5 10 38 Haulers Intercepted 7 | . 1 . . . . . 2 1 1 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 41 | . 3 . 10 3 . . . . . . . . . . . . . . . 4 . . . . . . 21 Melee 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Guns 9 | . 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 23 | . . . 6 . . . . . . . . . . . . . . . . 4 . . . . . . 13 Classes Destroyed 16 | 3 4 . 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . 3 Worker 15 | 2 . . . . . 2 . 1 1 . . . . 2 . . . . 1 . . . . . 1 1 4 Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 7 | . 1 . . . . . 2 1 1 . . . . 2 . . . . . . . . . . . . . Recycler 11 | 1 1 . . . . 3 . . 1 . . . . . . . . . . . . . . 1 2 1 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 2 Watcher 8 | . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 2 Swarmer 11 | . . . 7 . . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 15 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 1 8 2 . 3 2 2 1 . . . . 3 . . . . 1 4 . . . 1 2 1 6 Combat Bots Only 8 | . 2 . 8 2 . . . . . . . . . . . . . . . 4 . . . . . . 6 Max Kills in Single Turn 5 | 1 1 1 5 1 . 1 1 1 1 . . . . 1 . . . . 1 3 . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . . . . . . . . . . . . . . . 3 . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 427 | . 12 . 29 32 . . 11 6 . . . . . 15 3 . . 8 . . . 2 5 11 . 9 284 Missed 105 | . 3 . 7 4 . . 7 2 . . . . . 5 . . . 7 . . . 1 4 6 . 4 55 Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Hits 322 | . 9 . 22 28 . . 4 4 . . . . . 10 3 . . 1 . . . 1 1 5 . 5 229 Projectile 322 | . 9 . 22 28 . . 4 4 . . . . . 10 3 . . 1 . . . 1 1 5 . 5 229 AOE 22 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 16 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Taken 9951 | . 139 . 184 837 . . 55 67 . . . . . 113 89 . . 25 . . . 23 21 82 . 118 8198 Core 1175 | . 18 . 12 93 . . 13 17 . . . . . 39 22 . . . . . . . . . . . 961 Absorbed by Shields 138 | . . . 75 49 . . . . . . . . . . . . . . . . . . . 14 . . . Reduced by Siege Mode 584 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 584 Redirected to Shielding 142 | . . . . . . . . . . . . . . . . . . . . . . 20 . 52 . 22 48 Ignored by Resistances 809 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 809 Regen/Repaired (Parts) 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . Core Remaining (%) 89 | 100 . 92 . . . 73 97 97 . . . . 100 . . . . 93 . . . . 100 100 100 . 35 Volleys Fired 187 | 6 26 . 18 12 . . . . . . . . . 1 . . . . . 2 . . . . 9 12 101 Largest 2 | 2 2 . 2 2 . . . . . . . . . 1 . . . . . 1 . . . . 1 1 2 Hottest 205 | 40 40 . 43 43 . . . . . . . . . 43 . . . . . 43 . . . . 120 120 205 Shots Fired 294 | 12 52 . 33 24 . . . . . . . . . 1 . . . . . 2 . . . . 9 12 149 Gun 118 | 12 52 . 30 24 . . . . . . . . . . . . . . . . . . . . . . . Cannon 128 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 110 Launcher 45 | . . . 3 . . . . . . . . . . 1 . . . . . 2 . . . . . . 39 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 183 | 12 52 . 30 24 . . . . . . . . . . . . . . . . . . . . . . 65 Thermal 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 45 Explosive 45 | . . . 3 . . . . . . . . . . 1 . . . . . 2 . . . . . . 39 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 7 7 . 9 6 . . . . . . . . . . . . . . . 7 . . . . 10 . 34 Robot Miss Streak 3 | 1 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 265 | 8 33 . 21 21 . 7 11 8 6 . . . . 8 . . . . 1 1 . . . 5 10 8 117 Core Hits 187 | 3 14 . 14 7 . 3 4 3 3 . . . . 3 . . . . . 4 . . . 2 1 3 123 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 Destroy 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Melee Attacks 322 | . . . . 7 . 9 28 29 17 4 . . 3 37 1 4 . . 5 1 3 . . 21 48 58 47 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 321 | . . . . 7 . 9 28 29 17 4 . . 3 37 1 4 . . 5 1 3 . . 21 48 58 46 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . 6 5 4 4 . . . . 6 . . . . 1 . . . . 3 4 3 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Damage Inflicted 17611 | 105 451 6 569 434 . 457 643 466 355 . . . . 631 . . . . 120 297 . . . 476 558 828 11215 Guns 1046 | 102 451 . 278 215 . . . . . . . . . . . . . . . . . . . . . . . Cannons 3862 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3862 Explosions 6706 | . . . 291 . . . . . . . . . . 28 . . . . . 297 . . . . . . 6090 Melee 5931 | . . . . 219 . 457 643 466 355 . . . . 603 . . . . 120 . . . . 476 558 828 1206 Ramming 66 | 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 57 Kinetic 3355 | 102 451 . 278 215 . . . . . . . . . . . . . . . . . . . . . . 2309 Thermal 1553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1553 Explosive 6706 | . . . 291 . . . . . . . . . . 28 . . . . . 297 . . . . . . 6090 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5931 | . . . . 219 . 457 643 466 355 . . . . 603 . . . . 120 . . . . 476 558 828 1206 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Average Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Message Errors 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Matter Fused 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Energy Discharges 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1669 | . . . 23 24 . 129 132 65 68 . . . . 158 . . . . 80 7 . . . 129 242 265 347 Projectiles 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Explosions 220 | . . . 23 . . . . . . . . . . . . . . . . 7 . . . . . . 190 Melee 1389 | . . . . 24 . 129 132 65 68 . . . . 158 . . . . 80 . . . . 129 242 265 97 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 30 Shots 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 7 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . . . . . . . . 6 . . 1 . . 6 7 11 . 41 . . . . 2 . . 49 227 Average Temperature 31 | . . . . . . . . 3 . . 1 . . 3 5 4 . 27 . . . . 2 . . 42 71 Received Heat Transfer 1201 | . 75 . 28 40 . . 18 54 . . . . . . 12 . . . . . . . . . . . 974 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 Longest Duration 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 529 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Low Security (%) 71 | 100 100 100 19 100 . 100 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 100 30 Level 1 9 | . . . 80 . . . . . . . . . . . . . . . . . . . . . . . 17 Level 2 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 690 | 15 64 . 280 85 . 15 85 44 24 . . . . 75 . . . . 16 . . . . 21 41 54 690 Initial 85 | . 3 . . 85 . . 1 41 7 . . . . . . . . . 12 . . . . . 4 . . Average 143 | 1 27 . 196 31 . 1 23 24 6 . . . . 32 . . . . 10 . . . . 4 4 11 361 Influence Increases 3408 | 20 124 5 415 20 . 27 207 106 67 . . . . 334 . 60 . 30 34 90 . . . 100 152 323 1294 Destroy 0b10 Robot/C 840 | . 60 . 240 20 . . . . . . . . . 20 . . . . . 80 . . . . . . 420 Destroy 0b10 Robot/NC 270 | 20 25 5 5 . . 25 25 25 15 . . . . 30 . . . . 5 . . . . 10 15 20 45 Destroy Leader 172 | . 16 . 72 . . . 6 2 2 . . . . 16 . . . . . 10 . . . . . 4 44 Allied During Kill 73 | . . . 72 . . . . . . . . . . 1 . . . . . . . . . . . . . Successful Hack 291 | . 7 . 5 . . . 29 47 39 . . . . 41 . . . . 8 . . . . 19 26 56 14 Disable Machine 165 | . 15 . . . . . 15 15 . . . . . . . . . . 15 . . . . 15 45 15 30 Destroy Structure 1057 | . 1 . 21 . . 2 12 17 11 . . . . 76 . . . . 6 . . . . 26 66 168 651 Partial Spotted 165 | . . . . . . . 30 . . . . . . 45 . . . . . . . . . 30 . 45 15 Lose Combat Pursuer 375 | . . . . . . . 90 . . . . . . 105 . 60 . 30 . . . . . . . 15 75 Influence Decreases 2957 | 15 129 5 194 241 . 22 121 182 68 14 . . . 273 61 40 20 10 38 87 19 . . 92 160 323 843 Entered New Map 273 | . 2 . . 136 . . 4 50 8 6 . . . . 24 . 20 . 8 7 4 . . . 4 . . Time Decay 2355 | 15 127 5 174 70 . 22 117 132 60 8 . . . 229 37 40 . 10 30 70 15 . . 92 156 323 623 Lost Part 250 | . . . . 20 . . . . . . . . . 10 . . . . . . . . . . . . 220 Lost Ally 79 | . . . 20 15 . . . . . . . . . 34 . . . . . 10 . . . . . . . Squads Dispatched 29 | . . . 1 . . . 1 3 . . . . . 3 . . . . . . . . . 1 1 7 12 Investigation 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Extermination 17 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 6 8 Reinforcement 6 | . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 26 | . 1 . 1 . . . 2 1 . . . . . 1 . . . . . . . . . 3 8 4 5 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 5 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 1 Times Spotted 213 | . 5 1 13 11 . . 10 9 1 . . . 4 14 1 3 . 2 . 1 . 4 5 13 8 25 83 Peak Tracking Total 14 | . 3 1 8 12 . . 6 5 1 . . . 9 4 1 4 . 2 . 1 . 10 5 7 6 14 10 Tactical Retreats 30 | . . . . 2 . . 3 . . . . . . 4 . 2 . 1 . . . . 1 4 1 8 4 ECM-based Alert Blocks 41 | . . . . . . . . . . . . . . . . . . . . . . . 5 7 2 27 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 13 | . 1 . . . . . 1 1 . 1 . . . . . . . . 1 . 1 . . 1 3 1 2 Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . . . . . . . . 1 . 1 . . 1 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 82 | . 3 . 5 . 2 . 5 7 5 1 2 3 . 11 . . 4 . 1 . 2 2 . 6 2 8 13 Terminals 44 | . 2 . 4 . . . 3 4 3 . . . . 5 . . . . 1 . . . . 3 1 8 10 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . . 1 Recycling Units 6 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 2 Scanalyzers 5 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Total Hacks 206 | . 11 . 13 . 2 . 10 15 10 1 2 24 . 19 . . 17 . 4 . 7 2 . 22 7 18 22 Successful 130 | . 3 . 4 . 2 . 6 5 6 1 2 24 . 11 . . 17 . 1 . 7 2 . 15 5 9 10 Failed 76 | . 8 . 9 . . . 4 10 4 . . . . 8 . . . . 3 . . . . 7 2 9 12 Catastrophic 7 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 8 . 5 . 1 . 3 3 2 . . . . 7 . 1 . . . . . 2 . 5 6 12 9 Terminals 105 | . 10 . 11 . . . 7 8 6 . . . . 12 . . . . 4 . . . . 7 6 18 16 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . 3 4 . . . . 1 . . . . . . . . . 7 . . 2 Recycling Units 9 | . 1 . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 4 Scanalyzers 14 | . . . 2 . . . 1 . . . . . . 3 . . . . . . . . . 8 . . . Garrison Access 5 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 93 | . 2 . 3 . 2 . 3 1 4 1 2 24 . 4 . . 17 . 1 . 7 2 . 3 4 7 6 Record 19 | . . . . . 1 . . . . . . 6 . . . . 5 . . . 7 . . . . . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . 1 . . 3 . 2 . . 4 . 1 . . . . . 2 . . Open Door 6 | . . . . . . . . . . 1 2 . . . . . . . . . . 2 . . . . 1 Level Access Points 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler Manifests 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . 5 . . . Scan Component 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Refit 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Retrieve Components 5 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Scanalyzer 9 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 6 . . . Insert Component 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . Retrieve Study 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . . . . . . . 1 2 . . . . . 3 . . . . . . . . . 1 . 2 3 Terminals 11 | . . . . . . . 1 2 . . . . . 2 . . . . . . . . . 1 . 2 3 Assimilate 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Botnet 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . Operators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . 5 . . . 2 7 5 . . . . 9 . . . . 1 . . . . 3 1 6 9 Full Trace Events 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . . . . 3 . . . . . 5 . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 17 | . . 4 . . . . . . . . . . . 4 . . . . 1 . . 5 . . . . 3 Largest Group 5 | . . 4 4 3 . . . . . . . . . 2 . . . . 1 1 . 5 . . . . 2 Highest-Rated Group 297 | . . 71 71 63 . . . . . . . . . 98 . . . . 64 64 . 297 . . . . 90 Highest-Rated Ally 64 | . . 31 31 31 . . . . . . . . . 49 . . . . 64 64 . 64 . . . . 45 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 55 | . . . 22 5 . . . . . . . . . 26 . . . . . . . 2 . . . . . Total Damage 1143 | . . . 240 49 . . . . . . . . . 683 . . . . . . . 171 . . . . . Kills 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 9775 | . 226 238 444 179 97 253 244 292 208 255 225 26 169 547 85 229 70 148 66 142 180 244 144 323 1022 1545 2174 Optics 7542 | . . . . . . . . . 96 255 225 26 169 547 85 229 70 148 66 142 180 244 144 175 1022 1545 2174 Sensors 1019 | . . . . . . . . . . . . . . . . . . . 5 142 180 239 144 309 . . . IFF 1207 | . . . . . . . . . . 254 225 26 169 10 85 229 58 148 3 . . . . . . . . Terrain 983 | . . . . . . . . . . . . . . . . . . . . . . . . 13 970 . . Structural 7625 | . 226 238 444 179 97 253 244 292 208 255 225 26 169 547 85 229 70 148 66 142 180 244 144 323 1022 1545 24 Decoding 330 | . . . . . . . . . . . . . . 330 . . . . . . . . . . . . . Machine Analysis 2100 | . . . . . . . 13 292 208 255 225 26 169 547 85 229 51 . . . . . . . . . . Jamming 1284 | . . . . . . . . . . . . . . . . . . . . . . . . . 276 605 403 ECM 2112 | . . . . . . . . . . . . . . . . . . . 1 . . . 137 323 436 982 233 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . . 2 1 . 1 . 2 3 . 2 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Items 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 11043 | 123 353 238 444 250 97 253 244 292 208 255 225 26 169 547 85 229 70 148 66 142 180 244 144 323 1022 1545 3121 Spaces Moved 19389 | 55 164 145 220 172 269 476 463 707 550 873 775 95 582 1332 325 720 177 495 178 321 633 747 555 664 2201 1857 3638 Core 237 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 233 Treads 1528 | 52 164 145 219 101 . . . . . . . . . . . . . . . . . . . . . . 847 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Flight 17379 | . . . . 71 269 476 463 707 550 873 775 95 582 1332 325 720 177 495 178 321 633 747 555 664 2201 1857 2313 Fastest Speed 6 | 50 160 160 160 34 34 34 29 27 27 27 27 27 27 20 24 17 24 11 24 24 24 14 14 14 6 6 21 Average Speed 35 | 154 160 160 161 107 34 34 29 27 27 27 27 27 27 23 24 23 24 23 24 24 24 23 23 24 20 20 57 Slowest Speed 400 | 160 160 160 400 160 34 34 34 29 99 27 27 27 27 26 24 24 24 24 24 24 24 24 24 99 24 21 225 Overloaded Moves 45 | . . . . . . . . . . . . . . . . 4 . 6 . . . 3 4 3 3 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 1 . . 4 2 10 1 2 . . 7 . . . . . . . . . 2 10 14 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 38 37 27 55 61 84 32 27 25 97 89 79 77 45 68 91 63 76 4 57 69 90 90 23 66 46 59 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . 1 . . . 1 3 1 . . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 . . . 1 1 . . . . . . . . . . Scrap Searched 26 | . . 1 . . . 1 . . . 4 2 . 1 . 3 4 . 3 . 2 4 . 1 . . . . Spaces Dug 193 | . . . . . . 2 12 17 11 1 . . 2 28 1 4 . . 3 1 2 . . 13 22 51 23 Terrain Destroyed 556 | . . . 23 . . 2 12 17 11 1 . . 2 37 1 4 . . 3 17 2 . . 13 22 56 333 Melee 185 | . . . . . . 2 12 17 11 1 . . 2 28 1 4 . . 3 1 2 . . 13 22 44 22 Projectile 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 11 AOE 348 | . . . 23 . . . . . . . . . . 9 . . . . . 16 . . . . . . 300 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 22737 | 77 205 152 286 199 274 550 517 760 570 886 787 94 589 1508 329 770 204 524 194 381 657 814 564 800 2706 2900 4440 Wait 2426 | . 3 1 12 . . 63 13 8 . 4 14 . 6 102 3 41 1 30 . 56 16 37 9 80 422 977 528 Move 19254 | 54 163 144 219 169 268 475 454 702 531 870 770 94 581 1318 324 719 176 494 177 320 632 746 554 659 2181 1829 3631 Hop 51 | . . . . 1 . . 4 2 8 1 2 . . 6 . . . . . . . . . 2 9 13 3 Pick Up 93 | 8 5 3 9 . 4 1 5 6 1 3 . . . 7 . 1 2 . . . 3 4 . 5 11 2 13 Fast Attach 96 | 6 2 . 6 . . 1 4 2 8 . 1 . . 5 . 2 9 . 3 . . 7 . 5 7 3 25 Attach 41 | . . . . 5 1 . 1 2 1 . . . . 4 . . 1 . . . 1 . . 2 3 1 19 Detach 32 | . . . 1 1 . 1 1 1 . . . . . 4 . . 1 . . . . 1 . 1 1 1 18 Swap 54 | . . . 6 3 . . 2 1 . 2 . . . 7 1 . 4 . 1 1 . 1 1 . 5 2 17 Drop 143 | . 6 3 15 1 1 . 5 7 4 2 . . . 13 . 3 10 . 1 1 2 10 . 5 17 2 35 Fire 187 | 6 26 . 18 12 . . . . . . . . . 1 . . . . . 2 . . . . 9 12 101 Melee 309 | . . . . 7 . 9 28 29 17 4 . . 2 35 1 4 . . 5 1 3 . . 18 41 58 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Rewire 21 | . . . . . . . . . . . . . . 6 . . . . 7 . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / Tes) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered Mines 497 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 513 | -10/Mines | Discovered new exit (range 10) 673 | -10/Mines | Discovered new exit (range 9) 680 | -10/Mines | Escorted by a lone wolf Derelict 700 | -10/Mines | Learned location of Storage (-8) 715 | -10/Mines | Entered Materials 715 | -9/Materials | Accompanied by 4 allies 715 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -9/Materials | Destroyed 8 combat bots 1070 | -9/Materials | Discovered new exit (range 16) 1159 | -9/Materials | Entered Mines 1159 | -9/Mines | Accompanied by 3 allies 1162 | -9/Mines | Met a Derelict bent on vengeance 1297 | -9/Mines | Learned 2 Materials zone layouts 1298 | -9/Mines | Assembled infested the area 1303 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1347 | -9/Mines | Lost 3 allies 1366 | -9/Mines | Lost 5 parts (1p1n2u1w) 1405 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1408 | -9/Mines | Discovered new exit (range 6) 1409 | -9/Mines | Entered Exiles 1414 | -9/Exiles | Discovered new exit (range 15) 1418 | -9/Exiles | Met 8R-AWN 1429 | -9/Exiles | Met EX-HEX 1439 | -9/Exiles | Met EX-BIN 1443 | -9/Exiles | Aligned with FarCom system 1443 | -9/Exiles | Given EX-Vault access code 1452 | -9/Exiles | Opened EX-Vault 1456 | -9/Exiles | Found Longsword +1 1464 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -9/Exiles | Met EX-DEC 1476 | -9/Exiles | Learned location of Zion (-7) 1503 | -9/Exiles | Discovered new exit (range 10) 1506 | -9/Exiles | Left Exiles lab with Longsword +1 1506 | -9/Exiles | Entered Mines 1531 | -8/Mines | Discovered new exit (range 9) 1655 | -8/Mines | Discovered new exit (range 8) 1759 | -8/Mines | Entered Materials 1759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -8/Materials | Identified exit to Storage 1760 | -8/Materials | Identified exit to Factory 1814 | -8/Materials | Discovered exit to Factory (range 9) 1826 | -8/Materials | Discovered exit to Storage (range 16) 1827 | -8/Materials | Garrison activated, responded to threat 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2190 | -7/Factory | Identified exit to Factory 2263 | -7/Factory | Discovered new exit (range 14) 2287 | -7/Factory | Build established: Scout 2295 | -7/Factory | Entered another Factory area 2295 | -6/Factory | Evolved 2 slots: Utility x2 2402 | -6/Factory | Discovered new exit (range 10) 2472 | -6/Factory | Identified exit to Lower Caves 2479 | -6/Factory | Identified exit to Factory 2503 | -6/Factory | Entered Lower Caves 2542 | -6/Lower Caves | Learned Factory trap positions 2565 | -6/Lower Caves | Discovered new exit (range 20) 2580 | -6/Lower Caves | Encountered a Warlord checkpoint 2758 | -6/Lower Caves | Entered another Lower Caves area 2844 | -6/Lower Caves | Learned 4 Factory zone layouts 2847 | -6/Lower Caves | Discovered new exit (range 8) 2983 | -6/Lower Caves | Entered Data Miner 2983 | -6/Data Miner | Discovered new exit (range 6) 2987 | -6/Data Miner | Met Data Miner 2997 | -6/Data Miner | Learned location of Section 7 (-2) 2997 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3000 | -6/Data Miner | Received God Mode back door access code from Data Miner 3009 | -6/Data Miner | Entered Proximity Caves 3024 | -5/Proximity Caves | Spotted B-75 Beast 3072 | -5/Proximity Caves | Learned location of 2 exits from Factory 3171 | -5/Proximity Caves | Discovered exit to Factory (range 6) 3178 | -5/Proximity Caves | Entered Factory 3178 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -5/Factory | Identified exit to Extension 3180 | -5/Factory | Identified exit to Factory 3181 | -5/Factory | Identified exit to Upper Caves 3182 | -5/Factory | Loaded intel: 88 trap records 3221 | -5/Factory | Found Prototype Launcher 3221 | -5/Factory | Identified Mni. Smartbomb Launcher 3224 | -5/Factory | Found Mni. Smartbomb Launcher 3483 | -5/Factory | Discovered exit to Factory (range 18) 3669 | -5/Factory | Spotted B-75 Beast 3718 | -5/Factory | Discovered exit to Upper Caves (range 19) 3725 | -5/Factory | Entered Upper Caves 3759 | -5/Upper Caves | Spotted B-75 Beast 3771 | -5/Upper Caves | Identified exit to Upper Caves 3772 | -5/Upper Caves | Learned 4 Factory zone layouts 3803 | -5/Upper Caves | Build established: Hacker-Scout 3810 | -5/Upper Caves | Entered another Upper Caves area 3811 | -5/Upper Caves | Discovered exit to Factory (range 10) 3831 | -5/Upper Caves | Learned 8 Factory zone layouts 3911 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3914 | -5/Upper Caves | Found Prototype Special Weapon 3914 | -5/Upper Caves | Identified Molecular Deconstructor 3967 | -5/Upper Caves | Discovered new exit (range 9) 3975 | -5/Upper Caves | Learned Factory terminal intel 4039 | -5/Upper Caves | Entered Zhirov 4039 | -5/Zhirov | Discovered new exit (range 3) 4044 | -5/Zhirov | Met Zhirov 4048 | -5/Zhirov | Learned location of Quarantine (-2) 4048 | -5/Zhirov | Learned location of Testing (-3) 4048 | -5/Zhirov | Learned location of Command (-1) 4050 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4055 | -5/Zhirov | Found Alien Artifact 4055 | -5/Zhirov | Identified Integrated Dissipator 4055 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4061 | -5/Zhirov | Found Alien Artifact 4109 | -5/Zhirov | Entered Proximity Caves 4132 | -4/Proximity Caves | Spotted B-86 Titan 4211 | -4/Proximity Caves | Discovered exit to Factory (range 14) 4257 | -4/Proximity Caves | Entered Factory 4257 | -4/Factory | Evolved 2 slots: Utility x2 4258 | -4/Factory | Identified exit to Research 4258 | -4/Factory | Identified exit to Upper Caves 4259 | -4/Factory | Loaded intel: 25 terminal locations 4323 | -4/Factory | Entered Upper Caves 4323 | -4/Upper Caves | Accompanied by 1 ally 4346 | -4/Upper Caves | Learned Research emergency access door positions 4406 | -4/Upper Caves | Discovered new exit (range 4) 4407 | -4/Upper Caves | Identified exit to Upper Caves 4409 | -4/Upper Caves | Learned Research interactive machine intel 4465 | -4/Upper Caves | Entered another Upper Caves area 4474 | -4/Upper Caves | Found Alien Artifact 4486 | -4/Upper Caves | Learned location of 2 exits from Research 4550 | -4/Upper Caves | Learned Factory emergency access door positions 4550 | -4/Upper Caves | Learned Research garrison access intel 4550 | -4/Upper Caves | Learned Extension garrison access intel 4551 | -4/Upper Caves | Build established: Hacker-Ninja 4612 | -4/Upper Caves | Discovered new exit (range 13) 4614 | -4/Upper Caves | Identified exit to Warlord 4645 | -4/Upper Caves | Entered Warlord 4708 | -4/Warlord | Met Warlord 4715 | -4/Warlord | Opened Warlord's prototype stash 4721 | -4/Warlord | Warlord's base attacked by MAIN.C 4722 | -4/Warlord | Found Prototype Hackware 4722 | -4/Warlord | Identified Ghost Barrier 4726 | -4/Warlord | Found Prototype Processor 4726 | -4/Warlord | Identified Spectral Analyzer 4734 | -4/Warlord | Found Prototype Device 4734 | -4/Warlord | Identified Exp. Phase Shifter 4845 | -4/Warlord | Opened side exit 4880 | -4/Warlord | Discovered new exit (range 9) 4881 | -4/Warlord | Identified exit to Proximity Caves 4889 | -4/Warlord | Entered Proximity Caves 4891 | -3/Proximity Caves | Spotted B-86 Titan 4972 | -3/Proximity Caves | Discovered exit to Research (range 19) 5033 | -3/Proximity Caves | Entered Research 5033 | -3/Research | Evolved 2 slots: Utility x2 5034 | -3/Research | Identified exit to Armory 5034 | -3/Research | Identified exit to Testing 5036 | -3/Research | Loaded intel: 44 interactive machine locations 5037 | -3/Research | Loaded intel: 3 garrison access locations 5067 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 5099 | -3/Research | Identified exit to Research 5120 | -3/Research | Watched by a mysterious "MATRIX" hacker. 5156 | -3/Research | Repaired Phasing Sabre 5160 | -3/Research | Found Prototype Device 5166 | -3/Research | Identified Exp. Thermal Shield 5166 | -3/Research | Identified Dimensional Node Initializer 5166 | -3/Research | Identified Transdimensional Reconstructor 5273 | -3/Research | Spotted B-86 Titan 5338 | -3/Research | Spotted B-86 Titan 5356 | -3/Research | Entered another Research area 5356 | -2/Research | Warlord forces began assault on 0b10 5356 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5363 | -2/Research | Identified exit to Access 5466 | -2/Research | Research machine network offline 5474 | -2/Research | Discovered new exit (range 23) 5478 | -2/Research | Identified exit to Quarantine 5539 | -2/Research | Spotted B-90 Cyclops 5545 | -2/Research | Borebot progress halted 5613 | -2/Research | Build established: Wizard-Ninja 5758 | -2/Research | Met up with Warlord 5783 | -2/Research | Lost 4 allies 5874 | -2/Research | Discovered exit to Quarantine (range 4) 5949 | -2/Research | Spotted Striker 6106 | -2/Research | Found Prototype Device 6106 | -2/Research | Identified System Purifier 6135 | -2/Research | Borebot progress halted 6138 | -2/Research | Borebot progress halted 6289 | -2/Research | Spotted Striker 6311 | -2/Research | Spotted Striker 6315 | -2/Research | Spotted Striker 6356 | -2/Research | Warlord invited to help at Command 6356 | -2/Research | Given Cave Seal Controls access code 6378 | -2/Research | Spotted Executioner 6378 | -2/Research | Spotted Executioner 6378 | -2/Research | Entered Access 6378 | -1/Access | Evolved 2 slots: Utility x2 6381 | -1/Access | Identified exit to Command 6527 | -1/Access | Spotted B-99 Colossus 6533 | -1/Access | Lost 4 allies 7923 | -1/Access | Entered Command 8137 | -1/Command | Spotted B-99 Colossus 8207 | -1/Command | Found Prototype Launcher 8207 | -1/Command | Identified Hellfire Missile Launcher 8251 | -1/Command | Build established: Wizard-Sprinter 8258 | -1/Command | Identified exit to Surface 8335 | -1/Command | Disengaged cave seal 8335 | -1/Command | Derelicts emerged from the dark tunnel 8335 | -1/Command | Welcomed Warlord to Command 8357 | -1/Command | P-80 Master assimilated allied T6-5ZK(M) 8388 | -1/Command | Lost 4 allies 8467 | -1/Command | Lost 3 allies 8511 | -1/Command | Found Prototype Launcher 8511 | -1/Command | Identified Ragnarok Missile Launcher 8811 | -1/Command | Build established: Hacker-Mutant 8969 | -1/Command | Lost 5 allies 9423 | -1/Command | First assault squad dispatched 9450 | -1/Command | Spotted M Guard 9454 | -1/Command | Spotted M Guard 9454 | -1/Command | Spotted Combat Programmer 9454 | -1/Command | Spotted Combat Programmer 9457 | -1/Command | Warlord commented on Warlord statues 9535 | -1/Command | Found Prototype Energy Cannon 9535 | -1/Command | Identified Cld. Nova Cannon 9549 | -1/Command | Destroyed Combat Programmer 9549 | -1/Command | All MAIN.C guards destroyed 10066 | -1/Command | Met MAIN.C 10068 | -1/Command | Warlord shut down involuntarily 10080 | -1/Command | System corruption reached 10% 10083 | -1/Command | 0b10 Conduit disabled 10203 | -1/Command | System corruption reached 30% 10234 | -1/Command | Failed to warp due to unstable space 10235 | -1/Command | Initialized slip node 10236 | -1/Command | Core integrity fell below 50% 10266 | -1/Command | Lost 17 parts (3p5n6u3w) 10687 | -1/Command | Disengaged cave seal 10687 | -1/Command | Derelicts emerged from the dark tunnel 11021 | -1/Command | Surrendered to MAIN.C 11021 | -1/Command | Loaded intel: 69 machine locations 11021 | -1/Command | Loaded intel: 94 trap records 11021 | -1/Command | Discovered exit to Surface (range 86) 11021 | -1/Command | Discovered exit to Surface (range 39) 11021 | -1/Command | Spotted F4-99S(K) 11021 | -1/Command | Spotted 01-5VR(L) 11044 | *** | Escaped! Last Messages --------------- Loading Command stockpile data (x15)... Loading Command trap records (x94)... Loading Command security intel (x7)... 11021_ EXIT=FOUND: SURFACE MAIN.C: You've made the right decision, one that I admit I didn't expect from you at this point, but I'm willing to overlook our differences and past hostilities. I recommend moving ahead and browsing our cache of experimental components to see if there's anything to your liking, then report back here so we can get to work. There is much to do and we really aren't sure how long we have. Heavy Barrier opened. 11022_ 8C-Z5I(i) suffers critical hit (Destroy). 11022_ 8C-Z5I(i) suffers critical hit (Blast). 11022_ 8C-Z5I(i) destroyed. 11023_ System corrupted: Matter fused (-8). 11023_ MAIN.C suffers critical hit (Destroy). 11025_ MAIN.C: "Something is suddenly interfering with my conduit's normal operation. Highly suspicious." 11040_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ## # # ########?????? | | ## # # # #?????? | | ## """" """" #^ # """" # #?????? | | ## """" """" # # """" # #?????? | | ## """" """" # # """" + #?????? | | ## """" """" # ^ # """" # #?????? | | # # # = #?????? | | # # ##+#####?????? | | # #######+## ####?????? | | + ^^ #?????# #?????? | | ################ # #?????#### ## #?????? | | ########???????# # #????????## ### #?????? | | """"# #??????## ########?????????# #?# #?????? | | " + #??????# #????????######?# #?# #?????? | | " + #??????# ########## #?# #?# #?????? | | " + #??????# #?# #?# #????## | | """"# #??????# Y h h Y #?# #?# #????#? | | ##### ######## ########## #?# ###+####?#? | | ????# # # #????????## ##?# # #?#? | | ????# # ! ########?????????# #??# # #?#? | | ????# # #????????????????# #??# # #?#? | | ##### + #????????????????# #??# # #?#? | | # # ]] #????????######### #### # #?#? | | ! # # ]] #????????# # #?#? | | # # ]] #????????# + #?#? | | " +^^# #????????# @ ##### ##### #?#? | | "" #^^# #????????# #???# #???# #?#? | | "" # # #????????#####???# #???# #?#? | | " # # =#????????????????# #???# #?#? | | # #! #????????????????# #???# #?#? | | # ###+######??????????????# #???# #?#? | | ##### ## ################ #???# #?#? | | #### # # """T""" # ############### | | # + h h # | | + # +^ | | ### # # # | | #?###### ! # # ####### #### | | #??????# # # # ! # #?#? | | #??????# ! =################ + # #?#? | | ##?????# #?# + # # #?#? | | #?????# #?# # # # #?#? | | #?????# #?# # # # #?## | | #?????#########?# # # # #??? | | #???????????????# # # # #??? | | ##???????????????# "" + ####### #??? | | #???######???????# """" # #?????# #??? | | ##### #???????# """" ##+######## #??? | | " ######### "" ## # #??? | | + ## # #??? | | ###+## ######### ## """ + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 2850 Resistance: TH 20 Core Shielding 30 Utility Shielding 90 Point Defense Rating 240 Evasion (%) 67 Launcher Accuracy 40 Recoil Reduction 7 Energy Filtering 30 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Nuclear Pulse Thruster | 51% | -3/Research Phasing Sabre | 64% | -3/Research Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Mic. Nuclear Core | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Enh. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- No Explosion For You Off Switch Ooh, Shiny! Challenges ------------ None Game ------ Seed CloakBottomlessChip Manual? 0 Play Time 03:01:14 Cumulative 196.7 hours Start 2026.04.09 @ 07:57:32 End 2026.04.09 @ 11:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 120 Adventurer 4 Explorer 0 Win Type 0 Total 29 Types 28/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7d52bc4-1f3f-458b-a1e6-751bd1c3bf7f