Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 13:28:08 Player: Firely Result: Destroyed by AV-PVE(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (357) 357 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 877 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Light Ion Engine Small Storage Unit Huge Storage Unit Medium Battery (150) Visual Processing Unit Seismic Detector Targeting Computer Scrap Shield EM Pulse Gun Small Laser Light Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Huge Storage Unit Medium Battery Visual Processing Unit Seismic Detector Targeting Computer EM Pulse Gun Small Laser Light Assault Rifle Light Cannon Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 8 2 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 9 | 1 9 14 Power 1 | . 2 1 Propulsion . | . . . Utility 4 | . 4 6 Weapon 2 | . 2 5 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion . | . . . Utility 6 | . . 6 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 96 Engine 12 | . 12 14 Treads 27 | . 28 25 Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 23 | . 23 27 Ballistic Gun 4 | . 4 . Peak Build Rating 11 | 5 11 11 Average Rating 8 | 3 8 9 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 8 51 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 14 | . 1 14 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 17 20 Most Carried 16 | 3 14 16 Average Carried 9 | 1 9 15 Final Capacity 20 | 8 20 20 Final Carried 14 | 3 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 468 | 214 244 10 Remotely . | . . . Salvage Created 707 | . 690 17 Parts 30 | . 28 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Recycler 3 | . 3 . Watcher 3 | . 3 . Swarmer 1 | . . 1 Grunt 7 | . 7 . Best Kill Streak 4 | . 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 119 | . 52 67 Missed 32 | . 9 23 Hits 87 | . 43 44 Projectile 87 | . 43 44 Critical Strikes 1 | . 1 . Damage Taken 1331 | . 575 756 Core 260 | . 76 184 Absorbed by Shields . | . . . Regen/Repaired (Parts) 39 | . 39 . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 67 4 Largest 2 | . 2 2 Hottest 115 | . 115 115 Shots Fired 140 | . 132 8 Gun 140 | . 132 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 75 | . 75 . Thermal 65 | . 57 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 82 | . 78 4 Core Hits 31 | . 30 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 891 | . 838 53 Guns 891 | . 838 53 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 413 | . 413 . Thermal 478 | . 425 53 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 327 | . 327 4 Average Temperature 75 | . 77 2 Received Heat Transfer 456 | . 330 126 Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1128 | . 980 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 64 | . 64 . Initial . | . . . Average 8 | . 9 . Influence Increases 355 | . 260 95 Destroy 0b10 Robot/C 160 | . 140 20 Destroy 0b10 Robot/NC 40 | . 40 . Destroy Leader 50 | . 50 . Successful Hack 15 | . 15 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 355 | . 220 135 Entered New Map 20 | . . 20 Time Decay 265 | . 210 55 Lost Part 70 | . 10 60 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 16 14 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 13 | . 13 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 264 | . 264 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2705 | . 2509 196 Seismic 2705 | . 2509 196 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2991 | 68 2679 244 Spaces Moved 1216 | 38 1087 91 Core 3 | 2 . 1 Treads 1213 | 36 1087 90 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 219 | 154 219 249 Slowest Speed 750 | 160 240 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 96 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1408 | 46 1261 101 Wait 83 | . 81 2 Move 1214 | 37 1086 91 Hop . | . . . Pick Up 16 | 4 11 1 Fast Attach 10 | 4 6 . Attach 4 | 1 1 2 Detach 2 | . 2 . Swap 6 | . 5 1 Drop 2 | . 2 . Fire 71 | . 67 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / [Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 374 | -10/Materials | Repaired Lgt. Assault Rifle 533 | -10/Materials | Discovered new exit (range 7) 838 | -10/Materials | Discovered new exit (range 10) 1371 | -10/Materials | Discovered new exit (range 9) 1488 | -10/Materials | Discovered new exit (range 5) 2165 | -10/Materials | Discovered new exit (range 8) 2748 | -10/Materials | Entered Subcaves 2749 | -10/Subcaves | Approached by a straggling Scientist 2781 | -10/Subcaves | Learned Materials emergency access door positions 2896 | -10/Subcaves | Learned Materials terminal intel 2949 | -10/Subcaves | Ambushed by swarm of Subdwellers 2952 | -10/Subcaves | Discovered new exit (range 14) 2979 | -10/Subcaves | Core integrity fell below 50% 2985 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2989 | -10/Subcaves | Core integrity fell below 20% 2992 | -10/Subcaves | Destroyed by AV-PVE(R) with Subdweller Machine Gun Last Messages --------------- Subatomizers dissect the Myomer Leg. EXIT=FOUND VN-6VU(R) emerges from the Twisted Machinery. PL-K7Z(R) emerges from the Twisted Machinery. AV-PVE(R) emerges from the Twisted Machinery. Flight Unit fries itself beyond repair. PM-9DV(R) destroyed. Lgt. Ion Engine fries itself beyond repair. Subatomizers dissect the Myomer Leg. Lgt. Treads destroyed. Ion Engine destroyed. Lgt. Treads destroyed. Subatomizers dissect the Myomer Leg. Imp. Heat Sink destroyed. Particle Gun destroyed. RY-NKN(c): "Hah, right again, there it is!" [Achievement: Nice Directions, Buddy] Lgt. Treads destroyed. Subatomizers dissect the Myomer Leg. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????# ### #### ##?????????????? | | ???????????# ## #?????????????? | | ???????????# ### ## #?????????????? | | ???????????# #??##### #??????????????? | | ???????????# ?????## #??????????????? | | ???????????# ?????## ##??????????????? | | ????????## ?????## ##???????????????? | | ??????# ?????# ##???????????????? | | ??????? ??##?# #???????????????? | | ????????? ?# ?## ##???????????????? | | ???????? ?# ##"#### ##????????????????? | | ????????????# """ ## ### ## #?????????????? | | ?????????????# #### #?????????????? | | ?????????????# ] ### #?????????????? | | ????????????## & [%= ## #?????????????? | | ????????????# !%& ## #?????????????? | | ????????????###&%! ## #?????????????? | | ????????# #=%# %% ## #?????????????? | | ??????# %## RRR ##?????????????? | | ?????# %% ##RRR ####??????????????? | | ?????# # # ## ##?????????????????? | | ?????# ?##?### ## ##??????????????????? | | ???????????????# ### #???????????????????? | | ???????????????" #?### ##???????????????????? | | ??????????????##% #???# ##????????????????????? | | ??????????????? ???##@ #????????????????????? | | ??????????????? ????# #?????????????????? | | ?????????????? ????# #?????????????????? | | ?????????????? ???? #####?????????????????? | | ?????????????? " " ???? #?????????????????????? | | ?????????????" "" ""???? #?????????????????????? | | ?????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 51% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed RelayMasterBooster Manual? 0 Play Time 00:32:01 Cumulative 20.7 hours Start 2026.09.09 @ 12:54:22 End 2026.09.09 @ 13:28:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bec74b1-3ecd-4ae5-8971-49b2ab7a4032