Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 19:13:53 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1987) 1987 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5011 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 181/280 System Corruption 0% Temperature Cool (15) Movement Hovering (112) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- Arc Projector Mini Grenade Launcher > --- INVENTORY (12) --- Light Nuclear Core Compact Wheel Aerolev Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Maneuvering Thrusters Improved Light Armor Plating Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Arc Projector Precision Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Compact Wheel Armored Wheel Aerolev Unit Advanced Targeting Computer Maneuvering Thrusters Hardened Light Armor Plating Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Mini Grenade Launcher [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . 1 . Parts Attached 83 | 5 16 13 8 20 21 Power 10 | . 3 1 1 3 2 Engine 8 | . 3 1 . 3 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 24 | 2 6 . . 5 11 Treads 4 | . 2 . . . 2 Leg 3 | . 1 . . . 2 Wheel 10 | 2 3 . . 4 1 Hover 7 | . . . . 1 6 Flight . | . . . . . . Utility 17 | 1 3 4 2 2 5 Device 3 | . . 1 . 1 1 Storage 4 | 1 2 1 . . . Processor 6 | . 1 2 1 . 2 Hackware 2 | . . . 1 . 1 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 32 | 2 4 8 5 10 3 Energy Gun 10 | 1 1 2 2 3 1 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 3 3 . 5 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon 6 | . . 3 3 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . Parts Lost 22 | . 2 1 6 7 6 Power 2 | . . . . 1 1 Propulsion 4 | . 1 . . 1 2 Utility 2 | . . . 1 1 . Weapon 14 | . 1 1 5 4 3 Highest Loss Streak 6 | . 1 1 5 6 3 Average Slot Usage (%) 97 | . 96 98 96 95 97 Engine 7 | . 14 11 1 6 4 Core 2 | . . . 9 2 1 Treads 3 | . 9 . . . 4 Wheel 16 | . 18 22 22 26 10 Hover 5 | . . . . . 12 Device 1 | . . . . 5 1 Storage 9 | . 14 11 11 9 7 Processor 11 | . 11 20 16 9 8 Hackware 3 | . . . 4 2 6 Protection 2 | . . . . . 4 Energy Gun 11 | . 5 14 9 9 14 Ballistic Gun 15 | . 21 11 9 20 13 Special Weapon 2 | . . 7 10 1 . Naked Turns . | . . . . . . Heaviest Build 57 | 8 25 46 45 52 57 Greatest Support 52 | 32 32 30 24 36 52 Greatest Overweight (x) 2 | . 1 1 1 2 2 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 12 | 6 10 12 12 12 12 Average Capacity 11 | 5 7 11 12 12 12 Most Carried 12 | 6 10 12 12 12 12 Average Carried 10 | 3 6 10 10 10 11 Final Capacity 12 | 6 10 12 12 12 12 Final Carried 12 | 6 10 12 9 12 11 Class Distribution -------------------- 62% | Gunner 25% | Mutant 6% | Machinist-Gunner 4% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1999 | 172 442 399 152 423 411 Remotely . | . . . . . . Salvage Created 2814 | . 704 385 296 681 748 Parts 182 | . 41 36 16 31 58 Haulers Intercepted 7 | . 1 1 . 1 4 Recyclers Shooed 4 | . 1 . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 15 4 5 12 13 Guns 36 | . 15 3 3 8 7 Cannons 3 | . . 1 2 . . AOE 10 | . . . . 4 6 Classes Destroyed 13 | . 6 4 . 1 2 Worker 4 | . 1 1 1 1 . Builder 4 | . 1 . . 2 1 Hauler 7 | . 1 1 . 1 4 Recycler 1 | . 1 . . . . Operator 3 | . . 1 . . 2 Watcher 8 | . . 3 . 2 3 Swarmer 18 | . 6 . . 3 9 Grunt 24 | . 9 2 5 7 1 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . 1 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 5 3 2 9 6 Combat Bots Only 4 | . 4 1 2 4 4 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3659 | 5 617 326 521 837 1353 Core 1159 | . 154 96 106 90 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 38 . 49 83 . Volleys Fired 184 | . 55 27 18 33 51 Largest 4 | . 2 3 3 4 4 Hottest 166 | . 60 103 99 141 166 Shots Fired 463 | . 109 74 45 84 151 Gun 421 | . 109 64 31 70 147 Cannon . | . . . . . . Launcher 17 | . . . . 13 4 Special 25 | . . 10 14 1 . Kinetic 271 | . 87 27 18 64 75 Thermal 63 | . . 10 15 5 33 Explosive 8 | . . . . 4 4 Electromagnetic 121 | . 22 37 12 11 39 Robot Hit Streak 12 | . 8 12 12 10 7 Robot Miss Streak 8 | . 4 2 2 3 8 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 291 | . 69 53 36 49 84 Core Hits 133 | . 31 15 14 33 40 Critical Hits 5 | . 1 2 . 1 1 Critical Kills 3 | . 1 1 . . 1 Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5676 | 11 889 755 518 1572 1931 Guns 3783 | . 889 687 397 584 1226 Cannons . | . . . . . . Explosions 1683 | . . . . 978 705 Melee . | . . . . . . Ramming 21 | 11 . . 10 . . Kinetic 2223 | . 708 269 249 510 487 Thermal 1091 | . . 68 125 138 760 Explosive 784 | . . . . 463 321 Electromagnetic 1557 | . 181 418 134 461 363 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 . 4 . . Average Corruption 2 | . 2 . 4 . . Corruption Purged . | . . . . . . Effects 9 | . 7 . 2 . . Message Errors 5 | . 4 . 1 . . Energy Discharges 2 | . 1 . 1 . . Targeting Errors 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 132 | . . . . 32 100 Projectiles . | . . . . . . Explosions 132 | . . . . 32 100 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | 5 . . 5 2 125 Shots 5 | . . . . 1 4 Rammed 2 | 1 . . 1 . . Targets Rammed 2 | 1 . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 759 | . 78 241 67 288 759 Average Temperature 138 | . 31 74 22 79 207 Received Heat Transfer 918 | . 222 105 276 243 72 Effects 27 | . . . . . 27 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . 5 . 2 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 . 4 Heat Transferred 1804 | . . 222 407 198 977 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 407 | . 407 222 171 404 221 Average Influence 143 | . 227 123 148 258 82 Maximum Alert Level 2 | . 2 1 . 2 1 Low Security (%) 72 | 100 33 68 100 26 96 Level 1 21 | . 48 31 . 51 3 Level 2 6 | . 18 . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 . 2 6 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . 2 1 . 2 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . 1 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 35 11 9 20 24 Peak Tracking Total 8 | . 6 5 3 8 5 Tactical Retreats 5 | . 1 . 2 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . 2 1 . . 2 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 11 | . 2 . . 2 7 Terminals 8 | . 2 . . 1 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 39 | . 6 . . 7 26 Successful 26 | . 2 . . 5 19 Failed 13 | . 4 . . 2 7 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 18 | . 5 . . 3 10 Terminals 22 | . 6 . . 3 13 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . . . 4 8 Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . . 4 Part Schematic 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . . . 1 Patrol Status 1 | . . . . . 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 1 | . . . . . 1 Build 3 | . . . . . 3 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . . . 4 8 Insert Component 5 | . . . . 2 3 Analyze 7 | . . . . 2 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 2 . . 4 9 Terminals 4 | . . . . 1 3 Assimilate 1 | . . . . 1 . Botnet 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 9 | . 2 . . 2 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 2 4 Parts Built 4 | . . . . . 4 Matter 468 | . . . . . 468 Time 234 | . . . . . 234 Total Part Build Rating 28 | . . . . . 28 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . . 2 3 Part Schematics Acquired 5 | . . . . 2 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2906 | 51 483 355 274 450 1293 Spaces Moved 1994 | 37 270 206 187 323 971 Core 1 | 1 . . . . . Treads 3 | . 3 . . . . Legs 1 | . . . . . 1 Wheels 1576 | 36 267 206 187 323 557 Hover 413 | . . . . . 413 Flight . | . . . . . . Fastest Speed 28 | 50 90 90 100 90 28 Average Speed 101 | 98 98 99 100 100 102 Slowest Speed 190 | 100 160 100 100 110 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 56 21 29 40 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 110 | . . . . 35 75 Melee . | . . . . . . Projectile . | . . . . . . AOE 110 | . . . . 35 75 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2549 | 48 382 286 223 415 1195 Wait 181 | . 10 32 3 17 119 Move 1990 | 37 269 205 186 322 971 Hop . | . . . . . . Pick Up 52 | 6 14 4 2 12 14 Fast Attach 30 | 5 4 4 4 7 6 Attach 22 | . 3 2 4 8 5 Detach 8 | . 1 1 2 4 . Swap 31 | . 9 7 . 5 10 Drop 50 | . 17 4 3 7 19 Fire 184 | . 55 27 18 33 51 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 4) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Discovered new exit (range 13) 832 | -9/Materials | Build established: Gunner 890 | -9/Materials | Entered Mines 1079 | -9/Mines | Lost 5 parts (1u4w) 1084 | -9/Mines | Learned 2 Materials zone layouts 1094 | -9/Mines | Discovered new exit (range 11) 1147 | -9/Mines | Core integrity fell below 50% 1164 | -9/Mines | Entered Materials 1164 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1165 | -8/Materials | Identified exit to Factory 1309 | -8/Materials | Lost 6 parts (1p1u4w) 1596 | -8/Materials | Discovered new exit (range 6) 1602 | -8/Materials | Discovered exit to Factory (range 13) 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2162 | -7/Factory | Core integrity fell below 50% 2165 | -7/Factory | Core integrity fell below 20% 2326 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 2373 | -7/Factory | Garrison activated, responded to threat 2450 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 2880 | -7/Factory | Lost 3 parts (1p1n1w) 2907 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02834_ Destroyed VTOL Module. 02834_ Destroyed Lgt. Nuclear Core. 02840_ The unstable cave ceiling collapses. 02849_ Imp. Linear Gravjet destroyed. 02850_ U-05 Engineer lays Concrete. 02852_ U-05 Engineer builds a Wall. 02853_ S-27 Virus destroyed. 02858_ U-05 Engineer builds a Wall. 02859_ Acquired Lgt. Nuclear Core. 02860_ Acquired 6 matter. 02861_ Acquired 28 matter. 02863_ U-05 Engineer lays Concrete. 02864_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Z. 02864_ U-05 Engineer lays Concrete. 02867_ The unstable cave ceiling collapses. 02867_ U-05 Engineer builds a Wall. 02868_ U-05 Engineer lays Concrete. 02870_ U-05 Engineer builds a Wall. 02872_ The unstable cave ceiling collapses. 02874_ U-05 Engineer builds a Wall. 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Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Tri-rail Accelerator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderBurstShifter Manual? 0 Play Time 00:51:31 Cumulative 95.3 hours Start 2020.02.16 @ 18:11:33 End 2020.02.16 @ 19:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c321aae5-06af-44ef-9678-7f8aceae9031