Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 17:21:47 Player: pinbox Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2416) 2416 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1531) 1531 TOTAL SCORE: 9377 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 677 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Signal Interpreter Gauss Rifle Missile Launcher Companion Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Gravmag Array Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Advanced Signal Interpreter Advanced Signal Interpreter Gauss Rifle Gauss Rifle Missile Launcher [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Melee Analysis Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Slots Evolved 12 | . . . . . 8 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 Utility 8 | . . . . . 6 1 . 1 Weapon . | . . . . . . . . . Parts Attached 78 | 7 3 13 1 5 20 7 8 14 Power 13 | 1 1 1 . 1 2 1 3 3 Engine 3 | 1 1 1 . . . . . . Core 9 | . . . . 1 2 1 3 2 Reactor 1 | . . . . . . . . 1 Propulsion 27 | 2 . 5 . 1 4 4 2 9 Treads 6 | 2 . 2 . 1 . . 1 . Leg . | . . . . . . . . . Wheel 4 | . . 3 . . . . . 1 Hover 8 | . . . . . 4 1 1 2 Flight 9 | . . . . . . 3 . 6 Utility 28 | 2 1 3 . 1 14 2 3 2 Device 9 | 1 . . . . 5 1 . 2 Storage 3 | 1 1 . . 1 . . . . Processor 10 | . . . . . 9 1 . . Hackware 2 | . . . . . . . 2 . Protection 4 | . . 3 . . . . 1 . Artifact . | . . . . . . . . . Weapon 10 | 2 1 4 1 2 . . . . Energy Gun 4 | 1 1 2 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 1 1 . . Parts Lost 43 | . . 6 . . 5 1 8 23 Power 7 | . . 1 . . 1 1 1 3 Propulsion 18 | . . 3 . . . . 3 12 Utility 17 | . . 1 . . 4 . 4 8 Weapon 1 | . . 1 . . . . . . Highest Loss Streak 11 | . . 2 . . 2 1 4 11 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 2 7 11 5 2 7 6 6 Power 1 | . 1 2 4 . . . . . Propulsion 1 | . . 1 3 . 1 2 1 1 Utility 2 | . . 1 2 4 . 2 1 1 Weapon 1 | . . 1 2 . . 1 2 3 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 1 3 . 8 1 . 2 7 Power 8 | . 1 1 . 4 . . . 2 Propulsion 4 | . . 1 . 3 . . . . Utility 4 | . . . . 1 1 . . 2 Weapon 6 | . . 1 . . . . 2 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 100 92 100 81 76 84 75 48 Engine 7 | . 14 13 14 9 . . . . Core 2 | . . . . 4 5 5 4 2 Treads 15 | . 28 20 14 21 10 . . . Wheel 1 | . . 1 14 1 . . . . Hover 2 | . . . . . 2 15 10 3 Flight 1 | . . . . . . 3 7 5 Device 10 | . 14 10 . 12 13 16 5 . Storage 10 | . 14 13 14 14 6 5 5 3 Processor 9 | . . . . . 27 29 29 17 Protection 2 | . . 3 14 1 . . 1 . Energy Gun 5 | . 14 12 5 . . . . . Ballistic Gun 8 | . 14 15 22 7 . . . . Slashing Weapon 3 | . . . . 8 6 5 5 4 Peak Build Rating 77 | 7 9 18 19 19 62 76 76 77 Average Rating 28 | 5 8 12 18 14 46 71 66 47 On Entrance 30 | . 7 9 18 19 18 61 76 63 Avg Prop Armor Cover (%) 12 | . . 12 11 11 . . . 16 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 33 40 39 39 27 25 25 22 Greatest Support 51 | 40 40 40 20 40 40 50 51 40 Greatest Overweight (x) 11 | . . 11 1 1 . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 Average Capacity 12 | 7 13 14 15 14 10 10 10 8 Most Carried 15 | 1 3 15 13 15 8 10 10 10 Average Carried 6 | . 2 8 12 6 3 8 7 6 Final Capacity 15 | 8 15 15 15 10 10 10 10 5 Final Carried 13 | 1 3 12 13 6 5 9 6 5 Class Distribution -------------------- 80% | Mutant 8% | Scout 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scout | -5/Factory Mutant | -5/Extension Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Matter Collected 1521 | 277 62 542 . 50 207 26 227 130 Remotely . | . . . . . . . . . Salvage Created 3257 | 132 157 554 . . 413 263 853 885 Parts 172 | 11 10 39 . . 27 16 27 42 Haulers Intercepted 3 | . 1 . . . . 1 1 . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Combat Hostiles Destroyed 52 | . 4 15 . . 8 4 9 12 Melee 33 | . . . . . 8 4 9 12 Guns 19 | . 4 15 . . . . . . Classes Destroyed 14 | 2 4 4 . . 3 . 1 . Worker 2 | . . . . . 1 1 . . Tunneler 3 | 3 . . . . . . . . Hauler 3 | . 1 . . . . 1 1 . Recycler 5 | 1 . . . . . . 2 2 Operator 1 | . . . . . . . 1 . Turret 2 | . . 2 . . . . . . Watcher 2 | . 1 . . . . . 1 . Swarmer 21 | . 3 4 . . 2 3 5 4 Grunt 9 | . 1 1 . . 2 . 1 4 Sentry 4 | . . 1 . . . . 2 1 Hunter 4 | . . . . . 2 1 1 . Programmer 5 | . . . . . 2 . . 3 Artisan 1 | . . 1 . . . . . . Subdweller 9 | . . 9 . . . . . . Best Kill Streak 8 | 4 3 6 . . 2 3 4 8 Combat Bots Only 6 | . 3 4 . . 2 3 4 6 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Hostile Shots Fired 568 | . 23 127 . . 73 17 94 234 Missed 176 | . 8 33 . . 15 6 25 89 Hits 392 | . 15 94 . . 58 11 69 145 Projectile 392 | . 15 94 . . 58 11 69 145 AOE 3 | . . . . . . . . 3 Critical Strikes 17 | . . 2 . . 1 . 5 9 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6962 | . 162 1730 . . 915 282 1318 2555 Core 2168 | . 27 208 . . 228 161 393 1151 Absorbed by Shields 133 | . . . . . . . 112 21 Core Remaining (%) 55 | 100 . . . 6 73 . 44 . Volleys Fired 131 | 11 20 100 . . . . . . Largest 2 | 2 2 2 . . . . . . Hottest 90 | 60 60 90 . . . . . . Shots Fired 261 | 22 40 199 . . . . . . Gun 261 | 22 40 199 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 135 | 11 20 104 . . . . . . Thermal 85 | 11 . 74 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 41 | . 20 21 . . . . . . Robot Hit Streak 13 | 9 6 13 . . . . . . Robot Miss Streak 3 | 2 3 2 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 266 | 16 23 110 . . 24 12 41 40 Core Hits 99 | 5 8 33 . . 9 6 18 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 2 . . . 2 . 2 Burn 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks 188 | . . . . . 42 30 49 67 Impact . | . . . . . . . . . Slashing 188 | . . . . . 42 30 49 67 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . . 1 3 5 2 Combat Hostiles 3 | . . . . . . 1 1 1 Follow-up Attacks 4 | . . . . . . 1 1 2 Damage Inflicted 7854 | 181 309 1780 . . 1088 666 2081 1749 Guns 2270 | 181 309 1780 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 5584 | . . . . . 1088 666 2081 1749 Ramming . | . . . . . . . . . Kinetic 1205 | 67 132 1006 . . . . . . Thermal 796 | 114 . 682 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 269 | . 177 92 . . . . . . Impact . | . . . . . . . . . Slashing 5584 | . . . . . 1088 666 2081 1749 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 1 1 2 Average Corruption 1 | . . . . . 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . . 12 3 13 7 Message Errors 8 | . . . . . 3 . 2 3 Matter Fused 8 | . . . . . 4 . 3 1 Heat Flow Errors 3 | . . . . . 1 . 2 . Energy Discharges 5 | . . . . . 3 1 1 . Data Loss (minor) 5 | . . . . . . 1 2 2 Data Loss (major) 3 | . . . . . . 1 2 . Alerts 3 | . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 459 | . . . . . 91 74 217 77 Projectiles . | . . . . . . . . . Explosions 56 | . . . . . . . 56 . Melee 403 | . . . . . 91 74 161 77 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . 111 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 277 | . 75 26 . . 225 . 277 16 Average Temperature 56 | . 30 9 . . 114 . 125 10 Received Heat Transfer 1106 | . 54 267 . . 219 . 114 452 Effects 3 | . . . . . 3 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . Heat Transferred 1734 | 250 . 1484 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Maximum Alert Level 2 | . . . . . . . 2 2 Low Security (%) 79 | 100 100 . 100 . 100 100 63 . Level 1 15 | . . . . . . . 25 73 Level 2 5 | . . . . . . . 10 26 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 671 | 15 70 . 82 . 121 150 671 452 Initial 328 | . . . 82 . . 50 52 328 Average 97 | 2 9 . 24 . 22 33 166 364 Influence Increases 2960 | 20 126 245 32 . 405 292 1246 594 Destroy 0b10 Robot/C 1280 | . 80 160 . . 160 80 560 240 Destroy 0b10 Robot/NC 95 | 20 10 . . . 5 10 40 10 Destroy Leader 222 | . 14 10 . . 50 22 86 40 Allied During Kill 246 | . . . . . . . 246 . Successful Hack 158 | . 22 . 32 . 14 28 49 13 Disable Machine 90 | . . . . . 45 . 30 15 Destroy Structure 119 | . . . . . 11 32 40 36 Partial Spotted 120 | . . . . . . 60 30 30 Lose Combat Pursuer 630 | . . 75 . . 120 60 165 210 Influence Decreases 2578 | 20 126 72 205 . 302 287 683 883 Entered New Map 543 | . . . 91 . . 53 56 343 Time Decay 1533 | 20 126 52 114 . 275 224 412 310 Lost Part 342 | . . 20 . . 27 10 55 230 Lost Ally 160 | . . . . . . . 160 . Squads Dispatched 19 | . 1 . . . 4 4 2 8 Investigation 14 | . 1 . . . 2 3 1 7 Extermination 4 | . . . . . 2 1 . 1 Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Distress Signals 6 | . 1 . . . 1 1 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 6 21 . . 24 10 45 43 Peak Tracking Total 13 | . 4 6 . . 4 5 9 13 Tactical Retreats 27 | . . 3 . . 7 3 6 8 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Traps Triggered 13 | . 1 4 . . . 1 5 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Machines Disabled 9 | . . 1 . . 3 . 4 1 Max in Single Turn 2 | . . 1 . . 1 . 2 1 Garrison Access 2 | . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Machines Accessed 61 | . 5 2 7 6 7 13 11 10 Terminals 30 | . 5 . 5 . 2 6 11 1 Fabricators 4 | . . . . . 2 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 13 | . . . 2 . 2 3 . 6 Scanalyzers 3 | . . . . . . 2 . 1 Garrison Access 3 | . . . . . 1 1 . 1 Total Hacks 184 | . 22 13 22 32 12 29 32 22 Successful 114 | . 12 13 12 32 4 12 12 17 Failed 68 | . 10 . 9 . 8 17 20 4 Catastrophic 10 | . 1 . 1 . 3 1 3 1 Database Lockouts 2 | . . . 1 . . . . 1 Manual 97 | . 21 . 18 . 11 16 21 10 Terminals 93 | . 22 . 17 . 5 15 32 2 Fabricators 7 | . . . . . 4 2 . 1 Repair Stations . | . . . . . . . . . Recycling Units 19 | . . . 5 . 2 4 . 8 Scanalyzers 16 | . . . . . . 6 . 10 Garrison Access 4 | . . . . . 1 2 . 1 Terminal Hacks 59 | . 4 13 1 32 . 2 6 1 Record 42 | . . 12 . 30 . . . . Part Schematic 1 | . . . 1 . . . . . Open Door 6 | . . . . 1 . . 5 . Terminal Index 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 5 | . 2 . . . . 1 1 1 Proto ID Catalog 2 | . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Report Inventory 2 | . . . 2 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 13 | . . . . . . 4 . 9 Insert Component 2 | . . . . . . . . 2 Analyze 3 | . . . . . . . . 3 Retrieve Study 8 | . . . . . . 4 . 4 Garrison Access Hacks 2 | . . . . . 1 . . 1 Seal Access 2 | . . . . . 1 . . 1 Unauthorized Hacks 36 | . 8 . 8 . 3 5 6 6 Terminals 24 | . 8 . 7 . 1 2 6 . Botnet 10 | . 3 . 2 . . 2 3 . Skim 14 | . 5 . 5 . 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . 1 . 2 3 . 6 Recyclers 1 | . . . 1 . . . . . Fedlink 11 | . . . . . 2 3 . 6 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 5 . 5 . 4 8 6 3 Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 117 | . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 8 | . . . . . . 4 . 4 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Total Allies 17 | . . . . . . . 17 . Largest Group 8 | . . . . . . . 8 1 Highest-Rated Group 356 | . . . . . . . 356 159 Highest-Rated Ally 159 | . . . . . . . 159 159 Initial UFD Resources 60 | . . . . . 22 40 56 60 Total Orders . | . . . . . . . . . Ally Attacks 116 | . . . . . . . 116 . Total Damage 2769 | . . . . . . . 2769 . Kills 23 | . . . . . . . 23 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Active Infowar (turns) 8252 | 22 619 2849 . 2314 1232 809 407 . Optics 68 | . . . . . 68 . . . Sensors 2180 | . . . . . 1232 809 139 . Terrain 1208 | . . . . . . 801 407 . Seismic 6187 | 22 619 2849 . 2314 383 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Turns Passed 11597 | 123 619 3845 367 2628 1478 809 1048 680 Spaces Moved 7711 | 52 226 1889 241 1429 882 1147 946 899 Core 75 | 3 . 1 . . . . . 71 Treads 3782 | 49 226 1691 . 1198 618 . . . Legs . | . . . . . . . . . Wheels 737 | . . 197 241 231 . . . 68 Hover 1907 | . . . . . 264 678 632 333 Flight 1210 | . . . . . . 469 314 427 Fastest Speed 24 | 50 160 110 120 120 52 34 34 24 Average Speed 120 | 153 160 183 120 181 131 41 43 53 Slowest Speed 600 | 160 160 600 120 260 165 120 117 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 3 . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 37 90 65 90 22 28 80 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 45 | . . . . . 11 16 . 18 Terrain Destroyed 58 | . . . . . 11 16 13 18 Melee 45 | . . . . . 11 16 . 18 Projectile . | . . . . . . . . . AOE 13 | . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Fac Total 9515 | 70 445 2081 319 1466 1164 1444 1522 1004 Wait 1146 | . 190 12 77 . 194 251 419 3 Move 7693 | 51 225 1888 240 1428 881 1140 945 895 Hop 5 | . . . . . . 3 . 2 Pick Up 58 | 1 2 22 . 8 11 6 5 3 Fast Attach 48 | 7 2 7 1 4 7 4 4 12 Attach 49 | . . 19 . 2 14 4 6 4 Detach 43 | . 2 17 1 5 9 3 3 3 Swap 5 | . 1 . . 1 1 . 1 1 Drop 52 | . 3 12 . 18 5 4 5 5 Fire 131 | 11 20 100 . . . . . . Melee 184 | . . . . . 42 29 48 65 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 44 | . . . . . . . 34 10 Rewire 53 | . . . . . . . 52 1 Trap . | . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 4 exits: *Fac / *Upp / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory (discovered 2 exits: [*Upp] / *Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 345 | -10/Materials | Learned 2 Mines zone layouts 413 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Learned location of 2 exits from Mines 521 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Learned 2 Storage zone layouts 681 | -10/Materials | Learned 4 Recycling zone layouts 743 | -10/Materials | Entered Subcaves 2083 | -10/Subcaves | Discovered new exit (range 6) 2253 | -10/Subcaves | Visited Clippyterm 2257 | -10/Subcaves | Learned location of Extension (-5) 2257 | -10/Subcaves | Learned location of Section 7 (-2) 2303 | -10/Subcaves | Discovered new exit (range 6) 2646 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2749 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2797 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3364 | -10/Subcaves | Core integrity fell below 50% 3623 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3642 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4131 | -10/Subcaves | Visited 4L-MR0's lab 4169 | -10/Subcaves | Core integrity fell below 20% 4206 | -10/Subcaves | Identified exit to Recycling 4588 | -10/Subcaves | Entered Recycling 4727 | -8/Recycling | Discovered new exit (range 16) 4847 | -8/Recycling | Scanned before Scraplab entrance 4852 | -8/Recycling | Learned location of 1 exit from Extension 4865 | -8/Recycling | Entered Scraplab 4902 | -8/Recycling | Learned location of 1 exit from Extension 4914 | -8/Recycling | Learned location of 2 exits from Lower Caves 4915 | -8/Recycling | Learned 2 Lower Caves zone layouts 4916 | -8/Recycling | Learned Factory trap positions 4926 | -8/Recycling | Learned 12 Factory zone layouts 4952 | -8/Recycling | Discovered new exit (range 3) 4955 | -8/Recycling | Entered Scraptown 5225 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5230 | -8/Scraptown | Learned location of 2 exits from Upper Caves 5232 | -8/Scraptown | Learned Factory stockpile data 5261 | -8/Scraptown | Discovered new exit (range 11) 5536 | -8/Scraptown | Visited Awakened 5619 | -8/Scraptown | Visited UFD Registry 5619 | -8/Scraptown | Registered with UFD as "Flakgrid" 5697 | -8/Scraptown | Visited Cyclists 5731 | -8/Scraptown | Entered Cyclist Reading Room 5962 | -8/Scraptown | Visited The Evicted 5988 | -8/Scraptown | Visited Junk Repository 6443 | -8/Scraptown | Visited Comm Corps 6572 | -8/Scraptown | Visited Modified Component R&D 6646 | -8/Scraptown | Visited Junk Repository 6732 | -8/Scraptown | Visited Chapter 10 6852 | -8/Scraptown | Visited Sword Containment 6870 | -8/Scraptown | Found Prototype Slashing Weapon 6870 | -8/Scraptown | Identified Companion Sword 6900 | -8/Scraptown | Visited A0-MCA Data Center 6910 | -8/Scraptown | Given a B- rating by A0-MCA 6949 | -8/Scraptown | Visited Scrap Suit Storage 7000 | -8/Scraptown | Visited Science Guys 7060 | -8/Scraptown | Visited Botcube Research 7086 | -8/Scraptown | Visited Derelict Rescue Squad 7127 | -8/Scraptown | Visited Abandonware Association 7139 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7144 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 7248 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7487 | -8/Scraptown | Met Optimus 7487 | -8/Scraptown | Accepted into 0bPrime 7576 | -8/Scraptown | Discovered new exit (range 5) 7583 | -8/Scraptown | Entered Factory 7583 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 7584 | -6/Factory | Identified exit to Lower Caves 7586 | -6/Factory | Loaded intel: 113 trap records 7989 | -6/Factory | Loaded intel: 8 recycling unit locations 8965 | -6/Factory | Discovered new exit (range 4) 8966 | -6/Factory | Identified exit to Factory 9046 | -6/Factory | Learned location of Protoforge (-2) 9055 | -6/Factory | Discovered exit to Factory (range 13) 9061 | -6/Factory | Entered another Factory area 9061 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9062 | -5/Factory | Identified exit to Extension 9075 | -5/Factory | Discovered new exit (range 13) 9081 | -5/Factory | Identified exit to Upper Caves 9137 | -5/Factory | Discovered new exit (range 12) 9142 | -5/Factory | Identified exit to Factory 9392 | -5/Factory | Loaded intel: 8 recycling unit locations 9411 | -5/Factory | Build established: Scout 9870 | -5/Factory | Entered Extension 10020 | -5/Extension | Rescued a captive Derelict 10021 | -5/Extension | Rescued a captive Derelict 10314 | -5/Extension | Lost 4 parts (1n3u) 10315 | -5/Extension | Build established: Mutant 10352 | -5/Extension | Rescued A7 10466 | -5/Extension | Rescued a captive Derelict 10468 | -5/Extension | Rescued a captive Derelict 10476 | -5/Extension | Spotted B-75 Beast 10516 | -5/Extension | Spotted B-75 Beast 10538 | -5/Extension | Allies destroyed B-75 Beast 10596 | -5/Extension | Discovered new exit (range 15) 10635 | -5/Extension | Rescued a captive Derelict 10694 | -5/Extension | Disrupted transfer network 10703 | -5/Extension | Energy Cycler disabled 10703 | -5/Extension | Rescued a captive Derelict 10704 | -5/Extension | Core integrity fell below 50% 10704 | -5/Extension | Rescued a captive Derelict 10705 | -5/Extension | Rescued a captive Derelict 10705 | -5/Extension | Rescued a captive Derelict 10706 | -5/Extension | Rescued a captive Derelict 10708 | -5/Extension | Rescued a captive Derelict 10713 | -5/Extension | Rescued a captive Derelict 10915 | -5/Extension | Identified exit to Cetus 10918 | -5/Extension | Entered Factory 10918 | -4/Factory | Accompanied by 1 ally (A7) 10918 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10919 | -4/Factory | Identified exit to Armory 10936 | -4/Factory | Build established: Hacker-Mutant 11008 | -4/Factory | Spotted B-86 Titan 11010 | -4/Factory | Loaded intel: 8 recycling unit locations 11022 | -4/Factory | Discovered new exit (range 5) 11080 | -4/Factory | Central database locked down 11364 | -4/Factory | Core integrity fell below 50% 11394 | -4/Factory | Lost 11 parts (8n3u) 11471 | -4/Factory | Spotted B-86 Titan 11544 | -4/Factory | Core integrity fell below 20% 11593 | -4/Factory | Lost 3 parts (1n2u) 11598 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11543_ Penetrated by Slug. 11547_ Slug penetrates Wall. 11548_ System corrupted: Matter fused (-6). 11555_ K-01 Serf collects debris. 11555_ Slug penetrates Door. 11555_ Penetrated by Slug. 11556_ Slug penetrates Fusion Modulator. 11558_ Penetrated by Slug. 11561_ Slug penetrates Wall. 11562_ Arm. Huge Wheel destroyed. 11564_ G-67 Veteran destroyed. 11564_ Dropped Gauss Rifle. Companion Sword: "Unequipping me isn't good for our relationship." 11569_ Slug penetrates Wall. 11588_ Triggered Alarm Trap. 11588_ An alarm sounds. 11588_ ALERT: Alarm triggered, dispatching investigation squad. 11590_ JFW1AOFHQP&PCIBTT0BUV Y / #???????? | | ???????????????# / #???????? | | ???????????????# #" # #???????? | | ???????????????# Y ?#" ### #???????? | | ???????????????# ??#" #?# #???????? | | ???????????????####???"" #?# ??????? | | ????????????????????? #?# ?????? | | ????????????????????? #?# ????? | | ????????????????????? ??# ???? | | ?????????????????????"" ??# ???? | | ??????????????????????####??## ####+#######????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 800 Resistance: TH 20 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 22 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- ECM Suite | -8/Recycling | Hacked Missile Launcher | -4/Factory | Scanalyzed Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag Array | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Prison Break Challenges ------------ None Game ------ Seed NetworkedLightLegs Manual? 0 Play Time 01:35:01 Cumulative 59.4 hours Start 2026.07.15 @ 13:28:22 End 2026.07.15 @ 17:21:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1125d938-589c-4f08-9481-18382929fa3b