Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 17:56:24 Player: morimori Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (194) 970 Value Destroyed (6329) 6329 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 15420 Bonus ------- High Alert Combat Kills 216 Friendly Fire -35 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor High-capacity Storage Unit Matter Neutralizer Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Advanced Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Force Field Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Matter Neutralizer Powered Hammer > --- INVENTORY -------- Reinforced Fission Core Micro Fission Core Advanced Cooling System Advanced Cooling System Energy Well Compact Matter Pod Structural Scanner Advanced Terrain Scan Processor Precision Energy Filter Improved Particle Charger Transmission Jammer Insulated Plating Advanced Thermal Shield Mini Drone Bay Improved Arc Projector Phase Gun Heavy Disruptor Cannon Railgun Hardcell Cannon [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Constructs Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 4 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 1 . . 2 Utility 9 | . . . 2 . . 2 . . 1 1 2 1 . Weapon 2 | . . . . . . . . . 1 . . 1 . Parts Attached 405 | 10 18 14 32 3 21 54 15 4 118 66 18 17 15 Power 31 | 1 4 3 5 1 . . 1 . 9 5 1 . 1 Engine 16 | 1 4 2 5 1 . . 1 . 2 . . . . Core 13 | . . 1 . . . . . . 7 4 1 . . Reactor 2 | . . . . . . . . . . 1 . . 1 Propulsion 84 | 3 4 4 4 . 13 3 . . 16 11 8 10 8 Treads 11 | . . . . . . . . . . . 5 1 5 Leg 40 | 1 . . . . 8 3 . . 14 8 1 4 1 Wheel 20 | 2 4 4 4 . 5 . . . . . 1 . . Hover 9 | . . . . . . . . . 2 1 . 5 1 Flight 4 | . . . . . . . . . . 2 1 . 1 Utility 190 | 4 3 1 10 1 4 34 12 3 68 37 6 6 1 Device 145 | 3 2 . 7 1 3 26 8 2 57 31 3 2 . Storage 6 | 1 1 . . . 1 . . . . 1 . 2 . Processor 5 | . . . 1 . . 1 1 . . . 2 . . Hackware 7 | . . . . . . . . . 2 1 1 2 1 Protection 27 | . . 1 2 . . 7 3 1 9 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 100 | 2 7 6 13 1 4 17 2 1 25 13 3 1 5 Energy Gun 28 | 1 5 1 3 . 1 2 . . 10 4 . 1 . Energy Cannon 10 | . . . . . . 1 . . 2 3 2 . 2 Ballistic Gun 18 | 1 1 3 7 . . 4 1 1 . . . . . Ballistic Cannon 10 | . . . . 1 1 . . . 6 2 . . . Launcher 14 | . 1 2 3 . . 2 . . 1 1 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 20 | . . . . . 2 8 1 . 6 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . 1 . 4 . Corrupted Parts 8 | . . . . . . . . . 8 . . . . System Corruption 32 | . . . . . . . . . 32 . . . . Parts Lost 82 | . 4 2 3 . . . . . 24 20 11 4 14 Power 8 | . . . . . . . . . 6 2 . . . Propulsion 34 | . 1 1 . . . . . . 7 7 7 4 7 Utility 21 | . 1 . 2 . . . . . 4 6 3 . 5 Weapon 19 | . 2 1 1 . . . . . 7 5 1 . 2 Highest Loss Streak 14 | . 1 2 2 . . . . . 6 14 5 2 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 99 98 96 100 97 99 100 92 91 91 26 31 30 Engine 5 | . 14 8 7 11 9 7 7 7 2 . . . . Core 3 | . . 5 3 . . . . . 7 7 1 . . Leg 18 | . . . . . 31 29 30 30 23 22 . 8 4 Wheel 6 | . 27 26 21 22 2 . . . . . 1 . . Device 15 | . 13 8 11 22 18 21 18 15 18 13 4 . . Storage 7 | . 14 14 11 11 9 7 7 7 5 4 . . . Processor 6 | . . . 2 11 9 15 16 7 5 4 6 8 6 Hackware 2 | . . . . . . . . . 4 14 1 5 7 Protection 2 | . . 5 15 . . 1 2 7 1 . . . . Energy Gun 5 | . 13 14 11 11 3 . . . 5 4 . . . Energy Cannon 1 | . . . . . . 3 7 7 1 3 . . . Ballistic Gun 3 | . 14 13 10 10 . . 6 6 . . . . . Ballistic Cannon 2 | . . . . 1 7 3 . . 3 1 . . . Impact Weapon 3 | . . . . . 7 6 . . 3 4 . . . Naked Turns 65 | . . . . . . . . . . 54 . . 11 Heaviest Build 102 | 13 51 55 64 64 64 70 67 68 99 102 16 10 12 Greatest Support 150 | 26 26 26 26 24 78 78 78 78 91 116 54 30 150 Greatest Overweight (x) 5 | 2 3 3 5 2 2 . . . 2 1 . 3 3 Average Overweight (x) . | . . 1 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 10 5 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 5 6 5 Average Carried 18 | 5 15 19 19 19 19 19 19 19 18 19 3 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 8 20 20 20 20 19 20 20 20 20 5 5 5 3 Scrap Engine Consumption 29 | . . . . . . . . 7 22 . . . . Constructs Created 4 | . . . . . . . . . 4 . . . . Constructs Modified 7 | . . . . . . . . . 7 . . . . Class Distribution -------------------- 33% | Mutant 18% | Assassin 12% | Infiltrator-Assassin 10% | Hacker-Assassin 7% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Infiltrator-Skirmisher | -7/Storage Mutant | -7/Recycling Infiltrator-Assassin | -5/Factory Hacker-Assassin | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Matter Collected 6576 | 333 505 316 894 43 270 702 232 109 1941 877 103 105 146 Remotely 198 | 52 . . . . . 146 . . . . . . . Salvage Created 7474 | 143 666 462 1453 . 24 958 174 74 2350 1095 41 . 34 Parts 405 | 14 47 30 102 . 4 45 11 9 98 39 2 . 4 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . Recyclers Shooed 9 | . 1 1 2 . . 1 . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Combat Hostiles Destroyed 119 | . 12 11 31 . . 10 3 1 35 14 1 . 1 Melee 3 | . . . . . . . . . 3 . . . . Guns 52 | . 9 7 23 . . 3 1 . 6 3 . . . Cannons 33 | . . . . . . 3 2 1 16 10 . . 1 AOE 24 | . 3 4 8 . . 4 . . 4 . 1 . . Classes Destroyed 16 | 2 7 . 2 . . 1 . . 3 1 . . . Worker 17 | . 3 2 2 . . 6 . . 4 . . . . Builder 10 | . 1 . . . 1 2 2 1 3 . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . Hauler 6 | . 1 . 5 . . . . . . . . . . Recycler 19 | 1 1 1 . . . 7 . . 5 4 . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 6 | . 3 . 2 . . 1 . . . . . . . Watcher 11 | . 1 . 5 . . . . . 5 . . . . Swarmer 28 | . 3 3 7 . . 3 . . 9 2 . . 1 Cutter 1 | . . . . . . . . . . 1 . . . Grunt 35 | . 9 8 14 . . . . . 4 . . . . Brawler 2 | . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 17 | . . . 10 . . 1 1 1 3 1 . . . Hunter 5 | . . . . . . . . . 3 2 . . . Programmer 30 | . . . . . . 6 2 . 13 8 1 . . Best Kill Streak 8 | 2 6 4 5 . 1 8 2 1 5 3 1 . 1 Combat Bots Only 5 | . 3 4 5 . . 3 1 1 5 3 1 . 1 Max Kills in Single Turn 7 | 1 2 2 3 . 1 7 1 1 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 . . 2 . . 4 . 1 . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Hostile Shots Fired 1716 | . 39 46 146 . 4 61 37 27 362 205 297 164 328 Missed 585 | . 9 11 50 . 1 21 12 10 104 55 123 56 133 Damage Taken 21738 | . 445 509 1286 . 43 511 287 113 4963 2669 4139 2433 4340 Core 4870 | . 80 130 164 . 15 32 27 5 497 623 1094 595 1608 Absorbed by Shields 460 | . . . . . . . . . 254 147 59 . . Ignored by Resistances 188 | . . . . . . . . 8 139 41 . . . Regen/Repaired (Parts) 451 | . 3 . 262 . 38 58 . . 90 . . . . Core Remaining (%) 58 | 100 . 16 . 59 97 . . 90 50 45 15 58 . Volleys Fired 503 | 11 54 42 108 . 10 30 31 3 143 61 8 . 2 Largest 3 | 2 2 2 2 . 2 2 2 2 3 2 1 . 1 Hottest 219 | 60 85 85 130 . 113 126 93 93 219 193 105 . 105 Shots Fired 886 | 22 98 77 204 . 12 45 42 7 271 98 8 . 2 Gun 582 | 22 95 70 194 . 2 15 11 4 131 38 . . . Cannon 271 | . . . . . 10 28 31 3 138 55 4 . 2 Launcher 33 | . 3 7 10 . . 2 . . 2 5 4 . . Special . | . . . . . . . . . . . . . . Kinetic 334 | 11 51 33 87 . 10 16 11 4 95 16 . . . Thermal 428 | . 29 37 107 . 2 27 31 3 114 74 2 . 2 Explosive 33 | . 3 7 10 . . 2 . . 2 5 4 . . Electromagnetic 91 | 11 15 . . . . . . . 60 3 2 . . Robot Hit Streak 15 | 3 7 10 11 . 1 5 6 7 15 8 3 . 1 Robot Miss Streak 8 | 3 3 3 6 . 3 8 5 2 5 1 2 . 1 Penetration Max 1 | . . . . . 1 . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 579 | 11 58 45 138 . 2 23 16 6 206 70 3 . 1 Core Hits 328 | 5 31 25 97 . 1 27 13 7 81 36 2 . 3 Critical Kills 4 | . . . 1 . . 1 . . 1 1 . . . Critical Parts Destroyed 8 | . . . . . 1 1 . . 5 1 . . . Critical Strikes 32 | . 2 . 6 . 1 2 . . 18 3 . . . Burn 10 | . 2 . 5 . . . . . 2 1 . . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 2 | . . . 1 . 1 . . . . . . . . Blast 10 | . . . . . . . . . 10 . . . . Smash 9 | . . . . . . 2 . . 6 1 . . . Melee Attacks 185 | . . . . . 40 63 2 . 64 16 . . . Impact 185 | . . . . . 40 63 2 . 64 16 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 1 10 1 . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18365 | 164 984 1018 2847 . 83 1796 442 138 7656 2886 203 48 100 Guns 6866 | 164 808 531 2109 . . 214 127 58 2040 815 . . . Cannons 5436 | . . . . . 33 113 253 80 3571 1349 . . 37 Explosions 3423 | . 176 487 738 . . 608 . . 812 425 177 . . Melee 2468 | . . . . . 50 861 62 . 1220 275 . . . Ramming 172 | . . . . . . . . . 13 22 26 48 63 Kinetic 5019 | 56 381 283 956 . 33 136 127 58 2590 399 . . . Thermal 6887 | . 323 271 1153 . . 682 253 80 2351 1737 . . 37 Explosive 2356 | . 145 464 738 . . 117 . . 290 425 177 . . Electromagnetic 1463 | 108 135 . . . . . . . 1192 28 . . . Impact 2468 | . . . . . 50 861 62 . 1220 275 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 66 | . 1 1 . . . 4 6 6 66 12 9 . 12 Average Corruption 11 | . 1 1 . . . 2 4 6 21 9 6 . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 296 | . 5 1 . . . 21 16 28 156 56 7 . 6 Message Errors 75 | . 2 . . . . 7 5 9 38 12 1 . 1 Matter Fused 69 | . 2 1 . . . 6 3 7 31 18 1 . . Heat Flow Errors 27 | . . . . . . 1 2 . 15 7 1 . 1 Energy Discharges 37 | . . . . . . 4 3 5 20 4 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 4 | . . . . . . . . 1 3 . . . . Data Loss (minor) 30 | . 1 . . . . . 2 4 14 5 3 . 1 Data Loss (major) 20 | . . . . . . 3 . 1 9 5 . . 2 Misfires 9 | . . . . . . . . 1 6 2 . . . Alerts 6 | . . . . . . . 1 . 4 1 . . . Misdirections 4 | . . . . . . . . . 2 1 . . 1 Weapon Failures 14 | . . . . . . . . . 13 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1630 | . . 25 41 . . 542 52 . 736 226 8 . . Projectiles 399 | . . . . . . . 10 . 267 122 . . . Explosions 284 | . . 25 41 . . 74 . . 96 40 8 . . Melee 947 | . . . . . . 468 42 . 373 64 . . . Knockbacks 39 | . . . . . . 5 . . 29 3 1 1 . Impact 11 | . . . . . . 4 . . 4 1 1 1 . Kinetic 26 | . . . . . . 1 . . 23 2 . . . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 385 | . 19 66 32 . . . . . 103 11 104 22 28 Shots 10 | . 1 3 1 . . . . . 2 . 3 . . Rammed 33 | . . . . . . . . . . 4 5 13 11 Targets Rammed 34 | . . . . . . . . . 1 4 5 13 11 Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 424 | . 174 190 300 . 16 126 218 11 424 351 190 . 104 Average Temperature 74 | . 51 90 37 . 6 45 41 6 98 84 51 . 78 Received Heat Transfer 2351 | . 204 219 594 . 27 12 48 36 362 192 261 279 117 Effects 6 | . . . . . . . . . 2 4 . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Fried 30 | . 2 . . . . 10 3 . 15 . . . . Impact Corruptions 35 | . . . . . . 15 2 . 15 3 . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 23 | . 2 1 7 . . 3 . . . 10 . . . Heat Transferred 10584 | . 877 611 2644 . . 809 296 111 3312 1887 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Peak Influence 689 | 25 266 281 613 220 38 435 224 65 689 434 558 512 551 Initial 337 | . 16 22 19 220 7 1 111 45 255 337 171 302 216 Average 186 | 11 95 140 279 201 9 149 136 22 235 287 286 371 388 Maximum Alert Level 2 | . 1 1 2 1 . 2 1 . 2 2 2 2 2 Low Security (%) 57 | 100 88 78 46 9 100 68 83 100 49 5 41 . . Level 1 29 | . 11 21 23 90 . 14 16 . 33 92 35 63 39 Level 2 13 | . . . 29 . . 17 . . 16 2 22 36 60 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . 5 . 2 8 5 . 11 7 4 3 5 Investigation 14 | . . . 2 . 2 1 1 . 2 2 1 2 1 Extermination 22 | . . . . . . 6 2 . 9 4 . . 1 Reinforcement 15 | . 3 . 3 . . 1 . . . 1 3 1 3 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 1 1 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Distress Signals 14 | . 1 . 1 . 1 . . . 3 . 2 3 3 Communications Jammed 14 | . . . . . . . . . 6 8 . . . Distress Signals 12 | . . . . . . . . . 4 8 . . . Times Spotted 317 | . 24 11 42 . 2 14 7 1 51 32 53 32 48 Peak Tracking Total 17 | . 4 5 5 . 2 3 4 1 5 11 17 15 14 Tactical Retreats 38 | . 1 . . . 1 . . . 4 4 9 8 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Traps Triggered 20 | . 4 . . . 2 . 2 . 4 4 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Disabled 35 | . 2 3 1 . . 18 1 . 6 3 1 . . Max in Single Turn 15 | . 1 2 1 . . 15 1 . 1 1 1 . . Garrison Access 2 | . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Accessed 108 | . 9 . 17 1 10 18 4 11 18 11 3 3 3 Terminals 60 | . 6 . 11 . 8 8 2 6 9 4 2 1 3 Fabricators 7 | . . . . . . 4 . . 1 1 . 1 . Repair Stations 7 | . 1 . 2 . 1 1 1 . 1 . . . . Recycling Units 22 | . 2 . 2 . 1 4 1 5 3 4 . . . Scanalyzers 6 | . . . 2 . . . . . 3 1 . . . Garrison Access 5 | . . . . . . 1 . . 1 1 1 1 . Total Hacks 277 | . 22 . 58 1 30 40 11 23 33 27 9 12 11 Successful 116 | . 6 . 32 1 17 14 4 6 13 18 1 1 3 Failed 160 | . 16 . 25 . 13 26 7 17 20 9 8 11 8 Catastrophic 35 | . 2 . 1 . 2 6 . 5 8 1 2 6 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 109 | . 18 . 24 . 15 18 7 3 6 6 1 10 1 Terminals 171 | . 18 . 37 . 24 19 8 14 16 10 6 8 11 Fabricators 15 | . . . . . . 6 . . 1 5 . 3 . Repair Stations 23 | . 2 . 8 . 5 4 2 . 2 . . . . Recycling Units 35 | . 2 . 3 . 1 9 1 9 3 7 . . . Scanalyzers 23 | . . . 10 . . . . . 10 3 . . . Garrison Access 9 | . . . . . . 2 . . 1 2 3 1 . Terminal Hacks 44 | . 1 . 13 1 7 3 3 2 4 6 . 1 3 Record 1 | . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Prototype ID Bank 16 | . . . 7 . 3 1 1 1 1 2 . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . 1 . . . . 1 . 1 . Terminal Index 5 | . 1 . 1 . 1 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . 1 . 1 1 . 1 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 6 | . . . . . 1 . 2 . 2 . . . 1 Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 20 | . 2 . 7 . 4 4 1 . 2 . . . . Scan Component 12 | . 1 . 4 . 3 2 1 . 1 . . . . Repair 8 | . 1 . 3 . 1 2 . . 1 . . . . Recycling Unit Hacks 15 | . 2 . 1 . 1 2 . 4 2 3 . . . Retrieve Components 15 | . 2 . 1 . 1 2 . 4 2 3 . . . Scanalyzer 16 | . . . 8 . . . . . 5 3 . . . Insert Component 10 | . . . 4 . . . . . 4 2 . . . Analyze 6 | . . . 4 . . . . . 1 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . 1 1 . . Unauthorized Hacks 17 | . 1 . 3 . 5 4 . . . 4 . . . Terminals 14 | . 1 . 3 . 5 2 . . . 3 . . . Track 1 | . . . . . 1 . . . . . . . . Assimilate 4 | . . . 1 . 1 1 . . . 1 . . . Botnet 4 | . . . 1 . 2 . . . . 1 . . . Operators 5 | . 1 . 1 . 1 1 . . . 1 . . . Fabricators 3 | . . . . . . 2 . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 90 | . 7 . 15 . 9 17 4 9 14 6 3 3 3 Full Trace Events 19 | . 2 . 3 . . 1 1 5 2 1 1 2 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . . . 1 2 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 3 . 1 2 . . 1 . . . . Time 365 | . 26 . 96 . 53 82 . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 74 | . 10 . 10 . 10 13 . 9 4 18 . . . Parts Scanalyzed 8 | . . . 4 . . . . . 3 1 . . . Part Schematics Acquired 6 | . . . 4 . . . . . 1 1 . . . Parts Damaged 2 | . . . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . . 2 . . . . Autooverrided 1 | . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Total Allies 3 | . . . 1 . . . . . 1 1 . . . Largest Group 1 | . . . 1 1 1 . . . 1 1 . . . Highest-Rated Group 54 | . . . 10 10 10 . . . 54 10 . . . Highest-Rated Ally 54 | . . . 10 10 10 . . . 54 10 . . . Total Orders 33 | . . . 27 . . . . . . . 6 . . STAY 14 | . . . 14 . . . . . . . . . . FOLLOW 13 | . . . 13 . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . 6 . . Ally Attacks 4 | . . . . . . . . . 4 . . . . Total Damage 37 | . . . . . . . . . 37 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Turns Passed 19423 | 138 1375 890 2075 440 1855 3372 672 930 4462 1933 396 439 446 Spaces Moved 12055 | 79 934 623 1204 361 883 1968 306 671 1950 1077 559 735 705 Core 1788 | 2 . . . . . . . . . 96 369 675 646 Treads 54 | . . . . . . . . . . . 2 . 52 Legs 6547 | 2 . . . . 661 1968 306 671 1950 981 . 3 5 Wheels 3419 | 75 934 623 1204 361 222 . . . . . . . . Hover 57 | . . . . . . . . . . . . 57 . Flight 190 | . . . . . . . . . . . 188 . 2 Fastest Speed 40 | 50 90 105 115 120 120 127 127 127 115 50 45 50 40 Average Speed 118 | 90 102 113 120 120 127 127 127 127 167 128 51 52 57 Slowest Speed 270 | 150 145 145 165 120 270 127 127 127 260 190 170 200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 98 98 96 70 56 45 37 96 48 21 40 29 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug 154 | . . . . . 42 52 14 . 27 17 2 . . Terrain Destroyed 496 | . 12 60 63 . 49 69 19 . 134 47 42 . 1 Melee 117 | . . . . . 39 49 1 . 21 7 . . . Projectile 115 | . . . . . 10 12 18 . 52 20 2 . 1 AOE 264 | . 12 60 63 . . 8 . . 61 20 40 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Res Res Acc Total 16039 | 124 1259 734 1650 370 1539 2671 539 743 2742 1494 651 782 741 Wait 2462 | 6 209 38 258 . 541 530 172 40 397 221 50 . . Move 12036 | 78 933 622 1203 360 882 1967 305 670 1949 1076 552 734 705 Hop 3 | . . . . . . . . . . . 3 . . Pick Up 169 | 11 28 6 19 2 19 14 4 2 34 22 2 6 . Fast Attach 97 | 9 6 1 4 2 1 2 . 1 19 13 14 16 9 Attach 58 | . 4 1 5 . 6 2 . 1 21 9 4 . 5 Detach 23 | 2 . . 1 . 3 . . 2 6 3 3 . 3 Swap 250 | 1 8 12 23 1 14 50 15 2 78 44 . 1 1 Drop 186 | 6 17 12 29 5 23 13 5 2 30 25 2 12 5 Fire 503 | 11 54 42 108 . 10 30 31 3 143 61 8 . 2 Melee 185 | . . . . . 40 63 2 . 64 16 . . . Ram 33 | . . . . . . . . . . 4 5 13 11 Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 5 . . . 8 . . Rewire 20 | . . . . . . . . 20 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Repaired Corrupted Imp. Terrain Scanner 1264 | -10/Materials | Discovered new exit (range 5) 1514 | -10/Materials | Entered Mines 1521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1582 | -10/Mines | Core integrity fell below 50% 1702 | -10/Mines | Discovered new exit (range 7) 1840 | -10/Mines | Learned Materials garrison access intel 1887 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -10/Mines | Discovered new exit (range 5) 1985 | -10/Mines | Build established: Scavenger-Mutant 2369 | -10/Mines | Core integrity fell below 20% 2396 | -10/Mines | Discovered new exit (range 8) 2404 | -10/Mines | Entered Materials 2404 | -9/Materials | Evolved 2 slots: Utility x2 2894 | -9/Materials | Build established: Mutant 3036 | -9/Materials | Discovered new exit (range 16) 3084 | -9/Materials | Repaired Rocket Launcher 3117 | -9/Materials | Repaired Hrd. Light Armor Plating 3259 | -9/Materials | Identified exit to Mines 3340 | -9/Materials | Discovered new exit (range 8) 3652 | -9/Materials | Discovered new exit (range 15) 3923 | -9/Materials | Repaired Arm. Wheel 4098 | -9/Materials | Central database locked down 4122 | -9/Materials | Discovered new exit (range 11) 4479 | -9/Materials | Entered Mines 4479 | -9/Mines | Accompanied by 1 ally 4489 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4515 | -9/Mines | Met a Derelict bent on vengeance 4757 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4759 | -9/Mines | Found Prototype Device 4759 | -9/Mines | Identified Exp. Sensor Array 4875 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4911 | -9/Mines | Discovered new exit (range 8) 4918 | -9/Mines | Identified exit to Materials 4919 | -9/Mines | Entered Materials 4919 | -8/Materials | Accompanied by 1 ally 4919 | -8/Materials | Evolved 2 slots: Propulsion x2 4920 | -8/Materials | Loaded intel: 1 garrison access location 5229 | -8/Materials | Repaired Broken Imp. Heat Sink 5536 | -8/Materials | Build established: Assassin 6348 | -8/Materials | Discovered new exit (range 3) 6349 | -8/Materials | Identified exit to Factory 6774 | -8/Materials | Entered Factory 6774 | -7/Factory | Evolved 2 slots: Utility x2 7663 | -7/Factory | Discovered new exit (range 9) 7684 | -7/Factory | Identified exit to Factory 7783 | -7/Factory | Discovered new exit (range 15) 7799 | -7/Factory | Identified exit to Storage 8269 | -7/Factory | Discovered exit to Storage (range 12) 8514 | -7/Factory | Discovered exit to Factory (range 9) 8536 | -7/Factory | Build established: Infiltrator-Assassin 8629 | -7/Factory | Repaired Imp. Light Armor Plating 8674 | -7/Factory | Repaired Imp. Titanium Leg 9664 | -7/Factory | Build established: Mutant 10103 | -7/Factory | Build established: Infiltrator-Assassin 10146 | -7/Factory | Entered Storage 10662 | -7/Storage | Garrison activated, responded to threat 10758 | -7/Storage | Used back door to open Recycling access 10758 | -7/Storage | Discovered new exit (range 5) 10762 | -7/Storage | Identified exit to Recycling 10818 | -7/Storage | Entered Recycling 10819 | -7/Recycling | Found Scrap Engine 10958 | -7/Recycling | Build established: Mutant 11551 | -7/Recycling | Discovered new exit (range 16) 11582 | -7/Recycling | Identified exit to Factory 11748 | -7/Recycling | Entered Factory 11748 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12159 | -5/Factory | Build established: Assassin 12312 | -5/Factory | Repaired Exp. Sensor Array 12937 | -5/Factory | Discovered new exit (range 15) 13007 | -5/Factory | Identified exit to Factory 13200 | -5/Factory | Build established: Infiltrator-Assassin 13851 | -5/Factory | System corruption reached 10% 14304 | -5/Factory | Build established: Assassin 14364 | -5/Factory | Lost 3 parts (1p2w) 14563 | -5/Factory | Lost 6 parts (1p2n1u2w) 14636 | -5/Factory | Lost 3 parts (1p1n1u) 14976 | -5/Factory | Build established: Hacker-Assassin 15314 | -5/Factory | System corruption reached 30% 15547 | -5/Factory | Discovered exit to Factory (range 15) 15948 | -5/Factory | Build established: Scavenger-Skirmisher 16083 | -5/Factory | Lost 4 parts (2p1n1u) 16210 | -5/Factory | Entered another Factory area 16210 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16622 | -4/Factory | Lost 6 parts (3n1u2w) 16784 | -4/Factory | Found Unknown Device 16932 | -4/Factory | Identified exit to Upper Caves 16991 | -4/Factory | Discovered new exit (range 4) 16994 | -4/Factory | Identified exit to Research 17070 | -4/Factory | Build established: Hacker-Assassin 17578 | -4/Factory | System corruption reached 10% 18089 | -4/Factory | Released all parts (7) 18119 | -4/Factory | Lost 14 parts (2p4n5u3w) 18142 | -4/Factory | Core integrity fell below 50% 18143 | -4/Factory | Entered Research 18143 | -3/Research | Evolved 2 slots: Utility x2 18334 | -3/Research | Found Unknown Launcher 18334 | -3/Research | Identified Fusion Bomb Launcher 18368 | -3/Research | Core integrity fell below 50% 18382 | -3/Research | Lost 5 parts (2n2u1w) 18393 | -3/Research | Search patrols dispatched 18403 | -3/Research | Build established: Mutant 18484 | -3/Research | Spotted B-86 Titan 18510 | -3/Research | Core integrity fell below 20% 18536 | -3/Research | Discovered new exit (range 8) 18537 | -3/Research | Discovered new exit (range 12) 18539 | -3/Research | Entered another Research area 18539 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18569 | -2/Research | Lost 3 parts (3n) 18575 | -2/Research | Spotted B-90 Cyclops 18607 | -2/Research | Found Prototype Launcher 18682 | -2/Research | Found Prototype Hackware 18682 | -2/Research | Identified Exp. System Shield 18789 | -2/Research | Search patrols dispatched 18821 | -2/Research | Found Gamma Bomb Array 18823 | -2/Research | Found Gamma Bomb Array 18890 | -2/Research | Identified exit to Testing 18970 | -2/Research | Discovered new exit (range 11) 18978 | -2/Research | Entered Access 18978 | -1/Access | Evolved 2 slots: Propulsion x2 19033 | -1/Access | Build established: Hacker-Mutant 19034 | -1/Access | Spotted B-99 Colossus 19260 | -1/Access | Identified exit to Surface 19265 | -1/Access | Search patrols dispatched 19363 | -1/Access | Lost 5 parts (3n2u) 19386 | -1/Access | System corruption reached 10% 19389 | -1/Access | Core integrity fell below 50% 19416 | -1/Access | Core integrity fell below 20% 19424 | -1/Access | Spotted B-99 Colossus 19424 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 19388_ K-01 Serf collects debris. 19388_ Gamma Bomb Array destroyed. 19390_ K-01 Serf collects debris. 19392_ MJUQJNYOL:F0 19404_ Connecting with Terminal... 19405_ K-01 Serf cleans the Terminal. 19407_ System corrupted: Component data lost. 19410_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 19413_ System Shield destroyed. 19415_ Door malfunctions. 19419_ K-01 Serf destroyed. 19420_ Acquired 10 matter. 19422_ Penetrated by Slug. 19422_ Slug penetrates Wall. 19424_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????# # ########+#####??????????? | | ????????????????# ! # # #??????????? | | ????????????????# # # #??????????? | | ????????????????###+### # "" #??????????? | | ??????????????????? # "" #??????????? | | ????????????????????? # """" #??????????? | | ?????????????????????## # """" #??????????? | | ??????????????????????+ / """" #??????????? | | ??????????????????????# # """" #??????????? | | ??????????????????????# # """" #??????????? | | ??????????????????????# # "" #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# ##############??????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#* #???????????????????????? | | ??????????????????????# =#???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????????????????????## ##??????????????????????? | | ?????????????????????# %Y@#??????????????????????? | | ?????????????? % ?????????????????????? | | ??????????# ???????????????????? | | ??????????? ####### # ?????????????????? | | ?????????????????????##+### ???????????????? | | ???????????????????????????? m ?????????????? | | ???????????????????????????? #???????????? | | ????????????????????????????? !!= #???????????? | | ????????????????????????????? !!= B???????????? | | ??????????????????????????????!!= B???????????? | | ?????????????????????????????? k ????????????? | | ??????????????????????????????? t????????????? | | ??????????????????????????????? ??????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 518 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: TH 20 Resistance: EM 15 Evasion (%) 61 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Adv. Myomer Leg | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ChainTargetingBooster Manual? 0 Play Time 04:17:36 Cumulative 175.5 hours Start 2024.05.06 @ 13:30:15 End 2024.05.06 @ 17:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8886cb33-5ff9-4cd7-be44-eee78eae9395