Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 15:51:58 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (870) 870 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4090 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 109/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (10) --- Light Ion Engine Large Matter Pod (150) Improved Terrain Scanner Trap Reconfigurator Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Large Matter Pod Improved Terrain Scanner Seismic Detector Trap Reconfigurator Heavy Assault Rifle Heavy Assault Rifle Mining Laser Mace [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 34 | 7 . 14 . . 2 11 Power 6 | 1 . 3 . . . 2 Engine 6 | 1 . 3 . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 2 . . 2 4 Treads . | . . . . . . . Leg 8 | 2 . 2 . . . 4 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 . 3 . . . 1 Device 1 | 1 . . . . . . Storage 2 | 1 . 1 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 . 6 . . . 4 Energy Gun 4 | . . 3 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 3 . . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 19 | . . 4 . . 1 14 Power 3 | . . 1 . . . 2 Propulsion 9 | . . 2 . . 1 6 Utility 1 | . . . . . . 1 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 8 | . . 2 . . 1 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 6 7 9 9 9 7 Power 1 | . 1 1 2 2 2 1 Propulsion 1 | 1 2 2 2 1 . . Utility 2 | . 2 2 2 2 4 3 Weapon 2 | . 1 1 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 8 | 1 . . . 1 . 6 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | 1 . . . . . 4 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 100 74 88 88 88 64 Engine 10 | . 14 8 11 11 11 7 Leg 19 | . 28 20 22 22 21 10 Wheel 1 | . . . . . 1 8 Device 9 | . 14 11 11 11 11 2 Storage 10 | . 14 11 11 11 11 9 Processor 8 | . . 3 11 11 11 9 Ballistic Gun 19 | . 28 15 22 22 22 13 Peak Build Rating 16 | 8 7 13 13 14 15 16 Average Rating 12 | 5 7 9 13 13 14 13 On Entrance 9 | . 7 7 13 13 14 15 Avg Prop Armor Cover (%) 7 | . . . . . 7 7 Naked Turns . | . . . . . . . Heaviest Build 24 | 11 11 24 24 24 24 24 Greatest Support 26 | 20 20 20 20 20 20 26 Greatest Overweight (x) 6 | . . 2 1 1 2 6 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 6 7 9 9 10 10 10 Average Carried 8 | 3 6 7 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 6 7 9 9 10 9 5 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 939 | 290 10 366 . . 59 214 Remotely . | . . . . . . . Salvage Created 1242 | 143 44 586 . . 114 355 Parts 81 | 15 2 34 . . 15 15 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 1 11 . . 7 7 Guns 26 | . 1 11 . . 7 7 Classes Destroyed 8 | 2 1 3 . . . 2 Tunneler 5 | 4 . . . . 1 . Hauler 3 | . . 3 . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Swarmer 10 | . . 3 . . 7 . Grunt 12 | . 1 5 . . . 6 Duelist 1 | . . . . . . 1 Sentry 3 | . . 3 . . . . Best Kill Streak 5 | 2 1 4 . . 5 3 Combat Bots Only 4 | . 1 4 . . 4 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 218 | . 4 74 . . 39 101 Missed 42 | . . 17 . . 8 17 Hits 176 | . 4 57 . . 31 84 Melee 11 | . . . . . . 11 Projectile 165 | . 4 57 . . 31 73 Critical Strikes 8 | . . 2 . . . 6 Damage Taken 2525 | . 60 702 . . 300 1463 Core 810 | . 16 240 . . 113 441 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . . . . . . 44 Core Remaining (%) 68 | 100 93 . . . 11 . Volleys Fired 122 | 10 5 56 . . 13 38 Largest 2 | 2 2 2 . . 2 2 Hottest 79 | 40 40 79 . . 46 63 Shots Fired 215 | 20 10 107 . . 26 52 Gun 215 | 20 10 107 . . 26 52 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 181 | 20 10 96 . . 26 29 Thermal 31 | . . 8 . . . 23 Explosive . | . . . . . . . Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 16 | 5 6 14 . . 4 16 Robot Miss Streak 4 | 2 1 4 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 150 | 12 6 72 . . 13 47 Core Hits 64 | 7 4 27 . . 8 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Burn 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2088 | 97 48 906 . . 196 841 Guns 1995 | 97 48 904 . . 196 750 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 91 | . . . . . . 91 Ramming 2 | . . 2 . . . . Kinetic 1481 | 97 48 764 . . 196 376 Thermal 476 | . . 102 . . . 374 Explosive . | . . . . . . . Electromagnetic 38 | . . 38 . . . . Impact . | . . . . . . . Slashing 91 | . . . . . . 91 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 124 | . 18 57 . . . 124 Average Temperature 29 | . 10 13 . . . 42 Received Heat Transfer 1104 | . 36 285 . . 36 747 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1136 | . . 248 . . . 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 123 | 10 35 123 33 . 85 59 Initial 33 | . . 5 33 . . 26 Average 23 | 1 11 86 2 . 13 13 Influence Increases 865 | 25 50 354 . . 210 226 Destroy 0b10 Robot/C 520 | . 20 220 . . 140 140 Destroy 0b10 Robot/NC 50 | 25 . 15 . . 5 5 Destroy Leader 116 | . 10 66 . . 20 20 Successful Hack 12 | . 5 7 . . . . Destroy Structure 2 | . . 1 . . . 1 Lose Combat Pursuer 165 | . 15 45 . . 45 60 Influence Decreases 822 | 25 35 283 86 . 143 250 Entered New Map 104 | . . 10 53 . . 41 Time Decay 613 | 25 35 233 33 . 133 154 Lost Part 105 | . . 40 . . 10 55 Squads Dispatched 2 | . . 1 . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . 1 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 3 18 . . 10 18 Peak Tracking Total 6 | . 3 4 . . 4 6 Tactical Retreats 6 | . 1 1 . . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 5 | . 1 2 . 2 . . Terminals 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 7 6 . 2 . . Successful 7 | . 2 3 . 2 . . Failed 8 | . 5 3 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 13 | . 7 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 3 . 2 . . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 2989 | 87 165 519 512 580 977 149 Seismic 2989 | 87 165 519 512 580 977 149 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3491 | 187 165 519 512 580 977 551 Spaces Moved 1853 | 123 123 234 269 295 497 312 Core 12 | 5 . 2 . . . 5 Treads . | . . . . . . . Legs 1597 | 118 123 232 269 295 455 105 Wheels 244 | . . . . . 42 202 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 95 95 Average Speed 159 | 117 120 140 190 190 182 114 Slowest Speed 350 | 120 120 190 190 190 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 27 26 57 69 88 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2179 | 147 132 329 270 315 542 444 Wait 143 | . 4 16 2 18 31 72 Move 1848 | 122 122 234 268 294 496 312 Hop . | . . . . . . . Pick Up 13 | 7 1 2 . 2 . 1 Fast Attach 25 | 7 . 9 . . 1 8 Attach 6 | . . 1 . . 1 4 Detach . | . . . . . . . Swap 6 | . . 5 . . . 1 Drop 11 | 1 . 6 . 1 . 3 Fire 122 | 10 5 56 . . 13 38 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 5) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 558 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Discovered new exit (range 8) 872 | -9/Materials | Entered Mines 930 | -9/Mines | Build established: Scavenger-Mutant 1077 | -9/Mines | Learned location of Storage (-9) 1310 | -9/Mines | Discovered new exit (range 9) 1376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1376 | -9/Mines | Discovered new exit (range 5) 1384 | -9/Mines | Entered Exiles 1432 | -9/Exiles | Met 8R-AWN 1464 | -9/Exiles | Met EX-HEX 1536 | -9/Exiles | Met EX-DEC 1590 | -9/Exiles | Met EX-BIN 1671 | -9/Exiles | Aligned with FarCom system 1673 | -9/Exiles | Given EX-Vault access code 1717 | -9/Exiles | Opened EX-Vault 1732 | -9/Exiles | Found Trap Reconfigurator 1769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1795 | -9/Exiles | Exiles lab attacked by MAIN.C 1838 | -9/Exiles | Learned location of Zion (-6) 1930 | -9/Exiles | Discovered new exit (range 10) 1964 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1964 | -9/Exiles | Entered Mines 2486 | -8/Mines | Core integrity fell below 20% 2916 | -8/Mines | Discovered new exit (range 13) 2941 | -8/Mines | Entered Materials 2941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3236 | -8/Materials | Lost 6 parts (1p3n2w) 3395 | -8/Materials | Core integrity fell below 50% 3430 | -8/Materials | Lost 8 parts (1p3n1u3w) 3490 | -8/Materials | Core integrity fell below 20% 3492 | -8/Materials | Self-destructed Last Messages --------------- 03358_ Imp. Aluminum Leg destroyed. 03358_ Critical hit (Burn: +37). 03366_ R-06 Scavenger collects Hvy. Laser. 03368_ Imp. Aluminum Leg destroyed. 03373_ G-47 Trooper Aluminum Leg severed. 03374_ Imp. Ion Engine destroyed. 03376_ Blade Saw destroyed. 03378_ Acquired Aluminum Leg. 03387_ Acquired Pulse Rifle. 03396_ Core Shielding destroyed. 03397_ G-47 Trooper suffers critical hit (Burn). 03399_ Aluminum Leg destroyed. 03403_ G-47 Trooper destroyed. 03405_ R-06 Scavenger collects Particle Gun. 03411_ R-06 Scavenger collects Aluminum Leg. 03412_ Acquired Aluminum Leg. 03413_ Acquired 20 matter. 03442_ G-50 Soldier destroyed. 03444_ Acquired 10 matter. 03450_ M-13 Machinist destroyed. 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""" #?????????????? | | ?????????# #?# #?????????????? | | ??????????########?#############??????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed SeismicFocalBattery Manual? 0 Play Time 00:17:28 Cumulative 211.0 hours Start 2025.10.16 @ 15:33:05 End 2025.10.16 @ 15:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: b4d34f75-9855-413a-93c9-a660ccbc9498