Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 10:45:57 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (70) 350 Value Destroyed (2246) 2246 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1452) 1452 TOTAL SCORE: 9348 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 96 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 523/850 Matter 300/300 Energy 55/100 System Corruption 2% Temperature Cool (9) Movement Core (900) Ox17 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Makeshift Armor Plating > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (20) --- Potential Leg Potential Leg VTOL Module Improved Heat Sink High-capacity Matter Pod (200) Encrypted Comm Array Layered Light Armor Plating Makeshift Armor Plating Makeshift Armor Plating Makeshift Armor Plating Improved Shield Generator Long-range Tractor Beam Pulse Rifle Pulse Rifle Great Maul Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Makeshift Laser Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Medium Treads VTOL Module Improved Heat Sink High-capacity Matter Pod Encrypted Comm Array Layered Light Armor Plating Makeshift Armor Plating Makeshift Armor Plating Makeshift Armor Plating Makeshift Armor Plating Improved Shield Generator Long-range Tractor Beam Plasma Cannon Plasma Cannon Great Maul Makeshift Axe [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 3 | . . . . . 2 . . . . . . 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . Parts Attached 76 | . . 7 . . 16 6 21 11 3 . 5 4 3 Power 10 | . . 2 . . 2 1 2 1 . . 1 1 . Engine 8 | . . 2 . . 2 1 . 1 . . 1 1 . Core 2 | . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | . . 2 . . 5 1 8 2 . . 1 2 . Treads 15 | . . 2 . . 5 1 4 . . . 1 2 . Leg 6 | . . . . . . . 4 2 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 14 | . . 1 . . 5 . 2 3 . . 1 1 1 Device 5 | . . . . . 1 . 1 2 . . 1 . . Storage 2 | . . 1 . . 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . 2 . 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 31 | . . 2 . . 4 4 9 5 3 . 2 . 2 Energy Gun 7 | . . . . . . 1 3 1 2 . . . . Energy Cannon 7 | . . . . . . . 1 2 . . 2 . 2 Ballistic Gun 15 | . . 2 . . 4 2 4 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Corrupted Parts 4 | . . . . . . . . . . . 4 . . System Corruption 26 | . . . . . . . . . . . 26 . . Parts Lost 34 | . . 3 . . 6 . . 9 2 . 4 . 10 Power 5 | . . 1 . . 1 . . 1 . . . . 2 Propulsion 10 | . . 1 . . 2 . . 2 . . 2 . 3 Utility 4 | . . . . . 1 . . 2 . . . . 1 Weapon 15 | . . 1 . . 2 . . 4 2 . 2 . 4 Highest Loss Streak 10 | . . 2 . . 3 . . 4 2 . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 84 85 85 94 100 99 96 99 100 90 93 73 Engine 9 | . 14 13 14 14 9 9 4 4 7 7 7 13 8 Treads 18 | . . 15 28 28 26 27 27 . . . . 20 12 Leg 8 | . 28 12 . . . . 2 26 30 30 25 . . Device 5 | . . . . . 9 9 7 10 15 15 15 13 11 Storage 10 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 Processor 3 | . . . . . 4 9 7 7 7 7 7 6 6 Protection 3 | . . . . . 10 9 7 3 . . . 6 6 Energy Gun 5 | . 14 5 . . . 7 9 10 12 15 15 13 7 Energy Cannon 1 | . . . . . . . 1 3 7 7 6 13 12 Ballistic Gun 20 | . 14 22 28 28 26 18 18 15 8 7 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 10 10 50 47 47 60 64 64 65 64 64 79 93 93 Greatest Support 93 | 20 20 40 40 40 60 60 90 93 93 93 93 88 88 Greatest Overweight (x) 19 | . . 2 1 1 1 1 1 1 . . 2 1 19 Average Overweight (x) . | . . . 1 1 . . . . . . . 1 1 Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 7 13 17 17 20 20 20 20 20 20 20 17 18 Average Carried 16 | . 6 10 14 16 16 19 19 17 18 20 19 16 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 7 13 16 17 20 20 19 16 20 20 18 16 16 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Skirmisher 18% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Matter Collected 1286 | 191 . 105 . 4 263 109 377 126 41 . 10 . 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 2798 | . . 272 . . 421 167 908 316 249 . 143 . 322 Parts 130 | . . 17 . . 28 6 30 13 7 . 13 . 16 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . . . 3 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 8 11 . 18 . . Prevented 5 | . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 62 | . . 10 . 1 11 3 13 5 7 . 7 . 5 Guns 46 | . . 10 . 1 11 3 8 5 6 . 2 . . Cannons 10 | . . . . . . . 2 . . . 4 . 4 Classes Destroyed 15 | . . 3 . . 3 . 4 1 . . 1 . 3 Worker 2 | . . . . . 1 . 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 4 | . . 1 . . 1 . 2 . . . . . . Drone 1 | . . . . . . . . . . . 1 . . Swarmer 25 | . . 8 . . 7 . . . 4 . 6 . . Grunt 18 | . . 2 . . 2 2 7 3 2 . . . . Brawler 4 | . . . . . 1 . 1 1 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 5 | . . . . . 1 1 2 . . . . . 1 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . 2 . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 7 | . . 4 . 1 4 2 7 4 4 . 4 . 4 Combat Bots Only 4 | . . 3 . 1 4 2 3 4 4 . 4 . 4 Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Damage Taken 6596 | . 11 527 . 302 805 206 996 1027 368 . 449 . 1905 Core 940 | . . 143 . 77 68 . 62 170 49 . 44 . 327 Absorbed by Shields 33 | . . . . . . . . 33 . . . . . Regen/Repaired (Parts) 279 | . . . . . 227 . 52 . . . . . . Core Remaining (%) 63 | 100 . . . 12 . 87 . . . . 53 . . Volleys Fired 216 | . 2 34 . 2 44 13 44 22 14 . 18 . 23 Largest 4 | . 1 2 . 2 3 3 4 4 4 . 4 . 3 Hottest 222 | . 20 60 . 40 60 99 211 170 222 . 211 . 220 Shots Fired 662 | . 2 68 . 4 131 39 176 86 53 . 59 . 44 Gun 570 | . 2 68 . 4 131 39 165 77 39 . 43 . 2 Cannon 92 | . . . . . . . 11 9 14 . 16 . 42 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 381 | . 2 46 . 4 131 29 105 42 14 . 8 . . Thermal 261 | . . 22 . . . 10 60 35 39 . 51 . 44 Explosive . | . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . 11 9 . . . . . Robot Hit Streak 20 | . 1 6 . 3 11 18 20 15 12 . 6 . 13 Robot Miss Streak 7 | . 1 3 . 1 6 2 2 2 2 . 7 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 . . 3 1 3 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . . . Shots Hit Robots 453 | . 1 41 . 3 82 33 132 66 32 . 27 . 36 Core Hits 154 | . 1 17 . 2 34 9 42 19 11 . 10 . 9 Critical Kills 2 | . . . . . . . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . . . 6 3 2 . 4 . 1 Burn 14 | . . . . . . . 5 3 2 . 4 . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . 1 . . . . . . Melee Attacks 2 | . . . . . . 1 1 . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6517 | . 6 368 . 33 695 369 1829 1039 582 . 581 . 1015 Guns 4658 | . 6 361 . 26 669 369 1554 880 406 . 352 . 35 Cannons 1797 | . . . . . . . 253 159 176 . 229 . 980 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 62 | . . 7 . 7 26 . 22 . . . . . . Kinetic 2221 | . 6 242 . 26 669 251 683 240 66 . 38 . . Thermal 3822 | . . 119 . . . 118 871 640 516 . 543 . 1015 Explosive . | . . . . . . . . . . . . . . Electromagnetic 412 | . . . . . . . 253 159 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 1 1 1 1 27 . 2 Average Corruption 1 | . . . . . . . 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . 1 3 2 . 2 . . Message Errors 2 | . . . . . . . . 1 1 . . . . Matter Fused 3 | . . . . . . . . 2 1 . . . . Energy Discharges 2 | . . . . . . . 1 . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 22 | . . . . . . . 3 . 19 . . . . Projectiles 22 | . . . . . . . 3 . 19 . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . 1 . 1 1 . 2 . . . . . . Targets Rammed 7 | . . 2 . 1 1 . 3 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 384 | . . 92 . . 45 162 384 324 272 . 137 . 17 Average Temperature 81 | . . 24 . . 13 86 114 93 135 . 54 . 10 Received Heat Transfer 1494 | . 6 204 . . 333 126 324 219 27 . 12 . 243 Effects 2 | . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . 1 . 1 . 1 Combat Hostiles 4 | . . . . . . . 1 . 1 . 1 . 1 Parts Melted 19 | . . . . . . . 13 2 2 . . . 2 Heat Transferred 8314 | . . 275 . . . 296 2035 1332 1127 . 1375 . 1874 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Peak Influence 750 | . . 205 . . 165 253 324 . . . . 750 580 Initial 750 | . . . . . . 51 132 . . . . 750 525 Average 116 | . . 69 . . 57 190 225 . . . . 750 540 Maximum Alert Level 3 | . . 1 . . . 1 1 . . . . 3 2 Low Security (%) 78 | . 100 93 . 100 100 63 41 . . . . . . Level 1 17 | . . 6 . . . 36 58 . . . . . . Level 2 3 | . . . . . . . . . . . . . 100 Level 3 . | . . . . . . . . . . . . 100 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . 5 . . . . . 2 Investigation 1 | . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . 2 . . . . . . Reinforcement 5 | . 1 . . . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Distress Signals 2 | . . . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 88 | . 3 11 . 1 14 5 16 8 7 . 13 . 10 Peak Tracking Total 5 | . 4 3 . 1 5 3 3 4 3 . 5 . 4 Tactical Retreats 8 | . . . . . . . 1 3 . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Traps Triggered 2 | . . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Machines Disabled 1 | . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Machines Accessed 17 | . . . 2 . 3 1 5 . 1 4 . 1 . Terminals 6 | . . . . . . 1 4 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 59 | . . . 2 . 8 5 14 . 1 28 . 1 . Successful 42 | . . . 2 . 5 1 4 . 1 28 . 1 . Failed 17 | . . . . . 3 4 10 . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . 2 . . . . . . Terminals 18 | . . . . . . 5 12 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 7 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 35 | . . . 2 . . 1 2 . 1 28 . 1 . Record 12 | . . . 1 . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 2 | . . . . . . 1 . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . 2 . . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . . Repair 3 | . . . . . 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 2 1 5 . . . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . 1 . . . . . . Time 78 | . . . . . 52 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Total Allies 5 | . . . . 3 . 1 . . . . 1 . . Largest Group 3 | . . . . 3 . 1 1 . . . 1 . . Highest-Rated Group 96 | . . . . 40 . 20 20 . . . 96 . . Highest-Rated Ally 96 | . . . . 16 . 20 20 . . . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 5 . 6 3 . . . 8 . . Total Damage 616 | . . . . 42 . 243 149 . . . 182 . . Kills 4 | . . . . . . 2 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Turns Passed 6491 | . 58 783 917 998 691 601 757 657 294 88 487 27 133 Spaces Moved 3165 | 1 45 306 381 413 285 228 360 410 216 84 407 10 19 Core 1 | . . . . . . . . . . . . . 1 Treads 1827 | . . 173 381 413 285 228 318 . . . 1 10 18 Legs 1337 | 1 45 133 . . . . 42 410 216 84 406 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 240 240 160 160 120 105 105 105 100 240 240 Average Speed 173 | 120 120 216 240 240 163 231 151 127 105 105 102 240 280 Slowest Speed 1000 | 120 120 320 240 240 240 240 190 190 105 105 320 240 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 14 64 69 84 19 42 12 57 36 70 66 1 25 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . 1 . 1 . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . . 2 . 1 . . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Total 3751 | . 47 364 385 416 441 278 483 496 251 83 438 14 55 Wait 182 | . . 3 . . 67 15 21 48 12 . 8 . 8 Move 3153 | . 44 305 380 412 285 227 359 409 215 83 406 9 19 Hop . | . . . . . . . . . . . . . . Pick Up 67 | . 1 10 4 1 18 6 12 6 6 . 1 . 2 Fast Attach 13 | . . 1 . . 5 . 6 . 1 . . . . Attach 32 | . . 3 . . 7 . 3 9 2 . 3 3 2 Detach 1 | . . . . . . . . . . . . 1 . Swap 31 | . . 3 . . 4 6 12 2 . . 2 1 1 Drop 45 | . . 3 1 . 10 8 22 . 1 . . . . Fire 216 | . 2 34 . 2 44 13 44 22 14 . 18 . 23 Melee 2 | . . . . . . 1 1 . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush 6 | . . 1 . 1 1 . 3 . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 59 | -10/Materials | Entered Mines 107 | -10/Mines | Discovered new exit (range 12) 270 | -10/Mines | Discovered new exit (range 4) 308 | -10/Mines | Build established: Mutant 391 | -10/Mines | Core integrity fell below 50% 578 | -10/Mines | Learned 8 Materials zone layouts 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 832 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Entered Exiles 874 | -10/Exiles | Discovered new exit (range 15) 902 | -10/Exiles | Met 8R-AWN 941 | -10/Exiles | Met EX-HEX 1088 | -10/Exiles | Met EX-DEC 1127 | -10/Exiles | Learned location of Zion (-6) 1302 | -10/Exiles | Met EX-BIN 1335 | -10/Exiles | Aligned with FarCom system 1338 | -10/Exiles | Given EX-Vault access code 1393 | -10/Exiles | Opened EX-Vault 1417 | -10/Exiles | Found Potential Leg 1420 | -10/Exiles | Found Potential Leg 1469 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1618 | -10/Exiles | Discovered new exit (range 14) 1759 | -10/Exiles | Left Exiles lab with Potential Leg 1759 | -10/Exiles | Entered Mines 1770 | -9/Mines | Met a Derelict bent on vengeance 1872 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1885 | -9/Mines | Assembled infested the area 2298 | -9/Mines | Core integrity fell below 20% 2304 | -9/Mines | Destroyed YI-UF0 2393 | -9/Mines | Learned Materials non-interactive machine intel 2728 | -9/Mines | Discovered new exit (range 11) 2757 | -9/Mines | Entered Materials 2757 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2758 | -8/Materials | Identified exit to Factory 2759 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2893 | -8/Materials | Repaired Lgt. Treads 3007 | -8/Materials | Lost 3 parts (1p1u1w) 3174 | -8/Materials | Repaired Lgt. Treads 3261 | -8/Materials | Build established: Scavenger-Skirmisher 3448 | -8/Materials | Identified exit to Garrison 3448 | -8/Materials | Entered Garrison 3512 | -8/Garrison | Rescued a captive Derelict 3560 | -8/Garrison | Triggered checkpoint 3918 | -8/Garrison | Triggered checkpoint 4021 | -8/Garrison | Discovered exit to Factory (range 13) 4049 | -8/Garrison | Entered Factory 4049 | -7/Factory | Accompanied by 1 ally 4049 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4395 | -7/Factory | Repaired Lgt. Treads 4443 | -7/Factory | Discovered new exit (range 6) 4597 | -7/Factory | Identified exit to Lower Caves 4806 | -7/Factory | Entered Lower Caves 4812 | -7/Lower Caves | Met a Warlord Commander 4813 | -7/Lower Caves | Learned location of Warlord (-5) 4816 | -7/Lower Caves | Found Encrypted Comm Array 4871 | -7/Lower Caves | Learned Factory terminal intel 4909 | -7/Lower Caves | Spotted B-75 Beast 4970 | -7/Lower Caves | Encountered a Warlord checkpoint 5060 | -7/Lower Caves | Lost 4 parts (1p1u2w) 5110 | -7/Lower Caves | Build established: Scavenger-Gunner 5186 | -7/Lower Caves | Destroyed B-75 Beast 5398 | -7/Lower Caves | Learned Factory emergency access door positions 5452 | -7/Lower Caves | Discovered new exit (range 14) 5463 | -7/Lower Caves | Entered another Lower Caves area 5740 | -7/Lower Caves | Discovered new exit (range 16) 5757 | -7/Lower Caves | Entered Data Miner 5757 | -7/Data Miner | Discovered new exit (range 6) 5777 | -7/Data Miner | Met Data Miner 5799 | -7/Data Miner | Learned location of Section 7 (-2) 5799 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5814 | -7/Data Miner | Received God Mode back door access code from Data Miner 5845 | -7/Data Miner | Entered Proximity Caves 5854 | -6/Proximity Caves | Learned 4 Factory zone layouts 5884 | -6/Proximity Caves | Spotter reported a threat 5890 | -6/Proximity Caves | Spotter reported a threat 5922 | -6/Proximity Caves | Escorted by Enhanced Grunt 5943 | -6/Proximity Caves | Spotter reported a threat 5996 | -6/Proximity Caves | Spotter reported a threat 6049 | -6/Proximity Caves | Spotter reported a threat 6074 | -6/Proximity Caves | Lost 3 parts (1n2w) 6321 | -6/Proximity Caves | Discovered new exit (range 6) 6325 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6330 | -6/Proximity Caves | System corruption reached 10% 6332 | -6/Proximity Caves | Entered Factory 6332 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6335 | -6/Factory | Loaded intel: 28 terminal locations 6357 | -6/Factory | Identified exit to DSF 6359 | -6/Factory | Entered DSF 6393 | -6/DSF | Additional patrols routed to DSF 6492 | -6/DSF | Self-destructed Last Messages --------------- 06449_ Imp. Medium Treads destroyed. 06449_ Penetrated by Slug. 06449_ Rnf. Ion Engine destroyed. 06450_ Plasma Cannon destroyed. 06453_ Slug penetrates Wall. 06456_ Med. Treads destroyed. 06456_ Slug penetrates Wall. 06458_ Imp. Cooling System destroyed. 06458_ Knocked back. 06459_ Rnf. Deuterium Engine destroyed. 06461_ H-66 Slayer destroyed. 06473_ Transmission Jammer melted. 06473_ H-61 Shepherd destroyed. 06479_ Y-54 Guardian suffers critical hit (Meltdown). 06479_ Lgt. Treads melted. 06482_ Acquired 60 matter. 06489_ C-30 ARC bursts open, deploying its payload. 06489_ G-67 Veteran unfolds itself. 06489_ G-50 Soldier unfolds itself. 06489_ Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#"??????????? | | ????????????????????????#"??????????? | | ???????????????????????##"####??????? | | ???????????????#???###?#"""""#??????? | | ??????????? #===#==##"""""#??????? | | ??????????? ""##"#???? | | ??????????? """""#???? | | ??????????????##===# ## ""###????? | | ???????????????????#???## ###??????? | | ??????????????????????### ##???????? | | ??????????????????????# =![ #???????? | | ??????????????????????# [[%!#???????? | | ??????????????????????###%g##???????? | | ??????????????????????#=ggg=#???????? | | ??????????????????????#==*!=#???????? | | ??????????????????????#==@%=##??????? | | ??????????????????????###! ;;##?????? | | ???????????????#!!!????## % ;#?????? | | ???????????????#!!! [[[ ;[ [[##?????? | | ?????????? =%* **;#?????? | | ?????????? [%= **;#?????? | | ?????????? % % **##?????? | | ??????????? ##!!!# ## #??????? | | ???????????????#!!?# ?# #??????? | | ???????????????##??###??# ###??????? | | ???????????????????????? !????????? | | ???????????????????????? !????????? | | ??????????????????????? !????????? | | ???????????????????????## ##???????? | | ???????????????????????? !????????? | | ???????????????????????? !????????? | | ????????????????????????# #????????? | | ????????????????????????# ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicBackupFlakker Manual? 0 Play Time 00:29:58 Cumulative 815.8 hours Start 2023.03.04 @ 10:16:48 End 2023.03.04 @ 10:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1237 Rogue 1237 Adventurer 0 Explorer 0 Win Type - Total 78 Types 47/1/13/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf57185a-503e-4f4f-9972-768cbcc204b3