Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 16:49:17 Player: Limbermonkey Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (2165) 2165 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6688 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 90/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer System Restoration Module > --- WEAPON ----------- Improved Spread Laser Plasma Cutter Plasma Cutter > --- INVENTORY -------- Cold Fusion Reactor Armored Huge Wheel Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Reaction Control System Cloaking Device Improved Shield Generator Improved Shield Generator System Shield Drone Bay Drone Bay [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Slots Evolved 8 | . . 2 2 . 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . 2 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 69 | 2 12 10 12 13 5 5 4 6 Power 10 | . 2 2 . 2 2 1 1 . Engine 10 | . 2 2 . 2 2 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 3 3 7 2 1 . . Treads 7 | . . 2 3 2 . . . . Leg 11 | . 2 1 . 5 2 1 . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | . 5 2 6 1 1 2 1 6 Device 12 | . 2 1 2 . . 2 . 5 Storage 4 | . 2 . 2 . . . . . Processor 5 | . . 1 1 1 1 . 1 . Hackware 1 | . . . . . . . . 1 Protection 2 | . 1 . 1 . . . . . Artifact . | . . . . . . . . . Weapon 15 | . 3 3 3 3 . 1 2 . Energy Gun 4 | . 2 1 . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . 1 1 3 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 . Parts Lost 34 | . 4 2 3 8 . 5 . 12 Power 3 | . . . . 2 . 1 . . Propulsion 6 | . 1 1 . 2 . 1 . 1 Utility 13 | . 1 1 1 1 . 1 . 8 Weapon 12 | . 2 . 2 3 . 2 . 3 Highest Loss Streak 12 | . 4 1 2 3 . 5 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 6 9 8 9 12 12 13 13 11 Power . | 1 1 1 1 . . 1 1 . Propulsion 2 | 4 3 2 3 4 2 1 1 1 Utility 6 | . 4 5 5 6 8 10 11 9 Weapon . | 1 . . . 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 19 | . 6 1 . . 1 . 3 8 Power 3 | . 2 . . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 Utility 13 | . 3 . . . 1 . 3 6 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 93 97 91 94 91 95 93 67 Engine 10 | . 14 11 9 7 14 13 13 7 Treads 8 | . . 2 22 18 . . . . Leg 14 | . 17 18 . 8 30 30 26 17 Wheel 1 | . 10 . . . . . . . Device 11 | . 7 16 15 9 7 6 12 9 Storage 9 | . 14 11 9 9 7 7 6 4 Processor 13 | . . 5 17 18 23 23 19 14 Protection 4 | . 2 9 1 6 . . . . Energy Gun 7 | . 17 17 5 . . . 3 3 Ballistic Gun 6 | . 9 2 6 14 . . . . Launcher 2 | . . 2 4 2 7 11 . . Special Weapon 1 | . . . . . . 1 10 8 Peak Build Rating 51 | 6 10 15 29 31 38 43 50 51 Average Rating 24 | 6 8 13 22 28 36 41 46 33 On Entrance 24 | 6 5 10 15 29 28 38 37 50 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 16 | . . . . . . . . 16 Heaviest Build 50 | 9 24 27 42 42 44 50 44 44 Greatest Support 63 | 32 32 43 63 60 59 59 56 56 Greatest Overweight (x) 6 | . 2 2 . 2 . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 12 | 8 9 10 11 15 15 15 15 12 Most Carried 15 | 6 10 10 10 15 15 15 15 15 Average Carried 11 | 6 9 8 9 12 13 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 7 10 10 10 12 15 15 15 5 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Matter Collected 1436 | 179 144 241 170 602 . 100 . . Remotely . | . . . . . . . . . Salvage Created 2510 | 93 215 442 304 1172 . 92 . 192 Parts 140 | 2 13 31 22 63 . 6 . 3 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Combat Hostiles Destroyed 48 | . 5 9 7 24 . 2 . 1 Guns 40 | . 5 7 7 20 . . . 1 AOE 8 | . . 2 . 4 . 2 . . Classes Destroyed 11 | 1 3 2 1 2 . 1 . 1 Worker 4 | . . 1 2 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | 1 . . . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 3 | . . . 3 . . . . . Grunt 27 | . 5 6 2 14 . . . . Duelist 1 | . . . . 1 . . . . Sentry 14 | . . 3 2 9 . . . . Specialist 2 | . . . . . . 2 . . Compactor 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 3 4 3 5 . 2 . 1 Combat Bots Only 4 | . 3 4 3 4 . 2 . 1 Max Kills in Single Turn 2 | 1 1 2 1 2 . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Hostile Shots Fired 418 | . 61 73 46 189 . 28 . 21 Missed 103 | . 11 14 12 56 . 10 . . Hits 315 | . 50 59 34 133 . 18 . 21 Melee 23 | . . . . 2 . . . 21 Projectile 292 | . 50 59 34 131 . 18 . . Critical Strikes 21 | . . . 1 9 . 1 . 10 Damage Taken 5298 | . 538 596 334 2311 . 524 . 995 Core 1517 | . 104 71 51 255 . 156 . 880 Absorbed by Shields 423 | . 74 219 130 . . . . . Core Remaining (%) 72 | 100 58 82 . 44 . 77 . . Volleys Fired 201 | 3 40 36 36 79 . 1 . 6 Largest 3 | 2 2 2 2 2 . 2 . 3 Hottest 115 | 60 105 105 63 58 . 66 . 115 Shots Fired 327 | 6 77 61 43 126 . 2 . 12 Gun 299 | 6 77 60 43 109 . . . 4 Cannon . | . . . . . . . . . Launcher 20 | . . 1 . 17 . 2 . . Special 8 | . . . . . . . . 8 Kinetic 201 | 3 53 13 23 109 . . . . Thermal 103 | . 24 47 20 . . . . 12 Explosive 20 | . . 1 . 17 . 2 . . Electromagnetic 3 | 3 . . . . . . . . Robot Hit Streak 33 | 5 8 20 19 33 . 1 . 16 Robot Miss Streak 4 | . 4 4 1 3 . 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 234 | 5 43 44 37 96 . 1 . 8 Core Hits 123 | 2 16 22 15 59 . 3 . 6 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 6 | . . 3 . 3 . . . . Burn 3 | . . 3 . . . . . . Destroy 3 | . . . . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4343 | 46 506 650 492 2307 . 134 . 208 Guns 3419 | 46 500 546 488 1710 . . . 129 Cannons . | . . . . . . . . . Explosions 784 | . . 104 . 556 . 124 . . Melee . | . . . . . . . . . Ramming 97 | . 6 . 4 41 . 10 . 36 Kinetic 2526 | 22 350 116 328 1710 . . . . Thermal 912 | . 150 430 160 . . . . 172 Explosive 784 | . . 104 . 556 . 124 . . Electromagnetic 24 | 24 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 2 . . . 10 Average Corruption 2 | . . . . 2 . . . 9 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . 10 . . . 1 Message Errors 3 | . . . . 2 . . . 1 Matter Fused 3 | . . . . 3 . . . . Energy Discharges 3 | . . . . 3 . . . . Data Loss (major) 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . 37 . . . . Projectiles . | . . . . . . . . . Explosions 37 | . . . . 37 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 221 | . 3 . . 203 . . . 15 Shots 7 | . . . . 7 . . . . Rammed 15 | . 2 . 2 1 . . . 10 Targets Rammed 30 | . 2 . 2 13 . 2 . 11 Kicked 15 | . . . . 12 . 2 . 1 Crushed . | . . . . . . . . . Highest Temperature 308 | 20 114 308 15 54 . . . 52 Average Temperature 35 | 15 30 60 3 13 . . . 32 Received Heat Transfer 1770 | . 289 256 127 1098 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . Heat Transferred 2192 | . 359 1205 375 . . . . 253 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 88 | 100 100 100 100 59 81 100 100 100 Level 1 9 | . . . . 30 18 . . . Level 2 2 | . . . . 9 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 509 | 5 50 133 70 509 214 176 65 . Initial 214 | . 3 . 39 . 214 79 65 . Average 70 | 1 8 33 24 162 164 101 14 . Influence Increases 1606 | 5 132 297 202 848 . 107 15 . Destroy 0b10 Robot/C 940 | . 100 180 140 480 . 40 . . Destroy 0b10 Robot/NC 50 | 5 10 10 10 15 . . . . Destroy Leader 276 | . 22 62 40 142 . 10 . . Successful Hack 57 | . . 14 12 31 . . . . Disable Machine 105 | . . 15 . 60 . 15 15 . Destroy Structure 118 | . . 1 . 105 . 12 . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 45 | . . 15 . . . 30 . . Influence Decreases 1606 | . 137 204 295 377 357 95 141 . Entered New Map 409 | . 2 . 54 . 257 35 61 . Time Decay 997 | . 115 184 211 307 100 . 80 . Lost Part 190 | . 20 20 30 70 . 50 . . Lost Ally 10 | . . . . . . 10 . . Squads Dispatched 10 | . 2 2 1 3 . 1 1 . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 2 2 . 3 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Distress Signals 9 | . 1 2 . 6 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 15 20 8 37 . 9 . 6 Peak Tracking Total 6 | . 4 5 3 6 . 5 . 5 Tactical Retreats 3 | . . 1 . . . 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Traps Triggered 9 | . . 2 1 4 . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Machines Disabled 7 | . . 1 . 4 . 1 1 . Max in Single Turn 2 | . . 1 . 2 . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Machines Accessed 22 | . 1 9 2 6 3 . 1 . Terminals 21 | . 1 9 2 6 3 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 2 24 6 18 4 . 1 . Successful 24 | . . 11 2 9 2 . . . Failed 30 | . 2 12 4 9 2 . 1 . Catastrophic 5 | . . 2 1 2 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 47 | . 2 20 4 18 3 . . . Terminals 54 | . 2 24 6 18 4 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . 6 1 5 1 . . . Part Schematic 2 | . . 1 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . . 1 . 1 . . . . Alert Level 1 | . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . . 5 1 4 1 . . . Terminals 11 | . . 5 1 4 1 . . . Botnet 11 | . . 5 1 4 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 7 2 5 1 . 1 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 186 | . . . . . . . . 186 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Active Infowar (turns) 2955 | . 245 355 587 991 215 129 356 77 Optics 2314 | . . . 547 991 215 129 356 76 Sensors 425 | . . . . . . 54 356 15 Terrain 639 | . 245 355 39 . . . . . Structural 2206 | . . . 576 991 215 5 345 74 Cloaking 1 | . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Turns Passed 3704 | 12 552 755 589 991 215 129 356 105 Spaces Moved 1777 | 1 247 333 206 449 163 91 237 50 Core 8 | . . . . . . . . 8 Treads 525 | . . 56 206 263 . . . . Legs 1145 | . 149 277 . 186 163 91 237 42 Wheels 99 | 1 98 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 100 100 160 160 120 112 107 107 50 Average Speed 147 | 100 154 186 165 150 113 113 107 104 Slowest Speed 350 | 100 260 260 170 260 115 115 107 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 2 52 49 17 74 6 68 7 26 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 143 | . . 1 . 127 . 15 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 143 | . . 1 . 127 . 15 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Total 2530 | 6 347 413 412 638 195 112 327 80 Wait 339 | . 24 16 147 69 15 . 63 5 Move 1770 | . 246 332 205 448 162 90 237 50 Hop . | . . . . . . . . . Pick Up 40 | . 9 5 1 6 7 4 8 . Fast Attach 40 | . 9 6 6 5 2 3 2 7 Attach 22 | . 1 4 4 6 2 2 3 . Detach 16 | 1 4 2 4 4 1 . . . Swap 17 | 2 2 3 3 3 1 1 1 1 Drop 42 | . 10 9 4 5 5 3 6 . Fire 201 | 3 40 36 36 79 . 1 . 6 Melee . | . . . . . . . . . Ram 12 | . 2 . . . . . . 10 Kick 15 | . . . . 12 . 2 . 1 Crush 3 | . . . 2 1 . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . 1 7 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Lost 4 parts (1n1u2w) 480 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Build established: Scavenger-Mutant 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Discovered new exit (range 16) 1147 | -9/Materials | Central database locked down 1254 | -9/Materials | Discovered new exit (range 17) 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -8/Materials | Build established: Mutant 1572 | -8/Materials | Discovered new exit (range 20) 1909 | -8/Materials | Entered Storage 2311 | -8/Storage | Discovered new exit (range 13) 2464 | -8/Storage | Identified exit to Recycling 2599 | -8/Storage | Lost 3 parts (1p2w) 2803 | -8/Storage | Core integrity fell below 50% 2900 | -8/Storage | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3031 | -7/Factory | Discovered new exit (range 10) 3112 | -7/Factory | Identified exit to DSF 3115 | -7/Factory | Entered DSF 3133 | -7/DSF | Discovered new exit (range 20) 3157 | -7/DSF | Additional patrols routed to DSF 3239 | -7/DSF | Identified exit to Factory 3244 | -7/DSF | Entered Factory 3244 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3271 | -6/Factory | Lost 5 parts (1p1n1u2w) 3600 | -6/Factory | Sucked down chute 3600 | -6/Factory | Entered Waste 3601 | -6/Waste | Met a frightened Derelict 3615 | -6/Waste | EMP discharged 3615 | -6/Waste | System corruption reached 10% 3631 | -6/Waste | Spotted C-40 Crusher 3634 | -6/Waste | Spotted C-40 Crusher 3639 | -6/Waste | Spotted C-40 Crusher 3644 | -6/Waste | Destroyed C-40 Crusher 3653 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3668 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3671 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3672 | -6/Waste | Spotted C-40 Crusher 3674 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3676 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3677 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3679 | -6/Waste | Crushed by Compactor (1 part destroyed) 3682 | -6/Waste | Crushed by Compactor (1 part destroyed) 3685 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3690 | -6/Waste | Crushed by Compactor (1 part destroyed) 3693 | -6/Waste | Crushed by Compactor (1 part destroyed) 3693 | -6/Waste | Spotted C-40 Crusher 3694 | -6/Waste | Core integrity fell below 50% 3703 | -6/Waste | Core integrity fell below 20% 3705 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03680_ Acquired Drone Bay. 03682_ Drone Bay crushed. 03682_ Acquired System Shield. 03684_ Acquired Imp. Reaction Control System. 03685_ Imp. Reaction Control System crushed. 03685_ System Shield crushed. 03686_ Acquired Lrg. Storage Unit. 03690_ Adv. Targeting Computer crushed. 03690_ Lrg. Storage Unit crushed. 03691_ Acquired Drone Bay. 03693_ Drone Bay crushed. 03693_ Slammed into C-40 Crusher. 03693_ Destabilizing: Core damaged (-17). 03694_ Slammed into C-40 Crusher. 03694_ Destabilizing: Core damaged (-17). 03695_ Slammed into C-40 Crusher. 03697_ Destabilizing: Core damaged (-8). 03698_ Slammed into C-40 Crusher. 03705_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????## ##?????????????????????? | | ??????????????????#### ##?????????????????????? | | ??????????????????#### CC##?????????????????????? | | ??????????????????## CC##?????????????????????? | | ??????????????????## CC ##?????????????????????? | | ??????????????????## CC@##?????????????????????? | | ??????????????????## CCCC##?????????????????????? | | ??????????????????####CCCC##????????? ##?????????? | | ??????????????????#### CC##????????? ##?????????? | | ????????????????????## CC##????????? ##?????????? | | ??????????????????#### ######## ##?????????? | | ??????????????????#### ######## ##?????????? | | ??????????????????## ! ##?????????? | | ??????????????????## ##?????????? | | ??????????????????## ! ##?????????? | | ??????????????????## ##?????????? | | ??????################ ######## ##?????????? | | ??????################ ######## ##?????????? | | ??????## #### ##????????? ##?????????? | | ??????## #### ##????????? ##?????????? | | ??????## #### ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## ##?????????????????????? | | ??????##! #### ##?????????????????????? | | ??????## #### ##?????????????????????? | | ??????## #### ##?????????????????????? | | ??????################ ##?????????????????????? | | ??????################ ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Shield Generator | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed ModifiedTransportPlatform Manual? 0 Play Time 01:21:12 Cumulative 35.1 hours Start 2026.08.25 @ 14:55:34 End 2026.08.25 @ 16:49:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 3 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f8c6140-476a-428e-a9f3-a2fd3e380fca