Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 22:42:29 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (227) 1135 Value Destroyed (10016) 10016 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (8658) 8658 TOTAL SCORE: 29609 Bonus ------- High Alert Combat Kills 2089 Follower Combat Kills 9080 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Met Zhirov 300 Friendly Fire -4511 Cogmind --------- Core Integrity 0/1450 Matter 400/550 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Rolling (170) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Wheel Centrium Wheel > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Heat Sink Huge Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite System Shield Relay Coupler [NC] (29) > --- WEAPON (4) ------- Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Reinforced Fission Core Micro Antimatter Reactor Micro Antimatter Reactor Advanced Signal Interpreter Advanced Terrain Scanner Improved Cloaking Device Railgun Advanced Remote Datajack Great Axe Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Wheel Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Core Shielding Experimental Power Shielding System Shield Relay Coupler [NC] Relay Coupler [Heavy] > --- WEAPON ----------- Nova Cannon Heavy Machine Gun Enhanced Hardcell Cannon Power Sword > --- INVENTORY -------- Reinforced Fission Core Micro Antimatter Reactor Advanced Heat Sink Advanced Signal Interpreter Improved Cloaking Device Improved Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Railgun Advanced Remote Datajack Great Axe [Rating: 118] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Core Shielding Weapon Great Axe Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Utility 10 | . . . . . 1 2 . . . . 1 . . 2 . . 2 . . . . 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 185 | 6 6 4 . 3 31 26 . 3 . 1 8 3 5 24 4 10 18 3 6 1 3 16 4 Power 17 | 1 1 1 . . 5 1 . 1 . . . . . 2 . . 1 . 2 . . 1 1 Engine 5 | 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . Core 9 | . 1 . . . 2 1 . 1 . . . . . 2 . . 1 . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Propulsion 46 | 2 2 1 . 2 9 8 . . . . 1 . . 5 . 2 6 2 1 . . 5 . Treads 9 | . . . . . . 2 . . . . 1 . . 3 . 1 . 1 . . . 1 . Leg 18 | 2 2 1 . 2 9 2 . . . . . . . . . . . . . . . . . Wheel 19 | . . . . . . 4 . . . . . . . 2 . 1 6 1 1 . . 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 1 . . 6 9 . . . . 4 1 4 11 3 6 7 . 1 1 2 6 2 Device 22 | . . . . . 2 4 . . . . . 1 2 4 . . 4 . . . . 4 1 Storage 7 | 1 1 . . . 1 . . . . . 1 . 1 . 1 . 1 . . . . . . Processor 11 | . 1 1 . . 1 2 . . . . . . 1 3 1 . 1 . . . . . . Hackware 15 | . . . . . . . . . . . 1 . . 2 . 6 1 . 1 . 1 2 1 Protection 12 | . . . . . 2 3 . . . . 2 . . 2 1 . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 1 1 . 1 11 8 . 2 . 1 3 2 1 6 1 2 4 1 2 . 1 4 1 Energy Gun 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Energy Cannon 7 | . . . . . . 2 . . . . . . . 1 . . 2 . . . . 2 . Ballistic Gun 24 | 2 1 1 . . 10 1 . . . . 1 . 1 2 1 1 1 . . . . 2 . Ballistic Cannon 6 | . . . . . 1 2 . . . 1 . 1 . . . . . . . . . . 1 Launcher 4 | . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 . 1 . . . 1 . 1 . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . System Corruption 22 | . . . . . . . . . . . . 9 . . . . . . . . . 13 . Parts Lost 75 | . . . . 1 7 4 . 1 . 3 1 1 . 5 . 2 12 1 8 . 10 11 8 Power 10 | . . . . 1 3 . . 1 . . . . . . . . 2 . 2 . . . 1 Propulsion 18 | . . . . . . 1 . . . 1 . . . 3 . 1 2 . 1 . 3 4 2 Utility 21 | . . . . . 2 2 . . . . 1 1 . 1 . 1 3 . . . 3 3 4 Weapon 26 | . . . . . 2 1 . . . 2 . . . 1 . . 5 1 5 . 4 4 1 Highest Loss Streak 7 | . . . . 1 3 2 . 1 . 1 1 1 . 3 . 1 3 1 7 . 6 2 6 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Average Backups 18 | 2 4 9 10 9 14 18 17 17 18 16 20 23 23 24 23 23 19 18 18 22 21 13 12 Power 1 | . . . 1 . . 1 1 . . . 1 1 1 1 2 2 2 1 . 1 1 1 1 Propulsion 1 | 1 1 2 2 2 2 3 2 2 2 1 . 1 1 . . . 1 2 3 4 2 . . Utility 7 | . 2 3 3 2 4 6 5 5 6 6 8 11 10 12 12 13 7 6 7 9 9 6 4 Weapon 6 | . . 3 4 4 6 6 8 8 9 7 8 9 9 8 8 7 7 6 4 4 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 4 2 . 1 2 5 . . . . 1 2 . 3 1 . . . . . . . 3 Power 4 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Utility 13 | . . 1 . 1 . 3 . . . . 1 1 . 3 1 . . . . . . . 2 Weapon 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 99 100 100 97 93 92 91 92 91 92 88 85 82 93 92 92 99 95 94 94 88 89 Engine 1 | . 9 13 14 11 3 4 . . . . . . . . . . . . . . . . . Core 4 | . 4 . . 2 4 2 7 6 7 7 5 6 6 5 5 5 5 5 4 5 5 2 . Treads 4 | . . . . . . 2 7 7 7 7 6 6 6 7 5 6 6 5 5 5 5 3 4 Leg 5 | . 28 28 28 28 26 7 . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . 5 7 7 7 7 13 12 13 5 10 8 8 15 14 15 14 11 12 Device 8 | . . . . . 2 14 7 8 7 7 13 6 6 6 11 3 11 10 9 5 5 8 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 8 11 11 11 10 10 10 10 10 9 8 Processor 14 | . 5 13 14 14 10 11 15 15 15 15 13 13 19 16 17 23 17 15 15 15 15 14 13 Hackware 3 | . . . . . . . . . . . 1 6 4 2 1 5 8 10 13 15 11 13 13 Protection 3 | . . . . . 4 3 7 5 7 7 4 5 . 3 3 . 1 4 1 5 7 4 5 Energy Gun 1 | . . . . . . . . . . . 2 3 . . . . 3 3 5 5 2 . . Energy Cannon 3 | . . . . . . 8 7 7 7 . 2 . . 1 4 . 3 10 3 . . 1 4 Ballistic Gun 9 | . 27 28 28 26 32 10 . . . . 5 7 6 4 14 16 5 1 . . . 1 4 Ballistic Cannon 4 | . . . . . 3 7 15 8 7 14 6 3 6 4 1 . 2 . . . . 3 3 Slashing Weapon 4 | . . . . . . 3 6 13 15 13 7 5 6 5 . 4 4 4 5 5 7 6 3 Peak Build Rating 118 | 6 12 12 11 12 33 52 49 54 51 53 65 66 68 84 88 87 106 106 109 111 111 112 118 Average Rating 62 | 4 7 10 11 11 24 42 48 51 50 49 59 63 66 74 86 81 94 101 98 108 106 103 111 On Entrance 57 | . 6 12 11 11 12 33 47 47 51 49 53 64 66 68 83 86 87 106 99 107 111 81 100 Avg Prop Armor Cover (%) 9 | . . . . . . 9 11 12 13 11 7 7 7 8 8 11 12 9 11 10 11 11 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 19 23 23 23 61 75 68 70 71 71 112 117 114 141 127 122 138 132 129 127 128 133 157 Greatest Support 60 | 20 20 20 20 20 55 50 28 28 28 28 40 40 40 50 38 38 60 48 48 42 48 57 36 Greatest Overweight (x) 12 | . . 1 1 1 1 2 2 2 2 2 2 4 2 5 12 11 8 3 3 3 3 7 5 Average Overweight (x) 2 | . . . 1 1 . 1 2 2 2 2 1 2 2 3 3 3 2 2 2 2 2 2 3 Largest Inventory Capacity 25 | 8 10 10 10 10 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 9 10 10 10 17 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 10 10 10 20 20 19 20 20 20 25 25 25 25 25 25 23 20 21 25 25 18 13 Average Carried 19 | 2 4 9 10 9 14 19 19 19 20 18 21 24 24 24 24 23 19 18 18 22 21 13 12 Final Capacity 25 | 8 10 10 10 10 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 10 10 10 20 19 19 20 20 16 25 25 24 25 25 21 18 20 21 25 16 12 10 Class Distribution -------------------- 18% | Bothacker-Assassin 13% | Gunner 11% | Assassin 10% | Mutant 10% | Skirmisher 7% | Scavenger-Gunner 7% | Bothacker-Gunner 6% | Bothacker-Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Assassin | -5/Factory Bothacker-Assassin | -4/Factory Bothacker-Assassin | -4/Upper Caves Bothacker-Assassin | -4/Upper Caves Bothacker-Assassin | -4/Zhirov Bothacker-Assassin | -3/Proximity Caves Assassin | -3/Research Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 10801 | 222 293 160 . 124 960 1614 163 339 . 304 851 295 218 1104 426 418 1506 215 459 . 328 746 56 Remotely 2756 | . . . . . . 681 . . . . . . . 506 406 . 618 104 135 . . 306 . Salvage Created 10050 | . 326 100 . 94 642 1851 61 178 . 185 1467 153 95 709 354 586 1776 175 . . 389 802 107 Parts 458 | . 22 1 . 8 44 93 3 7 . 10 55 9 4 46 10 31 69 5 . . 13 21 7 Haulers Intercepted 8 | . . . . . 4 1 . . . . . . . 1 . . 2 . . . . . . Recyclers Shooed 11 | . . 1 . . . 4 . . . . . . . 1 . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . 14 28 . 17 . . . . . . . 9 9 . 23 . . Prevented 33 | . . . . . . . . . . . . . . . . . . 14 16 . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 155 | . 9 2 . 2 10 24 3 5 . 7 16 6 1 11 8 6 21 2 . . 14 6 2 Melee 6 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 2 . Guns 54 | . 9 2 . 2 9 3 . . . . 5 5 1 . 4 6 8 . . . . . . Cannons 43 | . . . . . 1 13 3 3 . 2 3 1 . 3 2 . 5 2 . . . 3 2 AOE 47 | . . . . . . 6 . 2 . 5 6 . . 7 2 . 8 . . . 11 . . Classes Destroyed 20 | . 4 . . 1 4 4 . 1 . 1 . 1 . 1 2 . 1 . . . . . . Worker 8 | . . . . . 1 2 . . . . 2 . . 1 . . 1 . . . . 1 . Builder 16 | . . . . 1 . 1 . . . . 3 . . 6 . 1 4 . . . . . . Tunneler 5 | . 1 . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . Hauler 8 | . . . . . 4 1 . . . . . . . 1 . . 2 . . . . . . Recycler 28 | . 1 . . . 1 11 . . . . 6 . . 1 . 1 4 . . . . 3 . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . Swarmer 35 | . 5 . . . 2 6 2 . . . 2 1 . 6 1 . 2 . . . 6 2 . Cutter 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Grunt 62 | . 4 2 . 2 3 4 . 4 . 6 9 . . 2 3 3 8 1 . . 8 3 . Brawler 5 | . . . . . . . . 1 . . 1 . . 1 . 2 . . . . . . . Duelist 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Sentry 15 | . . . . . 3 5 . . . . . 1 1 1 2 . 1 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 11 | . . . . . 2 3 1 . . . 1 . . . . 1 3 . . . . . . Programmer 15 | . . . . . . 5 . . . . 2 . . . . . 5 . . . . 1 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 4 2 . 1 2 4 2 2 . 3 5 4 1 7 6 3 6 1 . . 11 4 2 Combat Bots Only 11 | . 4 2 . 1 2 4 2 2 . 3 4 4 1 5 6 3 6 1 . . 11 2 2 Max Kills in Single Turn 3 | . 1 1 . 1 2 2 1 2 . 1 2 2 1 3 1 1 2 1 . . 3 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 2 . 1 1 . . 3 1 . 1 . . . 3 . . Melee 1 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 947 | . 44 7 . 15 69 109 3 21 . 37 58 42 . 100 20 34 156 15 36 . 81 80 20 Missed 287 | . 12 2 . 1 13 45 1 9 . 8 20 14 . 30 3 10 45 6 11 . 28 27 2 Hits 660 | . 32 5 . 14 56 64 2 12 . 29 38 28 . 70 17 24 111 9 25 . 53 53 18 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Projectile 658 | . 32 5 . 14 56 64 2 12 . 29 38 26 . 70 17 24 111 9 25 . 53 53 18 AOE 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . Critical Strikes 41 | . 1 . . . 5 1 . . . 4 1 2 . 3 . 2 12 . 3 . 4 3 . Actively Blocked 5 | . . . . . . . . . . . . . . . . . 2 . . . 2 1 . Part Disruptions 5 | . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Taken 14004 | . 357 62 . 213 1184 1227 62 299 . 618 529 427 25 1242 469 565 2266 247 608 . 1403 1324 877 Core 1581 | . 109 . . 44 124 104 . 23 . 40 83 24 . 118 36 49 309 13 77 . 156 47 225 Absorbed by Shields 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . Redirected to Shielding 734 | . . . . . . 133 . 4 . 9 104 101 . 9 15 . 44 5 . . 78 82 150 Regen/Repaired (Parts) 443 | . . . . . 74 106 . . . . 92 . . . . 171 . . . . . . . Core Remaining (%) 41 | 100 . . . 21 74 . . . . 2 . . 46 . . 10 . . . . 11 65 . Volleys Fired 553 | . 30 8 . 15 48 108 6 16 . 17 32 14 5 33 26 24 78 13 17 . 23 34 6 Largest 4 | . 2 2 . 2 4 4 3 4 . 4 4 3 2 4 4 3 4 3 3 . 3 2 3 Hottest 285 | . 40 46 . 46 108 223 157 190 . 193 200 128 80 251 191 95 285 196 190 . 80 88 201 Shots Fired 1287 | . 60 16 . 22 186 248 18 37 . 37 86 37 9 60 90 56 184 30 21 1 30 44 15 Gun 653 | . 60 16 . 14 169 75 . . . 4 29 31 3 21 58 49 92 8 4 1 7 8 4 Cannon 505 | . . . . . 17 163 18 31 . 23 49 6 6 31 28 . 71 16 3 . 2 30 11 Launcher 80 | . . . . 8 . 10 . 5 . 10 8 . . 5 4 . 16 2 3 . 9 . . Special 49 | . . . . . . . . 1 . . . . . 3 . 7 5 4 11 . 12 6 . Kinetic 866 | . 60 16 . 14 186 174 12 19 . 20 50 26 9 46 64 43 80 5 . . 2 30 10 Thermal 263 | . . . . . . 64 6 12 . 7 28 11 . 6 22 6 70 11 6 1 7 1 5 Explosive 80 | . . . . 8 . 10 . 5 . 10 8 . . 5 4 . 16 2 3 . 9 . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . 13 8 1 . . 7 . Robot Hit Streak 15 | . 15 6 . 7 11 13 4 10 . 7 7 14 3 7 9 11 13 7 10 . 7 7 6 Robot Miss Streak 9 | . 2 2 . 1 9 4 3 2 . 2 3 2 . 3 3 2 5 4 2 1 2 4 3 Penetration Max 2 | . . . . . . . . . . . . 2 . 1 . 2 1 . . . . . . Secondary Targets 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 835 | . 39 12 . 11 109 127 7 27 . 27 60 20 5 45 58 42 123 13 21 . 30 50 9 Core Hits 434 | . 19 6 . 4 47 62 4 11 . 23 36 10 2 32 17 19 74 4 2 . 36 23 3 Critical Kills 12 | . . 1 . . . 3 . . . . 1 1 . . . 3 3 . . . . . . Critical Parts Destroyed 10 | . . . . . . 1 . . . . 3 . . . 1 2 2 1 . . . . . Critical Strikes 41 | . . 1 . . . 5 1 1 . 2 6 2 . 3 2 5 8 1 . . 1 3 . Burn 4 | . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Meltdown 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Destroy 21 | . . 1 . . . 3 . . . 1 3 1 . . 1 5 5 1 . . . . . Blast 9 | . . . . . . 1 1 1 . 1 2 . . 1 1 . 1 . . . . . . Sever 5 | . . . . . . . . . . . . . . 2 . . . . . . . 3 . Melee Attacks 322 | . . . . . . 46 . 2 . 1 55 7 19 50 1 15 36 7 13 . 16 48 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 322 | . . . . . . 46 . 2 . 1 55 7 19 50 1 15 36 7 13 . 16 48 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . 3 . . . . 9 . 1 12 . 3 9 . 4 . . 10 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 4 . Damage Inflicted 29853 | . 419 211 . 157 1617 4013 159 990 . 1484 2736 657 262 2970 1557 949 5442 336 517 . 2695 2213 469 Guns 7154 | . 419 211 . 157 1422 544 . . . 68 392 364 20 273 792 677 1338 69 97 . 122 135 54 Cannons 8208 | . . . . . 195 2122 159 639 . 434 706 293 122 539 505 . 1097 264 89 . 57 572 415 Explosions 9017 | . . . . . . 1033 . 351 . 982 854 . . 1149 260 . 2259 3 . . 2126 . . Melee 5443 | . . . . . . 314 . . . . 784 . 120 1009 . 272 748 . 331 . 359 1506 . Ramming 31 | . . . . . . . . . . . . . . . . . . . . . 31 . . Kinetic 10024 | . 419 211 . 157 1617 1488 107 383 . 365 604 500 142 662 927 604 1049 46 . . 57 469 217 Thermal 5535 | . . . . . . 1674 52 256 . 137 494 157 . 150 370 73 1198 83 155 . 484 . 252 Explosive 8159 | . . . . . . 537 . 351 . 982 854 . . 1149 260 . 2259 3 . . 1764 . . Electromagnetic 661 | . . . . . . . . . . . . . . . . . 188 204 31 . . 238 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5443 | . . . . . . 314 . . . . 784 . 120 1009 . 272 748 . 331 . 359 1506 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 1 1 1 2 12 14 1 1 6 8 8 8 8 8 16 1 Average Corruption 3 | . . . . . . 1 1 1 1 1 1 7 13 1 1 3 4 8 8 8 8 4 1 Corruption Purged 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . . . . 8 8 4 1 3 19 39 28 8 5 13 32 32 22 6 18 10 . Message Errors 64 | . . . . . . 2 . . 1 . 2 12 8 3 1 6 8 9 5 2 4 1 . Matter Fused 66 | . . . . . . 3 7 1 . 1 5 7 7 1 1 2 10 7 5 2 3 4 . Heat Flow Errors 18 | . . . . . . . . . . . 2 3 2 . . 1 1 3 3 . 2 1 . Energy Discharges 31 | . . . . . . . . 1 . 1 2 3 4 3 2 . 7 2 3 1 1 1 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . 2 . . . 1 4 5 3 . . 1 3 3 3 . 2 1 . Data Loss (major) 12 | . . . . . . . . 1 . . . 3 . . . . . 3 2 . 3 . . Misfires 23 | . . . . . . 1 . 1 . . 3 4 2 . 1 2 2 3 1 1 2 . . Alerts 5 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . 1 1 . . . 1 . . . 1 1 . Overload Shots 7 | . . . . . . . . . . . . . . . . . 3 . 1 . 3 . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 1682 | . . . . . . 289 . 31 . 15 254 13 58 234 . 66 311 13 113 . 56 168 61 Projectiles 380 | . . . . . . 109 . 9 . 7 31 13 58 . . . 79 13 . . . . 61 Explosions 286 | . . . . . . 105 . 22 . 8 17 . . 42 . . 62 . . . 30 . . Melee 1016 | . . . . . . 75 . . . . 206 . . 192 . 66 170 . 113 . 26 168 . Knockbacks 29 | . . . . . . 9 1 . . 1 3 2 2 4 1 . . . . . . 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 9 1 . . 1 3 2 2 3 1 . . . . . . 4 1 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 492 | . . . . 59 . 278 . 50 . . . . . 34 . . 24 . . . 47 . . Shots 14 | . . . . 3 . 5 . 2 . . . . . 1 . . 2 . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 28 6 . 2 140 198 150 136 . 356 188 238 247 324 24 156 203 172 204 . 106 205 142 Average Temperature 54 | . 13 3 . 2 31 65 74 56 . 118 32 96 109 77 11 35 50 51 70 . 53 61 70 Received Heat Transfer 2657 | . 147 39 . 84 333 147 . 84 . 217 120 42 9 376 99 117 285 21 165 . 225 138 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . . . . . . . . . 1 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Melted 17 | . . . . . . 7 . . . . 3 . . 3 . . 4 . . . . . . Heat Transferred 9001 | . . . . . . 2286 100 500 . 250 950 412 . 250 551 150 2157 124 254 . 832 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 5 | . 1 . . . 3 4 . . . . 3 5 3 5 5 3 5 . . . . 3 2 Low Security (%) 14 | 100 91 100 . 100 15 19 . . . . 13 . . . . . . . . . . 3 . Level 1 21 | . 8 . . . 6 47 . . . . 38 . . 15 . . . . . . . 69 69 Level 2 19 | . . . . . 58 5 . . . . 7 . . 32 . . 49 . . . . 20 30 Level 3 30 | . . . . . 20 21 . . . . 41 45 100 24 . 100 36 . . . . 6 . Level 4 9 | . . . . . . 5 . . . . . 33 . 24 40 . 8 . . . . . . Level 5 4 | . . . . . . . . . . . . 20 . 2 59 . 6 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1974 | . 223 54 . 59 722 1273 . . . . 905 1817 953 1893 1974 1089 1719 . . . . 778 448 Initial 1322 | . . 54 . . 13 317 . . . . 238 633 953 378 1322 1036 527 . . . . 261 430 Average 652 | . 107 21 . 20 488 464 . . . . 510 1211 853 802 1716 1024 772 . . . . 368 384 Influence Increases 16680 | . 445 68 . 140 1346 2000 236 411 . 457 1735 1204 129 2285 802 422 2279 217 212 . 599 1407 286 Destroy 0b10 Robot/C 7820 | . 260 40 . 80 720 820 160 300 . 260 760 320 40 960 340 220 1080 140 140 . 460 540 180 Destroy 0b10 Robot/NC 680 | . 20 5 . 5 75 160 . . . 10 100 . 15 85 5 10 100 . 10 . . 75 5 Destroy Leader 1502 | . 64 10 . . 202 258 30 30 . 50 190 . 22 178 20 30 226 10 10 . 20 120 32 Allied During Kill 2461 | . 81 13 . 21 224 279 46 81 . 137 248 80 17 290 90 85 362 37 52 . 119 187 12 Successful Hack 251 | . 20 . . . 15 84 . . . . 29 12 12 67 . . 12 . . . . . . Disable Machine 780 | . . . . . 60 225 . . . . 60 . . 135 30 45 105 . . . . 105 15 Anti-Garrison Action 950 | . . . . . . . . . . . . 700 . 150 100 . . . . . . . . Destroy Structure 1546 | . . . . 34 35 144 . . . . 123 32 23 360 172 32 394 . . . . 170 27 Advance Influence 300 | . . . . . . . . . . . 150 . . . . . . . . . . 150 . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . . . . 15 15 . . . . 75 60 . 60 45 . . 30 . . . 60 15 Influence Decreases 16362 | . 306 195 12 106 682 1426 853 529 537 316 971 292 1172 1170 717 1320 1667 1016 599 502 434 806 734 Entered New Map 6958 | . . 85 12 . 21 381 471 125 537 . 53 272 864 396 567 938 549 626 169 502 . 54 336 Time Decay 6814 | . 306 110 . 96 591 725 362 374 . 246 628 . 278 634 . 362 618 380 310 . 204 392 198 Lost Part 2030 | . . . . 10 70 170 20 30 . 30 140 20 30 120 150 20 360 10 80 . 230 340 200 Lost Ally 260 | . . . . . . . . . . 40 . . . 20 . . 140 . 40 . . 20 . Purge Threat 300 | . . . . . . 150 . . . . 150 . . . . . . . . . . . . Squads Dispatched 90 | . 2 . . . 5 19 . 1 . . 18 . 2 16 . 2 12 . 1 . . 9 3 Investigation 8 | . . . . . 1 . . . . . . . . 3 . 1 1 . . . . 1 1 Extermination 22 | . . . . . . 7 . . . . 4 . 1 3 . . 4 . . . . 2 1 Reinforcement 28 | . 2 . . . 4 4 . . . . 6 . 1 4 . . 2 . . . . 4 1 Assault 13 | . . . . . . 1 . 1 . . 2 . . 5 . 1 2 . 1 . . . . Garrison 19 | . . . . . . 7 . . . . 6 . . 1 . . 3 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Construction Impeded 11 | . . . . . 1 1 . . . . 3 . . 3 . . 1 . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 18 | . 5 . . . 6 1 . . . . 2 . . 1 . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 423 | . 24 4 . 5 38 46 8 13 . 14 35 17 4 43 16 15 48 9 11 . 30 36 7 Peak Tracking Total 12 | . 7 2 . 2 7 4 4 6 . 4 5 5 1 7 5 5 5 5 5 . 12 9 3 Tactical Retreats 20 | . . . . . 1 1 . . . . 4 3 . 3 3 . . 1 . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 29 | . 1 . . . . 6 . . . . 1 5 1 3 4 5 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 66 | . . . . . 4 15 . . . . 4 4 . 10 4 3 7 . 2 . 5 7 1 Max in Single Turn 8 | . . . . . 1 8 . . . . 1 1 . . 1 1 1 . 1 . 4 . . Garrison Access 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . . . . . 4 . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 106 | . 5 . 1 . 10 25 2 . 2 . 19 2 3 13 2 3 5 1 1 5 . 1 6 Terminals 41 | . 3 . . . 5 10 . . . . 9 2 1 6 2 1 . . . . . . 2 Fabricators 8 | . . . . . . 4 . . . . 1 . 1 1 . . . . . . . . 1 Repair Stations 13 | . . . . . 2 4 . . . . 2 . . 2 . 1 1 . . . . 1 . Recycling Units 20 | . 2 . . . 2 2 . . . . 4 . 1 3 . 1 3 . . . . . 2 Scanalyzers 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . 3 . . 1 . . 1 . . . . . 1 Total Hacks 226 | . 12 . 1 . 31 56 5 . 11 . 34 2 4 20 4 6 11 1 1 13 . 2 12 Successful 134 | . 7 . 1 . 20 30 5 . 11 . 19 2 2 10 . 2 5 1 1 13 . . 5 Failed 92 | . 5 . . . 11 26 . . . . 15 . 2 10 4 4 6 . . . . 2 7 Catastrophic 15 | . . . . . 2 4 . . . . 3 . . 2 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . . . 4 7 . . . . 2 . 2 3 . 1 . . 1 . . . 3 Terminals 79 | . 8 . . . 10 20 . . . . 15 2 2 12 4 2 . . . . . . 4 Fabricators 12 | . . . . . . 7 . . . . 1 . 1 1 . . . . . . . . 2 Repair Stations 34 | . . . . . 8 12 . . . . 6 . . 2 . 2 2 . . . . 2 . Recycling Units 38 | . 4 . . . 4 3 . . . . 7 . 1 4 . 2 8 . . . . . 5 Scanalyzers 21 | . . . . . 9 12 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . . . . 5 . . 1 . . 1 . . . . . 1 Terminal Hacks 62 | . 6 . 1 . 3 7 5 . 11 . 6 2 . 6 . . . 1 1 13 . . . Record 17 | . . . 1 . . . 4 . 2 . . . . 3 . . . . 1 6 . . . Part Schematic 10 | . . . . . . . . . 6 . 1 . . . . . . . . 3 . . . Prototype ID Bank 10 | . 1 . . . . 1 . . 3 . 1 . . . . . . . . 4 . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Locate Traps 5 | . 2 . . . . 1 . . . . 1 . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 4 . . . . 1 . . . . . . . . . . . 2 Network Status 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 18 | . . . . . 5 5 . . . . 4 . . 1 . 2 1 . . . . . . Scan Component 11 | . . . . . 3 3 . . . . 2 . . 1 . 1 1 . . . . . . Repair 7 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks 17 | . 1 . . . 2 2 . . . . 5 . 1 1 . . 3 . . . . . 2 Process 4 | . . . . . . 1 . . . . 1 . . 1 . . 1 . . . . . . Report Inventory 6 | . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 6 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . 2 Scanalyzer 18 | . . . . . 8 10 . . . . . . . . . . . . . . . . . Insert Component 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 2 . . 1 . . 1 . . . . . 1 Unlock Access 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 7 | . . . . . 2 2 . . . . 1 . 1 1 . . . . . . . . . Terminals 7 | . . . . . 2 2 . . . . 1 . 1 1 . . . . . . . . . Botnet 7 | . . . . . 2 2 . . . . 1 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 3 . . . 8 23 . . . . 14 . 3 13 2 3 4 . . . . 1 3 Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 4 3 . . 6 . 1 . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . Time 286 | . . . . . 76 52 . . . . 114 . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 392 | . . . . . . 31 . . . . 95 . . 9 . . 257 . . . . . . Retrieved Matter 257 | . . . . . . . . . . . . . . . . . 257 . . . . . . Retrieved Components 32 | . 4 . . . 19 . . . . . . . . . . . . . . . . . 9 Parts Scanalyzed 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . . . 2 . 5 4 1 4 . 3 3 . Non-combat 7 | . . . . . . . . . . . . . . . . 2 3 . . . . 2 . Combat 15 | . . . . . . . . . . . . . . 2 . 3 1 1 4 . 3 1 . Robot Hacks Applied 24 | . . . . . . . . . . . . . . 2 . 5 4 2 4 . 4 3 . drop_inventory 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . map_route 5 | . . . . . . . . . . . . . . . . 1 2 . . . . 2 . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . disable_weapons 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . formatsys_high 7 | . . . . . . . . . . . . . . 1 . 2 1 . 2 . . 1 . Relay Couplers Released 29 | . . . . . . . . . . . . 16 . 1 9 . 3 . . . . . . Machine Destruction 26 | . . . . . . . . . . . . 16 . 1 9 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Attached 11 | . . . . . . . . . . . . . . 2 . 5 1 . 1 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Total Allies 13 | . 1 . . . . . . 1 . 1 . . . 2 . 3 1 . 3 . . 1 . Largest Group 4 | . 1 1 1 1 1 1 1 2 2 3 1 1 1 2 1 3 2 1 4 1 1 2 1 Highest-Rated Group 332 | . 62 62 61 61 82 94 90 123 123 219 113 111 117 185 135 209 201 169 276 175 181 332 160 Highest-Rated Ally 190 | . 62 62 61 61 82 94 90 94 93 104 113 111 117 142 135 124 173 169 170 175 181 190 160 Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 801 | . 23 . . 9 67 92 8 18 . 61 76 19 6 85 27 31 133 10 24 . 32 70 10 Total Damage 40264 | . 292 20 . 204 2877 3594 278 641 . 1896 4502 849 404 6807 2089 976 6015 525 845 . 1475 4912 1063 Kills 305 | . 6 1 . 3 35 32 5 10 . 8 29 10 3 43 10 6 42 5 9 . 9 31 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 17974 | . 292 10 . . 297 2814 834 879 101 657 2178 6 611 2149 681 833 2075 881 699 194 448 930 405 Optics 8830 | . 292 10 . . . . . . . . . . . 1386 681 833 2075 881 695 194 448 930 405 Terrain 13435 | . . . . . . 1877 834 879 101 657 2178 6 611 1419 . 618 1421 869 699 190 389 369 318 Structural 3638 | . . . . . 297 1717 . . . . 1444 . . 165 . . 15 . . . . . . Cloaking 479 | . . . . . . . . . . . . . . . . . . . . . . 479 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 3 2 . 2 . . . . . . . . 1 . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 23010 | 51 722 315 242 316 1913 3495 834 879 101 657 2178 1328 611 2222 681 833 2075 881 699 194 448 930 405 Spaces Moved 13432 | 39 465 150 128 142 866 1938 621 618 76 448 1395 958 411 1036 367 445 1108 641 479 152 252 458 239 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . Treads 107 | . . . . . . . . . . . . 2 . 105 . . . . . . . . . Legs 2337 | 28 465 150 128 142 866 558 . . . . . . . . . . . . . . . . . Wheels 10977 | . . . . . . 1380 621 618 76 448 1395 956 411 931 367 445 1108 641 479 152 252 458 239 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 105 130 130 130 130 110 125 125 135 135 135 111 122 122 122 122 122 131 Average Speed 141 | 100 120 186 190 190 183 145 130 130 130 130 120 125 125 182 135 145 142 126 124 122 125 136 144 Slowest Speed 480 | 120 120 190 190 190 196 225 130 130 130 130 125 400 125 480 260 245 250 140 150 140 150 230 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 82 35 48 51 73 71 67 73 68 81 47 81 16 42 52 15 38 87 60 63 48 13 12 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 9 | . . . 1 . . . 1 1 1 1 . . . . . . . . 1 3 . . . Known Exits Taken 13 | . . . . . 1 1 1 . . . 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . 1 3 . 3 . . . . . . . 3 1 . . . . Spaces Dug 287 | . . . . . 1 56 . 2 . 1 40 . 22 42 . 10 50 29 5 . 6 16 7 Terrain Destroyed 968 | . . . . 49 8 164 2 53 . 78 85 4 23 85 11 10 202 47 59 . 62 17 9 Melee 204 | . . . . . . 40 . 2 . 1 39 . 17 33 . 10 24 7 5 . 6 14 6 Projectile 100 | . . . . . 8 20 2 . . 1 4 4 6 19 3 . 19 6 . . 2 3 3 AOE 664 | . . . . 49 . 104 . 51 . 76 42 . . 33 8 . 159 34 54 . 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Total 15911 | 48 574 172 127 167 1087 2343 633 655 77 485 1754 1042 471 1221 492 565 1378 675 543 159 324 643 276 Wait 734 | . 55 3 . 1 96 92 5 4 . 1 220 18 23 17 46 46 35 . 3 2 5 55 7 Move 13411 | 38 464 149 127 141 865 1937 620 617 75 447 1394 957 410 1036 366 444 1107 640 478 151 252 457 239 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 8 2 . 2 17 19 . 1 . . 12 6 3 11 7 2 7 2 3 4 1 2 1 Fast Attach 93 | 6 7 2 . . 10 11 . 1 . . 4 5 1 12 2 3 7 1 5 . 1 12 3 Attach 102 | . . . . 1 11 10 . 1 . 3 3 3 . 11 1 6 15 2 6 . 8 14 7 Detach 61 | . 1 1 . . 6 7 . 1 . . 1 2 1 11 1 5 6 1 4 . 1 8 4 Swap 346 | . 2 2 . 4 19 56 2 12 2 16 30 6 4 31 10 17 72 9 14 2 16 17 3 Drop 102 | . 7 5 . 3 15 25 . . . . 5 8 5 10 8 3 4 . . . 3 1 . Fire 553 | . 30 8 . 15 48 108 6 16 . 17 32 14 5 33 26 24 78 13 17 . 23 34 6 Melee 310 | . . . . . . 46 . 2 . 1 53 7 19 49 1 15 35 7 13 . 13 43 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . 32 . . . . . 16 . . 24 . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Gar) -5/Garrison -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 5 exits: *Res x3 / *Upp / Gar) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 18) 656 | -10/Materials | Discovered new exit (range 18) 774 | -10/Materials | Entered Mines 778 | -10/Mines | Learned Materials terminal intel 779 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 845 | -10/Mines | Build established: Scavenger-Mutant 862 | -10/Mines | Discovered new exit (range 6) 1031 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1082 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1082 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Exiles 1135 | -10/Exiles | Met 8R-AWN 1167 | -10/Exiles | Met EX-HEX 1243 | -10/Exiles | Met EX-DEC 1253 | -10/Exiles | Learned location of Zion (-6) 1316 | -10/Exiles | Discovered new exit (range 10) 1331 | -10/Exiles | Entered Mines 1355 | -9/Mines | Met a Derelict bent on vengeance 1444 | -9/Mines | Excavation squad dispatched 1444 | -9/Mines | A large section of the Mines collapsed 1557 | -9/Mines | Learned 4 Materials zone layouts 1617 | -9/Mines | Discovered new exit (range 15) 1634 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1647 | -9/Mines | Entered Materials 1647 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1648 | -8/Materials | Identified exit to Factory 1649 | -8/Materials | Loaded intel: 12 terminal locations 1972 | -8/Materials | Build established: Scavenger-Gunner 2157 | -8/Materials | Discovered exit to Factory (range 13) 2446 | -8/Materials | Discovered exit to Factory (range 11) 2848 | -8/Materials | Lost 3 parts (2p1u) 2951 | -8/Materials | Repaired Lgt. Nuclear Core 2994 | -8/Materials | Repaired Hpw. Shotgun 3560 | -8/Materials | Entered Factory 3560 | -7/Factory | Evolved 2 slots: Utility x2 4079 | -7/Factory | Build established: Scavenger-Skirmisher 4689 | -7/Factory | Allied Derelicts emerged from ambush trap array 4879 | -7/Factory | Build established: Skirmisher 5000 | -7/Factory | Discovered new exit (range 10) 5494 | -7/Factory | Garrison activated, responded to threat 5682 | -7/Factory | Repaired Broken Arm. Wheel 5714 | -7/Factory | Discovered new exit (range 14) 5885 | -7/Factory | Discovered new exit (range 14) 6037 | -7/Factory | Build established: Gunner 6069 | -7/Factory | Garrison activated, responded to threat 6379 | -7/Factory | Identified exit to Storage 6379 | -7/Factory | Identified exit to Lower Caves 6406 | -7/Factory | Discovered new exit (range 10) 6556 | -7/Factory | Repaired Broken Arm. Huge Wheel? 6760 | -7/Factory | First assault squad dispatched 6864 | -7/Factory | Garrison activated, responded to threat 6910 | -7/Factory | Core integrity fell below 50% 7055 | -7/Factory | Entered Lower Caves 7330 | -7/Lower Caves | Identified exit to Lower Caves 7336 | -7/Lower Caves | Build established: Skirmisher 7401 | -7/Lower Caves | Entered an active Warlord outpost 7417 | -7/Lower Caves | Learned Factory security intel 7417 | -7/Lower Caves | Learned Factory terminal intel 7417 | -7/Lower Caves | Learned Research terminal intel 7809 | -7/Lower Caves | Learned Factory garrison access intel 7889 | -7/Lower Caves | Entered another Lower Caves area 7920 | -7/Lower Caves | Encountered a Warlord checkpoint 7936 | -7/Lower Caves | Discovered new exit (range 9) 8261 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8275 | -7/Lower Caves | Learned Factory emergency access door positions 8349 | -7/Lower Caves | Build established: Mutant 8473 | -7/Lower Caves | Discovered new exit (range 12) 8768 | -7/Lower Caves | Entered Data Miner 8768 | -7/Data Miner | Accompanied by 1 ally 8768 | -7/Data Miner | Discovered new exit (range 6) 8793 | -7/Data Miner | Met Data Miner 8820 | -7/Data Miner | Learned location of Section 7 (-3) 8820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8836 | -7/Data Miner | Received God Mode back door access code from Data Miner 8869 | -7/Data Miner | Entered Proximity Caves 8869 | -6/Proximity Caves | Accompanied by 1 ally 8872 | -6/Proximity Caves | Spotter reported a threat 8878 | -6/Proximity Caves | Escorted by Enhanced Grunt 9119 | -6/Proximity Caves | Core integrity fell below 20% 9345 | -6/Proximity Caves | Spotted B-75 Beast 9369 | -6/Proximity Caves | Allies destroyed B-75 Beast 9469 | -6/Proximity Caves | Learned Factory interactive machine intel 9507 | -6/Proximity Caves | Discovered new exit (range 15) 9526 | -6/Proximity Caves | Entered Factory 9526 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9529 | -6/Factory | Loaded intel: 56 interactive machine locations 9530 | -6/Factory | Loaded intel: 28 terminal locations 9531 | -6/Factory | Loaded intel: 4 garrison access locations 9658 | -6/Factory | Repaired Mak. Sword 9729 | -6/Factory | Repaired Enh. Nuclear Core 9825 | -6/Factory | Discovered new exit (range 13) 10144 | -6/Factory | Build established: Assassin 10298 | -6/Factory | Garrison activated, responded to threat 10368 | -6/Factory | Discovered new exit (range 16) 10451 | -6/Factory | Build established: Skirmisher 10678 | -6/Factory | Garrison activated, responded to threat 10926 | -6/Factory | First assault squad dispatched 10941 | -6/Factory | Incoming assault squad redirected 11145 | -6/Factory | Build established: Assassin 11373 | -6/Factory | Discovered new exit (range 16) 11683 | -6/Factory | Identified exit to Garrison 11704 | -6/Factory | Entered Garrison 11704 | -6/Garrison | Warlord forces raided the area 11754 | -6/Garrison | Triggered checkpoint 11775 | -6/Garrison | Garrison Relay disabled 11804 | -6/Garrison | Triggered checkpoint 11840 | -6/Garrison | Triggered checkpoint 11846 | -6/Garrison | Triggered checkpoint 11854 | -6/Garrison | Triggered checkpoint 11988 | -6/Garrison | Discovered new exit (range 12) 12011 | -6/Garrison | Triggered checkpoint 12013 | -6/Garrison | Build established: Gunner 12050 | -6/Garrison | Warlord forces retreated 12053 | -6/Garrison | Garrison Relay disabled 12162 | -6/Garrison | Triggered checkpoint 12215 | -6/Garrison | Garrison Relay disabled 12229 | -6/Garrison | System corruption reached 10% 12280 | -6/Garrison | Discovered new exit (range 8) 12371 | -6/Garrison | Discovered new exit (range 11) 12408 | -6/Garrison | Triggered checkpoint 12442 | -6/Garrison | Garrison Relay disabled 12566 | -6/Garrison | Discovered new exit (range 11) 12566 | -6/Garrison | Discovered new exit (range 66) 12566 | -6/Garrison | Discovered new exit (range 92) 12739 | -6/Garrison | Installed Relay Interface Framework 12852 | -6/Garrison | Core integrity fell below 50% 13032 | -6/Garrison | Entered Factory 13078 | -6/Factory | Discovered new exit (range 15) 13100 | -6/Factory | Identified exit to Factory 13317 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 13328 | -6/Factory | Build established: Bothacker-Skirmisher 13589 | -6/Factory | Discovered exit to Factory (range 14) 13643 | -6/Factory | Entered another Factory area 13643 | -5/Factory | Evolved 2 slots: Utility x2 14543 | -5/Factory | First assault squad dispatched 14546 | -5/Factory | Discovered new exit (range 14) 14909 | -5/Factory | Build established: Bothacker-Assassin 15251 | -5/Factory | Discovered new exit (range 22) 15344 | -5/Factory | Lost 3 parts (1n1u1w) 15400 | -5/Factory | Discovered new exit (range 5) 15608 | -5/Factory | Discovered new exit (range 13) 15809 | -5/Factory | Garrison activated, responded to threat 15865 | -5/Factory | Identified exit to Garrison 15865 | -5/Factory | Entered Garrison 15931 | -5/Garrison | Triggered checkpoint 15996 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 16018 | -5/Garrison | Garrison Relay disabled 16121 | -5/Garrison | Spotted B-75 Beast 16141 | -5/Garrison | Triggered checkpoint 16143 | -5/Garrison | Triggered checkpoint 16160 | -5/Garrison | Destroyed B-75 Beast 16169 | -5/Garrison | Triggered checkpoint 16213 | -5/Garrison | Core integrity fell below 50% 16230 | -5/Garrison | Core integrity fell below 20% 16294 | -5/Garrison | Build established: Bothacker-Gunner 16444 | -5/Garrison | Discovered new exit (range 19) 16459 | -5/Garrison | Triggered checkpoint 16480 | -5/Garrison | Garrison Relay disabled 16541 | -5/Garrison | Identified exit to Factory 16546 | -5/Garrison | Entered Factory 16766 | -5/Factory | Repaired Arm. Huge Wheel 16846 | -5/Factory | First assault squad dispatched 16849 | -5/Factory | Build established: Bothacker-Assassin 16950 | -5/Factory | Discovered new exit (range 10) 16950 | -5/Factory | Discovered new exit (range 57) 16967 | -5/Factory | Identified exit to Upper Caves 17301 | -5/Factory | Discovered new exit (range 17) 17349 | -5/Factory | Identified exit to Factory 17379 | -5/Factory | Entered another Factory area 17379 | -4/Factory | Accompanied by 1 ally 17379 | -4/Factory | Evolved 2 slots: Utility x2 18301 | -4/Factory | Lost 3 parts (1n2u) 18417 | -4/Factory | Discovered new exit (range 73) 18429 | -4/Factory | Allied Derelicts emerged from ambush trap array 18535 | -4/Factory | Lost 5 allies 18629 | -4/Factory | First assault squad dispatched 18642 | -4/Factory | Identified exit to Research 19038 | -4/Factory | Discovered exit to Research (range 14) 19109 | -4/Factory | Discovered exit to Research (range 9) 19142 | -4/Factory | Garrison activated, responded to threat 19191 | -4/Factory | Identified exit to Garrison 19301 | -4/Factory | Lost 3 parts (1n2w) 19330 | -4/Factory | Discovered new exit (range 22) 19401 | -4/Factory | Identified exit to Upper Caves 19454 | -4/Factory | Entered Upper Caves 19673 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19765 | -4/Upper Caves | Core integrity fell below 50% 20031 | -4/Upper Caves | Encountered a Warlord checkpoint 20149 | -4/Upper Caves | Discovered new exit (range 19) 20331 | -4/Upper Caves | Identified exit to Upper Caves 20335 | -4/Upper Caves | Entered another Upper Caves area 20361 | -4/Upper Caves | Learned location of Quarantine (-3) 20540 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20665 | -4/Upper Caves | Lost 7 parts (2p5w) 20823 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20832 | -4/Upper Caves | Found Prototype Special Weapon 20832 | -4/Upper Caves | Identified Molecular Deconstructor 20961 | -4/Upper Caves | Discovered new exit (range 12) 21008 | -4/Upper Caves | Found Alien Artifact 21027 | -4/Upper Caves | Identified exit to Zhirov 21034 | -4/Upper Caves | Entered Zhirov 21034 | -4/Zhirov | Discovered new exit (range 3) 21056 | -4/Zhirov | Met Zhirov 21085 | -4/Zhirov | Learned location of Testing (-2) 21085 | -4/Zhirov | Learned location of Command (-1) 21106 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21128 | -4/Zhirov | Found Alien Artifact 21145 | -4/Zhirov | Found Alien Artifact 21220 | -4/Zhirov | Identified exit to Proximity Caves 21228 | -4/Zhirov | Entered Proximity Caves 21337 | -3/Proximity Caves | Spotter reported a threat 21403 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21475 | -3/Proximity Caves | Attracted the attention of an 0b10 base 21498 | -3/Proximity Caves | Core integrity fell below 20% 21535 | -3/Proximity Caves | Destroyed 11 combat bots 21546 | -3/Proximity Caves | Lost 6 parts (1n2u3w) 21626 | -3/Proximity Caves | Discovered exit to Research (range 20) 21657 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 21671 | -3/Proximity Caves | Spotted Executioner 21676 | -3/Proximity Caves | Entered Research 21676 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21677 | -3/Research | Identified exit to Armory 21678 | -3/Research | Loaded intel: 24 terminal locations 21706 | -3/Research | Lost 4 parts (2n1u1w) 21784 | -3/Research | Build established: Assassin 21819 | -3/Research | Discovered new exit (range 8) 21834 | -3/Research | Identified exit to Quarantine 21866 | -3/Research | Garrison activated, responded to threat 21921 | -3/Research | Discovered new exit (range 19) 22468 | -3/Research | Allied Derelicts emerged from ambush trap array 22468 | -3/Research | Garrison activated, responded to threat 22500 | -3/Research | Incoming investigation squad redirected 22524 | -3/Research | System corruption reached 10% 22537 | -3/Research | Lost 3 allies 22589 | -3/Research | Identified exit to Research 22606 | -3/Research | Entered another Research area 22606 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22847 | -2/Research | Identified Transdimensional Reconstructor 22847 | -2/Research | Warped through subspace 22895 | -2/Research | Incoming investigation squad redirected 22908 | -2/Research | Build established: Scavenger-Assassin 22974 | -2/Research | Core integrity fell below 50% 23004 | -2/Research | Core integrity fell below 20% 23008 | -2/Research | Identified Integrated Dissipator 23008 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 23009 | -2/Research | Identified Dimensional Node Initializer 23009 | -2/Research | Initialized slip node 23011 | -2/Research | Core destroyed Last Messages --------------- Laser into recycling unit. 23004_ R-10 Processor inserts Corrupted Prototype Ballistic Cannon into recycling unit. 23008_ Adv. Heat Sink destroyed. 23008_ Penetrated by Slug. 23008_ Exp. Power Shielding destroyed. 23008_ Identified Integrated Dissipator. 23008_ Integrated Dissipator installed, core heat dissipation increased (+20). 23009_ Identified Dimensional Node Initializer. 23009_ Initializer activates and latches into the ground. 23009_ M-28 Smith repairs T-07 Excavator Wheel. 23009_ Player 2 attaches Imp. Antigrav System. 23011_ Dimensional Slip Node implodes. 23011_ Lgt. Antimatter Reactor destroyed. 23011_ Med. Treads destroyed. 23011_ Hvy. Machine Gun destroyed. 23011_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | # #? """ ? #???????????????????????????? | | !# ########## ??????????????????????????? | | #?? ? ???????????????????????? | | # ?????????????????????????? | | # ? ?????????????????????????? | | + ??????????????????????????? | | Y # ##???###??#??????????????????????????? | | "" #? ??? ? ??????????????????????????? | | ### #### ?? ??? ? ?????????????????????????? | | ### # "??" ???????????????????????????? | | #?? ?? ? ?"""? ?????????????????????????? | | ### ? # ? ?""" ??????????????????????????? | | ### ? ?? ?"""? ???????????????????????????? | | # ### ?# ? ?? ?????????????????????????? | | # ### # ? ?? ? ??###########????????????? | | # ### #####+######### #????????????? | | # # #????????????? | | # # """" #????????????? | | # # """" #????????????? | | # ; """" #????????????? | | # ####/############ # """" ! #????????????? | | # # ? ?# # #????????????? | | # # ? ##pYp # #????????????? | | # # """ """"????# ^##"########????????????? | | # # """ ""T""? ?# t # #?????????????? | | # + """ ? ?# m@# #?????????????? | | + # ?? ?# + ==""#?????????????? | | # # !? ? ## # [[""#?????????????? | | # #? ! ? ?## # [!Y"#?????????????? | | # ########"######## # *=""#?????????????? | | !! #[ ""#?????????????? | | ! @%% # #?????????????? | | ; #?????????????? | | ##########?????????????? | | # #######" # T########;###??##????????????????? | | # #####?#"T########?#####?##??????????????????? | | # #################?#????##?#?????????????????? | | # ###?#?########?#?##?###???#?????????????????? | | # ###############???#?####???#????????????????? | | # #?#####?###?###?####???#????????????????????? | | # #?###########?###??#?#???#??????????????????? | | # #############??#######?##???????????????????? | | # ###############?####?####?#?????????????????? | | # # ! ########??#???#???????????????????? | | # #########?#?##????????????????????? | | # """"#?######????#?????????????????????? | | # """"#########?#?#??#??????????????????? | | "" + """"##?########?#??#??????????????????? | | " # """"#####??#?##??#??#?????????????????? | | # ###?#?#???#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 51 Energy Capacity 420 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 72 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Exp. Weapon Shielding | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 42% | -8/Materials Hpw. Shotgun | 64% | -8/Materials Arm. Wheel | 99% | -7/Factory | Broken Arm. Huge Wheel | 57% | -7/Factory | Broken Mak. Sword | 5% | -6/Factory Enh. Nuclear Core | 55% | -6/Factory Arm. Huge Wheel | 31% | -5/Factory Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Dimensional Node Initializer Achievements -------------- Dangerous Findings Deconstruction Fancy Inventory It's Just You Let Me Out Of Here Power Corrupts Release The Drones! Subspace Traveler Tank Watcher Gambling You Will Be Upgraded Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . 4 2 . . . . 2 . . 2 . . 2 . . . . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . Utility 7 | . . . . . 1 . . . . 2 . . 1 . . . . . . . 2 1 . Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . Parts Attached 361 | . 15 5 . . 26 38 4 6 . 8 42 7 10 27 24 12 67 9 3 3 11 36 8 Parts Lost 130 | . . . . . . 13 2 2 . 1 13 1 3 7 15 . 24 . . . 14 23 12 Damage Taken 23388 | . 241 . . 35 747 2882 222 158 . 688 2161 433 281 1756 1677 185 4334 138 192 . 2109 3074 2075 Core 3642 | . 44 . . . 18 288 32 17 . 181 238 90 20 230 434 24 253 31 . . 177 396 1169 Player 2/Cogmind (%) 69 | . 28 . . . 12 73 100 42 . 81 74 78 100 66 92 32 45 70 . . 53 89 83 Absorbed by Shields 942 | . . . . . . 117 . . . . . . . . . . 241 . . . . 584 . Damage Inflicted 37267 | . 292 20 . 204 2877 3594 278 641 . 1004 4502 849 404 6627 2089 367 5524 525 536 . 1475 4396 1063 Player 2/Cogmind (%) 55 | . 41 8 . 56 64 47 63 39 . 40 62 56 60 69 57 27 50 60 50 . 35 66 69 Combat Hostiles Destroyed 231 | . 4 . . 3 26 18 5 10 . 5 22 10 1 37 10 3 31 5 7 . 9 18 7 Player 2/Cogmind (%) 59 | . 30 . . 60 72 42 62 66 . 41 57 62 50 77 55 33 59 71 100 . 39 75 77 Game ------ Seed ZeronetWarpPit Manual? 0 Play Time 06:37:19 Cumulative 27.3 hours Start 2026.06.14 @ 15:51:06 End 2026.06.22 @ 22:42:29 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: 6518708b-b00d-4c68-bbc4-815180af11c0