Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 12:05:50 Player: Storm Mk9 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (298) 1490 Value Destroyed (15158) 15158 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (5218) 5218 TOTAL SCORE: 31986 Bonus ------- High Alert Combat Kills 1774 Follower Combat Kills 158 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -14 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Lance Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Myomer-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Advanced Force Field Makeshift Hacking Suite > --- WEAPON ----------- Thermic Phase Construct/G Hvy. Laser Phase Construct/C Hyp. Kinetic Nova Construct/C Hpw. Thermic Phase Construct/G > --- INVENTORY -------- Medium Storage Unit Advanced Targeting Computer Lance [Rating: 171] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Flight Unit Experimental Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Launcher Improved Proton Missile Launcher Impact Weapon Shock Maul Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . 3 1 . . 3 . . . . 1 . . . . . . 1 2 2 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Attached 152 | 7 1 9 20 5 25 8 10 2 6 3 6 1 1 5 2 1 7 2 10 3 4 14 Power 10 | 1 1 2 2 . 3 . . . . 1 . . . . . . . . . . . . Engine 8 | 1 1 2 2 . 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 19 | 2 . 3 3 1 5 3 . . . . . . . . . . . . 1 . 1 . Treads 14 | . . 3 2 1 5 3 . . . . . . . . . . . . . . . . Leg 4 | 2 . . 1 . . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 92 | 2 . 1 8 1 6 3 10 2 4 2 6 1 1 4 2 1 7 2 9 3 3 14 Device 43 | 1 . . 2 . 2 2 2 1 1 1 5 1 1 2 2 . 3 . 6 2 1 8 Storage 6 | 1 . . . . . . . . 2 . 1 . . . . . . . . . . 2 Processor 13 | . . . 1 . 1 . 1 . . . . . . 1 . . 1 . 3 1 . 4 Hackware 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Protection 27 | . . 1 5 1 3 1 6 1 1 1 . . . . . . 3 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 3 7 3 11 2 . . 2 . . . . 1 . . . . . . . . Energy Gun 11 | . . 3 3 . 5 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 2 3 2 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . 2 . . . 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . 10 1 . . . 4 . . . 1 . . 1 . . . 1 . Parts Lost 96 | . . 4 5 1 10 3 2 4 6 . 3 . 2 11 . . . 8 9 . 1 27 Power 6 | . . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 Propulsion 17 | . . 2 1 . 4 . . . . . . . . 3 . . . . 1 . . 6 Utility 49 | . . . 2 . 4 1 2 4 3 . 1 . 2 6 . . . 6 4 . 1 13 Weapon 24 | . . 1 2 1 2 2 . . 2 . 2 . . 2 . . . 2 2 . . 6 Highest Loss Streak 8 | . . 4 3 1 4 2 1 4 3 . 3 . 1 8 . . . 5 6 . 1 6 To Critical Strikes 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . Average Backups 4 | 3 6 6 6 7 6 5 5 4 1 2 1 1 2 2 3 3 3 2 1 1 1 1 Power . | . 1 . 1 2 2 . . . . . . . . . . . . . . . . . Propulsion . | 1 2 . . . 1 . . . . . . . . . . . . . . . . . Utility 1 | . . 2 1 1 . 1 3 3 . . . . . . . . . . . . . . Weapon 2 | 1 2 3 3 4 3 2 1 1 1 2 1 . 1 1 2 2 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . 2 1 . 3 2 1 1 . . . . . . . . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Weapon 6 | . . 2 1 . 2 . . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 100 90 90 97 97 79 73 75 71 69 73 72 65 52 43 53 74 70 62 78 72 68 Engine 3 | . 14 13 9 7 2 6 . . . . . . . . . . 2 . . 1 . . Core 1 | . . . . . 4 . 4 5 5 5 2 . . . . 1 3 . . . . . Reactor 1 | . . . . . . . . . . . 2 5 5 5 5 3 1 5 3 4 4 3 Treads 9 | . . 23 16 21 22 12 5 5 4 4 5 5 5 3 . 4 4 5 3 1 2 1 Device 15 | . 14 10 10 7 9 16 14 16 19 17 23 30 24 17 10 15 12 9 22 25 20 19 Storage 4 | . 14 9 7 7 7 7 5 5 4 5 2 . . . . . . . . . . 1 Processor 9 | . . . 2 7 8 7 5 11 11 11 11 10 10 8 10 10 14 15 12 20 20 21 Hackware 3 | . . . . . . . 2 5 5 5 5 5 5 7 5 6 10 8 4 4 4 4 Protection 6 | . . 3 15 21 17 7 13 5 2 4 2 . . . . . 2 7 . . 3 1 Energy Gun 8 | . . 17 10 7 12 9 5 6 2 5 3 2 5 6 3 5 12 8 5 11 4 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 2 5 4 . . . 6 6 Ballistic Gun 5 | . 28 10 16 15 9 1 . 2 2 . 3 5 5 . . . . 5 3 1 4 2 Ballistic Cannon 1 | . . . . . . 3 5 . . . . . . . . . . 3 . . . . Impact Weapon 1 | . . . . . . 3 4 4 4 3 1 5 3 . . . . . . . . . Peak Build Rating 171 | 7 7 37 52 34 44 64 86 83 81 81 89 96 97 105 88 92 106 106 101 122 143 171 Average Rating 73 | 4 7 24 33 32 37 51 79 82 73 71 82 92 89 77 68 85 100 98 91 112 139 142 On Entrance 68 | . 7 7 37 29 33 41 64 83 81 71 79 89 96 88 48 88 87 106 79 93 122 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 14 63 85 49 49 34 47 46 46 24 33 37 37 46 27 27 41 47 38 42 97 110 Greatest Support 184 | 20 20 60 60 60 60 60 60 55 55 107 107 103 103 103 34 34 101 101 57 97 137 184 Greatest Overweight (x) 9 | . . 1 2 1 . 9 . . . . . . . 3 1 . 1 . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 8 8 8 8 8 8 8 5 35 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 6 8 7 7 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 8 | 5 8 8 8 8 8 8 7 8 5 5 5 5 5 5 5 5 5 5 3 3 5 4 Average Carried 4 | 3 6 7 6 7 6 5 5 5 4 4 4 4 5 4 5 4 4 2 1 1 1 1 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 8 | 4 8 8 8 8 8 6 5 4 5 5 5 5 5 5 5 5 5 2 2 2 1 1 Scrap Engine Consumption 304 | . . . . . . 25 22 10 15 7 9 7 2 16 10 3 40 7 37 27 16 51 Constructs Created 18 | . . . . . . 4 . . . . 1 1 . 1 2 . 2 . 5 1 . 1 Constructs Modified 110 | . . . . . . 5 11 5 8 2 3 2 1 2 6 2 12 5 3 6 13 24 Class Distribution -------------------- 27% | Mutant 19% | Construct 11% | Gunner 10% | Tank 10% | Hacker-Construct 8% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Mutant | -3/Research Scavenger-Assassin | -2/Research Scavenger-Gunner | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5082 | 243 78 320 474 303 666 211 473 165 557 76 218 80 . 131 40 20 84 106 123 70 103 541 Remotely 371 | . . . . . . . 208 163 . . . . . . . . . . . . . . Salvage Created 16015 | 83 78 348 990 396 1437 401 1055 346 838 319 425 208 . 627 . 59 . 1294 1201 186 1531 4193 Parts 705 | 4 6 20 55 28 71 21 49 15 33 5 15 10 . 15 . 2 . 42 60 5 73 176 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . 2 . . . . 1 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 9 . . . . . 6 9 . 2 . . . . 4 . 38 . . . . Prevented 27 | . . 1 . . . . . 8 12 . 5 . . . . . . 1 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 268 | . 4 7 27 11 26 8 23 8 22 . 6 5 . 6 . 2 . 21 14 3 23 52 Melee 11 | . . . . . . 1 1 . 2 . 3 . . 1 . . . . 2 . . 1 Guns 149 | . 4 6 14 11 26 7 4 6 6 . . 5 . 3 . 2 . 19 12 . 9 15 Cannons 56 | . . . . . . . 7 . . . . . . . . . . 2 . . 12 35 AOE 37 | . . 1 13 . . . 8 2 10 . 2 . . 1 . . . . . . . . Classes Destroyed 20 | 2 2 1 6 2 1 . . 1 . . . . . . . . . . . 2 . 3 Worker 8 | . . . 2 . . . 1 . . . . 1 . . . . . . 2 . 1 1 Builder 7 | . . . 2 . 1 . 1 . . . . . . 1 . . . . 1 . 1 . Tunneler 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 . . 1 . . . 1 . . . . . . 2 . . . . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 74 | . 3 . 10 6 3 . 10 . 11 . . 4 . 2 . 2 . 8 . . 7 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 89 | . 1 2 11 2 12 2 7 . 3 . 2 1 . 4 . . . 10 6 1 2 23 Brawler 7 | . . . 1 . 1 . . . 2 . . . . . . . . 1 . . . 2 Duelist 5 | . . . 1 . . . . 2 1 . . . . . . . . 1 . . . . Sentry 22 | . . . 4 . 7 3 2 1 1 . . . . . . . . 1 . . 1 2 Hunter 22 | . . . . 2 1 . . 2 2 . 2 . . . . . . . 4 . 5 4 Programmer 36 | . . . . 1 2 . 4 1 2 . 2 . . . . . . . 4 . 8 12 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 8 | . . 5 . . . 3 . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 2 13 3 8 2 8 3 5 . 4 6 . 3 . 2 . 6 7 2 8 8 Combat Bots Only 8 | . 3 2 7 3 7 2 5 3 5 . 4 5 . 3 . 2 . 6 6 2 8 7 Max Kills in Single Turn 4 | 1 1 1 4 1 2 2 4 1 2 . 1 2 . 3 . 1 . 2 2 1 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 1 3 . . . 3 1 2 . 1 . . 1 . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 2632 | . 21 64 92 76 283 85 165 56 142 . 68 19 4 237 13 13 11 143 261 8 125 746 Missed 909 | . 1 19 29 27 119 32 59 17 38 . 35 3 . 86 6 2 3 40 103 3 46 241 Hits 1723 | . 20 45 63 49 164 53 106 39 104 . 33 16 4 151 7 11 8 103 158 5 79 505 Melee 12 | . . . 2 . . . . 1 . . . . 4 . . . . . . . . 5 Projectile 1711 | . 20 45 61 49 164 53 106 38 104 . 33 16 . 151 7 11 8 103 158 5 79 500 AOE 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Critical Strikes 78 | . . 2 5 1 3 . 7 1 5 . 2 . . 6 . . . 8 6 . 4 28 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . 1 . . . 26 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 26567 | . 161 865 1115 610 1592 614 2016 714 1900 . 539 168 164 1920 154 176 241 1850 2235 114 1831 7588 Core 3113 | . 26 172 78 55 97 32 68 53 98 . 25 7 48 179 49 27 50 156 230 45 156 1462 Absorbed by Shields 2775 | . . . . . . . . . . . . 51 . 228 . . . . . . . 2496 Reduced by Siege Mode 153 | . . . . . . . . . . . . . . 27 . . . . . . . 126 Redirected to Shielding 203 | . . . . . . . . . . . 41 . . . . . 12 150 . . . . Ignored by Resistances 2405 | . . . 1 147 81 . 145 61 . . . 40 42 227 12 . 7 336 118 . . 1188 Regen/Repaired (Parts) 5649 | . . . . . . 16 566 461 478 259 80 228 158 31 162 76 546 615 . . 832 1141 Core Remaining (%) 73 | 100 . 20 85 . . 73 . . . . 75 . . . . . . 55 82 96 . . Volleys Fired 669 | 5 11 38 34 22 75 16 52 28 43 . 10 10 5 26 . 5 2 46 38 10 39 154 Largest 5 | 2 2 4 5 3 3 3 2 2 2 . 2 2 2 2 . 2 4 4 3 4 4 4 Hottest 321 | 40 40 160 189 108 139 131 94 94 88 . 73 80 80 109 . 110 274 321 170 194 197 249 Shots Fired 1636 | 10 22 85 100 65 198 37 98 47 43 . 14 20 10 50 . 10 8 155 73 31 147 413 Gun 1196 | 10 22 85 93 65 198 36 50 39 21 . 8 20 10 49 . 5 6 117 73 31 87 171 Cannon 391 | . . . . . . 1 43 . . . . . . . . 5 2 38 . . 60 242 Launcher 49 | . . . 7 . . . 5 8 22 . 6 . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 10 22 50 59 44 95 9 43 1 8 . 8 10 5 . . . 4 82 41 . . 141 Thermal 677 | . . 11 25 . 73 22 32 19 . . . 10 5 49 . 10 4 69 . 1 104 243 Explosive 23 | . . . . . . . 5 8 10 . . . . . . . . . . . . . Electromagnetic 304 | . . 24 16 21 30 6 18 19 25 . 6 . . 1 . . . 4 32 30 43 29 Robot Hit Streak 31 | 3 8 22 12 8 16 15 16 11 8 . 6 3 2 21 . 5 4 13 20 10 17 31 Robot Miss Streak 4 | 1 4 1 2 4 3 2 4 3 2 . 2 3 3 2 . 2 2 4 4 2 4 3 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . 1 1 . . 1 Secondary Targets 21 | . 1 2 1 2 4 . 1 1 . . . 2 . . . . . 1 2 . 4 . Max Gunslinging Chain 2 | . 1 1 1 1 2 . 1 1 . . . 1 . . . . . 1 1 . 1 . Shots Hit Robots 1151 | 6 11 64 70 40 141 29 70 32 36 6 17 9 4 47 . 6 7 88 57 23 95 293 Core Hits 591 | 3 7 16 57 23 65 19 46 18 34 4 11 8 . 26 . 7 3 59 31 3 45 106 Critical Kills 8 | . . . . 1 . . . . 1 . . . . . . . . 2 3 . . 1 Critical Parts Destroyed 23 | 1 . . . . . . 5 . 4 . 2 . . . . . . 3 4 . . 4 Critical Strikes 94 | 1 . 1 1 1 9 1 5 . 5 3 3 . . 4 . 2 . 9 8 1 12 28 Burn 51 | . . . 1 . 9 1 . . . . . . . 3 . 2 . 4 . . 8 23 Destroy 19 | 1 . . . 1 . . . . . . . . . . . . . 5 7 . . 5 Corrupt 6 | . . 1 . . . . . . . . . . . . . . . . . 1 4 . Smash 12 | . . . . . . . 5 . 5 . 2 . . . . . . . . . . . Impale 6 | . . . . . . . . . . 3 1 . . 1 . . . . 1 . . . Melee Attacks 74 | . . . 1 . 1 2 17 . 16 6 10 10 . 4 . . . . 7 . . . Impact 53 | . . . 1 . 1 2 17 . 16 . 6 10 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . 6 4 . . 4 . . . . 7 . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Damage Inflicted 37454 | 94 119 909 2495 751 2721 656 3260 1172 2653 457 728 245 113 1227 . 127 148 2681 2022 680 3464 10732 Guns 19937 | 94 119 758 1186 711 2602 564 1110 620 265 . 147 245 113 913 . 109 97 2200 1855 680 1799 3750 Cannons 9907 | . . . . . . 20 703 . . . . . . . . 18 51 481 . . 1665 6969 Explosions 5402 | . . 151 1309 40 119 . 972 552 1850 . 185 . . 224 . . . . . . . . Melee 2195 | . . . . . . 72 475 . 538 457 396 . . 90 . . . . 167 . . . Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 12867 | 94 119 439 1858 461 1160 178 703 . 111 . 147 137 44 . . . 107 1463 1136 . . 4710 Thermal 13992 | . . 249 427 40 1134 324 769 275 121 . . 108 69 913 . 127 41 1142 . . 2639 5614 Explosive 2251 | . . . . . . . 788 552 911 . . . . . . . . . . . . . Electromagnetic 6136 | . . 221 210 250 427 82 525 345 972 . 185 . . 224 . . . 76 719 680 825 395 Impact 1338 | . . . . . . 72 475 . 538 . 253 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 857 | . . . . . . . . . . 457 143 . . 90 . . . . 167 . . . Highest Corruption 27 | . 2 2 . . 1 1 12 18 27 27 27 . . . . . . . 5 . 3 22 Average Corruption 8 | . 2 2 . . 1 1 3 14 22 27 27 . . . . . . . 4 . 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 283 | . 3 27 . . 2 13 7 40 57 9 18 . . . . . . . 10 . 1 96 Message Errors 59 | . 1 2 . . 1 1 1 9 11 3 4 . . . . . . . 4 . . 22 Matter Fused 78 | . 1 8 . . . 4 3 10 17 2 9 . . . . . . . 2 . . 22 Heat Flow Errors 26 | . . 2 . . . 2 2 4 4 . 1 . . . . . . . . . . 11 Energy Discharges 34 | . 1 1 . . . 2 . 5 14 . 2 . . . . . . . 1 . 1 7 Parts Rejected 6 | . . . . . . . . 1 1 . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . 6 . . . 3 1 7 3 1 2 . . . . . . . 2 . . 4 Data Loss (major) 15 | . . 4 . . . 1 . 1 3 3 . . . . . . . . 1 . . 2 Misfires 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Alerts 7 | . . 2 . . . . . 2 2 . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 17 | . . . . . . . . 1 2 . . . . . . . . . . . . 14 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1689 | . . . 49 . 16 59 436 4 331 114 100 . . 18 . . . . . . 142 420 Projectiles 573 | . . . . . . . 11 . . . . . . . . . . . . . 142 420 Explosions 227 | . . . 49 . 16 . 119 4 35 . . . . 4 . . . . . . . . Melee 889 | . . . . . . 59 306 . 296 114 100 . . 14 . . . . . . . . Knockbacks 62 | . . . . . . . 10 . 2 . . . . . . . 1 8 . . . 41 Impact 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . 1 Kinetic 52 | . . . . . . . 8 . . . . . . . . . 1 7 . . . 36 Secondary 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . 4 Self-Inflicted Damage 403 | . . . 65 . 114 . 153 . 71 . . . . . . . . . . . . . Shots 12 | . . . 3 . 2 . 4 . 3 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 6 330 432 33 407 116 182 216 149 . 175 . . . . . 66 483 . . . 330 Average Temperature 135 | . 6 156 92 16 123 63 43 44 58 . 127 . . . . . 38 215 . . . 148 Received Heat Transfer 3536 | . 18 255 261 54 528 123 315 47 99 . 57 12 . 220 9 . 18 462 141 18 54 845 Effects 19 | . . 1 . . 6 . . . . . . . . . . . . 12 . . . . Shutdowns 5 | . . . . . 2 . . . . . . . . . . . . 3 . . . . Energy Bleed 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . Interference 6 | . . . . . 3 . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Total Turns 61 | . . . . . . . . . . . . . . 33 . . . . . . . 28 Longest Duration 33 | . . . . . . . . . . . . . . 33 . . . . . . . 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . Robots Corrupted 12 | . . . . . . . 3 . 4 . 1 . . . . . . . . 3 1 . Combat Hostiles 12 | . . . . . . . 3 . 4 . 1 . . . . . . . . 3 1 . Parts Fried 27 | . . 2 . . 1 . 1 1 5 . 3 . . . . . . . 2 6 4 2 Impact Corruptions 27 | . . . . . . 1 10 . 12 . 4 . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Parts Melted 74 | . . . . 1 5 4 . . . . . 1 . 5 . 1 . 11 . . 18 28 Heat Transferred 23480 | . . 225 901 50 2875 691 853 370 150 . . 250 150 2214 . 850 137 2664 . . 3293 7807 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 1 1 2 . . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 4 | . . . 2 1 2 . 1 . . . . . . . . . . . 1 . 2 4 Low Security (%) 57 | 100 100 . 85 . 31 100 39 . . . . 100 100 100 . . . . 35 100 75 2 Level 1 25 | . . . 6 100 37 . 60 . . . . . . . . . . . 64 . 13 24 Level 2 8 | . . . 7 . 30 . . . . . . . . . . . . . . . 10 17 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 30 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1490 | 5 70 . 646 382 497 190 373 . . . . 124 43 132 . . . . 330 126 429 1490 Initial 289 | . . . . 289 166 190 . . . . . 9 43 . . . . . 9 126 19 268 Average 242 | . 21 . 86 298 309 23 190 . . . . 11 14 39 . . . . 173 77 169 776 Influence Increases 8591 | 10 104 50 896 301 937 106 753 130 535 15 165 180 . 369 45 55 15 475 649 105 663 2033 Destroy 0b10 Robot/C 5220 | . 80 40 540 220 520 100 460 120 440 . 120 100 . 120 . 40 . 440 320 60 460 1040 Destroy 0b10 Robot/NC 180 | 10 . . 40 . 10 5 20 . . 15 . 5 . 15 . . . . 25 5 10 20 Destroy Leader 946 | . 20 10 114 50 160 . 80 10 50 . 30 10 . 20 . . . 30 80 10 90 182 Allied During Kill 20 | . . . . . . . . . . . . . . . . . . 5 15 . . . Successful Hack 107 | . 4 . 39 . 7 . . . . . . . . . . . . . 21 . 12 24 Disable Machine 435 | . . . 60 . 150 . 105 . . . . 30 . . . . . . 30 . . 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 568 | . . . 73 1 15 1 88 . . . . 20 . 4 . . . . 38 . 31 297 Lose Combat Pursuer 1065 | . . . 30 30 75 . . . 45 . 15 15 . 210 45 15 15 . 120 30 60 360 Influence Decreases 7176 | 10 104 50 259 572 814 595 392 479 506 56 150 71 124 284 126 54 20 460 438 298 275 1039 Entered New Map 1425 | . . . . 348 200 299 . 135 3 41 . 6 81 . 32 2 5 . 6 100 14 153 Time Decay 4902 | 10 104 50 229 214 514 276 372 334 444 15 150 65 33 174 94 52 15 380 302 198 261 616 Lost Part 809 | . . . 30 10 100 20 20 10 59 . . . 10 110 . . . 80 90 . . 270 Lost Ally 40 | . . . . . . . . . . . . . . . . . . . 40 . . . Squads Dispatched 50 | . 1 . 2 4 8 . 4 . . . . 1 . 3 . . . 1 3 2 7 14 Investigation 12 | . . . 1 1 1 . 1 . . . . . . . . . . . 2 1 3 2 Extermination 15 | . . . . 1 2 . 2 . . . . . . 1 . . . . 1 . 2 6 Reinforcement 13 | . 1 . 1 . 2 . 1 . . . . 1 . 2 . . . . . 1 2 2 Assault 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 Garrison 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 16 | . . . 1 . 2 . . . . . . 1 . 2 . . . . . 3 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 433 | . 4 7 36 15 36 8 24 9 25 . 7 10 6 24 4 4 18 23 23 22 29 99 Peak Tracking Total 13 | . 4 2 7 4 6 2 5 3 5 . 3 6 6 10 2 4 13 7 7 10 7 12 Tactical Retreats 42 | . . . 2 2 4 . . . 2 . 1 1 . 7 2 1 1 . 2 1 3 13 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . 1 . . 1 . . 1 . . . . 1 . 4 . . . . . . . 4 Indirectly 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 1 . . . . . 3 3 3 3 3 3 2 2 2 2 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 35 | . . 1 4 . 10 . 7 . . . . 2 . . . . . 2 2 . . 7 Max in Single Turn 3 | . . 1 3 . 3 . 3 . . . . 1 . . . . . 1 1 . . 2 Garrison Access 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 72 | . 3 2 5 1 5 8 3 1 . 9 . 1 . 7 1 . 10 . 4 1 6 5 Terminals 32 | . 2 . 4 . 4 4 2 . . . . 1 . 3 1 . . . 2 . 5 4 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 8 | . 1 . . . . 3 . . . . . . . 1 . . . . 1 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 1 . . . . . . . . 1 . . . . 1 . 1 . Total Hacks 185 | . 7 13 13 2 8 17 6 1 . 48 . 2 . 13 1 . 20 . 10 2 14 8 Successful 118 | . 5 13 7 . 3 5 3 1 . 48 . . . 6 1 . 20 . 2 1 2 1 Failed 66 | . 2 . 6 2 5 11 3 . . . . 2 . 7 . . . . 8 1 12 7 Catastrophic 20 | . 1 . 3 1 2 3 2 . . . . . . 1 . . . . . 1 4 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Manual 47 | . 5 . 7 . 4 9 3 . . . . . . 7 . . . . 4 . 3 5 Terminals 65 | . 5 . 10 . 5 10 3 . . . . 2 . 6 1 . . . 5 . 11 7 Fabricators 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 15 | . 2 . . . . 5 . . . . . . . 2 . . . . 3 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 3 2 3 . . . . . . . . 2 . . . . 2 . 3 . Terminal Hacks 95 | . . 13 4 . 2 3 . 1 . 48 . . . 1 1 . 20 . . . 2 . Record 68 | . . 12 . . . . . . . 36 . . . . 1 . 19 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . 1 . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . . 2 . . 1 . . . . . . . . 1 . . . 2 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 2 . . . . . . . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Seal Access 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 13 | . 3 . 2 . 1 . 2 . . . . . . 3 . . . . 1 . . 1 Terminals 9 | . 3 . 2 . 1 . . . . . . . . 1 . . . . 1 . . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . Report 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 5 1 4 6 3 . . . . 1 . 5 . . . . 4 1 5 5 Full Trace Events 10 | . . . 1 1 1 . 1 . . . . . . . . . . . 1 1 3 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . 1 . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 4 . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 6 | . . . . . . 4 . . . . . . . . . . . 2 . . . . Largest Group 4 | . . . . . . 4 4 . . . . . . . . . . 2 2 . . . Highest-Rated Group 111 | . . . . . . 52 52 . . . . . . . . . . 111 111 . . . Highest-Rated Ally 64 | . . . . . . 16 16 . . . . . . . . . . 64 64 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 3 . . . . . . . . . . 7 13 . . . Total Damage 757 | . . . . . . . 44 . . . . . . . . . . 252 461 . . . Kills 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 7173 | 14 298 2248 1243 . 113 2 . . . . . . 3 313 165 182 857 . 663 400 664 8 Sensors 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Terrain 2045 | . . . . . . . . . . . . . 3 313 . . . . 659 399 664 7 Structural 1395 | . . . . . . . . . . . . . . . . . . . 324 400 664 7 Traps 1204 | . . . . . . . . . . . . . . . 165 182 857 . . . . . Seismic 3916 | 14 298 2248 1243 . 113 . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 6 | . . . 1 . . 1 . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 1 . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 20104 | 71 298 2258 1748 447 1419 1801 1262 998 1162 221 363 236 146 648 434 182 1347 1083 876 400 664 2040 Spaces Moved 11832 | 38 144 940 590 215 563 907 505 546 820 188 488 201 117 450 870 344 1102 446 431 285 440 1202 Core 31 | 7 . . . . . 1 . . . . . . . 22 . . . . . . . 1 Treads 9268 | . . 928 590 215 563 906 505 546 775 165 488 201 117 217 . 322 1102 446 310 103 311 458 Legs 664 | 31 144 12 . . . . . . . . . . . . . . . . . 125 . 352 Wheels 130 | . . . . . . . . . . . . . . . . . . . 121 9 . . Hover 414 | . . . . . . . . . . 23 . . . . . . . . . . . 391 Flight 1325 | . . . . . . . . . 45 . . . . 211 870 22 . . . 48 129 . Fastest Speed 42 | 50 120 120 160 160 160 160 165 165 65 70 54 54 110 53 42 47 47 158 112 78 78 82 Average Speed 128 | 107 120 198 205 170 160 165 165 165 120 101 54 54 112 103 48 47 84 194 159 117 110 116 Slowest Speed 500 | 120 120 246 340 250 160 500 165 165 165 107 70 110 148 200 101 47 183 209 198 160 124 213 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 20 73 51 8 82 97 13 69 72 62 65 6 80 18 87 63 91 63 11 9 9 33 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 2 . . . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 . . . . . . . . . . . 1 . 1 1 . Scrap Searched 19 | . . 3 . . . . . 4 3 . 4 . . . 3 2 . . . . . . Spaces Dug 20 | . . . 1 . . 1 1 . . . . 9 . 1 . . . . . . 2 5 Terrain Destroyed 470 | . . 5 71 1 8 1 60 52 56 . 8 9 . 1 . . . 41 17 . 5 135 Melee 13 | . . . 1 . . 1 1 . . . . 9 . 1 . . . . . . . . Projectile 135 | . . . 1 . . . 10 . . . . . . . . . . 41 17 . 5 61 AOE 322 | . . 5 69 1 8 . 49 52 56 . 8 . . . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 15281 | 58 249 1260 1054 251 937 1181 798 594 910 206 555 294 124 574 877 353 1520 552 544 329 528 1533 Wait 2187 | . 88 251 375 5 225 162 188 8 16 1 31 69 . 83 6 2 396 52 43 27 31 128 Move 11809 | 37 143 939 589 214 562 906 504 545 819 187 487 201 116 447 869 343 1101 445 430 284 439 1202 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 143 | 9 5 13 14 3 20 10 10 5 6 2 3 . 1 . . . 3 . 11 2 7 19 Fast Attach 40 | 2 . 3 4 1 6 . . . 1 3 5 1 1 4 2 1 6 . . . . . Attach 114 | 5 . 8 9 3 13 6 8 5 5 2 4 1 . 2 . 1 1 3 11 3 5 19 Detach 14 | . . . . . 2 . 2 . 1 1 1 1 . 2 . 1 2 . . 1 . . Swap 63 | . 1 3 18 1 13 9 11 1 2 . 3 . . . . . . . 1 . . . Drop 110 | . 1 5 10 2 20 21 6 1 1 4 5 1 1 5 . . 8 . 3 2 7 7 Fire 669 | 5 11 38 34 22 75 16 52 28 43 . 10 10 5 26 . 5 2 46 38 10 39 154 Melee 70 | . . . 1 . 1 2 17 . 16 6 6 10 . 4 . . . . 7 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 55 | . . . . . . 49 . . . . . . . . . . . 6 . . . . Trap 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 370 | -10/Materials | Entered Subcaves 423 | -10/Subcaves | Core integrity fell below 50% 463 | -10/Subcaves | Lost 4 parts (1p2n1w) 503 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 711 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 722 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 870 | -10/Subcaves | Learned location of Zion (-7) 870 | -10/Subcaves | Met a Zionite searching for "candidates" 1226 | -10/Subcaves | Visited 4L-MR0's lab 1348 | -10/Subcaves | Found Tower Shield 1350 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1652 | -10/Subcaves | Build established: Gunner 2431 | -10/Subcaves | Visited Clippyterm 2439 | -10/Subcaves | Learned location of Section 7 (-2) 2611 | -10/Subcaves | Discovered new exit (range 7) 2628 | -10/Subcaves | Entered Materials 2628 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2916 | -8/Materials | Build established: Tank 2984 | -8/Materials | Lost 3 parts (1n2w) 3876 | -8/Materials | Discovered new exit (range 16) 3908 | -8/Materials | Identified exit to Factory 4162 | -8/Materials | Destroyed 7 combat bots 4333 | -8/Materials | Discovered exit to Factory (range 16) 4376 | -8/Materials | Entered Factory 4376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4377 | -7/Factory | Identified exit to Storage 4638 | -7/Factory | Garrison activated, responded to threat 4818 | -7/Factory | Discovered exit to Storage (range 3) 4823 | -7/Factory | Entered Storage 5265 | -7/Storage | Build established: Scavenger-Tank 5360 | -7/Storage | Garrison activated, responded to threat 5527 | -7/Storage | Lost 4 parts (2n1u1w) 5534 | -7/Storage | Destroyed 7 combat bots 5923 | -7/Storage | Discovered new exit (range 16) 6235 | -7/Storage | Used back door to open Recycling access 6235 | -7/Storage | Discovered new exit (range 5) 6242 | -7/Storage | Entered Recycling 6584 | -7/Recycling | Discovered new exit (range 16) 6917 | -7/Recycling | Entered Scraplab 6928 | -7/Recycling | Found Prototype Device 6929 | -7/Recycling | Identified Scrap Engine 7364 | -7/Recycling | Build established: Construct 8043 | -7/Recycling | Entered Factory 8043 | -5/Factory | Accompanied by 4 allies 8043 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8143 | -5/Factory | Build established: Commander-Construct 8207 | -5/Factory | Lost 4 allies 8475 | -5/Factory | Build established: Construct 8820 | -5/Factory | Discovered new exit (range 15) 9223 | -5/Factory | System corruption reached 10% 9302 | -5/Factory | Identified exit to Upper Caves 9305 | -5/Factory | Entered Upper Caves 9331 | -5/Upper Caves | Encountered an infested base 9338 | -5/Upper Caves | P-70 Sage assimilated allied QM-7HD(S) 9387 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9875 | -5/Upper Caves | Identified exit to Upper Caves 10226 | -5/Upper Caves | Ambushed by research squad 10273 | -5/Upper Caves | Lost 4 parts (4u) 10303 | -5/Upper Caves | Entered another Upper Caves area 10354 | -5/Upper Caves | Discovered new exit (range 3) 10357 | -5/Upper Caves | Identified exit to Factory 10516 | -5/Upper Caves | Lost 3 parts (1p1u1w) 10774 | -5/Upper Caves | Build established: Mutant 10940 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11458 | -5/Upper Caves | Discovered new exit (range 6) 11463 | -5/Upper Caves | Identified exit to Zhirov 11465 | -5/Upper Caves | Entered Zhirov 11465 | -5/Zhirov | Discovered new exit (range 3) 11485 | -5/Zhirov | Met Zhirov 11505 | -5/Zhirov | Learned location of Quarantine (-3) 11505 | -5/Zhirov | Learned location of Testing (-2) 11505 | -5/Zhirov | Learned location of Command (-1) 11528 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11561 | -5/Zhirov | Found Alien Artifact 11563 | -5/Zhirov | Identified Integrated Dissipator 11563 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11685 | -5/Zhirov | Identified exit to Proximity Caves 11686 | -5/Zhirov | Entered Proximity Caves 11923 | -4/Proximity Caves | Learned Research stockpile data 11939 | -4/Proximity Caves | Spotted B-86 Titan 11989 | -4/Proximity Caves | Lost 3 parts (1u2w) 12012 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12018 | -4/Proximity Caves | Learned location of Armory (-4) 12049 | -4/Proximity Caves | Entered Factory 12049 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12185 | -4/Factory | Spotted B-86 Titan 12285 | -4/Factory | Sucked down chute 12285 | -4/Factory | Entered Waste 12290 | -4/Waste | Found Gamma Bomb Array 12319 | -4/Waste | Spotted C-40 Crusher 12340 | -4/Waste | Spotted C-40 Crusher 12356 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12369 | -4/Waste | Spotted C-40 Crusher 12374 | -4/Waste | Spotted C-40 Crusher 12382 | -4/Waste | Spotted C-40 Crusher 12388 | -4/Waste | Spotted C-40 Crusher 12389 | -4/Waste | Crushed by Compactor (1 part destroyed) 12399 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12412 | -4/Waste | Discovered new exit (range 10) 12422 | -4/Waste | Identified exit to Factory 12431 | -4/Waste | Entered Factory 12739 | -4/Factory | Spotted B-86 Titan 12898 | -4/Factory | Lost 8 parts (2n4u2w) 13057 | -4/Factory | Found Prototype Device 13057 | -4/Factory | Identified Adv. EM Shield 13066 | -4/Factory | Discovered new exit (range 8) 13079 | -4/Factory | Identified exit to Upper Caves 13079 | -4/Factory | Entered Upper Caves 13083 | -4/Upper Caves | Learned location of 1 exit from Research 13474 | -4/Upper Caves | Spotted B-86 Titan 13511 | -4/Upper Caves | Discovered new exit (range 3) 13512 | -4/Upper Caves | Identified exit to Upper Caves 13513 | -4/Upper Caves | Entered another Upper Caves area 13553 | -4/Upper Caves | Encountered a Warlord checkpoint 13694 | -4/Upper Caves | Discovered new exit (range 4) 13695 | -4/Upper Caves | Identified exit to Warlord 13695 | -4/Upper Caves | Entered Warlord 13783 | -4/Warlord | Found Prototype Device 13783 | -4/Warlord | Identified Minesniffer Drone Bay 14057 | -4/Warlord | Build established: Hacker-Construct 14164 | -4/Warlord | Warlord's base attacked by MAIN.C 14207 | -4/Warlord | Met Warlord 14514 | -4/Warlord | Warlord forces counterattacked 14557 | -4/Warlord | Warned about trapping base interior 14595 | -4/Warlord | Lost 7 allies 14672 | -4/Warlord | Lost 5 allies 14696 | -4/Warlord | Spotted Executioner 14771 | -4/Warlord | Lost 11 allies 14839 | -4/Warlord | Warlord base infiltrated, sounded retreat 14977 | -4/Warlord | Spotted Striker 15011 | -4/Warlord | Lost 14 allies 15018 | -4/Warlord | Discovered new exit (range 9) 15041 | -4/Warlord | Identified exit to Proximity Caves 15042 | -4/Warlord | Entered Proximity Caves 15059 | -3/Proximity Caves | Spotted B-86 Titan 15770 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15846 | -3/Proximity Caves | Lost 5 parts (3u2w) 15981 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16051 | -3/Proximity Caves | Discovered new exit (range 12) 16102 | -3/Proximity Caves | Build established: Mutant 16125 | -3/Proximity Caves | Entered Research 16125 | -3/Research | Accompanied by 2 allies 16125 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16126 | -3/Research | Identified exit to Research 16581 | -3/Research | Lost 3 parts (1p2u) 16644 | -3/Research | Lost 6 parts (1p1n2u2w) 16982 | -3/Research | Discovered new exit (range 14) 17001 | -3/Research | Entered another Research area 17001 | -2/Research | Warlord forces began assault on 0b10 17001 | -2/Research | Evolved 2 slots: Utility x2 17037 | -2/Research | Met up with Warlord 17038 | -2/Research | Build established: Scavenger-Assassin 17111 | -2/Research | Research machine network offline 17261 | -2/Research | Spotted Striker 17263 | -2/Research | Spotted Executioner 17271 | -2/Research | Destroyed Executioner 17278 | -2/Research | Destroyed Striker 17293 | -2/Research | Discovered new exit (range 16) 17401 | -2/Research | Entered Access 17401 | -1/Access | Evolved 2 slots: Utility x2 17578 | -1/Access | Lost 6 allies 17600 | -1/Access | Destroyed 8 combat bots 17859 | -1/Access | Build established: Scavenger-Gunner 18058 | -1/Access | Discovered new exit (range 6) 18065 | -1/Access | Entered Command 18397 | -1/Command | Build established: Gunner 18450 | -1/Command | Phase Generator disabled 18732 | -1/Command | System corruption reached 10% 18952 | -1/Command | Spotted B-99 Colossus 19065 | -1/Command | First assault squad dispatched 19153 | -1/Command | Build established: Construct 19236 | -1/Command | Destroyed 7 combat bots 19243 | -1/Command | Lost 4 parts (1n1u2w) 19837 | -1/Command | Lost 4 parts (2u2w) 19909 | -1/Command | Lost 6 parts (2p1n2u1w) 19994 | -1/Command | Lost 3 parts (1n1u1w) 20073 | -1/Command | Core integrity fell below 50% 20096 | -1/Command | Spotted Executioner 20096 | -1/Command | Spotted Executioner 20096 | -1/Command | Spotted Executioner 20096 | -1/Command | Spotted Executioner 20096 | -1/Command | Spotted Striker 20096 | -1/Command | Spotted Striker 20096 | -1/Command | Spotted Alpha 7 20096 | -1/Command | Spotted Alpha 7 20098 | -1/Command | Spotted B-99 Colossus 20099 | -1/Command | Spotted B-99 Colossus 20103 | -1/Command | Core integrity fell below 20% 20105 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 20103_ Field strength at 94. 20103_ Penetrated by Slug. 20104_ Slug penetrates Wall. 20104_ Field strength at 54. 20105_ Slug penetrates Executioner. 20105_ Slug penetrates Wall. 20105_ Penetrated by Slug. 20105_ Adv. Targeting Computer destroyed. 20105_ Slug penetrates Wall. 20105_ Penetrated by Slug. 20105_ Stasis field depleted. 20105_ Adv. Corruption Screen intercepted 1% system corruption. 20105_ Penetrated by Slug. 20105_ Slug penetrates Wall. 20105_ Triggered Stasis Trap. 20105_ A bubble of rippling energy engulfs the area. 20105_ Field strength at 94. 20105_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????#########""#### | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# "" + | | ???????????????????????????????????# """" # | | ???????????????????????????????????# """= # | | ???????????????????????????????????# ""!= # | | ???????????????????????????????????# !*%!!# | | ???????????????????????????????????# ![%*# | | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ???????????????????????????????????#######+##"#### | | ???????????????????????????????????????# | | ???????????? ??????????????????????????# ### | | ??????????? ??#?#?######?????????#### #?# | | ??????????? ^ # # # # ;##?##?????# #?# | | ?????????????" BB E K^7 ##"##"#### ### | | ?????????????" BB^ E ^ +%% # | | ?????????????" % %^%+% # | | ?????????????" ^ @%+ # | | ?????????????" BB ^ E 7K + * """ # | | ?????????????"^ BB E ;;###### "" # | | ??????????? # # # # #### # " " # | | ??????????? ??#?#?####???# # # | | ???????????? ???????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# #% % # | | ????????????????????????????# " % # | | ????????????????????????????#! ! %% | | ????????????????????????????#!!! % | | ????????????????????????????#!!! # | | ????????????????????????????# # ####"""" | | ????????????????????????????# # ##=%% # | | ????????????????????????????# # ## [!! # | | ????????????????????????????####### ## [ # | | ??????????????????????? ## # | | ??????????????????????????##########+#+##"######## | | ???????????????????????????# #??# | | ???????????????????????????# [ #??# | | ???????????????????????????# "" "" #??# | | ???????????????????????????# """" """" #??# | | ???????????????????????????# """" """" #??# | | ???????????????????????????# "" "" #??# | | ???????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 56 Energy Capacity 1101 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 2800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 28 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 21 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectNuclearDrivehammer Manual? 0 Play Time 04:32:01 Cumulative 47.9 hours Start 2025.06.15 @ 06:04:20 End 2025.06.15 @ 12:05:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 20 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 35 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f78c0168-15b0-4585-a8eb-b73a1ce8a53a