Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.03 @ 22:35:29 Player: Tama Result: Destroyed by PL-27TJV2YJMG with Vibroblade Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (433) 2165 Value Destroyed (12476) 12476 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2790) 2790 TOTAL SCORE: 25951 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 1188 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 256/300 Energy 93/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Quantum Reactor Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Layered Medium Armor Plating Advanced Force Field Experimental Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Lance > --- INVENTORY -------- Neutrino Core Armored Medium Treads Improved Heavy Treads Biometal Medium Treads Improved Heavy Siege Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Layered Medium Armor Plating Advanced Force Field Mini Drone Bay Enhanced Quantum Rifle [Rating: 152] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Enhanced Quantum Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 . . 2 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . . . . 1 . . 1 . . . . 1 1 . . Utility 9 | . . 1 . . . 2 1 . . 1 . 1 . . 1 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 362 | . 15 36 6 1 3 49 62 2 13 1 10 9 5 40 9 25 51 25 Power 37 | . 1 3 . 1 . 7 3 1 3 . 3 2 1 5 . 2 4 1 Engine 10 | . 1 3 . 1 . 2 1 . 1 . 1 . . . . . . . Core 18 | . . . . . . 5 2 . 2 . 2 2 . 4 . . 1 . Reactor 9 | . . . . . . . . 1 . . . . 1 1 . 2 3 1 Propulsion 140 | . 4 9 2 . . 19 35 . 5 . 4 3 1 19 7 10 16 6 Treads 31 | . 3 . . . . 6 6 . 2 . 1 1 1 3 1 4 2 1 Leg 26 | . . 5 . . . 5 7 . . . 1 2 . 6 . . . . Wheel 44 | . 1 4 2 . . 8 22 . 3 . 2 . . . . . . 2 Hover 39 | . . . . . . . . . . . . . . 10 6 6 14 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 91 | . 3 5 . . . 7 13 . 3 1 2 1 2 8 2 12 22 10 Device 48 | . 1 2 . . . 3 3 . 2 . . 1 2 5 . 8 15 6 Storage 6 | . 2 1 . . . . 1 . . . . . . . . . 1 1 Processor 26 | . . 2 . . . 3 8 . . . 1 . . 3 1 2 3 3 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 10 | . . . . . . 1 1 . . 1 1 . . . 1 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | . 7 19 4 . 3 16 11 1 2 . 1 3 1 8 . 1 9 8 Energy Gun 10 | . . . . . . . . . 1 . . . . . . . 5 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 4 4 . . 2 3 2 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 20 | . 1 4 1 . 1 5 2 . . . . 1 1 4 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Impact Weapon 29 | . 2 11 3 . . 8 3 . . . . 2 . . . . . . Slashing Weapon 15 | . . . . . . . 4 . 1 . . . . 2 . . 4 4 Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . . 1 1 . . 3 5 Corrupted Parts 4 | . . . . . . 2 2 . . . . . . . . . . . System Corruption 10 | . . . . . . 4 6 . . . . . . . . . . . Parts Lost 65 | . . 1 . . . 7 16 . 3 . 7 2 . 4 . 7 9 9 Power 11 | . . . . . . 3 2 . 2 . 1 1 . . . 1 1 . Propulsion 29 | . . 1 . . . 2 10 . 1 . 4 . . . . 2 3 6 Utility 20 | . . . . . . 2 2 . . . 2 . . 3 . 4 4 3 Weapon 5 | . . . . . . . 2 . . . . 1 . 1 . . 1 . Highest Loss Streak 6 | . . 1 . . . 3 4 . 1 . 5 1 . 2 . 5 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 100 100 98 93 91 90 80 81 98 89 94 94 94 95 72 Engine 4 | . 13 11 11 11 11 5 3 4 . . . . . . . . . . Core 3 | . . . . . . 3 3 . 1 6 4 10 8 6 10 7 1 . Reactor 1 | . . . . . . . . 2 3 . . . 2 3 . 1 6 6 Treads 6 | . 18 2 . . . 8 5 7 11 6 5 10 6 4 8 8 3 3 Leg 7 | . 2 18 11 11 11 4 4 . . . . 16 17 17 . . . . Wheel 10 | . 7 11 22 22 22 14 17 18 12 13 14 . . . . . . . Hover 4 | . . . . . . . . . . . . . . 5 22 22 26 20 Device 10 | . 13 10 11 11 11 15 7 7 6 6 6 10 11 9 10 11 11 7 Storage 7 | . 14 11 11 11 11 9 6 7 7 6 6 5 5 5 5 4 4 6 Processor 20 | . . 11 11 11 11 17 28 30 28 20 19 17 17 22 23 22 24 18 Hackware 1 | . . . . . . . . . 1 6 6 5 5 5 5 1 . . Protection 1 | . . . . . . 2 . . . 6 5 5 5 . 2 3 4 . Ballistic Gun 2 | . 19 2 . . 3 . 3 . . . 1 3 . . . . . . Impact Weapon 7 | . 8 18 21 22 14 15 5 8 5 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 . 1 6 6 4 . 3 5 3 . 2 Naked Turns 67 | . . . . . . . . . . . . . . . . . . 67 Heaviest Build 88 | 13 32 34 34 34 32 44 42 42 44 38 50 49 60 65 46 47 88 75 Greatest Support 92 | 20 40 39 20 20 20 60 60 30 70 38 48 60 60 92 51 59 84 71 Greatest Overweight (x) 3 | . 3 3 1 1 1 3 3 2 2 . 1 . . 1 1 . 1 3 Average Overweight (x) . | . 1 . 1 1 1 1 . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 15 14 15 15 14 15 15 15 Average Carried 14 | 6 13 14 15 14 15 14 14 14 13 14 13 11 14 14 12 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 6 15 15 15 15 15 15 15 14 15 14 12 12 15 15 12 15 13 2 Class Distribution -------------------- 23% | Mutant 20% | Assassin 13% | Hacker-Assassin 10% | Scavenger-Assassin 8% | Scavenger-Mutant 4% | Commander-Assassin 4% | Hacker-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -6/DSF Hacker-Assassin | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Assassin | -5/Factory Hacker-Scout | -4/Factory Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Matter Collected 5994 | 200 281 455 132 . 40 767 1270 28 248 . 88 108 332 1010 99 195 553 188 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 18837 | . 402 1704 979 . 47 2115 4179 . 820 . 281 359 1192 2703 208 1110 2039 699 Parts 805 | . 24 67 28 . 1 59 170 . 57 . 17 21 9 161 11 70 84 26 Haulers Intercepted 17 | . 1 4 . . . 3 3 . 2 . . . . 3 . . 1 . Recyclers Shooed 9 | . 1 . . . . 1 3 . . . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Combat Hostiles Destroyed 217 | . 7 37 10 . . 27 45 . 7 . 7 9 5 25 6 12 17 3 Melee 108 | . 1 10 . . . 10 26 . 6 . 7 5 . 9 6 12 15 1 Guns 22 | . 3 3 . . . 1 11 . 1 . . . . . . . 1 2 AOE 47 | . 2 7 7 . . 3 3 . . . . 4 5 16 . . . . Classes Destroyed 18 | . 7 2 . . . 3 3 . . . 1 . 1 . . . . 1 Worker 72 | . 2 1 6 . . 10 25 . 6 . . 2 . 15 . 3 1 1 Builder 25 | . . 1 . . . 5 10 . 3 . . . . 6 . . . . Tunneler 19 | . 1 1 6 . . 2 3 . 2 . . . . 2 . . 2 . Hauler 17 | . 1 4 . . . 3 3 . 2 . . . . 3 . . 1 . Recycler 53 | . 1 2 8 . . 6 14 . 3 . . . . 10 . 2 5 2 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 7 | . . . . . . 1 3 . . . . . . 3 . . . . Watcher 28 | . 3 5 . . . 5 6 . . . . . . 5 . . 2 2 Swarmer 38 | . 3 7 7 . . . . . 1 . 4 4 . 4 4 . 4 . Grunt 78 | . 4 21 3 . . 16 23 . 1 . . 3 . 5 . . 1 1 Brawler 5 | . . . . . . 2 2 . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 29 | . . 9 . . . 7 9 . 2 . . . . 1 . 1 . . Specialist 8 | . . . . . . . . . . . 2 . . 2 . . 4 . Hunter 20 | . . . . . . 2 5 . 2 . 1 . . 6 2 . 2 . Programmer 33 | . . . . . . . 5 . 1 . . 2 . 6 . 11 6 2 Compactor 5 | . . . . . . . . . . . . . 5 . . . . . Best Kill Streak 12 | . 5 6 12 . . 6 11 . 6 . 5 11 3 10 4 5 5 5 Combat Bots Only 9 | . 3 5 9 . . 4 8 . 3 . 5 9 3 5 4 3 5 1 Max Kills in Single Turn 6 | . 2 2 3 . . 3 2 . 1 . 1 4 2 6 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 . . 2 2 . . . . 3 2 4 . . . . Melee 1 | . 1 1 . . . 1 1 . 1 . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Damage Taken 14937 | . 208 622 223 . . 1098 2653 . 812 . 953 511 28 1706 451 1636 2218 1818 Core 2921 | . 30 116 36 . . 116 462 . 81 . 46 94 8 212 129 136 320 1135 Absorbed by Shields 384 | . . . . . . . . . . . . . . . . . 364 20 Redirected to Shielding 11 | . . . . . . . . . . . . . . . . 11 . . Regen/Repaired (Parts) 459 | . 17 55 . . . 147 240 . . . . . . . . . . . Core Remaining (%) 76 | 100 88 . . . 62 78 . . 22 . 94 . . 68 88 89 . . Volleys Fired 234 | . 23 16 4 . . 26 57 5 17 . . 6 15 32 . . 14 19 Largest 3 | . 2 2 1 . . 2 2 1 1 . . 1 1 1 . . 2 3 Hottest 218 | . 46 60 30 . . 46 56 . 69 . . 46 46 49 . . 130 218 Shots Fired 370 | . 42 30 4 . . 38 100 5 20 . . 6 15 31 . . 28 51 Gun 275 | . 39 24 . . . 20 89 . 20 . . 4 . . . . 28 51 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 90 | . 3 6 4 . . 18 11 . . . . 2 15 31 . . . . Special 5 | . . . . . . . . 5 . . . . . . . . . . Kinetic 176 | . 39 24 . . . 20 89 . . . . 4 . . . . . . Thermal 99 | . . . . . . . . . 20 . . . . . . . 28 51 Explosive 80 | . 3 6 4 . . 14 5 . . . . 2 15 31 . . . . Electromagnetic 10 | . . . . . . 4 6 . . . . . . . . . . . Robot Hit Streak 47 | . 8 33 5 . . 16 24 7 6 . . 4 15 36 . . 47 15 Robot Miss Streak 4 | . 2 1 . . . 1 4 1 3 . . 1 . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 915 | . 40 101 38 . 1 121 236 4 40 . 19 21 15 88 16 46 79 50 Core Hits 476 | . 19 23 11 . . 37 165 . 19 . 8 11 8 88 8 24 39 16 Critical Kills 10 | . . 4 1 . . 3 1 . 1 . . . . . . . . . Critical Parts Destroyed 58 | . 2 18 7 . . 18 12 . 1 . . . . . . . . . Critical Strikes 109 | . 2 22 8 . . 22 18 . 5 . 3 1 . 6 3 8 8 3 Burn 1 | . . . . . . . . . 1 . . . . . . . . . Smash 71 | . 2 22 8 . . 22 15 . 2 . . . . . . . . . Sever 25 | . . . . . . . 3 . 2 . 3 1 . 3 3 6 1 3 Impale 12 | . . . . . . . . . . . . . . 3 . 2 7 . Melee Attacks 759 | . 9 88 39 . 1 113 169 . 40 . 19 18 . 78 19 67 87 12 Impact 358 | . 9 88 39 . 1 113 93 . 15 . . . . . . . . . Slashing 294 | . . . . . . . 76 . 25 . 19 18 . 64 19 49 12 12 Piercing 107 | . . . . . . . . . . . . . . 14 . 18 75 . Sneak Attacks 167 | . . 10 19 . . 27 52 . 16 . 1 1 . 25 . 6 9 1 Combat Hostiles 8 | . . . . . . 3 3 . 1 . 1 . . . . . . . Follow-up Attacks 33 | . . 9 3 . . 5 10 . 1 . . . . . . 3 2 . Damage Inflicted 49089 | . 947 4121 2707 . 63 6172 12104 . 2471 . 910 1487 2310 7700 735 2260 3278 1824 Guns 4902 | . 399 348 . . . 304 1456 . 222 . . 63 . . . . 724 1386 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 9157 | . 202 500 393 . . 795 856 . . . . 531 2310 3570 . . . . Melee 35002 | . 346 3273 2314 . 63 5073 9777 . 2249 . 910 893 . 4130 735 2260 2554 425 Ramming 28 | . . . . . . . 15 . . . . . . . . . . 13 Kinetic 2570 | . 399 348 . . . 304 1456 . . . . 63 . . . . . . Thermal 2407 | . . . . . . 75 . . 222 . . . . . . . 724 1386 Explosive 8576 | . 202 500 393 . . 432 638 . . . . 531 2310 3570 . . . . Electromagnetic 506 | . . . . . . 288 218 . . . . . . . . . . . Impact 16449 | . 346 3273 2314 . 63 5073 4374 . 1006 . . . . . . . . . Slashing 15373 | . . . . . . . 5403 . 1243 . 910 893 . 3489 735 1849 426 425 Piercing 3180 | . . . . . . . . . . . . . . 641 . 411 2128 . Highest Corruption 14 | . . . . . . 14 8 12 13 . 2 3 3 9 2 13 9 11 Average Corruption 6 | . . . . . . 5 6 9 12 . 1 2 3 5 1 6 5 9 Corruption Purged 4 | . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 356 | . . . . . . 58 106 6 60 . . 1 5 60 2 17 16 25 Message Errors 83 | . . . . . . 13 22 . 15 . . . 1 13 2 5 4 8 Matter Fused 80 | . . . . . . 11 24 2 18 . . . . 13 . 2 4 6 Heat Flow Errors 45 | . . . . . . 8 10 2 6 . . 1 1 13 . 1 1 2 Energy Discharges 47 | . . . . . . 10 11 . 9 . . . 2 7 . 3 1 4 Parts Rejected 10 | . . . . . . 2 2 1 1 . . . . 1 . 2 1 . Data Loss (minor) 49 | . . . . . . 8 22 1 2 . . . 1 9 . 3 1 2 Data Loss (major) 18 | . . . . . . 1 8 . 3 . . . . 3 . . 2 1 Misfires 9 | . . . . . . 3 1 . 3 . . . . . . . 2 . Alerts 8 | . . . . . . 1 2 . 3 . . . . . . 1 . 1 Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . 4 . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 9067 | . 131 1296 1295 . 56 1677 2961 . 506 . 43 90 . 689 . 57 266 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 263 | . . 83 8 . . . 43 . . . . 31 . 98 . . . . Melee 8804 | . 131 1213 1287 . 56 1677 2918 . 506 . 43 59 . 591 . 57 266 . Knockbacks 53 | . . 9 7 . . 15 17 . 4 . . . . . . . . 1 Impact 52 | . . 9 7 . . 14 17 . 4 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 392 | . 20 15 . . . 150 165 . . . . . 30 7 . . . 5 Shots 16 | . 1 1 . . . 6 5 . . . . . 2 1 . . . . Rammed 9 | . . . . . . . 4 . . . . . . . . . . 5 Targets Rammed 9 | . . . . . . . 4 . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 4 20 . . . 255 283 268 265 . 30 116 102 462 229 262 483 369 Average Temperature 92 | . 2 6 . . . 104 98 120 84 . 17 35 24 79 96 102 78 135 Received Heat Transfer 2323 | . 96 306 135 . . 405 948 . 123 . . 108 . 114 12 63 4 9 Effects 25 | . . . . . . . . . . . . . . 9 2 2 10 2 Shutdowns 7 | . . . . . . . . . . . . . . 5 . . 2 . Energy Bleed 4 | . . . . . . . . . . . . . . 1 . 1 2 . Interference 9 | . . . . . . . . . . . . . . 2 2 1 3 1 Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . . . . . Parts Fried 127 | . . 37 20 . . 45 24 . 1 . . . . . . . . . Impact Corruptions 209 | . 4 46 36 . 1 57 57 . 8 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . 1 . . . . . . . . . 4 2 Heat Transferred 3049 | . . . . . . 200 . . 481 . . . . . . . 814 1554 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Peak Influence 608 | . 214 548 444 . 5 421 543 33 386 20 212 304 211 608 320 220 299 246 Initial 146 | . . . 77 . . 1 40 33 7 13 12 75 88 130 107 145 70 146 Average 205 | . 78 313 325 . 4 173 263 22 118 17 93 98 173 279 186 124 104 144 Maximum Alert Level 2 | . 1 2 2 . . 2 2 . 1 . 1 1 1 2 1 1 1 1 Low Security (%) 53 | 100 94 27 7 . 100 67 27 100 84 100 95 95 39 27 59 95 86 70 Level 1 35 | . 5 35 58 . . 29 61 . 15 . 4 5 60 49 40 4 13 29 Level 2 11 | . . 37 33 . . 2 10 . . . . . . 22 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 72 | . . 6 . . . 7 21 . 10 . 3 2 . 9 2 3 6 3 Investigation 22 | . . 4 . . . 5 6 . 5 . . . . 1 . . . 1 Extermination 18 | . . . . . . . 4 . 2 . . 1 . 4 1 3 2 1 Reinforcement 25 | . . 2 . . . 2 4 . 3 . 3 1 . 4 1 . 4 1 Assault 2 | . . . . . . . 2 . . . . . . . . . . . Garrison 5 | . . . . . . . 5 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Distress Signals 17 | . . 1 . . . 3 4 . 3 . . . . 4 . . 1 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . 9 . . Distress Signals 9 | . . . . . . . . . . . . . . . . 9 . . Times Spotted 358 | . 13 50 10 . . 40 69 5 24 . 15 9 5 42 10 22 33 11 Peak Tracking Total 9 | . 3 5 4 . . 5 6 2 4 . 6 4 3 5 5 7 9 5 Tactical Retreats 22 | . 3 4 1 . . 2 1 . 1 . 4 . . 2 1 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Traps Triggered 25 | . 1 3 . . . 2 8 . 2 . 1 1 . 3 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 19 | . 10 . . . . . . . . . . . . 9 . . . . Reprogrammed 2 | . . 2 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Machines Disabled 10 | . . . . . . 5 2 . . . . 1 . 2 . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . 1 . 1 . . . . Garrison Access 8 | . . . . . . 1 3 . 1 . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Machines Accessed 94 | . 9 15 . 5 . 14 14 . 10 2 . 1 . 14 1 2 3 4 Terminals 53 | . 7 10 . . . 10 5 . 4 2 . 1 . 9 1 2 1 1 Fabricators 11 | . . . . . . . 4 . 4 . . . . 1 . . . 2 Repair Stations 6 | . 1 1 . . . 2 2 . . . . . . . . . . . Recycling Units 6 | . 1 2 . . . . . . 1 . . . . 1 . . 1 . Scanalyzers 6 | . . 2 . . . 1 1 . . . . . . 2 . . . . Garrison Access 7 | . . . . . . 1 2 . 1 . . . . 1 . . 1 1 Total Hacks 292 | . 35 46 . 50 . 51 31 . 23 4 . 3 . 31 2 4 3 9 Successful 211 | . 27 32 . 50 . 36 17 . 12 4 . 2 . 20 2 2 3 4 Failed 79 | . 8 13 . . . 14 14 . 11 . . 1 . 11 . 2 . 5 Catastrophic 10 | . 1 1 . . . 1 2 . 3 . . . . . . . . 2 Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . Manual 103 | . 23 24 . 1 . 26 3 . 4 2 . 2 . 13 2 3 . . Terminals 152 | . 30 33 . . . 29 14 . 9 4 . 3 . 21 2 4 1 2 Fabricators 27 | . . . . . . . 8 . 12 . . . . 3 . . . 4 Repair Stations 17 | . 2 4 . . . 7 4 . . . . . . . . . . . Recycling Units 9 | . 3 3 . . . . . . 1 . . . . 1 . . 1 . Scanalyzers 28 | . . 6 . . . 14 3 . . . . . . 5 . . . . Garrison Access 9 | . . . . . . 1 2 . 1 . . . . 1 . . 1 3 Terminal Hacks 100 | . 14 10 . 50 . 7 2 . 4 3 . 1 . 7 . 1 1 . Record 50 | . . . . 49 . . . . . . . . . 1 . . . . Part Schematic 2 | . . . . . . . 1 . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Robot Analysis 10 | . 3 4 . . . 3 . . . . . . . . . . . . Prototype ID Bank 7 | . 4 1 . . . 1 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . Terminal Index 6 | . 1 1 . . . 1 . . 1 1 . . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . 2 . . . . 1 . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . 1 . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . . Disarm Traps 4 | . 2 . . . . . . . . . . . . 2 . . . . Reprogram Traps 2 | . . 2 . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . 7 . 7 . . . . 2 . . . 3 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Load Schematic 9 | . . . . . . . 3 . 4 . . . . 1 . . . 1 Build 9 | . . . . . . . 4 . 3 . . . . 1 . . . 1 Repair Station Hacks 16 | . 2 4 . . . 6 4 . . . . . . . . . . . Scan Component 8 | . 1 2 . . . 3 2 . . . . . . . . . . . Repair 8 | . 1 2 . . . 3 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 3 . . . . . . . . . . . 1 . . 1 . Report Inventory 5 | . 1 2 . . . . . . . . . . . 1 . . 1 . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzer 26 | . . 6 . . . 14 2 . . . . . . 4 . . . . Insert Component 13 | . . 3 . . . 7 1 . . . . . . 2 . . . . Analyze 13 | . . 3 . . . 7 1 . . . . . . 2 . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . 1 . . . . 1 . . 1 1 Seal Access 6 | . . . . . . 1 1 . 1 . . . . 1 . . 1 1 Unauthorized Hacks 38 | . 10 9 . . . 8 1 . . 1 . 1 . 5 2 1 . . Terminals 38 | . 10 9 . . . 8 1 . . 1 . 1 . 5 2 1 . . Track 7 | . 4 . . . . 1 1 . . . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 25 | . 5 8 . . . 5 . . . 1 . 1 . 3 1 1 . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . Operators 4 | . 1 1 . . . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 8 13 . . . 11 13 . 8 1 . . . 11 1 1 2 4 Full Trace Events 22 | . 1 4 . . . 5 5 . 5 . . . . 1 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 1 . . . . . . . . . . . 2 Robots Built 18 | . . . . . . . 6 . 9 . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 569 | . . . . . . . 183 . 154 . . . . 116 . . . 116 Total Robot Build Rating 57 | . . . . . . . 21 . 27 . . . . 9 . . . . Part Schematics Acquired 15 | . . 2 . . . 6 2 . . 1 . . . 2 . . . 2 Parts Built 3 | . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 98 | . . . . . . . 98 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . . . Parts Repaired 8 | . 1 2 . . . 3 2 . . . . . . . . . . . Time 231 | . 26 58 . . . 90 57 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . 3 . . . 7 1 . . . . . . 2 . . . . Part Schematics Acquired 11 | . . 2 . . . 6 1 . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 4 . . . . . . . . 4 4 . Machine Destruction 4 | . . . . . . . 4 . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . 4 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Total Allies 30 | . . . 3 . . 1 6 4 12 . . . 1 3 . . . . Largest Group 8 | . . . 3 3 3 3 5 3 8 3 3 . 1 3 . . . . Highest-Rated Group 530 | . . . 40 40 40 40 122 423 530 48 48 . 31 48 . . . . Highest-Rated Ally 141 | . . . 16 16 16 16 30 141 141 16 16 . 31 16 . . . . Total Orders 16 | . . . 2 . 3 1 2 1 1 1 2 . . . . . 3 . STAY 6 | . . . 1 . 2 1 1 . . . 1 . . . . . . . FOLLOW 2 | . . . 1 . 1 . . . . . . . . . . . . . GUARD 5 | . . . . . . . 1 1 1 1 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 233 | . . . . . . 17 52 15 124 . 15 . 6 4 . . . . Total Damage 4373 | . . . . . . 207 861 744 2243 . 217 . 84 17 . . . . Kills 38 | . . . . . . 5 8 2 22 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . 1 . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 4 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Robot Analysis Total 10 | . 3 4 . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Turns Passed 20632 | 32 1210 2424 688 559 185 2763 4426 194 1677 44 254 340 202 2542 252 1087 1125 628 Spaces Moved 12840 | 27 726 1540 593 567 117 1360 2622 145 1117 44 168 87 117 1564 175 610 730 531 Core 150 | . . . . . . . . . . . . . . . . . . 150 Treads 306 | . 253 . . . . . 12 . 39 . . . . . . . . 2 Legs 2431 | 27 76 650 . . . 299 193 . . . . 87 117 982 . . . . Wheels 7480 | . 397 890 593 567 117 1061 2417 145 1078 44 168 . . . . . . 3 Hover 2473 | . . . . . . . . . . . . . . 582 175 610 730 376 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 120 110 95 95 95 95 95 80 95 90 90 86 120 120 55 50 56 41 46 Average Speed 100 | 120 136 105 95 95 95 108 102 96 100 90 90 120 120 105 86 81 71 76 Slowest Speed 240 | 120 160 190 95 95 95 200 240 110 240 90 115 120 120 190 143 94 144 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 97 94 90 92 22 81 60 86 30 2 91 4 75 41 5 17 17 37 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 . . 1 1 . . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . 1 . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . . . . Spaces Dug 153 | . . 6 . . . 54 4 . 7 . . . . 36 3 15 25 3 Terrain Destroyed 714 | . 21 27 24 . . 111 37 . 7 . . 10 119 309 3 15 28 3 Melee 78 | . . 6 . . . 4 4 . 7 . . . . 11 3 15 25 3 Projectile 3 | . . . . . . . . . . . . . . . . . 3 . AOE 633 | . 21 21 24 . . 107 33 . . . . 10 119 298 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Was Fac Fac Res Res Tes Total 19064 | 26 885 2156 657 588 187 2424 3983 189 1611 48 249 301 163 2340 257 1126 1178 696 Wait 4467 | . 96 441 20 17 67 860 997 33 394 4 34 176 19 566 50 406 235 52 Move 12824 | 26 725 1539 592 566 116 1359 2622 144 1116 43 167 87 116 1563 174 609 729 531 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 162 | . 12 20 1 2 . 12 33 2 9 . 4 2 1 21 . 14 19 10 Fast Attach 130 | . 3 11 . . . 13 31 . 7 . 3 1 4 16 . 8 22 11 Attach 106 | . 2 4 . 1 . 10 12 1 3 1 7 8 1 13 7 11 15 10 Detach 67 | . . 3 . . . 2 12 . 4 . 1 3 4 11 5 5 9 8 Swap 126 | . 10 21 6 . 3 26 19 1 3 . . . . 11 2 6 14 4 Drop 189 | . 6 28 3 2 . 16 35 3 12 . . . 3 29 . 6 36 10 Fire 234 | . 23 16 4 . . 26 57 5 17 . . 6 15 32 . . 14 19 Melee 696 | . 8 73 31 . 1 100 153 . 38 . 19 18 . 78 19 61 85 12 Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 8 . 8 . 8 . . . . . . 24 Rewire 6 | . . . . . . . . . . . 6 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Repaired Ion Engine 1010 | -10/Materials | Discovered new exit (range 10) 1243 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -9/Materials | Discovered new exit (range 12) 1601 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Discovered new exit (range 8) 1890 | -9/Materials | Identified exit to Mines 2063 | -9/Materials | Discovered exit to Materials (range 10) 2353 | -9/Materials | Discovered exit to Mines (range 16) 3004 | -9/Materials | Discovered exit to Materials (range 4) 3027 | -9/Materials | Central database locked down 3374 | -9/Materials | Repaired Sensor Array 3407 | -9/Materials | Repaired Hvy. Hammer 3667 | -9/Materials | Entered Mines 3748 | -9/Mines | Destroyed 9 combat bots 3771 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3827 | -9/Mines | Learned 8 Materials zone layouts 3833 | -9/Mines | Discovered exit to Materials (range 10) 3956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3956 | -9/Mines | Discovered new exit (range 5) 3958 | -9/Mines | Identified exit to Exiles 4076 | -9/Mines | Discovered exit to Materials (range 8) 4289 | -9/Mines | Build established: Scavenger-Mutant 4355 | -9/Mines | Entered Exiles 4355 | -9/Exiles | Accompanied by 3 allies 4370 | -9/Exiles | Discovered new exit (range 14) 4381 | -9/Exiles | Identified exit to Mines 4400 | -9/Exiles | Met 8R-AWN 4415 | -9/Exiles | Met EX-HEX 4447 | -9/Exiles | Met EX-BIN 4518 | -9/Exiles | Aligned with FarCom system 4519 | -9/Exiles | Given EX-Vault access code 4542 | -9/Exiles | Opened EX-Vault 4550 | -9/Exiles | Found Longsword +1 4554 | -9/Exiles | Found Field Lobotomy Kit 4575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4602 | -9/Exiles | Met EX-DEC 4607 | -9/Exiles | Learned location of Zion (-6) 4652 | -9/Exiles | Discovered exit to Mines (range 14) 4756 | -9/Exiles | Visited The Gauntlet 4914 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 4914 | -9/Exiles | Entered Mines 4914 | -8/Mines | Accompanied by 3 allies 4992 | -8/Mines | Discovered exit to Materials (range 8) 5099 | -8/Mines | Entered Materials 5099 | -8/Materials | Accompanied by 3 allies 5099 | -8/Materials | Evolved 2 slots: Utility x2 5100 | -8/Materials | Identified exit to Factory 5100 | -8/Materials | Identified exit to Storage 5536 | -8/Materials | Build established: Assassin 5999 | -8/Materials | Repaired Wheel 6038 | -8/Materials | Repaired Hrd. Medium Armor Plating 6148 | -8/Materials | Repaired Wheel 6261 | -8/Materials | Discovered exit to Factory (range 16) 6649 | -8/Materials | Build established: Scavenger-Assassin 7084 | -8/Materials | System corruption reached 10% 7262 | -8/Materials | Lost 3 parts (1p1n1u) 7673 | -8/Materials | Build established: Assassin 7769 | -8/Materials | Central database locked down 7862 | -8/Materials | Entered Factory 7862 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -7/Factory | FarCom data flow suspended 8141 | -7/Factory | Fabricated Signal Interpreter (x2) 8339 | -7/Factory | Garrison activated, responded to threat 8533 | -7/Factory | Lost 3 parts (2n1u) 8784 | -7/Factory | Lost 4 parts (2n1u1w) 8911 | -7/Factory | Fabricated Imp. Sensor Array? 9032 | -7/Factory | Build established: Mutant 9513 | -7/Factory | Build established: Skirmisher 9561 | -7/Factory | Core integrity fell below 50% 9621 | -7/Factory | Garrison activated, responded to threat 9980 | -7/Factory | Garrison activated, responded to threat 10156 | -7/Factory | Build established: Scavenger-Assassin 10173 | -7/Factory | Fabricated G-47 Trooper (x3) 10396 | -7/Factory | Discovered new exit (range 20) 10414 | -7/Factory | Identified exit to Factory 10524 | -7/Factory | Repaired Greatsword 10713 | -7/Factory | Fabricated L-41 Fighter (x3) 11028 | -7/Factory | Build established: Commander-Assassin 11172 | -7/Factory | Discovered new exit (range 11) 11254 | -7/Factory | Destroyed 8 combat bots 11770 | -7/Factory | Build established: Assassin 11797 | -7/Factory | Repaired Lrg. Storage Unit 12288 | -7/Factory | Sucked down chute 12288 | -7/Factory | Entered Waste 12292 | -7/Waste | Spotted C-40 Crusher 12301 | -7/Waste | Spotted C-40 Crusher 12303 | -7/Waste | EMP discharged 12333 | -7/Waste | Spotted C-40 Crusher 12337 | -7/Waste | Spotted C-40 Crusher 12356 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12360 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12365 | -7/Waste | Spotted C-40 Crusher 12374 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12389 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12403 | -7/Waste | EMP discharged 12403 | -7/Waste | System corruption reached 10% 12405 | -7/Waste | Allies destroyed C-40 Crusher 12458 | -7/Waste | Discovered new exit (range 11) 12466 | -7/Waste | Identified exit to Factory 12482 | -7/Waste | Entered Factory 12482 | -7/Factory | Accompanied by 3 allies 12547 | -7/Factory | Fabricated G-47 Trooper? 12761 | -7/Factory | Allied Derelicts emerged from ambush trap array 12852 | -7/Factory | Fabricated G-47 Trooper (x3) 13008 | -7/Factory | Noticed a derelict Sapper rigging charges 13177 | -7/Factory | Build established: Commander-Assassin 13576 | -7/Factory | Build established: Assassin 13798 | -7/Factory | Discovered exit to Factory (range 17) 14095 | -7/Factory | Fabricated G-47 Trooper? 14150 | -7/Factory | Build established: Hacker-Assassin 14159 | -7/Factory | Entered another Factory area 14159 | -6/Factory | Accompanied by 3 allies 14159 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14199 | -6/Factory | Identified exit to DSF 14203 | -6/Factory | Entered DSF 14203 | -6/DSF | Accompanied by 3 allies 14246 | -6/DSF | Additional patrols routed to DSF 14386 | -6/DSF | Sterilization system engaged 14406 | -6/DSF | Ambient heat levels rising (+10) 14421 | -6/DSF | Ambient heat levels rising (+10) 14429 | -6/DSF | Discovered new exit (range 16) 14436 | -6/DSF | Ambient heat levels rising (+10) 14444 | -6/DSF | Lost 5 parts (3n2u) 14451 | -6/DSF | Ambient heat levels rising (+10) 14457 | -6/DSF | Entered Factory 14457 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14797 | -5/Factory | Sucked down chute 14797 | -5/Factory | Entered Waste 14798 | -5/Waste | Met a frightened Derelict 14803 | -5/Waste | Destroyed 9 combat bots 14830 | -5/Waste | Spotted C-40 Crusher 14834 | -5/Waste | Spotted C-40 Crusher 14839 | -5/Waste | Destroyed C-40 Crusher 14846 | -5/Waste | Destroyed C-40 Crusher 14856 | -5/Waste | Spotted C-40 Crusher 14872 | -5/Waste | Spotted C-40 Crusher 14872 | -5/Waste | Spotted C-40 Crusher 14878 | -5/Waste | Destroyed C-40 Crusher 14884 | -5/Waste | Destroyed C-40 Crusher 14884 | -5/Waste | Destroyed C-40 Crusher 14973 | -5/Waste | Discovered new exit (range 11) 14999 | -5/Waste | Entered Factory 15831 | -5/Factory | Fabricated G-47 Trooper? 15995 | -5/Factory | Spotted B-75 Beast 17275 | -5/Factory | Build established: Hacker-Scout 17506 | -5/Factory | Discovered new exit (range 11) 17510 | -5/Factory | Identified exit to Factory 17541 | -5/Factory | Entered another Factory area 17541 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17784 | -4/Factory | Discovered new exit (range 8) 17793 | -4/Factory | Entered Research 17793 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18179 | -3/Research | Spotted B-86 Titan 18275 | -3/Research | Identified exit to Research 18602 | -3/Research | System corruption reached 10% 18621 | -3/Research | Lost 5 parts (1p1n3u) 18880 | -3/Research | Entered another Research area 18880 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18883 | -2/Research | Spotted B-90 Cyclops 19260 | -2/Research | Build established: Scavenger-Scout 19534 | -2/Research | Found Prototype Device 19534 | -2/Research | Identified Exp. Force Field 19780 | -2/Research | Discovered new exit (range 5) 19883 | -2/Research | Lost 6 parts (1p2n3u) 20002 | -2/Research | Identified exit to Testing 20005 | -2/Research | Entered Testing 20069 | -2/Testing | Found Prototype Processor 20069 | -2/Testing | Identified Spectral Analyzer 20111 | -2/Testing | Build established: Scavenger-Mutant 20115 | -2/Testing | Found Prototype Device 20115 | -2/Testing | Identified Exp. ECM Suite 20137 | -2/Testing | Spotted PL-27TJV2YJMG 20421 | -2/Testing | System corruption reached 10% 20491 | -2/Testing | Released all parts (18) 20521 | -2/Testing | Lost 5 parts (5n) 20590 | -2/Testing | Scanned by Researcher 20618 | -2/Testing | Core integrity fell below 50% 20628 | -2/Testing | Core integrity fell below 20% 20633 | -2/Testing | Destroyed by PL-27TJV2YJMG with Vibroblade Last Messages --------------- 20619_ Slug penetrates PL-27TJV2YJMG. 20619_ PL-27TJV2YJMG Prototype Leg severed. 20620_ Ionic Axe severed. 20621_ PL-27TJV2YJMG follow-up attacks with Prototype Slashing Weapon. 20622_ Slug penetrates Wall. 20622_ Penetrated by Slug. 20625_ Slug penetrates Wall. 20625_ Slug penetrates H-88 Terminator. 20625_ Penetrated by Slug. 20625_ PL-27TJV2YJMG follow-up attacks with Prototype Slashing Weapon. 20625_ Com. Wheel severed. 20626_ Penetrated by Slug. 20628_ Slug penetrates H-88 Terminator. 20629_ Penetrated by Slug. 20630_ Slammed into H-88 Terminator. 20631_ Slug penetrates Wall. 20631_ Penetrated by Slug. 20631_ Slug penetrates H-88 Terminator. 20632_ Slammed into H-88 Terminator. 20632_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # #????????? | | ??????????????????????????????# ######?#????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ???????????????????"""""??????# #???????????????? | | ?????????????????##""T""####### #???????????????? | | ????????????????? ####????????????? | | ???????????????? """#????????????? | | ????????????????# "" """#????????????? | | ????????????????# "F """#????????????? | | ????????????????# "" ! F"#????????????? | | ????????????????# !! "" ! """#????????????? | | ????????????????# ! ! "" #????????????? | | ????????????????# ####????????????? | | ?????????????????? """"" #???????????????? | | ????????????????????"""" ##+#####??????????????? | | ????????????????????"""" # #??????????????? | | ???????????????????? ?# """ #??????????????? | | ??????????????????? !!! ??# """ #??????????????? | | ??????????????????? !!! ??# """ #??????????????? | | ???????????????????? !!!???# #??????????????? | | ???????????????????? ?????# #??????????????? | | ???????????????????????????##+############???????? | | ????????????????????????????# ????? | | ??????????????????????#####?# #####???????????? | | ??????????????????????#*l@###= #???????????????? | | ??????????????????????#!==hh$= #???????????????? | | ??????????????????????# !h########???????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 9 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Hvy. Pick | -7/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Arm. Medium Treads | -5/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Scanalyzed Exp. Energy Well | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked A-15 Conveyor | -2/Testing | Archive S-43 Plague | -2/Testing | Archive Fabricated ------------ Signal Interpreter | x2 | -7/Factory Imp. Sensor Array | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Below Rockin' Loadout War Machine Challenges ------------ None Game ------ Seed BlastForceHammer Manual? 0 Play Time 04:05:08 Cumulative 80.6 hours Start 2022.09.03 @ 15:32:47 End 2022.09.03 @ 22:35:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 45 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 48 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3130c90-1a18-44cc-895c-d1d43e0aab7f