Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 07:44:52 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1111) 1111 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4090 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 614/700 Matter 191/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Core Analyzer Energy Filter > --- WEAPON (2) ------- Assault Cannon Rocket Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Deuterium Engine Micro Nuclear Core Wheel Armored Huge Wheel Armored Huge Wheel Huge Storage Unit Compact Matter Pod (40) Improved Signal Interpreter Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Core Analyzer Energy Filter > --- WEAPON ----------- Assault Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Deuterium Engine Micro Nuclear Core Wheel Armored Huge Wheel Armored Huge Wheel Huge Storage Unit Compact Matter Pod Improved Signal Interpreter Beam Cannon Light Assault Rifle [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 39 | 6 4 . 1 1 19 8 Power 3 | 1 1 . . . 1 . Engine 2 | 1 1 . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 3 1 Treads . | . . . . . . . Leg 3 | 2 . . . . 1 . Wheel 3 | . . . . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 . 1 1 9 4 Device 6 | . . . . . 3 3 Storage 6 | 1 . . 1 . 4 . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 13 | 2 2 . . . 6 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 2 | . . . . . 1 1 Launcher 4 | . . . . . 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 6 | . . . . . 3 3 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 86 100 96 89 75 74 Engine 9 | . 14 14 14 14 5 . Core 1 | . . . . . 3 7 Leg 17 | . 28 28 28 28 3 . Wheel 7 | . . . . . 15 23 Device 2 | . . . . . 5 11 Storage 11 | . 14 14 14 14 9 7 Processor 4 | . . . . 4 9 8 Protection 4 | . . 14 11 . 8 . Energy Gun 8 | . 14 14 14 14 . . Energy Cannon 3 | . . . . . 7 6 Ballistic Gun 9 | . 14 14 14 14 3 . Ballistic Cannon 1 | . . . . . 2 7 Naked Turns . | . . . . . . . Heaviest Build 97 | 13 17 17 19 19 97 59 Greatest Support 72 | 20 20 20 20 20 56 72 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 20 Average Capacity 13 | 7 8 8 8 10 21 20 Most Carried 19 | 4 8 8 9 10 19 18 Average Carried 10 | 2 6 8 8 9 14 14 Final Capacity 20 | 8 8 8 10 10 20 20 Final Carried 19 | 4 8 8 9 10 19 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 790 | 221 101 . . 29 300 139 Remotely . | . . . . . . . Salvage Created 1180 | . 256 . . . 607 317 Parts 59 | . 20 . . . 24 15 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 26 | . 6 . . . 10 10 Guns 7 | . 6 . . . 1 . Cannons 6 | . . . . . 3 3 AOE 10 | . . . . . 3 7 Classes Destroyed 9 | . 4 . . . 3 2 Hauler 2 | . 1 . . . 1 . Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 5 | . 3 . . . . 2 Grunt 15 | . 3 . . . 7 5 Brawler 1 | . . . . . 1 . Sentry 2 | . . . . . 2 . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 5 . . . 4 7 Combat Bots Only 7 | . 5 . . . 3 7 Max Kills in Single Turn 2 | . 1 . . . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1630 | . 275 . . . 940 415 Core 273 | . 58 . . . 129 86 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 270 | . . . . . 270 . Core Remaining (%) 84 | 100 . . . 76 76 . Volleys Fired 81 | . 26 . . . 34 21 Largest 2 | . 2 . . . 2 2 Hottest 104 | . 60 . . . 104 104 Shots Fired 139 | . 52 . . . 53 34 Gun 65 | . 52 . . . 13 . Cannon 62 | . . . . . 34 28 Launcher 12 | . . . . . 6 6 Special . | . . . . . . . Kinetic 58 | . 26 . . . 18 14 Thermal 41 | . . . . . 27 14 Explosive 6 | . . . . . . 6 Electromagnetic 34 | . 26 . . . 8 . Robot Hit Streak 8 | . 7 . . . 5 8 Robot Miss Streak 5 | . 3 . . . 4 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 79 | . 29 . . . 30 20 Core Hits 50 | . 10 . . . 19 21 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Meltdown 1 | . . . . . 1 . Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2276 | . 318 . . . 999 959 Guns 415 | . 318 . . . 97 . Cannons 777 | . . . . . 394 383 Explosions 1084 | . . . . . 508 576 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 532 | . 172 . . . 154 206 Thermal 493 | . . . . . 316 177 Explosive 576 | . . . . . . 576 Electromagnetic 675 | . 146 . . . 529 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 1 . 2 2 . 1 Message Errors 1 | . 1 . . . . . Matter Fused 3 | . . . 1 2 . . Heat Flow Errors 1 | . . . 1 . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . . 13 31 Projectiles 5 | . . . . . . 5 Explosions 39 | . . . . . 13 26 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . . . 18 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . 80 . 274 . 99 183 Average Temperature 48 | . 31 . 144 . 28 58 Received Heat Transfer 381 | . 30 . . . 261 90 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . 1 . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . . . . 2 . Heat Transferred 999 | . . . . . 666 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 502 | . 140 4 . . 474 502 Initial 215 | . . 4 . . . 215 Average 88 | . 71 4 . . 108 269 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 86 | 100 100 100 . 100 93 . Level 1 10 | . . . . . 3 89 Level 2 2 | . . . . . 3 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . . . 3 2 Investigation 3 | . 1 . . . 1 1 Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 11 . . . 29 12 Peak Tracking Total 13 | . 5 . . . 13 4 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 5 . . . 1 2 Terminals 5 | . 4 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 16 | . 10 . . . 2 4 Successful 6 | . 4 . . . 2 . Failed 10 | . 6 . . . . 4 Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 6 . . . . 1 Terminals 10 | . 9 . . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . . . 1 2 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1658 | 58 423 44 185 255 534 159 Spaces Moved 1149 | 41 279 37 153 208 341 90 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 746 | 36 279 37 153 208 33 . Wheels 398 | . . . . . 308 90 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 Average Speed 115 | 111 120 120 120 120 110 100 Slowest Speed 120 | 120 120 120 120 120 120 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 55 8 50 37 39 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . . . . . 2 31 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 31 | . . . . . . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1339 | 50 318 36 155 213 444 123 Wait 39 | . 3 . . 4 29 3 Move 1143 | 40 278 36 152 207 340 90 Hop . | . . . . . . . Pick Up 21 | 4 4 . . 1 12 . Fast Attach 16 | 6 2 . . 1 5 2 Attach 9 | . . . . . 4 5 Detach 3 | . . . 1 . 2 . Swap 14 | . 2 . 1 . 10 1 Drop 13 | . 3 . 1 . 8 1 Fire 81 | . 26 . . . 34 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Entered Mines 521 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 521 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Entered Exiles 555 | -10/Exiles | Met 8R-AWN 577 | -10/Exiles | Met EX-HEX 622 | -10/Exiles | Met EX-DEC 696 | -10/Exiles | Discovered new exit (range 14) 711 | -10/Exiles | Entered Mines 814 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 835 | -9/Mines | Discovered new exit (range 9) 894 | -9/Mines | Learned location of Zion (-6) 966 | -9/Mines | Entered Materials 966 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1342 | -8/Materials | Repaired Hcp. Storage Unit 1487 | -8/Materials | Discovered new exit (range 13) 1500 | -8/Materials | Entered Factory 1500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -7/Factory | Self-destructed Last Messages --------------- 01613_ Acquired 50 matter. 01615_ R-06 Scavenger collects Particle Gun. 01615_ Acquired Imp. Heat Sink. 01617_ Connecting with Terminal... 01619_ R-06 Scavenger collects Aluminum Leg. 01625_ Acquired Core Analyzer. 01636_ Terminal disabled. 01638_ G-47 Trooper destroyed. 01642_ Slug penetrates Assembly Bed. 01643_ H-55 Commando destroyed. 01643_ Assembly Bed disabled. 01644_ Slug penetrates Wall. 01645_ H-55 Commando destroyed. 01654_ U-05 Engineer lays Concrete. 01655_ System corrupted: Rocket Launcher failed to launch. 01656_ U-05 Engineer lays Concrete. 01657_ Destroyed VTOL Module. 01657_ S-27 Virus destroyed. 01658_ Arm. Huge Wheel destroyed. 01658_ Com. Wheel destroyed. 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T ??????????????????????? | | ?????????????????? a??????????????????????? | | ?????????????????? ? ??????????????????????? | | ??????????????????? ? ??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallFrostInitializer Manual? 0 Play Time 00:19:47 Cumulative 92.0 hours Start 2022.03.28 @ 07:27:41 End 2022.03.28 @ 07:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c32f720-5a7a-4dd2-bacc-ae223910b3bd