Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.03 @ 09:59:00 Player: Luigi Panache Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4563) 4563 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11048 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 16/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Faulty Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Armor Integrity Analyzer Thermal Shield Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Force Rifle HERF Cannon Advanced Assault Cannon Linear Accelerator > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Improved Thermal Generator Advanced Heat Sink Medium Storage Unit Precision Assault Rifle [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Heavy Reactive Plating Weapon Advanced Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . 1 . . . . . 1 1 . 2 Utility 5 | . . 1 . . . . . 1 1 2 . Weapon 3 | . . . . 1 2 . . . . . . Parts Attached 167 | 7 6 5 1 40 22 9 . 22 17 4 34 Power 26 | 1 1 1 . 9 4 3 . 2 3 . 2 Engine 13 | 1 1 1 . 6 1 3 . . . . . Core 12 | . . . . 3 3 . . 2 3 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 52 | 2 2 1 . 9 4 . . 10 3 2 19 Treads 6 | . . . . 3 1 . . . . . 2 Leg 31 | 2 2 1 . 1 1 . . 8 2 2 12 Wheel 2 | . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . 1 Flight 12 | . . . . 5 2 . . 2 1 . 2 Utility 34 | 2 2 1 . 3 6 2 . 6 5 1 6 Device 18 | 1 1 1 . 1 3 1 . 3 2 1 4 Storage 3 | . 1 . . . 1 . . . 1 . . Processor 2 | 1 . . . . . . . . . . 1 Hackware 3 | . . . . 1 . . . . 1 . 1 Protection 8 | . . . . 1 2 1 . 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 55 | 2 1 2 1 19 8 4 . 4 6 1 7 Energy Gun 14 | 2 . . . 4 2 . . 3 1 1 1 Energy Cannon 6 | . . . . 1 1 1 . . 1 . 2 Ballistic Gun 19 | . 1 1 . 6 3 2 . . 4 . 2 Ballistic Cannon 4 | . . . . . 1 . . 1 . . 2 Launcher 9 | . . 1 . 7 . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . . 2 . 2 Parts Lost 70 | . 2 . 1 23 12 3 1 1 6 2 19 Power 9 | . . . . 2 4 1 . . 1 . 1 Propulsion 19 | . . . . 6 2 . . . . 1 10 Utility 9 | . . . . 4 1 . . . 1 1 2 Weapon 33 | . 2 . 1 11 5 2 1 1 4 . 6 Highest Loss Streak 13 | . 1 . 1 13 4 1 1 1 3 2 6 Average Slot Usage (%) 87 | . 99 87 94 81 82 81 81 88 91 80 78 Engine 7 | . 14 11 11 8 3 13 15 5 . . . Core 4 | . . . . 6 9 . . 7 9 10 7 Treads 3 | . . . . 7 6 7 7 5 . . 1 Leg 14 | . 28 23 33 1 4 . . 3 23 25 23 Flight 6 | . . . . 12 9 15 15 16 4 . . Device 10 | . 14 20 22 9 13 . . 3 5 9 13 Storage 6 | . 8 11 11 9 4 7 7 6 5 5 3 Processor 1 | . 5 . . . . . . . . . 2 Hackware 1 | . . . . 3 . . . . 1 5 3 Protection 3 | . . . . 3 1 6 7 8 8 2 . Energy Gun 8 | . 24 . . 5 4 . . 10 11 . 5 Energy Cannon 1 | . . . . . 2 5 4 . 2 5 1 Ballistic Gun 9 | . 3 11 11 10 13 10 15 12 13 15 6 Ballistic Cannon 2 | . . . . . 5 7 7 5 . . 4 Naked Turns 51 | . . . . . . . . . . . 51 Heaviest Build 115 | 9 14 16 13 30 53 73 59 80 114 115 100 Greatest Support 135 | 20 20 30 30 40 20 26 20 60 75 85 135 Greatest Overweight (x) 26 | . . . . 6 3 3 2 26 1 1 5 Average Overweight (x) . | . . . . . 1 2 2 2 1 . . Largest Inventory Capacity 12 | 4 6 6 6 6 8 8 8 8 12 12 12 Average Capacity 7 | 4 5 6 6 5 6 8 8 8 11 12 10 Most Carried 12 | 4 6 6 6 6 8 8 8 8 12 12 12 Average Carried 6 | 3 4 5 6 5 4 7 8 7 9 11 10 Final Capacity 12 | 4 6 6 6 4 8 8 8 8 12 12 4 Final Carried 12 | 4 6 6 6 4 8 8 8 8 12 11 2 Class Distribution -------------------- 40% | Scavenger-Tank 22% | Mutant 20% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 4047 | 267 113 158 14 651 654 432 . 279 268 354 857 Remotely . | . . . . . . . . . . . . Salvage Created 5513 | 141 443 315 13 1113 1037 159 . 223 537 354 1178 Parts 332 | 9 30 27 8 62 49 12 . 17 32 17 69 Haulers Intercepted 2 | . . . . 1 1 . . . . . . Recyclers Shooed 4 | 1 1 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 91 | . 9 7 4 17 15 5 . 4 13 4 13 Guns 64 | . 9 7 . 16 6 1 . 4 8 2 11 Cannons 20 | . . . . . 9 4 . . 3 2 2 AOE 6 | . . . 4 1 . . . . 1 . . Classes Destroyed 14 | 2 4 2 . 4 2 . . . . . . Worker 9 | . . . . 1 4 . . . 2 . 2 Builder 8 | . 3 . 1 4 . . . . . . . Tunneler 5 | 4 . . . 1 . . . . . . . Hauler 2 | . . . . 1 1 . . . . . . Recycler 5 | 1 . 1 . 1 2 . . . . . . Operator 5 | . . 1 . . . . . . . 1 3 Watcher 4 | . 2 . . . 1 . . 1 . . . Swarmer 22 | . 3 3 4 . . 2 . 1 9 . . Grunt 39 | . 6 1 . 10 6 1 . 1 1 4 9 Brawler 2 | . . . . 1 1 . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . Sentry 12 | . . 3 . 5 3 . . . 1 . . Hunter 2 | . . . . 1 . . . 1 . . . Programmer 12 | . . . . . 4 2 . 1 1 . 4 Best Kill Streak 7 | 2 6 5 5 7 6 2 . 2 6 2 6 Combat Bots Only 6 | . 6 5 5 6 6 2 . 2 5 2 6 Max Kills in Single Turn 3 | 1 1 1 2 2 3 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Damage Taken 9815 | . 306 328 74 2105 1370 269 231 296 1034 428 3374 Core 2270 | . 56 90 . 415 219 57 11 19 46 47 1310 Absorbed by Shields 616 | . . . . . . . . . . 164 452 Core Remaining (%) 78 | 100 77 . 77 24 . . 59 97 95 95 . Volleys Fired 304 | 15 38 36 3 63 41 10 . 11 25 15 47 Largest 5 | 2 2 1 1 3 5 5 . 5 5 5 5 Hottest 357 | 90 90 23 100 128 193 212 . 218 248 269 357 Shots Fired 871 | 29 56 36 3 153 156 36 . 51 107 52 192 Gun 715 | 29 56 36 . 142 113 15 . 40 97 46 141 Cannon 142 | . . . . 2 43 19 . 11 10 6 51 Launcher 11 | . . . 2 7 . 2 . . . . . Special 3 | . . . 1 2 . . . . . . . Kinetic 581 | . 20 36 . 118 127 25 . 29 58 45 123 Thermal 186 | 29 36 . 1 26 12 9 . . 19 7 47 Explosive 6 | . . . 2 2 . 2 . . . . . Electromagnetic 98 | . . . . 7 17 . . 22 30 . 22 Robot Hit Streak 30 | 7 30 11 7 25 25 14 . 10 18 18 30 Robot Miss Streak 4 | 1 3 2 . 1 2 4 . 1 3 1 2 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 5 | . . . . 3 . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . 1 Shots Hit Robots 622 | 19 40 30 1 112 125 16 . 26 68 40 145 Core Hits 250 | 6 21 14 4 54 46 6 . 10 24 15 50 Critical Hits 20 | . 1 . . . 1 . . . 3 4 11 Critical Kills 10 | . 1 . . . . . . . 1 2 6 Critical Parts Destroyed 10 | . . . . . 1 . . . 2 2 5 Melee Attacks 2 | . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12415 | 255 483 407 307 2412 2306 427 . 430 1706 679 3003 Guns 8265 | 255 479 407 . 1552 1416 125 . 363 1109 518 2041 Cannons 2523 | . . . . 43 785 302 . 67 242 161 923 Explosions 1542 | . . . 265 817 105 . . . 355 . . Melee . | . . . . . . . . . . . . Ramming 61 | . 4 . 18 . . . . . . . 39 Kinetic 6534 | . 122 407 . 1258 1709 266 . 163 517 518 1574 Thermal 2894 | 255 357 . 24 294 367 161 . . 385 161 890 Explosive 1055 | . . . 265 435 . . . . 355 . . Electromagnetic 1871 | . . . . 425 230 . . 267 449 . 500 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 3 4 4 2 . . 5 Average Corruption 3 | . . . . 4 2 3 4 1 . . 3 Corruption Purged . | . . . . . . . . . . . . Effects 69 | . . . . 11 19 22 1 2 . . 14 Message Errors 13 | . . . . 3 2 1 . 1 . . 6 Matter Fused 15 | . . . . 4 5 5 . . . . 1 Heat Flow Errors 7 | . . . . . 2 3 . 1 . . 1 Energy Discharges 8 | . . . . . 2 5 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 1 2 8 1 . . . 2 Data Loss (major) 1 | . . . . 1 . . . . . . . Targeting Errors 9 | . . . . 2 5 . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 70 | . . . 24 1 12 2 . . 18 . 13 Projectiles 23 | . . . . . 8 2 . . . . 13 Explosions 47 | . . . 24 1 4 . . . 18 . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . 3 1 . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . 3 1 . . . . 4 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 226 | . 2 . 61 1 28 44 . . 89 . 1 Shots 6 | . . . 2 1 1 1 . . 1 . . Rammed 3 | . 2 . . . . . . . . . 1 Targets Rammed 11 | . 2 . 4 . . . . . . . 5 Kicked 8 | . . . 4 . . . . . . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 574 | 250 374 . 8 334 327 519 15 574 446 218 361 Average Temperature 138 | 92 160 . 5 86 85 166 9 225 202 101 126 Received Heat Transfer 2140 | . 141 126 . 657 381 36 171 27 216 157 228 Effects 51 | . 2 . . 3 1 10 . 17 13 1 4 Shutdowns 14 | . . . . 1 . 2 . 5 5 . 1 Energy Bleed 8 | . 1 . . 2 1 1 . 1 2 . . Interference 19 | . . . . . . 5 . 5 6 1 2 Matter Decay 2 | . . . . . . 1 . 1 . . . Short Circuit 3 | . 1 . . . . 1 . . . . 1 Damage (minor) 2 | . . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . . 3 3 . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | . 3 . . 1 3 . . . . . 5 Heat Transferred 5543 | 669 954 . 50 740 711 300 . . 572 250 1297 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Peak Influence 377 | 25 211 305 195 377 275 . . 86 211 176 317 Initial 100 | . 13 75 100 1 2 . . 9 . 69 79 Average 88 | 10 32 196 116 157 87 . . 31 86 113 130 Maximum Alert Level 1 | . 1 1 . 1 1 . . . 1 . 1 Low Security (%) 88 | 100 97 36 100 59 84 . . 100 94 100 90 Level 1 11 | . 2 63 . 40 15 . . . 5 . 10 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 1 . 3 5 . . 3 1 1 8 Investigation 4 | . . . . 2 . . . 1 . . 1 Extermination 8 | . . . . . 3 . . 2 . . 3 Reinforcement 10 | . . 1 . 1 2 . . . 1 1 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 10 | . 3 . . 3 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 16 9 2 46 22 6 4 6 24 5 35 Peak Tracking Total 11 | . 7 7 2 11 6 2 4 2 5 4 9 Tactical Retreats 18 | . . 1 . 5 2 1 . . 6 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 6 | . 2 . . . 1 . . 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 13 | . . . 2 3 2 4 . . 1 . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 7 | . . . . 2 2 . . 1 1 . 1 Max in Single Turn 2 | . . . . 2 1 . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 15 | . 4 . . 4 2 . . 1 4 . . Terminals 9 | . 3 . . 3 . . . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 1 1 . . 1 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 39 | . 12 . . 9 6 . . 4 8 . . Successful 22 | . 4 . . 6 4 . . 4 4 . . Failed 17 | . 8 . . 3 2 . . . 4 . . Catastrophic 5 | . 2 . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 10 . . 3 . . . . 6 . . Terminals 19 | . 8 . . 5 . . . . 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . . . . 4 4 . . 4 2 . . Recycling Units 6 | . 4 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 2 . . 2 . . . . 3 . . Level Access Points 2 | . . . . 1 . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . 2 . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . . . . 4 4 . . 4 1 . . Scan Component 7 | . . . . 2 2 . . 2 1 . . Repair 6 | . . . . 2 2 . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 13 | . 4 . . 3 1 . . 1 4 . . Full Trace Events 3 | . 2 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . 2 2 . . 1 . . . Time 210 | . . . . 70 70 . . 70 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 8688 | 176 1571 182 670 894 1245 1161 30 819 689 211 1040 Spaces Moved 4103 | 100 444 83 546 485 513 512 16 297 343 114 650 Core 128 | 8 . . . 2 . . . 2 . . 116 Treads 1282 | . . . . 144 334 512 16 244 . . 32 Legs 2324 | 92 444 83 546 39 170 . . 19 343 114 474 Wheels 2 | . . . . . . . . . . . 2 Hover 11 | . . . . . . . . . . . 11 Flight 356 | . . . . 300 9 . . 32 . . 15 Fastest Speed 34 | 50 120 120 120 34 117 180 200 150 150 120 37 Average Speed 145 | 114 120 120 120 89 180 211 200 220 150 139 119 Slowest Speed 1350 | 120 120 120 120 360 260 220 200 1350 150 150 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . 2 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 5 64 9 90 48 14 59 7 7 10 3 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . 4 . . . . . Spaces Dug 2 | . . . . 2 . . . . . . . Terrain Destroyed 124 | . . . 18 35 10 19 . 4 28 1 9 Melee . | . . . . . . . . . . . . Projectile 27 | . . . . 2 6 2 . 4 3 1 9 AOE 97 | . . . 18 33 4 17 . . 25 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total 6194 | 132 1428 131 554 820 728 566 15 433 457 133 797 Wait 1507 | . 926 1 1 215 140 29 . 83 64 . 48 Move 4086 | 99 443 82 545 480 512 511 15 296 342 113 648 Hop 3 | . . . . 2 . . . . . . 1 Pick Up 51 | 10 7 3 . 10 6 3 . 6 6 . . Fast Attach 76 | 2 . 2 1 17 18 5 . 7 4 2 18 Attach 38 | 5 1 1 . 8 4 2 . 5 5 1 6 Detach 7 | . . . . 1 2 . . 2 . . 2 Swap 55 | . 5 2 . 15 1 2 . 10 9 1 10 Drop 50 | 1 6 4 . 9 2 4 . 11 2 1 10 Fire 304 | 15 38 36 3 63 41 10 . 11 25 15 47 Melee 2 | . . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . Kick 11 | . 2 . 4 . . . . . . . 5 Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 2 . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 177 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1482 | -10/Materials | Discovered new exit (range 15) 1555 | -10/Materials | Discovered new exit (range 9) 1738 | -10/Materials | Discovered new exit (range 9) 1748 | -10/Materials | Entered another Materials area 1748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -9/Materials | Discovered new exit (range 10) 1930 | -9/Materials | Entered Mines 2012 | -9/Mines | Found a hidden stash of uninstalled traps 2081 | -9/Mines | Met a Derelict bent on vengeance 2133 | -9/Mines | Build established: Scavenger-Mutant 2241 | -9/Mines | Received a Mining Laser from a helpful Derelict 2591 | -9/Mines | Discovered new exit (range 6) 2600 | -9/Mines | Entered Materials 2600 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2805 | -8/Materials | Repaired Lgt. Ion Engine 2850 | -8/Materials | Repaired Xenon Bombardment Thruster 3046 | -8/Materials | Lost 4 parts (1p2n1w) 3126 | -8/Materials | Core integrity fell below 50% 3196 | -8/Materials | Lost 13 parts (1p3n2u7w) 3411 | -8/Materials | Identified exit to Factory 3494 | -8/Materials | Entered Factory 3494 | -7/Factory | Evolved 2 slots: Weapon x2 3523 | -7/Factory | Lost 6 parts (1n2u3w) 3656 | -7/Factory | Lost 4 parts (1p1n1u1w) 4276 | -7/Factory | Build established: Scavenger-Skirmisher 4386 | -7/Factory | Repaired Imp. Sensor Array 4426 | -7/Factory | Repaired Lgt. Nuclear Core 4710 | -7/Factory | Discovered new exit (range 16) 4739 | -7/Factory | Entered Lower Caves 5247 | -7/Lower Caves | Build established: Scavenger-Tank 5398 | -7/Lower Caves | Encountered a Warlord checkpoint 5698 | -7/Lower Caves | Learned Factory emergency access door positions 5884 | -7/Lower Caves | Discovered new exit (range 9) 5900 | -7/Lower Caves | Entered another Lower Caves area 5900 | -7/Lower Caves | Discovered new exit (range 11) 5901 | -7/Lower Caves | Encountered a Warlord checkpoint 5930 | -7/Lower Caves | Entered Factory 5930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6121 | -6/Factory | Found Unknown Protection 6122 | -6/Factory | Identified Hvy. Reactive Plating 6647 | -6/Factory | Repaired Adv. Assault Cannon 6743 | -6/Factory | Discovered new exit (range 4) 6749 | -6/Factory | Entered another Factory area 6749 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7142 | -5/Factory | Lost 3 parts (1u2w) 7167 | -5/Factory | Identified exit to Factory 7438 | -5/Factory | Entered another Factory area 7438 | -4/Factory | Evolved 2 slots: Utility x2 7630 | -4/Factory | Discovered new exit (range 16) 7649 | -4/Factory | Entered Research 7649 | -3/Research | Evolved 2 slots: Propulsion x2 8546 | -3/Research | Lost 6 parts (3n1u2w) 8558 | -3/Research | Released all parts (14) 8605 | -3/Research | Core integrity fell below 50% 8638 | -3/Research | Lost 5 parts (5n) 8683 | -3/Research | Core integrity fell below 20% 8689 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08652_ Slug penetrates Wall. 08653_ Malfunction: Heat surge (+314). 08655_ Slug penetrates Wall. 08658_ Penetrated by Slug. 08661_ Slug penetrates Wall. 08665_ Lgt. Particle Reactor destroyed. 08672_ Acquired Com. HERF Cannon. 08673_ Slug penetrates Wall. 08673_ Penetrated by Slug. 08673_ Slug penetrates Wall. 08680_ PVSFZ NRHFF5IKGNLV 5ONLOI=FD&Y1WKKFZXZ 08682_ Slug penetrates H-77 Assassin. 08685_ Acquired Adv. Particle Charger. 08685_ Com. HERF Cannon destroyed. 08686_ Penetrated by Slug. 08686_ Slug penetrates P-80 Master. 08687_ Penetrated by Slug. 08688_ Adv. Particle Charger destroyed. 08689_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# ! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????# hhpp#????????????????????? | | ?????????????????????# h#????????????????????? | | ?????????????????????# p #????????????????????? | | ???##########????????######+#????????????????????? | | ???# #?????????????# #????????????????????? | | ???# #?????????????# #????????????????????? | | ???# """ ############### #######+?????????????? | | ???# """ + #???????????? | | ???# """ ###############+##### #???????????? | | ???# """ #????????????# #?????????????????? | | ???# """ #????????????# #?????????????????? | | ???# #????????????# #?????????????????? | | ???# #????????????# #?????????????????? | | ???#####+########????????#######?????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# """" #????????????????????????????????? | | ????# """" #????????????????????????????????? | | ##### """" #????????????????????????????????? | | """" #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 34 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 60 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Power Corrupts Respectable Loadout Universal Adapter Challenges ------------ None Game ------ Seed AlertCooledDoublenader Manual? 0 Play Time 01:33:10 Cumulative 11.6 hours Start 2020.10.02 @ 23:11:35 End 2020.10.03 @ 09:59:00 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 2 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115b1a1e-9149-4890-94d6-2aa07adc3e18