Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 15:45:45 Player: bschuck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1078) 1078 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3806 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 84/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Compact Battery > --- WEAPON ----------- Pulse Rifle Heavy Laser Assault Cannon Assault Cannon Mining Claw > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Medium Matter Pod Weight Redist. System Advanced Targeting Computer Reaction Control System Improved Shield Generator [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 3 | . . . 1 1 1 Parts Attached 54 | 7 . 10 15 5 17 Power 9 | 1 . 2 2 1 3 Engine 6 | 1 . 2 2 1 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 12 | 2 . 2 4 . 4 Treads . | . . . . . . Leg 8 | 2 . . 2 . 4 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 10 | 2 . 1 1 . 6 Device 5 | 1 . 1 . . 3 Storage 3 | 1 . . 1 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | 2 . 5 8 4 4 Energy Gun 11 | 2 . 3 3 . 3 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 3 | . . . . 3 . Launcher 2 | . . 1 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 6 5 1 13 Power 5 | . . 1 1 . 3 Propulsion 7 | . . 2 2 . 3 Utility 5 | . . 1 . 1 3 Weapon 8 | . . 2 2 . 4 Highest Loss Streak 11 | . . 4 4 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 91 92 97 76 Engine 11 | . 14 14 9 18 6 Core 1 | . . . . . 4 Leg 11 | . 28 21 8 . 8 Wheel 1 | . . . 4 . . Flight 6 | . . . 6 18 5 Device 9 | . 14 11 11 6 7 Storage 15 | . 14 14 21 18 9 Energy Gun 11 | . 28 20 7 . 11 Energy Cannon 4 | . . . 6 14 . Ballistic Gun 1 | . . . 7 . . Ballistic Cannon 4 | . . . . 5 11 Launcher 4 | . . 6 7 7 . Slashing Weapon 3 | . . . . 9 6 Peak Build Rating 41 | 7 7 10 21 26 41 Average Rating 17 | 4 7 7 16 24 27 On Entrance 11 | . 7 7 10 21 23 Naked Turns . | . . . . . . Heaviest Build 45 | 13 13 16 29 41 45 Greatest Support 54 | 20 20 20 20 8 54 Greatest Overweight (x) 14 | 3 . 5 5 5 14 Average Overweight (x) . | . . . . 4 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 7 Average Carried 6 | 4 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 6 2 Class Distribution -------------------- 43% | Mutant 35% | Gunner 13% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1187 | 270 . 230 312 83 292 Remotely . | . . . . . . Salvage Created 1210 | 100 . 219 445 191 255 Parts 80 | 3 . 26 36 7 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 32 | . . 6 17 5 4 Guns 16 | . . 5 8 . 3 Cannons 6 | . . . 3 2 1 AOE 10 | . . 1 6 3 . Classes Destroyed 12 | 2 . 5 3 . 2 Worker 3 | . . 2 . . 1 Builder 1 | . . 1 . . . Tunneler 2 | 1 . 1 . . . Recycler 4 | 1 . 1 1 . 1 Watcher 3 | . . . 1 2 . Swarmer 13 | . . 3 10 . . Grunt 13 | . . 2 4 5 2 Duelist 2 | . . . 2 . . Sentry 1 | . . . 1 . . Programmer 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 6 | 2 . 5 6 6 3 Combat Bots Only 6 | . . 3 6 5 2 Max Kills in Single Turn 3 | 1 . 2 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 314 | . . 50 70 22 172 Missed 98 | . . 16 16 4 62 Damage Taken 3641 | . . 584 834 342 1881 Core 1148 | . . 77 233 130 708 Absorbed by Shields 206 | . . . . . 206 Core Remaining (%) 71 | 100 . 69 41 76 . Volleys Fired 82 | 3 1 18 31 8 21 Largest 4 | 2 2 2 3 3 4 Hottest 220 | 80 80 150 150 180 220 Shots Fired 195 | 6 2 35 77 24 51 Gun 131 | 6 2 29 59 . 35 Cannon 39 | . . . 6 17 16 Launcher 24 | . . 5 12 7 . Special 1 | . . 1 . . . Kinetic 53 | . . . 34 3 16 Thermal 103 | 6 2 30 21 14 30 Explosive 24 | . . 5 12 7 . Electromagnetic 15 | . . . 10 . 5 Robot Hit Streak 13 | 4 . 4 8 3 13 Robot Miss Streak 4 | . 2 4 4 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 110 | 4 . 16 43 9 38 Core Hits 81 | 3 . 19 30 16 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3268 | 42 . 293 1273 825 835 Guns 1179 | 42 . 184 396 . 557 Cannons 545 | . . . 75 228 242 Explosions 1508 | . . 109 802 597 . Melee 33 | . . . . . 33 Ramming 3 | . . . . . 3 Kinetic 505 | . . . 185 78 242 Thermal 1026 | 42 . 184 171 150 479 Explosive 1508 | . . 109 802 597 . Electromagnetic 193 | . . . 115 . 78 Impact . | . . . . . . Slashing 33 | . . . . . 33 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 77 | . . . 60 17 . Projectiles 17 | . . . . 17 . Explosions 60 | . . . 60 . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 291 | . . 80 210 . 1 Shots 8 | . . 2 6 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 668 | 56 18 211 144 581 668 Average Temperature 169 | 25 12 58 40 254 270 Received Heat Transfer 726 | . . 69 105 162 390 Effects 35 | . . . . 14 21 Shutdowns 9 | . . . . 4 5 Energy Bleed 3 | . . . . 1 2 Interference 5 | . . . . 3 2 Matter Decay 3 | . . . . 1 2 Short Circuit 4 | . . . . 1 3 Damage (minor) 4 | . . . . 3 1 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2250 | 100 . 435 383 222 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 511 | 10 21 108 511 344 107 Initial 161 | . 6 7 23 161 65 Average 125 | 5 13 50 261 204 64 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 83 | 100 100 100 46 73 100 Level 1 12 | . . . 32 26 . Level 2 4 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 1 7 24 7 12 Peak Tracking Total 6 | . 1 3 6 4 6 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2459 | 81 144 569 571 412 682 Spaces Moved 1318 | 45 116 363 320 102 372 Core 198 | 20 . 16 4 . 158 Treads . | . . . . . . Legs 797 | 25 116 337 161 . 158 Wheels 109 | . . 10 99 . . Hover . | . . . . . . Flight 214 | . . . 56 102 56 Fastest Speed 50 | 50 120 80 80 357 50 Average Speed 157 | 115 120 135 139 372 154 Slowest Speed 750 | 200 120 300 300 437 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 26 | 4 24 75 30 15 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 174 | . . 41 83 50 . Melee . | . . . . . . Projectile 8 | . . 1 1 6 . AOE 166 | . . 40 82 44 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1545 | 68 119 406 393 120 439 Wait 4 | . . . 2 . 2 Move 1313 | 44 115 362 319 101 372 Hop . | . . . . . . Pick Up 56 | 14 2 10 15 3 12 Fast Attach 3 | . . . 3 . . Attach 50 | 7 . 10 11 5 17 Detach 3 | . . 2 . . 1 Swap 1 | . . . 1 . . Drop 29 | . 1 4 11 3 10 Fire 82 | 3 1 18 31 8 21 Melee 3 | . . . . . 3 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 562 | -10/Mines | Assembled infested the area 650 | -10/Mines | Lost 4 parts (1n1u2w) 701 | -10/Mines | Discovered new exit (range 9) 795 | -10/Mines | Entered Materials 795 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -9/Materials | Build established: Scavenger-Gunner 1116 | -9/Materials | Crushed by falling debris 1116 | -9/Materials | Core integrity fell below 50% 1149 | -9/Materials | Lost 4 parts (1p1n2w) 1324 | -9/Materials | Discovered new exit (range 16) 1366 | -9/Materials | Entered another Materials area 1366 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1483 | -8/Materials | Build established: Gunner 1702 | -8/Materials | Discovered new exit (range 14) 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2368 | -7/Factory | Core integrity fell below 50% 2375 | -7/Factory | Core integrity fell below 20% 2395 | -7/Factory | Lost 11 parts (3p3n2u3w) 2460 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- corruption cleaned. Imp. Carbon-fiber Leg destroyed. YFQB&FQ65SH0J >37%EKI6VQ BOWN/TK3Y3, P-60 Hacker resets G-47 Trooper, system corruption cleaned. Mining Claw severed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. Acquired Imp. EM Pulse Cannon. Imp. EM Pulse Cannon destroyed. P-60 Hacker resets L-41 Fighter, system corruption cleaned. N8WKP0U&JJ7:LBNVKKKDXHXIMU&U Slammed into A-02 Transporter. Acquired Hrd. Light Armor Plating. Dropped Cryofiber Web. Med. Matter Pod destroyed. 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