Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 00:35:29 Player: DuckBoy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1311) 1311 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 4013 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- Lightning Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Reinforced Ion Engine Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Hacking Suite > --- WEAPON ----------- Grenade Launcher Great Maul > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Mini Grenade Launcher Heavy Rocket Launcher Katana [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 66 | 6 14 5 7 34 Power 9 | 1 . . . 8 Engine 6 | 1 . . . 5 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 24 | 2 7 . 2 13 Treads . | . . . . . Leg 13 | 2 2 . . 9 Wheel 2 | . . . . 2 Hover 2 | . 2 . . . Flight 7 | . 3 . 2 2 Utility 12 | 1 2 1 3 5 Device 3 | . 1 1 . 1 Storage 1 | 1 . . . . Processor 4 | . 1 . 2 1 Hackware 2 | . . . 1 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 21 | 2 5 4 2 8 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 2 . . Ballistic Cannon . | . . . . . Launcher 9 | . 2 2 1 4 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 24 | . . . 2 22 Power 5 | . . . . 5 Propulsion 10 | . . . 1 9 Utility 5 | . . . 1 4 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 93 69 88 75 Engine 6 | . 14 11 9 2 Core 1 | . . . . 3 Leg 7 | . 12 . . 7 Wheel 2 | . . . . 4 Hover 1 | . 4 . . . Flight 13 | . 10 22 27 11 Device 7 | . 9 11 9 5 Storage 1 | . 6 . . . Processor 14 | . 7 11 19 18 Hackware 3 | . . . 7 5 Protection 1 | . . . . 3 Energy Gun 2 | . 8 . . . Ballistic Gun 5 | . 16 13 3 . Launcher 2 | . 1 . 5 3 Impact Weapon 3 | . . . 7 4 Slashing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 28 | 11 12 8 11 28 Greatest Support 56 | 20 20 8 12 56 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | . 5 5 4 5 Average Carried 3 | . 3 4 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 4 1 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Scout 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1077 | 243 232 106 73 423 Remotely . | . . . . . Salvage Created 1349 | . 208 158 119 864 Parts 101 | . 26 24 18 33 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 8 7 7 17 Melee 13 | . . . 2 11 Guns 4 | . 2 2 . . AOE 21 | . 6 5 5 5 Classes Destroyed 10 | . 5 2 1 2 Worker 4 | . 1 . 1 2 Builder 2 | . . . 2 . Hauler 4 | . . 2 1 1 Recycler 1 | . . . . 1 Operator 3 | . 2 . . 1 Watcher 3 | . 2 . . 1 Swarmer 21 | . 6 6 7 2 Grunt 11 | . 2 . . 9 Sentry 6 | . . 1 . 5 Programmer 1 | . . . . 1 Best Kill Streak 10 | . 6 7 10 3 Combat Bots Only 7 | . 3 7 7 3 Max Kills in Single Turn 3 | . 2 3 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3210 | . 184 145 100 2781 Core 838 | . 51 44 37 706 Absorbed by Shields 71 | . . . . 71 Redirected to Shielding 52 | . . . . 52 Core Remaining (%) 90 | 100 79 89 93 . Volleys Fired 65 | . 28 16 4 17 Largest 2 | . 2 2 1 1 Hottest 60 | . 60 40 30 39 Shots Fired 90 | . 52 17 4 17 Gun 63 | . 48 15 . . Cannon . | . . . . . Launcher 27 | . 4 2 4 17 Special . | . . . . . Kinetic 50 | . 35 15 . . Thermal . | . . . . . Explosive 27 | . 4 2 4 17 Electromagnetic 13 | . 13 . . . Robot Hit Streak 8 | . 8 6 3 4 Robot Miss Streak 3 | . 2 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | . 33 14 7 64 Core Hits 75 | . 17 12 9 37 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 11 | . . . 2 9 Smash 4 | . . . 2 2 Sever 7 | . . . . 7 Melee Attacks 97 | . . . 11 86 Impact 44 | . . . 11 33 Slashing 53 | . . . . 53 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 4744 | . 680 499 650 2915 Guns 571 | . 348 223 . . Cannons . | . . . . . Explosions 1791 | . 332 276 354 829 Melee 2374 | . . . 296 2078 Ramming 8 | . . . . 8 Kinetic 401 | . 178 223 . . Thermal 153 | . . . . 153 Explosive 1638 | . 332 276 354 676 Electromagnetic 170 | . 170 . . . Impact 964 | . . . 296 668 Slashing 1410 | . . . . 1410 Piercing . | . . . . . Highest Corruption 12 | . 2 . . 12 Average Corruption 4 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 3 . . 13 Message Errors 5 | . 2 . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 327 | . . 9 100 218 Projectiles . | . . . . . Explosions 42 | . . 9 15 18 Melee 285 | . . . 85 200 Knockbacks 6 | . . . . 6 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 156 | . 46 11 5 94 Shots 9 | . 3 1 1 4 Rammed 1 | . . . . 1 Targets Rammed 5 | . . . . 5 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 185 | . 185 21 . 8 Average Temperature 30 | . 32 21 . 4 Received Heat Transfer 916 | . 48 54 27 787 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 . 2 1 Impact Corruptions 14 | . . . 3 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 696 | . 369 430 391 696 Initial 177 | . . 77 73 177 Average 298 | . 135 280 220 401 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 36 | 100 60 32 37 22 Level 1 34 | . 39 49 62 27 Level 2 29 | . . 18 . 49 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 2 1 3 11 Investigation 4 | . . . 1 3 Extermination 1 | . . . . 1 Reinforcement 6 | . 2 1 2 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 15 15 18 28 Peak Tracking Total 9 | . 3 8 9 6 Tactical Retreats 6 | . 1 1 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . 2 . . 4 Max in Single Turn 2 | . 1 . . 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 1 3 4 6 Terminals 8 | . 1 2 4 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . . 2 Total Hacks 37 | . 2 12 11 12 Successful 18 | . . 7 5 6 Failed 19 | . 2 5 6 6 Catastrophic 6 | . 2 . 1 3 Database Lockouts . | . . . . . Manual 28 | . 2 9 10 7 Terminals 24 | . 2 10 11 1 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . 2 . . Garrison Access 5 | . . . . 5 Terminal Hacks 7 | . . 5 2 . Part Schematic 2 | . . 2 . . Terminal Index 1 | . . . 1 . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . . 2 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 3 4 Terminals 3 | . . . 3 . Botnet 2 | . . . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Broadcast 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 3 4 5 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 16 | . . . . 16 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks 4 | . . . . 4 Total Damage 45 | . . . . 45 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1644 | 46 408 142 137 911 Spaces Moved 1777 | 35 447 247 245 803 Core 7 | 6 . . . 1 Treads . | . . . . . Legs 286 | 29 113 . . 144 Wheels 137 | . . . . 137 Hover 58 | . 58 . . . Flight 1289 | . 276 247 245 521 Fastest Speed 31 | 50 37 37 34 31 Average Speed 53 | 108 60 37 34 58 Slowest Speed 120 | 120 120 37 34 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 22 | . 5 3 3 11 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 51 40 42 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 14 | . . . 3 11 Terrain Destroyed 137 | . 10 12 36 79 Melee 14 | . . . 3 11 Projectile . | . . . . . AOE 123 | . 10 12 33 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2187 | 40 532 284 267 1064 Wait 124 | . 29 6 2 87 Move 1734 | 34 437 240 238 785 Hop 17 | . 4 3 3 7 Pick Up 19 | . 8 4 2 5 Fast Attach 35 | 6 7 1 3 18 Attach 14 | . . 2 3 9 Detach 3 | . . 2 . 1 Swap 17 | . 7 2 1 7 Drop 29 | . 12 8 . 9 Fire 65 | . 28 16 4 17 Melee 96 | . . . 11 85 Ram 1 | . . . . 1 Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 4) 322 | -10/Materials | Build established: Mutant 455 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 526 | -9/Materials | Destroyed 7 combat bots 542 | -9/Materials | Discovered new exit (range 8) 546 | -9/Materials | Identified exit to Mines 584 | -9/Materials | Discovered new exit (range 16) 596 | -9/Materials | Identified exit to Materials 597 | -9/Materials | Entered another Materials area 597 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -8/Materials | Destroyed 7 combat bots 728 | -8/Materials | Discovered new exit (range 18) 734 | -8/Materials | Identified exit to Factory 734 | -8/Materials | Entered Factory 734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 934 | -7/Factory | Fabricated Hacking Suite (x1) 976 | -7/Factory | Build established: Scavenger-Scout 1093 | -7/Factory | Garrison activated, responded to threat 1145 | -7/Factory | Lost 5 parts (1p3u1w) 1346 | -7/Factory | Core integrity fell below 50% 1394 | -7/Factory | Lost 4 parts (1p2n1u) 1404 | -7/Factory | Build established: Mutant 1607 | -7/Factory | Core integrity fell below 20% 1607 | -7/Factory | System corruption reached 10% 1645 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01610_ Katana destroyed. 01612_ Critical hit (Burn: +37). 01614_ Kicked P-60 Hacker. 01616_ Lgt. Ion Engine destroyed. 01616_ Kicked P-60 Hacker out of the way. 01616_ Aluminum Leg destroyed. 01620_ Acquired Aluminum Leg. 01620_ Aluminum Leg destroyed. 01622_ Acquired Lgt. Nuclear Core. 01628_ Acquired Lightning Gun. 01636_ Slug penetrates Wall. 01638_ K-01 Serf collects debris. 01640_ Destroyed Gravmag System. 01640_ Destroyed Imp. Heat Sink. 01640_ Destroyed Shock Rifle. 01640_ Lgt. Nuclear Core destroyed. 01642_ Destroyed Lgt. Nuclear Core. 01642_ K-01 Serf destroyed. 01644_ G-47 Trooper destroyed. 01645_ Penetrated by Slug. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDeepRedistributor Manual? 0 Play Time 00:33:44 Cumulative 195.4 hours Start 2022.10.02 @ 00:07:36 End 2022.10.02 @ 00:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 146 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e55ee60c-79bd-4d78-b282-6186a31f26f9