Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 23:57:46 Player: mix Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (2526) 2526 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 89 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 43/100 System Corruption 45% Temperature Cool (89) Movement Walking (90) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (5) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (8) ---- ECM Suite Heavy Particle Gun Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Armored Huge Wheel Shock Rifle Ion Cannon AWS/Gauss Flak Cannon Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Flight Unit Surge Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 3 | . . . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 85 | 6 . . 12 2 1 4 28 16 8 6 2 Power 9 | 1 . . 2 . . 1 3 2 . . . Engine 8 | 1 . . 2 . . 1 3 1 . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . . 1 2 . . 11 3 . 1 . Treads 14 | 2 . . 1 2 . . 6 3 . . . Leg 1 | . . . . . . . . . . 1 . Wheel 1 | . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . . Utility 21 | 1 . . 6 . . 3 5 3 1 2 . Device 4 | . . . 1 . . 2 1 . . . . Storage 2 | 1 . . . . . . . . . 1 . Processor 1 | . . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 13 | . . . 4 . . 1 4 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . . 3 . 1 . 9 8 7 3 2 Energy Gun 11 | 1 . . 1 . . . 4 1 2 1 1 Energy Cannon 7 | . . . 1 . . . 3 1 1 1 . Ballistic Gun 4 | 1 . . . . 1 . 2 . . . . Ballistic Cannon 4 | . . . . . . . . 2 1 . 1 Launcher 8 | . . . . . . . . 4 3 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 4 . 1 . Corrupted Parts 2 | . . . . . . . . 1 1 . . System Corruption 16 | . . . . . . . . 10 6 . . Parts Lost 28 | . . . 3 2 . 3 4 2 12 . 2 Power 4 | . . . 2 . . 1 . . 1 . . Propulsion 8 | . . . . 2 . 1 1 1 3 . . Utility 9 | . . . 1 . . 1 3 . 4 . . Weapon 7 | . . . . . . . . 1 4 . 2 Highest Loss Streak 12 | . . . 1 1 . 1 2 1 12 . 2 To Critical Strikes 3 | . . . . 1 . . . . 2 . . Average Slot Usage (%) 76 | . 85 85 88 94 95 82 81 90 51 10 34 Engine 8 | . 14 14 9 11 11 11 9 9 3 . . Treads 17 | . 28 28 22 17 22 17 12 24 13 . . Device 5 | . . . 1 11 11 11 9 7 4 . . Storage 8 | . 14 14 11 11 11 11 9 7 4 . 7 Processor 6 | . . . 6 11 11 11 9 7 4 . . Protection 10 | . . . 15 11 11 10 16 12 5 . . Energy Gun 6 | . 14 14 11 11 6 . 2 5 . . 7 Energy Cannon 2 | . . . 5 11 6 . . 1 8 . . Ballistic Gun 4 | . 14 14 3 . 4 11 7 . . . . Launcher 1 | . . . . . . . . 6 . . 3 Peak Build Rating 43 | 6 6 6 17 15 25 30 40 43 43 16 16 Average Rating 21 | 4 6 6 12 14 18 28 32 36 26 5 13 On Entrance 15 | . 6 6 6 15 14 25 29 26 43 . 12 Naked Turns 162 | . . . . . . . . . 74 88 . Heaviest Build 59 | 13 13 13 27 21 24 26 37 59 59 12 16 Greatest Support 96 | 40 40 40 43 43 40 40 60 96 76 12 12 Greatest Overweight (x) 6 | . . . . . . 1 6 . 6 3 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 6 5 8 Most Carried 8 | 2 . . 8 8 8 8 8 8 8 5 5 Average Carried 6 | . . . 5 6 6 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 8 8 Final Carried 8 | . . . 8 6 8 8 7 8 . 5 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 1307 | 204 80 9 184 20 . 35 285 364 . 126 . Remotely . | . . . . . . . . . . . . Salvage Created 3611 | . 125 40 911 131 . 255 1158 991 . . . Parts 229 | . 6 3 57 13 . 12 78 60 . . . Haulers Intercepted 5 | . 1 . 1 . . . 1 2 . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 69 | . 2 3 19 8 . 7 21 9 . . . Guns 52 | . 2 3 16 4 . 7 19 1 . . . Cannons 9 | . . . 2 4 . . . 3 . . . AOE 5 | . . . . . . . 1 4 . . . Classes Destroyed 14 | . 2 1 5 . . 1 4 1 . . . Worker 8 | . . . 1 . . . 4 3 . . . Builder 9 | . . . 1 . . . 6 2 . . . Hauler 5 | . 1 . 1 . . . 1 2 . . . Recycler 6 | . . . . . . . 1 5 . . . Watcher 4 | . . . 2 . . . 1 1 . . . Swarmer 24 | . . 3 4 8 . 3 6 . . . . Cutter 2 | . . . . . . . 2 . . . . Grunt 27 | . 2 . 10 . . 3 7 5 . . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 7 | . . . 4 . . . 2 1 . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . 2 . . . Heavy 2 | . . . . . . . 1 1 . . . Best Kill Streak 12 | . 2 3 8 4 . 4 12 5 . . . Combat Bots Only 8 | . 2 3 8 4 . 4 7 2 . . . Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 3 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 421 | . 8 9 83 48 . 30 100 50 26 13 54 Missed 122 | . 3 4 17 16 . 6 40 16 . 3 17 Damage Taken 4962 | . 84 38 868 255 . 341 931 740 1204 147 354 Core 1034 | . . . 120 14 . 64 132 60 384 87 173 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 120 | . . . . . . . . 120 . . . Core Remaining (%) 81 | 100 . 100 . . . 50 76 . . . . Volleys Fired 152 | . 8 3 53 14 . . 14 33 10 10 7 Largest 2 | . 2 2 2 2 . . 2 2 2 1 1 Hottest 150 | . 60 60 124 124 . . 116 126 150 55 55 Shots Fired 382 | . 16 6 98 27 . 28 115 59 18 10 5 Gun 276 | . 16 6 75 14 . 28 111 14 . 9 3 Cannon 75 | . . . 23 13 . . 4 18 16 . 1 Launcher 31 | . . . . . . . . 27 2 1 1 Special . | . . . . . . . . . . . . Kinetic 164 | . 8 3 23 . . 28 87 13 1 . 1 Thermal 150 | . 8 3 75 27 . . 8 5 15 9 . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic 67 | . . . . . . . 20 41 1 1 4 Robot Hit Streak 17 | . 6 1 13 7 . 11 17 12 7 1 2 Robot Miss Streak 6 | . 2 1 3 2 . 2 6 6 2 4 1 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 116 | . . . . . . 28 88 . . . . Shots Hit Robots 256 | . 11 3 63 19 . 24 84 34 13 2 3 Core Hits 143 | . 6 3 30 8 . 9 41 40 3 1 2 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 4 | . . . 1 1 . . 2 . . . . Burn 2 | . . . 1 1 . . . . . . . Destroy 2 | . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6816 | . 130 40 916 352 . 654 2747 1261 563 80 73 Guns 4507 | . 130 40 775 190 . 654 2503 164 . 22 29 Cannons 1129 | . . . 141 162 . . 70 332 400 . 24 Explosions 1144 | . . . . . . . 174 765 163 22 20 Melee . | . . . . . . . . . . . . Ramming 36 | . . . . . . . . . . 36 . Kinetic 3448 | . 77 40 212 . . 654 2163 223 55 . 24 Thermal 2033 | . 53 . 704 352 . . 295 283 324 22 . Explosive 160 | . . . . . . . . . 160 . . Electromagnetic 1118 | . . . . . . . 289 755 3 22 49 Impact 21 | . . . . . . . . . 21 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . 12 44 44 45 Average Corruption 31 | . . . . . . . . 8 29 44 44 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . . . . . . . 9 18 33 6 Message Errors 15 | . . . . . . . . 3 2 10 . Matter Fused 10 | . . . . . . . . 3 2 4 1 Heat Flow Errors 9 | . . . . . . . . 1 1 5 2 Energy Discharges 6 | . . . . . . . . . 2 4 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . 1 2 4 . Misfires 2 | . . . . . . . . 1 . 1 . Misdirections 11 | . . . . . . . . . 7 3 1 Weapon Failures 4 | . . . . . . . . . 1 1 2 Overload Shots 7 | . . . . . . . . 1 6 . . Overflow Damage 15 | . . . . 1 . . . 14 . . . Projectiles 1 | . . . . 1 . . . . . . . Explosions 14 | . . . . . . . . 14 . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 9 . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 9 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 373 | . . . . . . . 40 267 66 . . Shots 20 | . . . . . . . 1 17 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 16 | . . . . . . . . . . 16 . Kicked 16 | . . . . . . . . . . 16 . Crushed . | . . . . . . . . . . . . Highest Temperature 436 | . 18 . 436 231 . . 146 269 348 239 198 Average Temperature 95 | . 12 . 108 100 . . 38 48 125 96 106 Received Heat Transfer 819 | . 36 . 249 . . 63 252 93 . 90 36 Effects 2 | . . . 1 . . . . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Fried 3 | . . . . . . . 1 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 6 | . . . 4 2 . . . . . . . Heat Transferred 3668 | . 125 . 1574 777 . . 422 324 409 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 8 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 641 | . 78 100 347 269 . 160 641 351 106 . . Initial 240 | . . 30 39 109 . . 62 240 104 . . Average 148 | . 20 47 190 215 . 87 166 253 67 . . Maximum Alert Level 2 | . . . 1 1 . . 2 1 . . . Low Security (%) 63 | 100 100 100 52 50 . 100 72 7 100 100 100 Level 1 31 | . . . 47 49 . . 8 92 . . . Level 2 4 | . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . 3 . . . 4 4 . 2 . Investigation 2 | . . . . . . . . . . 2 . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 9 | . . . 3 . . . 4 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 5 | . . . 3 . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 4 3 26 8 . 7 26 8 6 2 2 Peak Tracking Total 6 | . 3 3 5 4 . 4 5 2 6 2 1 Tactical Retreats 3 | . . . 2 . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 5 | . 1 . . . . . . 1 . 2 1 Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 10 | . . . 1 . . . 4 5 . . . Max in Single Turn 2 | . . . 1 . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 11 | . 1 . 4 . 1 . 1 3 . 1 . Terminals 8 | . 1 . 4 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 23 | . 2 . 9 . 1 . 1 9 . 1 . Successful 17 | . 2 . 7 . 1 . 1 6 . . . Failed 6 | . . . 2 . . . . 3 . 1 . Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 2 . 9 . 1 . . 5 . . . Terminals 19 | . 2 . 9 . . . 1 7 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . 1 . 1 1 . . . Record 2 | . . . . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 6 . . . . 3 . . . Terminals 11 | . 2 . 6 . . . . 3 . . . Track 2 | . . . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 6 | . 1 . 3 . . . . 2 . . . Operators 2 | . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . 2 . . . . 2 . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 26 | . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 2 | . 1 . . . . . . 1 . . . Largest Group 1 | . 1 1 1 . . . . 1 . . . Highest-Rated Group 12 | . 10 10 10 . . . . 12 . . . Highest-Rated Ally 12 | . 10 10 10 . . . . 12 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . Total Damage 84 | . . . . . . . . 84 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 5736 | 58 190 307 993 434 363 172 1271 999 253 649 47 Spaces Moved 2958 | 32 100 182 465 235 226 85 445 503 218 445 22 Core 533 | 10 . . . . . . . . 140 383 . Treads 2309 | 22 100 182 465 235 226 85 413 503 78 . . Legs 84 | . . . . . . . . . . 62 22 Wheels 22 | . . . . . . . 22 . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . . . . 10 . . . . Fastest Speed 29 | 50 160 160 160 160 160 160 29 162 50 50 90 Average Speed 146 | 125 160 160 160 160 160 187 199 162 91 59 114 Slowest Speed 350 | 160 160 160 160 160 160 240 292 163 350 200 180 Overloaded Moves 4 | . . . . . . . 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 26 64 43 49 60 14 43 12 91 12 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 128 | . . . . . . 15 84 15 14 . . Melee . | . . . . . . . . . . . . Projectile 66 | . . . . . . 15 48 1 2 . . AOE 62 | . . . . . . . 36 14 12 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total 4106 | 50 114 192 615 267 228 98 809 628 251 816 38 Wait 773 | 7 7 8 68 12 . 8 286 35 7 333 2 Move 2948 | 31 99 181 464 234 225 84 444 503 217 444 22 Hop . | . . . . . . . . . . . . Pick Up 55 | 6 . . 15 1 . 1 11 13 3 5 . Fast Attach 21 | . . . 1 . 1 1 9 5 . 4 . Attach 41 | 6 . . 5 2 . 1 12 4 7 2 2 Detach 12 | . . . . . 2 . 8 . . 2 . Swap 24 | . . . 6 . . 2 7 8 1 . . Drop 40 | . . . 3 1 . 1 18 14 3 . . Fire 152 | . 8 3 53 14 . . 14 33 10 10 7 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . 3 . . Kick 16 | . . . . . . . . . . 16 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 18 | . . . . . . . . 13 . . 5 Trap 3 | . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 207 | -10/Materials | Discovered new exit (range 8) 249 | -10/Materials | Entered Mines 249 | -10/Mines | Accompanied by 1 ally 286 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Build established: Mutant 556 | -10/Mines | Entered Materials 556 | -9/Materials | Accompanied by 1 ally 556 | -9/Materials | Evolved 2 slots: Utility x2 978 | -9/Materials | Discovered new exit (range 12) 1212 | -9/Materials | Discovered new exit (range 10) 1330 | -9/Materials | Discovered new exit (range 15) 1415 | -9/Materials | Destroyed 8 combat bots 1508 | -9/Materials | Identified exit to Mines 1549 | -9/Materials | Entered Mines 1604 | -9/Mines | Learned location of Recycling (-7) 1649 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1785 | -9/Mines | Found a hidden stash of uninstalled traps 1975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1977 | -9/Mines | Discovered new exit (range 5) 1983 | -9/Mines | Entered Exiles 2059 | -9/Exiles | Met 8R-AWN 2084 | -9/Exiles | Met EX-HEX 2129 | -9/Exiles | Met EX-BIN 2147 | -9/Exiles | Aligned with FarCom system 2148 | -9/Exiles | Given EX-Vault access code 2187 | -9/Exiles | Opened EX-Vault 2194 | -9/Exiles | Found AWS/Gauss 2226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2268 | -9/Exiles | Met EX-DEC 2324 | -9/Exiles | Discovered new exit (range 14) 2346 | -9/Exiles | Left Exiles lab with AWS/Gauss 2346 | -9/Exiles | Entered Mines 2482 | -8/Mines | Discovered new exit (range 8) 2518 | -8/Mines | Entered Materials 2518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3459 | -8/Materials | Destroyed 7 combat bots 3597 | -8/Materials | AWS/Gauss suddenly broke down 3628 | -8/Materials | Destroyed 7 combat bots 3741 | -8/Materials | Discovered new exit (range 16) 3789 | -8/Materials | Entered Factory 3789 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3872 | -7/Factory | Build established: Scavenger-Mutant 4035 | -7/Factory | Repaired Lgt. Treads 4338 | -7/Factory | Discovered new exit (range 14) 4436 | -7/Factory | Cargo convoy interrupted 4557 | -7/Factory | System corruption reached 10% 4788 | -7/Factory | Sucked down chute 4788 | -7/Factory | Entered Waste 4800 | -7/Waste | Spotted C-40 Crusher 4803 | -7/Waste | EMP discharged 4861 | -7/Waste | Spotted C-40 Crusher 4903 | -7/Waste | EMP discharged 4903 | -7/Waste | System corruption reached 30% 4906 | -7/Waste | Crushed by Compactor (1 part destroyed) 4930 | -7/Waste | Crushed by Compactor (1 part destroyed) 4930 | -7/Waste | Spotted C-40 Crusher 4933 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4933 | -7/Waste | Spotted C-40 Crusher 4938 | -7/Waste | Spotted C-40 Crusher 4945 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4945 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4950 | -7/Waste | Crushed by Compactor (1 part destroyed) 4956 | -7/Waste | Crushed by Compactor (1 part destroyed) 4962 | -7/Waste | Crushed by Compactor (1 part destroyed) 4965 | -7/Waste | Spotted C-40 Crusher 4965 | -7/Waste | Crushed by Compactor (1 part destroyed) 4968 | -7/Waste | Crushed by Compactor (1 part destroyed) 4972 | -7/Waste | Core integrity fell below 50% 4999 | -7/Waste | Lost 12 parts (1p3n4u4w) 5003 | -7/Waste | EMP discharged 5010 | -7/Waste | Discovered new exit (range 15) 5041 | -7/Waste | Entered Factory 5229 | -7/Factory | Build established: Mutant 5631 | -7/Factory | Discovered new exit (range 13) 5690 | -7/Factory | Entered Storage 5709 | -7/Storage | Core integrity fell below 20% 5737 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- area. Proton Bomb Trap short circuited. Proton Missile Launcher destroyed. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. U-05 Engineer lays Concrete. Attempting to rewire Y-54 Guardian. U-05 Engineer lays Concrete. Attempting to rewire Y-54 Guardian. U-05 Engineer lays Concrete. Attempting to rewire Y-54 Guardian. U-05 Engineer lays Concrete. Attempting to rewire Y-54 Guardian. U-05 Engineer lays Concrete. Y-54 Guardian reactivates. Arc Projector destroyed. System corrupted: Heat flow error (+139). System corrupted: Adv. Assault Cannon jammed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????#????# ??????????????????????? | | ??????????????????#a ??? ""????????????????????? | | ?????????????????## ??? ????????????????????? | | ?????????????##### ####+################?????? | | ?????????? u #?????? | | ?????????? Y@ #?????? | | ?????????? % u #?????? | | ?????????????##### ####+################?????? | | ?????????????????#####??? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageBiomechanicalShifter Manual? 0 Play Time 00:51:39 Cumulative 52.9 hours Start 2025.03.02 @ 22:50:26 End 2025.03.03 @ 23:57:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 56 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 12% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f3555c5-cdce-48b5-8d93-c6ff4ad53d69