Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 21:54:09 Player: Kimbo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1499) 1499 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4074 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 22/100 System Corruption 5% Temperature Cool (30) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved Heat Sink Advanced ECM Suite Improved Utility Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Terrain Scan Processor Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Improved Heat Sink Terrain Scanner Core Shielding Improved Utility Shielding Medium Armor Plating Field Laser Light EM Pulse Cannon Gauss Rifle Heavy Hammer [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 67 | 9 3 12 21 22 Power 10 | 2 . 1 2 5 Engine 7 | 2 . 1 2 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 22 | 2 . 2 10 8 Treads . | . . . . . Leg 15 | . . . 7 8 Wheel 7 | 2 . 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 7 5 4 Device 9 | 1 . 2 2 4 Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware 2 | . . 1 1 . Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 16 | 3 2 2 4 5 Energy Gun 6 | 1 . 2 3 . Energy Cannon 4 | . . . . 4 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 39 | . 1 6 8 24 Power 9 | . . 1 2 6 Propulsion 16 | . . 3 4 9 Utility 5 | . 1 . . 4 Weapon 9 | . . 2 2 5 Highest Loss Streak 6 | . 1 6 3 6 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 5 7 8 Power . | . 1 . . . Propulsion . | 1 3 1 . 1 Utility 5 | . 1 2 5 6 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 16 | . . 2 5 9 Power . | . . . . . Propulsion 5 | . . 2 1 2 Utility 10 | . . . 3 7 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 98 82 83 72 Engine 7 | . 14 9 7 5 Leg 11 | . . . 11 20 Wheel 6 | . 28 15 3 . Device 7 | . 12 5 6 7 Storage 9 | . 14 11 9 6 Processor 8 | . . 1 14 7 Hackware 7 | . . 4 10 7 Protection 3 | . . 15 3 . Energy Gun 6 | . . 5 13 . Energy Cannon 3 | . . . . 9 Ballistic Gun 1 | . 4 . 2 . Impact Weapon 4 | . 23 15 1 . Peak Build Rating 29 | 7 9 19 29 28 Average Rating 20 | 4 8 14 24 22 On Entrance 11 | . 7 8 18 25 Avg Prop Armor Cover (%) 11 | . . . 11 . Naked Turns . | . . . . . Heaviest Build 33 | 15 22 27 29 33 Greatest Support 44 | 26 26 26 35 44 Greatest Overweight (x) 8 | . . 8 8 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 2 6 5 7 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 8 | 5 8 5 8 4 Class Distribution -------------------- 49% | Scavenger-Mutant 42% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 995 | 299 30 54 397 215 Remotely 136 | 106 30 . . . Salvage Created 1932 | 78 286 182 870 516 Parts 96 | 3 1 9 61 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 5 8 17 10 Melee 9 | . 1 7 1 . Guns 14 | . . . 14 . Cannons 10 | . . . . 10 AOE 2 | . . . 2 . Classes Destroyed 11 | 1 1 3 4 2 Worker 7 | . . . 5 2 Builder 1 | . . . 1 . Recycler 3 | 1 1 . 1 . Operator 2 | . . . 1 1 Watcher 2 | . . 1 1 . Swarmer 12 | . . 6 6 . Grunt 18 | . 5 1 6 6 Protector 1 | . . . 1 . Sentry 5 | . . 1 4 . Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 6 | 1 4 4 4 6 Combat Bots Only 5 | . 4 4 3 5 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 707 | . 22 123 161 401 Missed 259 | . 5 35 56 163 Hits 448 | . 17 88 105 238 Projectile 448 | . 17 88 105 238 Critical Strikes 12 | . . 3 7 2 Damage Taken 5105 | . 194 824 1481 2606 Core 1457 | . 33 297 421 706 Absorbed by Shields . | . . . . . Redirected to Shielding 82 | . . 62 20 . Core Remaining (%) 58 | 100 86 25 23 . Volleys Fired 123 | 3 . 3 66 51 Largest 2 | 2 . 1 2 2 Hottest 132 | 70 . 50 132 120 Shots Fired 216 | 6 . 3 112 95 Gun 121 | 6 . 3 112 . Cannon 95 | . . . . 95 Launcher . | . . . . . Special . | . . . . . Kinetic 45 | 3 . . 30 12 Thermal 156 | 3 . . 80 73 Explosive . | . . . . . Electromagnetic 15 | . . 3 2 10 Robot Hit Streak 12 | 1 . 3 10 12 Robot Miss Streak 4 | 4 . . 3 3 Penetration Max 1 | . . . 1 . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 175 | 1 16 21 76 61 Core Hits 69 | 1 1 6 36 25 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 7 | . 3 4 . . Critical Strikes 11 | . 3 5 1 2 Burn 1 | . . . 1 . Blast 2 | . . . . 2 Smash 8 | . 3 5 . . Melee Attacks 52 | . 21 28 3 . Impact 52 | . 21 28 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 1 2 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks 5 | . 4 1 . . Damage Inflicted 4627 | 15 650 888 1541 1533 Guns 1384 | 15 . 61 1308 . Cannons 1485 | . . . . 1485 Explosions 148 | . . . 105 43 Melee 1575 | . 650 827 98 . Ramming 35 | . . . 30 5 Kinetic 613 | 15 . . 365 233 Thermal 2180 | . . . 1005 1175 Explosive . | . . . . . Electromagnetic 224 | . . 61 43 120 Impact 1575 | . 650 827 98 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 . 5 5 Average Corruption 4 | . 1 . 4 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . 31 11 Message Errors 8 | . . . 8 . Matter Fused 12 | . . . 9 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 5 | . . . 4 1 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . 2 . Data Loss (minor) 7 | . . . 6 1 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 489 | . 223 178 35 53 Projectiles 47 | . . . . 47 Explosions 13 | . . . 7 6 Melee 429 | . 223 178 28 . Knockbacks 7 | . 4 1 . 2 Impact 5 | . 4 1 . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 42 | . . . 19 23 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed 4 | . . . 2 2 Kicked 4 | . . . 2 2 Crushed . | . . . . . Highest Temperature 372 | . . 17 66 372 Average Temperature 60 | . . 10 22 78 Received Heat Transfer 1407 | . 108 90 711 498 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 5 | . 4 1 . . Combat Hostiles 5 | . 4 1 . . Parts Fried 7 | . 6 1 . . Impact Corruptions 17 | . 9 7 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 4 3 Heat Transferred 3820 | . . . 2081 1739 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | 5 70 105 95 107 Initial 41 | . . 25 2 41 Average 26 | 1 19 27 29 25 Influence Increases 1274 | 5 130 228 538 373 Destroy 0b10 Robot/C 780 | . 100 160 320 200 Destroy 0b10 Robot/NC 80 | 5 5 5 50 15 Destroy Leader 194 | . 20 32 82 60 Successful Hack 16 | . 5 . 7 4 Disable Machine 30 | . . . 30 . Destroy Structure 9 | . . 1 4 4 Lose Combat Pursuer 165 | . . 30 45 90 Influence Decreases 1274 | 5 70 281 453 465 Entered New Map 91 | . . 35 5 51 Time Decay 862 | 5 60 186 380 231 Lost Part 321 | . 10 60 68 183 Squads Dispatched 20 | . 1 . 8 11 Investigation 4 | . . . 3 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 2 2 Assault 2 | . . . 2 . Garrison 7 | . . . 1 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 12 26 22 Peak Tracking Total 6 | . 4 4 4 6 Tactical Retreats 8 | . . 2 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 11 | . 1 1 5 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 . 3 7 Terminals 9 | . 2 . 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 23 | . 4 . 5 14 Successful 14 | . 2 . 5 7 Failed 9 | . 2 . . 7 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 . 4 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 1 3 Garrison Access 3 | . . . . 3 Terminal Hacks 10 | . 2 . 4 4 Record 2 | . . . 1 1 Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 1 3 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Retrieve Study 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 1 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 339 | . . 73 . 266 Terrain 73 | . . 73 . . Seismic 252 | . . . . 252 ECM 14 | . . . . 14 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3331 | 74 249 511 1405 1092 Spaces Moved 1829 | 50 194 304 669 612 Core 20 | 2 . 12 2 4 Treads . | . . . . . Legs 1081 | . . . 473 608 Wheels 728 | 48 194 292 194 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 50 Average Speed 133 | 88 90 108 156 137 Slowest Speed 450 | 100 90 450 450 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 30 28 40 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 8 | . . 1 3 4 Melee 1 | . . 1 . . Projectile 3 | . . . . 3 AOE 4 | . . . 3 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2421 | 70 237 436 910 768 Wait 239 | 1 18 71 113 36 Move 1825 | 49 193 303 668 612 Hop . | . . . . . Pick Up 71 | 8 5 12 23 23 Fast Attach 19 | 4 . . 6 9 Attach 38 | 3 . 9 10 16 Detach . | . . . . . Swap 18 | 2 3 6 5 2 Drop 34 | . 2 6 14 12 Fire 123 | 3 . 3 66 51 Melee 45 | . 16 26 3 . Ram . | . . . . . Kick 4 | . . . 2 2 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Core integrity fell below 50% 634 | -9/Materials | Lost 6 parts (1p3n2w) 722 | -9/Materials | Discovered new exit (range 10) 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -8/Materials | Garrison activated, responded to threat 1044 | -8/Materials | Met 7R-MNS 1824 | -8/Materials | Lost 3 parts (1p1n1w) 1864 | -8/Materials | Discovered new exit (range 15) 1908 | -8/Materials | Core integrity fell below 50% 2229 | -8/Materials | Build established: Scavenger-Mutant 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2241 | -7/Factory | Caught up to 7R-MNS 2471 | -7/Factory | Garrison activated, responded to threat 2785 | -7/Factory | Garrison activated, responded to threat 2898 | -7/Factory | Lost 4 parts (1p1n1u1w) 3010 | -7/Factory | Lost 4 parts (1n1u2w) 3035 | -7/Factory | Core integrity fell below 50% 3182 | -7/Factory | Lost 3 parts (1p1n1w) 3280 | -7/Factory | Lost 4 parts (2p1n1w) 3320 | -7/Factory | Core integrity fell below 20% 3332 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03326_ VSS Leg destroyed. 03326_ R-06 Scavenger collects Tractor Beam. 03326_ Titanium Leg destroyed. 03327_ K-01 Serf collects debris. 03328_ Slug penetrates K-01 Serf. 03328_ K-01 Serf destroyed. 03328_ R-06 Scavenger destroyed. 03328_ R-06 Scavenger collects Lgt. Ion Engine. 03328_ R-06 Scavenger collects Sml. Storage Unit. 03328_ R-06 Scavenger collects Sml. Matter Pod. [Achievement: Sprinter] 03329_ U-05 Engineer destroyed. 03329_ Lgt. Ion Engine destroyed. 03329_ U-05 Engineer destroyed. 03330_ K-01 Serf collects debris. 03331_ R-06 Scavenger collects Lgt. Ion Engine. 03332_ R-06 Scavenger destroyed. 03332_ VSS Leg destroyed. 03332_ R-06 Scavenger collects Core Shielding. 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""" + #??????????????????????? | | ???????? # #??????????????????????? | | ????????############# #??????????????????????? | | ????????????????#######+#/######?????????????????? | | ????????????????# ! #?????????????????? | | ????????????????# """"" #?????????????????? | | ????????????????# """"" #?????????????????? | | ????????????????# " " """ #########?????????? | | ????????????????# ""R"" / +?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Imp. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Overwhelming Safety First Sprinter Troublemaker Use The Force Challenges ------------ None Game ------ Seed CryofiberVoltaicSabre Manual? 0 Play Time 01:01:29 Cumulative 4.1 hours Start 2026.01.19 @ 18:42:39 End 2026.01.19 @ 21:54:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e54179a0-57df-436e-adec-2d07cfe63a52