Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.15 @ 09:21:24 Player: notregret Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (551) 551 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2316 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 260/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scanner Scrap Shield > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Spiked Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink High-capacity Storage Unit Medium Matter Pod (75) Visual Processing Unit Signal Interpreter ECM Suite Weapon Shielding Medium Laser Particle Gun Particle Gun Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Scrap Shield > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Spiked Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink High-capacity Storage Unit Medium Matter Pod Visual Processing Unit Signal Interpreter ECM Suite Weapon Shielding Medium Laser Particle Gun Particle Gun Scrap Shield Fragment [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 6 5 5 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 3 | 2 . 1 . Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 1 1 Device 1 | . . 1 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 97 | . 97 99 90 Engine 13 | . 14 14 9 Treads 17 | . 28 4 . Leg 10 | . . 23 36 Device 5 | . . 13 9 Storage 13 | . 14 14 9 Protection 7 | . 11 . 9 Energy Gun 4 | . 8 . . Ballistic Gun 13 | . 14 14 9 Ballistic Cannon 8 | . 5 14 9 Peak Build Rating 18 | 6 9 9 18 Average Rating 8 | 5 7 8 16 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 68 | 12 50 50 68 Greatest Support 45 | 40 40 40 45 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 6 20 20 20 Average Carried 15 | 3 13 19 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 604 | 244 150 119 91 Remotely . | . . . . Salvage Created 574 | . 378 35 161 Parts 35 | . 23 4 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 15 | . 10 1 4 Guns 9 | . 7 . 2 Cannons 6 | . 3 1 2 Classes Destroyed 6 | . 3 1 2 Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 9 | . 7 . 2 Brawler 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 103 | . 69 13 21 Missed 28 | . 16 3 9 Damage Taken 957 | . 463 370 124 Core 216 | . 104 98 14 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . 19 . . Ignored by Resistances 243 | . 145 63 35 Core Remaining (%) 59 | 100 . 19 . Volleys Fired 52 | . 34 4 14 Largest 2 | . 2 2 2 Hottest 60 | . 60 55 55 Shots Fired 104 | . 68 8 28 Gun 76 | . 58 4 14 Cannon 28 | . 10 4 14 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 44 8 28 Thermal 24 | . 24 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 16 9 19 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 87 | . 56 8 23 Core Hits 41 | . 23 4 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Blast 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 971 | . 596 98 277 Guns 557 | . 443 29 85 Cannons 414 | . 153 69 192 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 746 | . 371 98 277 Thermal 225 | . 225 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 2 . 5 Impact . | . . . . Kinetic 6 | . 2 . 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 145 | . 145 . 22 Average Temperature 46 | . 57 . 4 Received Heat Transfer 333 | . 261 36 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 500 | . 500 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 177 | . 177 . 109 Initial . | . . . . Average 34 | . 36 . 45 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 14 7 6 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 . 5 Successful 16 | . 14 . 2 Failed 7 | . 4 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 10 | . 8 . 2 Terminals 21 | . 16 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 12 . 2 Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Security Status 1 | . 1 . . Patrol Status 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2653 | 135 1428 916 174 Spaces Moved 1031 | 77 548 346 60 Core 2 | 2 . . . Treads 683 | 75 548 60 . Legs 346 | . . 286 60 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 190 Average Speed 224 | 157 218 256 190 Slowest Speed 260 | 160 240 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 67 21 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1269 | 89 722 364 94 Wait 126 | . 113 1 12 Move 1028 | 76 547 345 60 Hop . | . . . . Pick Up 29 | 7 16 4 2 Fast Attach 8 | 5 2 1 . Attach 6 | 1 . 2 3 Detach 1 | . 1 . . Swap 7 | . 3 2 2 Drop 12 | . 6 5 1 Fire 52 | . 34 4 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 16) 1181 | -10/Materials | Discovered new exit (range 16) 1215 | -10/Materials | Identified exit to Materials 1538 | -10/Materials | Discovered new exit (range 10) 1564 | -10/Materials | Entered Subcaves 1663 | -10/Subcaves | Core integrity fell below 50% 1708 | -10/Subcaves | Ambushed by swarm of Subdwellers 1793 | -10/Subcaves | Lost 4 allies 1823 | -10/Subcaves | Core integrity fell below 20% 2454 | -10/Subcaves | Discovered new exit (range 4) 2480 | -10/Subcaves | Entered Materials 2480 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2654 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Ion Engine. G-47 Trooper destroyed. W-25 Informer knocked back. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Lgt. Treads. Acquired 91 matter. Acquired Particle Gun. Slug penetrates Wall. H-55 Commando Carbon-fiber Leg blasted off. Slug penetrates Wall. Penetrated by Slug. H-55 Commando destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. W-25 Informer Imp. Hover Unit blasted off. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????#???#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########?#?????????????????????????????????? | | ???## #??#????????????????????????????????? | | ##### "T" #???????????????????????????????????? | | + #####???????????????????????????????? | | # # #???????????????????????????????? | | # # #????????? ?????????????????????? | | + """"" # #???????? ????????????????????? | | ##### """"" + ######## ?????????????????????? | | ????# """"" # # ??????????????????????? | | ?#### # " ???????????????????????? | | ?# ########### !/ #????????????????????????? | | ?# # """ # ! // ##??????? ???????????????? | | ## # "T" # #???########??????????????? | | + # # #?? ?????????????? | | # # ! + ! ### ???????????????? | | # # # %[ #??????????????????? | | # ""# #%%%! +? ????????????????? | | # Y"########%% ![ #######??????????????????? | | ???????????####+##### # #??????????????????? | | ???????????# * # # #??????????????????? | | ??????#????# """ # # #??????????????????? | | ???????????# """ #= + #??????????????????? | | ????#??????# """ # #@ #??????????????????? | | ??????#??#?# # # = #????? ????????????? | | ???????????# # # #??????????????????? | | ???????#???#| =/ # #######??????????????????? | | ???????????# =/ # #????????????????????????? | | ????????#??# # #??? ????????????????????? | | ?????#?????########## #????????????????????????? | | ????????#???????#???# #?????????? ?????????????? | | ????????????????????# #?????????? ?????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????## ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteDeepShockpuncher Manual? 0 Play Time 00:19:47 Cumulative 11.8 hours Start 2024.10.09 @ 09:06:32 End 2024.10.15 @ 09:21:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61c3a3e0-bc5a-4ba9-89af-d1d5a4b69e77