Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 15:03:34 Player: maykstuff Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2207) 2207 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 4150 Bonus ------- High Alert Combat Kills 213 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Compact Wheel Medium Storage Unit Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Terrain Scan Processor High-powered Tractor Beam > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon > --- INVENTORY -------- Compact Wheel Medium Storage Unit Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Signal Interpreter Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 8 11 1 26 8 Power 8 | 1 2 1 3 1 Engine 7 | 1 2 1 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 3 5 . 5 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 11 | 3 5 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 2 . 5 3 Device 4 | 1 . . 2 1 Storage 3 | 1 1 . 1 . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | 2 2 . 13 4 Energy Gun 5 | . . . 5 . Energy Cannon 4 | . . . 3 1 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon 2 | . . . 2 . Launcher 4 | . 2 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 27 | . 1 . 14 12 Power 5 | . . . 3 2 Propulsion 5 | . . . 3 2 Utility 6 | . . . 2 4 Weapon 11 | . 1 . 6 4 Highest Loss Streak 7 | . 1 . 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 93 92 Engine 10 | . 14 14 5 9 Core 2 | . . . 5 . Treads 3 | . . . 3 20 Wheel 20 | . 27 28 16 . Device 5 | . 4 . 7 14 Storage 12 | . 14 14 11 11 Processor 11 | . 9 14 11 9 Protection 5 | . . . 12 6 Energy Gun 3 | . . . 5 10 Energy Cannon 3 | . . . 6 9 Ballistic Gun 7 | . 16 14 . 1 Ballistic Cannon 1 | . . . 2 . Launcher 8 | . 10 14 5 . Naked Turns . | . . . . . Heaviest Build 40 | 14 21 20 38 40 Greatest Support 46 | 26 32 32 46 46 Greatest Overweight (x) 6 | . . . 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 7 9 10 10 15 Most Carried 10 | 6 10 10 10 7 Average Carried 8 | 4 9 10 8 4 Final Capacity 15 | 8 10 10 15 15 Final Carried 10 | 6 10 10 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1445 | 247 284 12 847 55 Remotely 889 | 100 168 . 571 50 Salvage Created 2013 | 88 509 12 1131 273 Parts 153 | 8 37 1 76 31 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 59 | . 17 . 31 11 Guns 18 | . 5 . 3 10 Cannons 15 | . . . 15 . AOE 26 | . 12 . 13 1 Classes Destroyed 11 | 2 3 . 5 1 Worker 5 | . 3 . 2 . Builder 1 | . . . . 1 Tunneler 3 | 1 1 1 . . Recycler 3 | 1 1 . 1 . Operator 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 10 | . . . 2 8 Grunt 39 | . 17 . 20 2 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 7 | . . . 7 . Best Kill Streak 8 | 2 8 1 6 5 Combat Bots Only 4 | . 4 . 3 4 Max Kills in Single Turn 3 | 1 3 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 342 | . 41 . 154 147 Missed 87 | . 14 . 43 30 Damage Taken 2923 | . 371 20 1544 988 Core 474 | . 69 . 198 207 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 44 6 Regen/Repaired (Parts) 49 | . 21 . 28 . Core Remaining (%) 86 | 100 . 72 . . Volleys Fired 162 | 4 37 11 79 31 Largest 2 | 2 2 1 2 2 Hottest 150 | 40 50 20 150 120 Shots Fired 261 | 8 66 11 125 51 Gun 127 | 8 40 11 30 38 Cannon 81 | . . . 68 13 Launcher 53 | . 26 . 27 . Special . | . . . . . Kinetic 102 | 8 40 11 27 16 Thermal 54 | . . . 41 13 Explosive 53 | . 26 . 27 . Electromagnetic 52 | . . . 30 22 Robot Hit Streak 17 | 4 17 3 9 5 Robot Miss Streak 5 | 1 3 3 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 168 | 5 45 6 83 29 Core Hits 132 | 3 45 2 66 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5558 | 46 2089 112 2746 565 Guns 1220 | 46 361 72 429 312 Cannons 1074 | . . . 949 125 Explosions 3222 | . 1728 . 1366 128 Melee . | . . . . . Ramming 42 | . . 40 2 . Kinetic 841 | 46 361 72 277 85 Thermal 1079 | . . . 826 253 Explosive 2940 | . 1728 . 1212 . Electromagnetic 656 | . . . 429 227 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . 15 . 19 . Projectiles . | . . . . . Explosions 34 | . 15 . 19 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 226 | . 49 20 111 46 Shots 7 | . 3 . 3 1 Rammed 4 | . . 3 1 . Targets Rammed 4 | . . 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 458 | . 17 . 458 350 Average Temperature 95 | . 5 . 98 114 Received Heat Transfer 921 | . 198 . 681 42 Effects 2 | . . . 1 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1547 | . . . 1212 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 768 | 10 374 145 768 441 Initial 299 | . 6 145 1 299 Average 285 | 3 218 88 447 379 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 45 | 100 48 100 18 . Level 1 27 | . 51 . 22 56 Level 2 21 | . . . 44 43 Level 3 5 | . . . 14 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 5 . 7 . Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 25 . 45 14 Peak Tracking Total 7 | . 4 . 7 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 11 | . 5 . 6 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 7 . 6 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 25 . 14 . Successful 24 | . 16 . 8 . Failed 15 | . 9 . 6 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 10 | . 8 . 2 . Terminals 24 | . 16 . 8 . Fabricators . | . . . . . Repair Stations 9 | . 5 . 4 . Recycling Units 6 | . 4 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 . 4 . Robot Analysis 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 3 | . 2 . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 4 . 3 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Refit 2 | . 1 . 1 . Recycling Unit Hacks 5 | . 4 . 1 . Process 2 | . 2 . . . Report Inventory 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events 6 | . 3 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter 48 | . 48 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks 6 | . . . 6 . Total Damage 61 | . . . 61 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2818 | 67 723 669 1070 289 Spaces Moved 2087 | 43 618 632 675 119 Core 2 | 1 . . . 1 Treads 201 | . . . 83 118 Legs . | . . . . . Wheels 1884 | 42 618 632 592 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 160 Average Speed 104 | 83 90 100 112 161 Slowest Speed 350 | 90 100 100 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 95 96 65 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . 7 . . 1 Terrain Destroyed 301 | . 124 . 165 12 Melee . | . . . . . Projectile 22 | . . . 14 8 AOE 279 | . 124 . 151 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2467 | 63 717 657 861 169 Wait 110 | . 32 11 59 8 Move 2083 | 42 617 631 674 119 Hop . | . . . . . Pick Up 36 | 8 9 . 16 3 Fast Attach 12 | 6 1 . 3 2 Attach 23 | 1 1 . 15 6 Detach 1 | . 1 . . . Swap 19 | 1 9 1 8 . Drop 17 | 1 10 . 6 . Fire 162 | 4 37 11 79 31 Melee . | . . . . . Ram 3 | . . 3 . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Repaired Com. Wheel 554 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Discovered exit to Materials (range 16) 724 | -10/Materials | Discovered exit to Materials (range 9) 790 | -10/Materials | Identified exit to Mines 791 | -10/Materials | Entered Mines 795 | -10/Mines | Met a Derelict bent on vengeance 902 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1048 | -10/Mines | Learned Materials emergency access door positions 1193 | -10/Mines | Discovered exit to Materials (range 5) 1432 | -10/Mines | Discovered exit to Materials (range 15) 1460 | -10/Mines | Entered Materials 1460 | -9/Materials | Accompanied by 3 allies 1460 | -9/Materials | Evolved 2 slots: Utility x2 1563 | -9/Materials | Lost 3 allies 1572 | -9/Materials | Lost 3 parts (1p2w) 1832 | -9/Materials | Repaired Com. Wheel 1834 | -9/Materials | Discovered new exit (range 8) 1988 | -9/Materials | Discovered new exit (range 16) 2031 | -9/Materials | Identified exit to Materials 2260 | -9/Materials | First assault squad dispatched 2353 | -9/Materials | Discovered exit to Materials (range 16) 2516 | -9/Materials | Discovered new exit (range 8) 2529 | -9/Materials | Identified exit to Mines 2530 | -9/Materials | Entered Mines 2541 | -9/Mines | Core integrity fell below 50% 2577 | -9/Mines | Lost 3 parts (1p1u1w) 2799 | -9/Mines | Core integrity fell below 20% 2819 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02702_ Acquired Terrain Scan Processor. 02703_ Acquired 10 matter. 02703_ Overheating: Energy bleed (-49). 02710_ Acquired Lgt. Ion Engine. 02714_ Acquired Lgt. Assault Rifle. 02786_ Imp. Treads destroyed. 02787_ Hvy. Particle Cannon destroyed. 02792_ Imp. EM Shotgun destroyed. 02793_ Hpw. Tractor Beam destroyed. 02797_ Imp. Treads destroyed. 02799_ S-10 Pest destroyed. 02800_ Switching to secondary target: S-10 Pest. 02804_ Lgt. Assault Rifle destroyed. 02806_ U-05 Engineer builds a Wall. 02806_ Hvy. Ion Engine destroyed. 02807_ S-10 Pest destroyed. 02808_ Acquired 5 matter. 02812_ Acquired Lgt. Assault Rifle. 02814_ S-10 Pest destroyed. 02819_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | # ##???####????????????????????????????? | | # #??## ##???????????????????????????? | | # #### #???????????????????????????? | | ## #???????????????????????????? | | #???????????????????????????? | | ## #???????????????????????????? | | ### #### ##???????????????????????????? | | ###??# #### ####????????????????????????????? | | ????## ### ###???????????????????????????????? | | ???## ##?????????????????????????????????? | | ?### !## #??????????????????????????????????? | | ?## =%[ #??????????????????????????????????? | | ?# %=%=# ##????####??????????????????????????? | | ?# %% =#### #????## ##?????????????????????????? | | ?# =#??# #????# #?????????????????????????? | | ?## # #*#??# #???## #?????????????????????????? | | ?## ###%#### #???# ##????????????????????????? | | ??# = ## #???# ##???????????????????????? | | ??###### #???# #???????????????????????? | | ???????# ####???# #???????????????????????? | | ???????# ####???# #????????????????????????? | | ??????## ##### #????????????????????????? | | ?????## ###??????????????????????? | | ?????# ==% ##?????????????????????? | | ?????# #### s[=* #?????????????????????? | | ?????# #??# *%=%@ #?????????????????????? | | ?????## ##??## u===%##?????????????????????? | | ?????## ####??## ####??????????????????????? | | ?????# ??## #?????????????????????????? | | ?????# ### #?????????????????????????? | | ?????# ##### #?????????????????????????? | | ?????# ##???# ######?????????????????????????? | | ????# #????# $##?????????????????????????????? | | ???? ?????# ????????????????????????????????? | | ??? ?????# ????????????????????????????????? | | ???? ?????#?????????????????????????????????? | | ????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingLongswordMultitool Manual? 0 Play Time 00:33:30 Cumulative 8.2 hours Start 2024.07.04 @ 10:17:52 End 2024.07.04 @ 15:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 505f7be4-2d81-41e2-9a53-6bf07f6e1fe1