Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.23 @ 12:37:29 Player: Six of Ten Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (685) 685 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 2602 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 99/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Transport Network Coupler > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Compact Wheel Flight Unit Small Storage Unit Transport Network Coupler Improved EM Shotgun Particle Gun Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 44 | 9 1 9 25 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 4 . 1 10 Treads 1 | 1 . . . Leg 2 | 2 . . . Wheel 2 | 1 . 1 . Hover 1 | . . . 1 Flight 9 | . . . 9 Utility 9 | 2 1 4 2 Device 2 | 1 . 1 . Storage 3 | 1 1 . 1 Processor 3 | . . 2 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 . 4 11 Energy Gun 6 | . . 3 3 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 20 | . . 2 18 Power 2 | . . . 2 Propulsion 9 | . . 1 8 Utility 4 | . . 1 3 Weapon 5 | . . . 5 Highest Loss Streak 13 | . . 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 97 72 Engine 10 | . 14 11 6 Treads 9 | . 14 11 . Wheel 8 | . 14 10 . Flight 7 | . . . 27 Device 8 | . 14 5 6 Storage 10 | . 14 11 6 Processor 9 | . . 16 6 Hackware 5 | . . 9 6 Energy Gun 9 | . . 15 8 Ballistic Gun 11 | . 28 6 3 Naked Turns . | . . . . Heaviest Build 30 | 12 27 30 30 Greatest Support 20 | 20 10 16 16 Greatest Overweight (x) 2 | 1 2 2 2 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 12 15 7 Most Carried 15 | 6 13 15 12 Average Carried 10 | 4 10 14 6 Final Capacity 15 | 8 15 15 5 Final Carried 13 | 6 13 13 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 667 | 245 111 228 83 Remotely . | . . . . Salvage Created 921 | 29 111 634 147 Parts 84 | 5 9 49 21 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 18 6 Guns 25 | . 3 18 4 AOE 2 | . . . 2 Classes Destroyed 10 | 1 3 3 3 Worker 1 | . . . 1 Builder 3 | . . . 3 Tunneler 1 | 1 . . . Hauler 2 | . . 2 . Operator 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 12 | . 1 8 3 Cutter 3 | . . . 3 Grunt 11 | . 2 9 . Sentry 1 | . . 1 . Best Kill Streak 8 | 1 1 8 3 Combat Bots Only 8 | . 1 8 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1868 | . 71 398 1399 Core 619 | . 12 54 553 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 95 86 . Volleys Fired 85 | 3 14 33 35 Largest 2 | 2 2 2 2 Hottest 121 | 40 40 121 121 Shots Fired 150 | 6 28 66 50 Gun 144 | 6 28 66 44 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 79 | 6 28 22 23 Thermal 61 | . . 44 17 Explosive 6 | . . . 6 Electromagnetic 4 | . . . 4 Robot Hit Streak 17 | 2 4 17 6 Robot Miss Streak 3 | 1 2 2 3 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 103 | 4 16 49 34 Core Hits 53 | 1 7 24 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1747 | 51 166 785 745 Guns 1503 | 51 166 785 501 Cannons . | . . . . Explosions 244 | . . . 244 Melee . | . . . . Ramming . | . . . . Kinetic 685 | 51 166 209 259 Thermal 774 | . . 576 198 Explosive 244 | . . . 244 Electromagnetic 44 | . . . 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 424 | . 6 424 153 Average Temperature 107 | . 6 124 66 Received Heat Transfer 480 | . 18 93 369 Effects 4 | . . 4 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1961 | . . 1369 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 541 | 5 133 335 541 Initial 141 | . 3 55 141 Average 206 | 1 75 232 386 Maximum Alert Level 2 | . . 1 2 Low Security (%) 49 | 100 100 26 13 Level 1 37 | . . 73 29 Level 2 13 | . . . 56 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 6 20 25 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 8 | . 1 . 7 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . . 7 2 Terminals 8 | . . 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . . 22 9 Successful 19 | . . 13 6 Failed 11 | . . 8 3 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 26 | . . 21 5 Terminals 29 | . . 20 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 6 3 Record 1 | . . 1 . Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . . 1 Disarm Traps 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . . 6 3 Terminals 8 | . . 5 3 Track 1 | . . . 1 Botnet 5 | . . 4 1 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 8 | . . 6 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1303 | 114 343 547 299 Spaces Moved 1109 | 74 233 313 489 Core 20 | 15 . . 5 Treads . | . . . . Legs 55 | 55 . . . Wheels 550 | 4 233 313 . Hover . | . . . . Flight 484 | . . . 484 Fastest Speed 27 | 50 95 110 27 Average Speed 74 | 104 105 111 32 Slowest Speed 195 | 120 110 115 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 29 27 28 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile . | . . . . AOE 66 | . . . 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1435 | 100 305 453 577 Wait 144 | 9 50 71 14 Move 1098 | 73 232 312 481 Hop 4 | . . . 4 Pick Up 33 | 6 7 14 6 Fast Attach 17 | 7 . 3 7 Attach 14 | . . 4 10 Detach 1 | . . 1 . Swap 13 | 2 1 2 8 Drop 25 | . 1 13 11 Fire 85 | 3 14 33 35 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 578 | -9/Materials | Central database locked down 947 | -9/Materials | Destroyed 8 combat bots 977 | -9/Materials | Discovered new exit (range 16) 980 | -9/Materials | Identified exit to Materials 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x2 1203 | -8/Materials | Core integrity fell below 50% 1217 | -8/Materials | Core integrity fell below 20% 1249 | -8/Materials | Lost 13 parts (1p5n3u4w) 1304 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01250_ Identified Aerolev Unit. 01250_ Malfunction: Energy drain (-34). 01251_ Dropped Faulty Aerolev Unit. 01258_ K-01 Serf collects debris. 01260_ System corrupted: Heat flow error (+161). 01261_ Acquired Particle Gun. 01264_ G-47 Trooper suffers critical hit (Burn). 01268_ Particle Gun destroyed. 01272_ Lgt. Ion Engine destroyed. 01274_ K-01 Serf collects debris. 01274_ Flight Unit destroyed. 01279_ Acquired 2 matter. 01281_ K-01 Serf collects debris. 01281_ Acquired Flight Unit. 01283_ Acquired Lgt. Assault Rifle. 01284_ K-01 Serf collects debris. 01292_ K-01 Serf destroyed. 01298_ Flight Unit destroyed. 01301_ System corrupted: Matter fused (-7). 01302_ Flight Unit destroyed. 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