Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 12:29:16 Player: Hans Gruber Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (2806) 2806 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 5227 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 77/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Large Matter Pod (150) Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scanner Recoil Stabilizer Particle Charger Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Large Matter Pod Terrain Scanner Recoil Stabilizer Particle Charger Field Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Cannon Improved Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 94 | 7 16 27 44 Power 14 | 2 3 3 6 Engine 12 | 2 3 3 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 26 | 2 2 11 11 Treads . | . . . . Leg 14 | . 2 2 10 Wheel 12 | 2 . 9 1 Hover . | . . . . Flight . | . . . . Utility 26 | 1 7 6 12 Device 19 | . 5 5 9 Storage 4 | 1 1 1 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 4 7 15 Energy Gun 11 | 1 2 3 5 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon 7 | . 1 1 5 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 4 5 19 Power 4 | . 1 1 2 Propulsion 12 | . 2 1 9 Utility 8 | . . 2 6 Weapon 4 | . 1 1 2 Highest Loss Streak 7 | . 4 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 97 86 Engine 10 | . 13 10 8 Leg 15 | . 19 3 20 Wheel 11 | . 8 28 5 Device 14 | . 11 9 18 Storage 10 | . 14 11 9 Processor 6 | . 1 11 6 Energy Gun 8 | . 23 4 4 Ballistic Gun 5 | . 3 10 3 Ballistic Cannon 6 | . . 7 8 Peak Build Rating 30 | 6 10 19 30 Average Rating 17 | 5 8 15 23 On Entrance 8 | . 6 8 18 Naked Turns . | . . . . Heaviest Build 45 | 13 18 37 45 Greatest Support 40 | 20 20 36 40 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 12 15 Most Carried 15 | 6 10 13 15 Average Carried 11 | 3 8 10 14 Final Capacity 15 | 8 10 15 15 Final Carried 13 | 6 10 13 13 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2476 | 270 212 616 1378 Remotely 173 | . . 125 48 Salvage Created 2597 | . 409 744 1444 Parts 173 | . 34 58 81 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 75 | . 13 23 39 Guns 34 | . 11 12 11 Cannons 34 | . 1 11 22 AOE 5 | . 1 . 4 Classes Destroyed 10 | . 4 1 5 Worker 4 | . 1 2 1 Builder 2 | . . . 2 Operator 1 | . . . 1 Watcher 10 | . 3 3 4 Swarmer 24 | . 9 9 6 Grunt 31 | . 4 6 21 Duelist 1 | . . . 1 Sentry 16 | . . 8 8 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 8 | . 6 6 8 Combat Bots Only 7 | . 5 4 7 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 521 | . 121 104 296 Missed 145 | . 37 22 86 Damage Taken 4534 | . 733 855 2946 Core 867 | . 182 131 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 276 | . 88 135 53 Core Remaining (%) 64 | 100 27 67 . Volleys Fired 254 | . 44 64 146 Largest 2 | . 2 2 2 Hottest 126 | . 100 115 126 Shots Fired 483 | . 85 124 274 Gun 298 | . 77 84 137 Cannon 181 | . 8 40 133 Launcher 4 | . . . 4 Special . | . . . . Kinetic 290 | . 30 92 168 Thermal 167 | . 43 32 92 Explosive 4 | . . . 4 Electromagnetic 22 | . 12 . 10 Robot Hit Streak 14 | . 6 14 10 Robot Miss Streak 7 | . 4 6 7 Penetration Max . | . . . . Secondary Targets 6 | . 4 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 297 | . 45 78 174 Core Hits 164 | . 24 45 95 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 2 7 Burn 7 | . . 1 6 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6094 | . 636 1373 4085 Guns 2707 | . 479 743 1485 Cannons 2657 | . 81 630 1946 Explosions 725 | . 76 . 649 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 3590 | . 197 1129 2264 Thermal 1551 | . 347 244 960 Explosive 649 | . . . 649 Electromagnetic 299 | . 92 . 207 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 2 1 Average Corruption 1 | . 1 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 2 8 15 Message Errors 7 | . . 4 3 Matter Fused 4 | . . 1 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . 2 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 3 | . . 1 2 Alerts 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 61 | . . 39 22 Projectiles 61 | . . 39 22 Explosions . | . . . . Melee . | . . . . Knockbacks 35 | . . 7 28 Impact . | . . . . Kinetic 33 | . . 6 27 Secondary 2 | . . 1 1 Self-Inflicted Damage 34 | . 26 . 8 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 342 | . 238 252 342 Average Temperature 57 | . 62 65 50 Received Heat Transfer 1353 | . 60 186 1107 Effects 2 | . 1 . 1 Energy Bleed 1 | . 1 . . Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 6 | . 1 1 4 Heat Transferred 3930 | . 864 550 2516 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 772 | . 166 435 772 Initial 150 | . . 14 150 Average 255 | . 60 234 361 Maximum Alert Level 3 | . . 2 3 Low Security (%) 39 | 100 100 42 9 Level 1 44 | . . 45 65 Level 2 11 | . . 11 17 Level 3 3 | . . . 7 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 2 7 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 20 33 56 Peak Tracking Total 7 | . 7 4 7 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 36 | . 10 14 12 Terminals 27 | . 7 11 9 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 128 | . 34 54 40 Successful 82 | . 18 33 31 Failed 46 | . 16 21 9 Catastrophic 6 | . 1 4 1 Database Lockouts . | . . . . Manual 9 | . . 4 5 Terminals 90 | . 25 38 27 Fabricators . | . . . . Repair Stations 14 | . 4 7 3 Recycling Units 6 | . 5 1 . Scanalyzers 17 | . . 8 9 Garrison Access 1 | . . . 1 Terminal Hacks 47 | . 11 18 18 Record 18 | . 7 4 7 Prototype ID Bank 5 | . . 3 2 Emergency Access Points 3 | . . 1 2 Alert Level 7 | . . 4 3 Locate Traps 7 | . 2 3 2 Dispatch Records 3 | . 1 . 2 Transport Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 4 5 3 Scan Component 6 | . 2 3 1 Repair 5 | . 2 2 1 Refit 1 | . . . 1 Recycling Unit Hacks 4 | . 3 1 . Report Inventory 3 | . 2 1 . Retrieve Matter 1 | . 1 . . Scanalyzer 16 | . . 8 8 Insert Component 8 | . . 4 4 Analyze 8 | . . 4 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 1 2 Terminals 3 | . . 1 2 Botnet 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 27 | . 6 13 8 Full Trace Events 7 | . 1 2 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 4 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 2 1 Time 154 | . 52 64 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 8 | . . 4 4 Part Schematics Acquired 7 | . . 4 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5447 | 57 1257 1389 2744 Spaces Moved 3415 | 45 959 1097 1314 Core 2 | 1 . . 1 Treads . | . . . . Legs 1721 | . 647 93 981 Wheels 1692 | 44 312 1004 332 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 120 | 79 106 90 156 Slowest Speed 450 | 80 120 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 3 99 77 84 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . 3 6 103 Melee . | . . . . Projectile 23 | . . 6 17 AOE 89 | . 3 . 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4263 | 62 1108 1364 1729 Wait 386 | 5 63 145 173 Move 3412 | 44 958 1096 1314 Hop . | . . . . Pick Up 68 | 6 18 18 26 Fast Attach 20 | 6 1 3 10 Attach 23 | . 5 6 12 Detach 2 | . . . 2 Swap 51 | 1 10 18 22 Drop 46 | . 9 14 23 Fire 254 | . 44 64 146 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Repaired Lgt. Cannon 280 | -10/Materials | Repaired Lgt. Assault Rifle 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Core integrity fell below 50% 464 | -10/Materials | Lost 4 parts (1p2n1w) 498 | -10/Materials | Discovered new exit (range 11) 768 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Discovered new exit (range 13) 1010 | -10/Materials | Discovered new exit (range 7) 1203 | -10/Materials | Identified exit to Materials 1267 | -10/Materials | Identified exit to Mines 1315 | -10/Materials | Entered another Materials area 1315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1732 | -9/Materials | Discovered new exit (range 11) 1812 | -9/Materials | Discovered new exit (range 10) 1813 | -9/Materials | Identified exit to Storage 1842 | -9/Materials | Identified exit to Mines 1943 | -9/Materials | Discovered exit to Storage (range 15) 2489 | -9/Materials | Repaired Arm. Wheel 2523 | -9/Materials | Repaired Arm. Wheel 2538 | -9/Materials | Discovered new exit (range 16) 2550 | -9/Materials | Identified exit to Materials 2704 | -9/Materials | Entered another Materials area 2704 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2863 | -8/Materials | Repaired Assault Cannon 3121 | -8/Materials | Discovered new exit (range 3) 3123 | -8/Materials | Identified exit to Factory 3257 | -8/Materials | Lost 3 parts (1p2n) 3763 | -8/Materials | Build established: Scavenger-Mutant 4594 | -8/Materials | Discovered exit to Factory (range 16) 4707 | -8/Materials | Core integrity fell below 50% 4822 | -8/Materials | Destroyed 7 combat bots 5119 | -8/Materials | Discovered exit to Factory (range 4) 5416 | -8/Materials | Core integrity fell below 20% 5446 | -8/Materials | Garrison activated, responded to threat 5448 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05408_ Processing Tank disabled. 05411_ Aluminum Leg destroyed. 05417_ T-07 Excavator destroyed. 05418_ System corrupted: Matter fused (-10). 05429_ X-57 Shotgunner suffers critical hit (Burn). 05431_ X-57 Shotgunner heat damages Nuclear Core. 05432_ X-57 Shotgunner critical meltdown. 05432_ Imp. Heat Sink melted. 05435_ Acquired 10 matter. 05435_ Imp. Deuterium Engine destroyed. 05438_ Aluminum Leg destroyed. 05441_ Field Laser destroyed. 05444_ Structural Scanner destroyed. 05444_ Imp. Heat Sink destroyed. 05446_ X-57 Shotgunner calls for garrison reinforcements. 05446_ ALERT: Activating Garrison Access M001. 05447_ S-10 Pest emerges from the garrison. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????### ????????????????? | | ???????????????????????### ????????????????? | | ??????????????????????? + ????????????????? | | ??????????????????????? # ???????????????? | | ????????????????? #? # ???????????????? | | ??????????????#####+### # ????????????? | | ?????????????? #### ### ##+##????????????? | | ?????????????H ????????????? | | ???????????????? ???????????????? | | ??????? ????????## ##??????### | | ??????? ##??????## # ?????? ########## | | ??????? + ??????## + ?????? # T ! | | ??????? # ??????## # ??????"# | | ??????? # ??????## % # ??????"# " " | | ??????? # ??????##x@""" # ??????"# """"" | | ?????## # "?????## """ # ?????? # """"" | | ?????## # ????## """ # ?????? #! """"" | | ?????## ##+####### "" ##??????## """ | | ?????## ## ####### " ##??????## | | ?????## ## # ??????########+## | | ?????## ## # ??????### | | ?????## ## /% # ???????## | | ?????## #### #### ! # ???????## """ | | ?????##/####+#### ss # ???????## """"" | | ?????## # "s" # #### """"" | | ?????## # "G" ##+######## """"" | | ?????## """ """ # " ## """ | | ?????## """ """ + ## | | ?????## """ """ # ## | | ?????## ### ########### ########## | | ?????## ### ########### ########## | | ?????## ### ########### ###??????? | | ?????##############+########### ########## | | ?????########### # ######### | | ??????????????## "S %* # " | | ??????????????## """ + "T | | ?????????????### "" # | | ?????????????###! # = !######### | | ?????????????##%=! ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed AlloyMappingChainsword Manual? 0 Play Time 01:38:20 Cumulative 16.9 hours Start 2025.01.31 @ 19:53:42 End 2025.02.02 @ 12:29:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926630e1-0e5b-41e5-a3bb-7926f10f5f26