Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 01:27:03 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (151) 755 Value Destroyed (6332) 6332 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4665) 4665 TOTAL SCORE: 18192 Bonus ------- High Alert Combat Kills 597 Follower Combat Kills 1251 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -183 Cogmind --------- Core Integrity 803/1150 Matter 297/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Flying (105) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Neutrino-Antimatter Core > --- PROPULSION (5) --- Flying Heavy-Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector Long-range Sensor Array Experimental Signal Interpreter Relay Coupler [NC] (4) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Energy Well (350) Relay Coupler [Brawler] (33) Relay Coupler [Hunter] (18) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino-Antimatter Core > --- PROPULSION ------- Flying Heavy-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Improved Propulsion Shielding Hardened Light Armor Plating Advanced Powered Armor Advanced Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Laser Plasma Construct/G Thermal Plasma Construct/G Spear > --- INVENTORY -------- Advanced Cooling System Long-range Terrain Scanner Improved Propulsion Shielding Improved Plasma Cutter [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Flight Unit Constructs Utility Hardened Medium Armor Plating Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Blade Saw Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . 2 . . . 4 . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . 2 Utility 6 | . . 2 . . . 2 . . . . . 2 . . . . Weapon 2 | . . . . . . 1 . . . 1 . . . . . . Parts Attached 119 | 7 4 27 17 10 1 4 4 . 3 4 8 11 6 4 3 6 Power 10 | 2 1 3 1 . . . . . . . . . . . 1 2 Engine 7 | 2 1 2 1 . . . . . . . . . . . 1 . Core 3 | . . 1 . . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 13 | 2 . 3 6 2 . . . . . . . . . . . . Treads 13 | 2 . 3 6 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 63 | 1 1 11 5 4 1 2 4 . 3 3 7 8 3 4 2 4 Device 24 | . . 4 3 1 1 1 1 . 2 . 1 3 1 3 1 2 Storage 5 | 1 . 2 . 1 . . . . . . . . . . 1 . Processor 2 | . . . . . . . . . . . . . . . . 2 Hackware 10 | . . . . . . . 2 . . 3 1 4 . . . . Protection 22 | . 1 5 2 2 . 1 1 . 1 . 5 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 10 5 4 . 2 . . . 1 1 3 3 . . . Energy Gun 10 | 2 2 6 . . . . . . . . . . . . . . Energy Cannon 6 | . . . 4 2 . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . 3 1 2 . 2 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . 2 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . . . . . . . 1 Parts Lost 53 | . . 5 . 4 . 1 3 . 4 . 8 8 1 1 8 10 Power 10 | . . 1 . . . 1 . . 1 . 2 . . 1 2 2 Propulsion 5 | . . 1 . 1 . . . . . . . 1 . . . 2 Utility 22 | . . 2 . 2 . . 3 . 3 . 2 5 . . 3 2 Weapon 16 | . . 1 . 1 . . . . . . 4 2 1 . 3 4 Highest Loss Streak 8 | . . 1 . 1 . 1 1 . 3 . 5 8 1 1 5 4 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 88 92 99 96 70 55 67 69 67 63 55 45 66 69 58 49 Engine 6 | . 14 8 6 11 11 7 3 . 4 6 2 . 1 2 4 1 Core 1 | . . 2 4 . . . 3 7 1 . . . . . . 5 Treads 13 | . 28 21 22 21 21 5 2 7 4 6 6 2 . . . . Flight 1 | . . . . . . 3 2 . . . . 2 5 5 4 5 Device 13 | . . 10 14 18 13 7 14 15 16 14 6 8 13 13 17 19 Storage 8 | . 14 11 11 13 11 7 7 7 7 6 6 3 . . 2 . Hackware 3 | . . . . . . . 4 7 4 3 11 13 16 11 5 5 Protection 11 | . 3 18 18 11 11 10 9 7 7 6 5 4 9 14 9 1 Energy Gun 3 | . 28 12 2 . . . . . 4 3 . 1 4 2 1 8 Energy Cannon 8 | . . . 17 19 2 4 7 7 7 6 3 . . 4 3 . Ballistic Gun 1 | . . 3 . . . . 1 7 2 2 3 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 23 99 109 126 104 124 123 118 119 120 117 96 56 77 79 39 Greatest Support 77 | 40 40 40 40 40 40 64 44 29 77 77 77 77 25 37 37 37 Greatest Overweight (x) 4 | . . 2 2 3 4 2 4 4 4 1 1 2 2 3 2 2 Average Overweight (x) 1 | . . . 2 2 2 1 2 4 2 1 1 . . 1 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 5 5 20 5 Average Capacity 19 | 6 8 13 25 25 25 25 25 25 25 25 25 18 5 5 11 5 Most Carried 25 | 1 8 12 25 25 25 25 25 19 25 25 25 25 5 5 13 5 Average Carried 17 | . 6 7 22 24 21 21 21 19 22 24 24 17 4 4 7 5 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 1 8 11 25 24 20 25 19 19 25 24 24 5 5 5 5 5 Scrap Engine Consumption 161 | . . . . . 10 18 14 3 19 3 8 17 30 16 4 19 Constructs Created 14 | . . . . . 1 3 . . 1 . 1 2 2 . . 4 Constructs Modified 48 | . . . . . . 5 8 . 7 1 3 2 9 8 3 2 Class Distribution -------------------- 56% | Mutant 18% | Construct 12% | Scavenger-Mutant 6% | Botlord-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Botlord-Construct | -7/Garrison Botlord-Construct | -6/Factory Botlord-Construct | -6/Garrison Mutant | -5/Factory Mutant | -5/Waste Construct | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 2257 | 270 20 414 227 135 20 155 75 . 175 . 404 . 230 55 50 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6153 | . 44 764 1519 669 161 264 669 . 975 . 300 . . 287 331 170 Parts 313 | . 4 49 72 47 10 12 29 . 37 . 19 . . 8 17 9 Haulers Intercepted 6 | . . 2 4 . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 3 . 1 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 128 | . 3 20 27 23 . 2 12 . 16 . 10 . . 3 7 5 Melee 8 | . . . . . . . . . . . 2 . . . 6 . Guns 31 | . 3 12 9 . . . . . 2 . . . . . . 5 Cannons 64 | . . . 14 15 . 2 11 . 14 . 6 . . 1 1 . AOE 20 | . . 8 1 7 . . 1 . . . 1 . . 2 . . Classes Destroyed 16 | . 1 6 3 . . 1 1 . 3 . 1 . . . . . Worker 3 | . . 2 . . . 1 . . . . . . . . . . Builder 2 | . . . 1 . 1 . . . . . . . . . . . Hauler 6 | . . 2 4 . . . . . . . . . . . . . Recycler 8 | . . . 3 . 2 2 . . . . . . . 1 . . Operator 3 | . . 1 1 . . . . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . . . . . . . Swarmer 29 | . 3 . 2 10 . 1 . . 3 . 3 . . . 3 4 Cutter 4 | . . . . . . . . . . . 4 . . . . . Grunt 57 | . . 13 9 7 . . 11 . 9 . 2 . . 2 4 . Brawler 2 | . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 29 | . . 7 14 6 . . . . 1 . . . . . . 1 Specialist 2 | . . . . . . . . . 1 . 1 . . . . . Hunter 2 | . . . . . . . . . 1 . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 5 4 7 3 2 4 . 3 . 5 . . 3 3 4 Combat Bots Only 7 | . 3 4 4 7 . 1 4 . 3 . 5 . . 3 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 1 1 1 . 2 . 1 . . 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 3 | . . 2 1 3 . . 1 . . . 1 . . 2 . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 13164 | . 85 892 924 790 . 936 711 199 973 56 2072 1611 46 462 1689 1718 Core 1693 | . . 51 66 43 . 136 52 13 76 . 250 428 . 81 150 347 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 12 | . . . . . . . . . 12 . . . . . . . Redirected to Shielding 241 | . . . . . . . . . . . . 188 . 53 . . Regen/Repaired (Parts) 3395 | . . 564 239 . . 40 380 100 356 . 207 379 551 335 114 130 Core Remaining (%) 70 | 100 100 . . . 60 . . . 60 . 70 . . . 34 . Volleys Fired 448 | . 5 60 91 52 5 24 49 . 74 . 30 10 11 15 6 16 Largest 3 | . 2 2 2 2 1 2 2 . 2 . 2 1 1 1 1 3 Hottest 186 | . 112 130 136 136 68 120 120 . 103 . 103 51 20 94 94 186 Shots Fired 659 | . 10 73 140 94 5 43 57 . 100 . 57 10 11 15 6 38 Gun 216 | . 10 63 38 . . 2 . . 32 . 27 5 . . 1 38 Cannon 407 | . . . 99 89 5 39 57 . 68 . 30 . . 15 5 . Launcher 20 | . . 10 3 5 . 2 . . . . . . . . . . Special 16 | . . . . . . . . . . . . 5 11 . . . Kinetic 185 | . . 14 . . . 25 48 . 68 . 30 . . . . . Thermal 441 | . 10 49 137 89 5 16 9 . 32 . 27 . 8 15 6 38 Explosive 20 | . . 10 3 5 . 2 . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . 5 . . . . Robot Hit Streak 14 | . 2 10 13 7 1 4 6 . 10 . 11 3 4 3 2 14 Robot Miss Streak 7 | . 3 5 7 3 3 5 4 . 3 . 2 2 1 5 3 5 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . 2 Shots Hit Robots 438 | . 5 53 92 40 1 18 31 . 62 5 40 6 33 9 20 23 Core Hits 266 | . 3 76 72 24 3 8 15 . 23 . 13 1 1 7 10 10 Critical Kills 3 | . . . 3 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 3 . . 1 . . . . . . 2 . 3 . Meltdown 3 | . . . 3 . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 2 . 3 . Melee Attacks 84 | . . . . . . . . . . 6 19 . 24 3 32 . Impact . | . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 17 . . . . . Piercing 59 | . . . . . . . . . . . . . 24 3 32 . Sneak Attacks 26 | . . . . . . . . . . . . . 23 2 1 . Combat Hostiles 24 | . . . . . . . . . . . . . 23 . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13996 | . 100 1649 1924 1225 61 607 1861 . 2609 . 1276 90 793 677 645 479 Guns 2543 | . 100 736 572 . . . . . 353 . 228 90 . . . 464 Cannons 7811 | . . . 1193 801 61 547 1742 . 2256 . 702 . . 392 117 . Explosions 1882 | . . 889 150 424 . 60 119 . . . 120 . . 120 . . Melee 1434 | . . . . . . . . . . . 61 . 680 165 528 . Ramming 213 | . . 24 9 . . . . . . . 165 . . . . 15 Kinetic 5121 | . . 148 . . . 335 1680 . 2256 . 702 . . . . . Thermal 5644 | . 100 737 1765 801 61 212 181 . 353 . 348 . 113 392 117 464 Explosive 1494 | . . 740 150 424 . 60 . . . . . . . 120 . . Electromagnetic 90 | . . . . . . . . . . . . 90 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . 61 . . . . . Piercing 1373 | . . . . . . . . . . . . . 680 165 528 . Highest Corruption 2 | . 2 . . . . . . . . . . 2 2 2 . . Average Corruption 1 | . 1 . . . . . . . . . . 1 2 1 . . Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . 2 . . . . . . . . . . . 8 4 . . Message Errors 2 | . . . . . . . . . . . . . 2 . . . Matter Fused 5 | . 1 . . . . . . . . . . . 2 2 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . . Energy Discharges 4 | . 1 . . . . . . . . . . . 3 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . Overflow Damage 333 | . . 6 4 33 . 42 95 . 92 . 31 . . 26 4 . Projectiles 263 | . . . 4 2 . 42 95 . 92 . 7 . . 21 . . Explosions 50 | . . 2 . 31 . . . . . . 17 . . . . . Melee 20 | . . 4 . . . . . . . . 7 . . 5 4 . Knockbacks 36 | . . . . . . 2 11 . 13 . 10 . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic 35 | . . . . . . 2 11 . 13 . 9 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . 65 . 6 36 . . . 33 . . . . 7 Shots 5 | . . . . 2 . 1 1 . . . 1 . . . . . Rammed 23 | . . 2 3 . . 1 . . . . 15 . . . . 2 Targets Rammed 26 | . . 2 4 . . 1 . . . . 17 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . 2 . . . . . Highest Temperature 613 | . 255 613 270 222 . 203 315 . 253 . 81 20 . 180 . . Average Temperature 114 | . 130 198 66 64 . 65 76 . 92 . 31 15 . 63 . . Received Heat Transfer 3975 | . . 417 366 201 . 210 378 117 429 27 549 459 . 18 567 237 Effects 23 | . 1 20 . . . . . . 2 . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . . . Energy Bleed 5 | . 1 4 . . . . . . . . . . . . . . Interference 4 | . . 2 . . . . . . 2 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . Damage (major) 6 | . . 6 . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . 2 . 4 . . . . . . . Total Turns 52 | . . . . . . . 30 . 22 . . . . . . . Longest Duration 22 | . . . . . . . 22 . 12 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . Impact Corruptions 3 | . . 1 . . . . . . . . 2 . . . . . Robots Melted 4 | . . . 3 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . 3 1 . . . . . . . . . . . . Parts Melted 17 | . . . 7 8 . . . . 1 . . . . . . 1 Heat Transferred 8548 | . 259 875 2836 1443 111 148 261 . 642 . 750 . 259 296 111 557 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 901 | . 71 259 415 901 594 545 705 414 815 442 467 274 148 724 676 539 Initial 492 | . . 29 83 99 405 391 286 369 289 427 309 239 94 . 492 349 Average 326 | . 40 127 209 495 436 408 485 387 547 427 367 241 63 249 592 392 Maximum Alert Level 3 | . . 1 2 3 2 2 3 2 3 2 2 1 . 3 2 2 Low Security (%) 31 | 100 100 87 41 22 . . . . . . . . 100 45 . . Level 1 32 | . . 12 55 14 35 26 35 59 30 . 60 100 . 34 . 67 Level 2 28 | . . . 2 30 64 73 50 40 44 100 39 . . 10 100 32 Level 3 7 | . . . . 32 . . 14 . 25 . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 3 7 . . 3 . 1 . 2 . 1 . 5 . 2 Investigation 9 | . . 1 2 . . . . . . 1 . . . 3 . 2 Extermination 1 | . . . . . . 1 . . . . . . . . . . Reinforcement 8 | . . 2 1 . . 1 . 1 . . . 1 . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . 4 . . 1 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . 2 2 . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 6 | . . 1 3 . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 248 | . 3 28 37 25 2 19 14 3 16 6 20 12 6 20 16 21 Peak Tracking Total 10 | . 3 5 3 5 . 8 6 3 5 4 6 6 4 5 9 10 Tactical Retreats 17 | . . . . 4 . . 3 . 1 . . 4 1 . 1 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 20 | . 2 . 1 . . 1 3 . 2 1 3 1 . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 21 | . . 4 2 2 . . 1 . 2 . 1 . . 8 1 . Max in Single Turn 2 | . . 2 1 1 . . 1 . 1 . 1 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 6 | . . . . 1 . . 1 . 2 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 55 | . 2 7 12 3 9 3 2 3 1 2 . 1 . 5 2 3 Terminals 36 | . 2 6 10 3 3 1 2 1 1 . . . . 2 2 3 Fabricators 3 | . . . . . . 1 . 1 . . . . . 1 . . Repair Stations 4 | . . 1 1 . . . . . . 1 . . . 1 . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 121 | . 5 27 30 6 11 6 4 4 3 3 . 1 . 12 4 5 Successful 55 | . 1 11 15 2 8 4 2 3 1 1 . 1 . 5 1 . Failed 66 | . 4 16 15 4 3 2 2 1 2 2 . . . 7 3 5 Catastrophic 28 | . . 7 6 2 2 . 1 1 1 2 . . . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 66 | . 3 15 17 . 10 2 2 2 2 2 . . . 4 2 5 Terminals 89 | . 5 21 27 6 5 2 4 2 3 . . . . 5 4 5 Fabricators 5 | . . . . . . 2 . 1 . . . . . 2 . . Repair Stations 12 | . . 6 2 . . . . . . 1 . . . 3 . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 2 . 1 . 2 . 1 . 2 . . Terminal Hacks 20 | . 1 3 9 2 2 . 2 . . . . . . . 1 . Prototype ID Bank 3 | . . 1 2 . . . . . . . . . . . . . Open Door 5 | . . . 3 2 . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . 1 2 . 2 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 9 | . . 6 2 . . . . . . . . . . 1 . . Scan Component 5 | . . 3 1 . . . . . . . . . . 1 . . Repair 4 | . . 3 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 2 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . 1 . . 1 . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 17 | . . 2 3 . 6 1 . 2 1 . . . . 2 . . Terminals 10 | . . 2 3 . . 1 . 2 1 . . . . 1 . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 8 | . . 1 3 . . 1 . 1 1 . . . . 1 . . Operators 1 | . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 7 9 2 3 3 2 3 1 2 . . . 5 2 3 Full Trace Events 6 | . . 2 1 1 . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 1 . . . . . . . . . . . . . Time 109 | . . 90 19 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 4 | . . . . 2 . . 1 . 1 . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . 4 2 3 3 . . . Non-combat 3 | . . . . . . . . . . . . 3 . . . . Combat 9 | . . . . . . . . . . 4 2 . 3 . . . Robot Hacks Applied 12 | . . . . . . . . . . 4 2 3 3 . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . ignore_targets 3 | . . . . . . . . . . . . . 3 . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 5 | . . . . . . . . . . 4 1 . . . . . Relay Couplers Released 28 | . . . . 3 . 4 4 . 9 . 5 . . . 3 . Machine Destruction 24 | . . . . 3 . . 4 . 9 . 5 . . . 3 . Programmers 4 | . . . . . . 4 . . . . . . . . . . Attached 7 | . . . . . . . . . . 3 1 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 32 | . . . . 2 1 . . . . 5 3 1 20 . . . Largest Group 19 | . . . . 2 3 3 . . . 4 2 1 19 9 1 . Highest-Rated Group 702 | . . . . 166 184 184 . . . 119 61 26 702 321 25 . Highest-Rated Ally 146 | . . . . 146 146 146 . . . 32 32 26 50 50 25 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 263 | . . . . 2 14 30 . . . 9 25 . 140 43 . . Total Damage 9363 | . . . . 115 854 1514 . . . 111 458 . 3697 2614 . . Kills 57 | . . . . 1 11 13 . . . 2 2 . 9 19 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 12995 | 98 305 1572 2445 1776 801 987 752 243 783 116 608 315 581 708 419 486 Spaces Moved 6070 | 59 171 570 654 475 264 380 341 132 396 99 412 286 483 411 340 597 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 3500 | 54 171 570 654 475 264 186 110 132 233 99 412 140 . . . . Legs 15 | . . . . . . . . . . . . . . . 15 . Wheels 264 | . . . . . . . 149 . 115 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2286 | . . . . . . 194 82 . 48 . . 146 483 411 325 597 Fastest Speed 50 | 50 160 160 320 320 276 190 162 184 100 100 100 78 78 122 61 61 Average Speed 179 | 150 160 222 320 333 294 231 170 184 137 100 100 92 98 152 84 70 Slowest Speed 480 | 160 160 320 320 400 480 276 190 184 184 100 100 122 122 191 146 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 1 . . 10 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 34 60 88 48 61 10 52 7 46 3 44 12 96 13 35 19 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 6 | . . . . . 6 . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 18 | . . 9 . . . 7 1 . 1 . . . . . . . Terrain Destroyed 251 | . . 81 24 8 . 23 24 . 54 . 7 . . 30 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 91 | . . . . . . 10 19 . 54 . 2 . . 6 . . AOE 160 | . . 81 24 8 . 13 5 . . . 5 . . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 7353 | 65 195 796 855 577 289 445 459 132 538 117 515 331 532 476 406 625 Wait 415 | . . 119 71 29 6 22 34 . 50 2 19 17 5 31 5 5 Move 6038 | 58 170 569 654 474 263 380 340 132 395 99 411 284 482 410 323 594 Hop 8 | . . . . . . . . . . . . 1 . . 6 1 Pick Up 81 | . 10 7 10 6 1 9 3 . 12 1 3 2 2 4 11 . Fast Attach 46 | 6 1 10 5 . . 1 . . 1 . 5 5 3 2 1 6 Attach 32 | . . 5 . 4 1 3 3 . 2 2 2 5 3 . 2 . Detach 9 | . . . 1 . . 2 . . . . . 4 1 1 . . Swap 41 | 1 3 12 12 6 . . 1 . . 2 1 1 . 2 . . Drop 69 | . 6 12 7 6 8 4 7 . 4 . 1 2 1 8 2 1 Fire 448 | . 5 60 91 52 5 24 49 . 74 . 30 10 11 15 6 16 Melee 84 | . . . . . . . . . . 6 19 . 24 3 32 . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 23 | . . 2 4 . . . . . . . 17 . . . . . Escape Stasis 46 | . . . . . . . 22 . . . 6 . . . 18 . Rewire 11 | . . . . . 5 . . . . 5 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -5/Factory -5/Waste -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 380 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 636 | -9/Materials | Discovered new exit (range 16) 755 | -9/Materials | Discovered new exit (range 5) 791 | -9/Materials | Discovered new exit (range 15) 981 | -9/Materials | Discovered new exit (range 9) 1360 | -9/Materials | Build established: Scavenger-Mutant 1531 | -9/Materials | Identified exit to Mines 1531 | -9/Materials | Identified exit to Storage 1618 | -9/Materials | Repaired Huge Storage Unit 1658 | -9/Materials | Repaired Hrd. Medium Armor Plating 1685 | -9/Materials | Repaired Lgt. Treads 1976 | -9/Materials | Entered Storage 2034 | -9/Storage | Build established: Mutant 2100 | -9/Storage | Garrison activated, responded to threat 2341 | -9/Storage | Build established: Scavenger-Mutant 2536 | -9/Storage | Repaired Hrd. Medium Armor Plating 3002 | -9/Storage | Discovered new exit (range 15) 3355 | -9/Storage | Build established: Mutant 4365 | -9/Storage | Garrison activated, responded to threat 4421 | -9/Storage | Identified exit to Garrison 4421 | -9/Storage | Entered Garrison 4606 | -9/Garrison | Triggered checkpoint 4661 | -9/Garrison | Installed Relay Interface Framework 4822 | -9/Garrison | Garrison Relay disabled 5016 | -9/Garrison | Triggered checkpoint 5076 | -9/Garrison | Triggered checkpoint 5109 | -9/Garrison | Destroyed 7 combat bots 5187 | -9/Garrison | Discovered new exit (range 10) 5484 | -9/Garrison | Discovered new exit (range 14) 5608 | -9/Garrison | Triggered checkpoint 5676 | -9/Garrison | Expanded RIF knowledge: Patrol Navigation 5861 | -9/Garrison | Rescued HV-R5K 6065 | -9/Garrison | Rescued a captive Derelict 6197 | -9/Garrison | Entered Recycling 6197 | -9/Recycling | Accompanied by 2 allies (HV-R5K) 6224 | -9/Recycling | Found Scrap Engine 6830 | -9/Recycling | Discovered new exit (range 16) 6998 | -9/Recycling | Entered Factory 6998 | -7/Factory | Accompanied by 3 allies (HV-R5K) 6998 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7715 | -7/Factory | Build established: Construct 7747 | -7/Factory | Discovered new exit (range 15) 7939 | -7/Factory | Discovered new exit (range 3) 7963 | -7/Factory | Identified exit to Garrison 7973 | -7/Factory | Garrison activated, responded to threat 7985 | -7/Factory | Entered Garrison 8115 | -7/Garrison | Garrison Relay disabled 8174 | -7/Garrison | Triggered checkpoint 8273 | -7/Garrison | Discovered new exit (range 49) 8273 | -7/Garrison | Discovered new exit (range 34) 8273 | -7/Garrison | Discovered new exit (range 24) 8376 | -7/Garrison | Found Quantum Capacitor 8564 | -7/Garrison | Triggered checkpoint 8612 | -7/Garrison | Triggered checkpoint 8680 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8737 | -7/Garrison | Entered Factory 8980 | -7/Factory | Identified exit to Garrison 8980 | -7/Factory | Entered Garrison 9262 | -7/Garrison | Triggered checkpoint 9285 | -7/Garrison | Garrison Relay disabled 9345 | -7/Garrison | Expanded RIF knowledge: Command Fork 9483 | -7/Garrison | Triggered checkpoint 9493 | -7/Garrison | Triggered checkpoint 9541 | -7/Garrison | Lost 3 parts (3u) 9554 | -7/Garrison | Spotted B-75 Beast 9565 | -7/Garrison | Destroyed B-75 Beast 9565 | -7/Garrison | Garrison Relay disabled 9634 | -7/Garrison | Build established: Botlord-Construct 9735 | -7/Garrison | Discovered new exit (range 12) 9763 | -7/Garrison | Entered Factory 9763 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9879 | -6/Factory | Identified exit to Garrison 9879 | -6/Factory | Entered Garrison 9879 | -6/Garrison | Accompanied by 2 allies 9948 | -6/Garrison | Triggered checkpoint 9978 | -6/Garrison | Discovered new exit (range 3) 10074 | -6/Garrison | Triggered checkpoint 10097 | -6/Garrison | Triggered checkpoint 10255 | -6/Garrison | Lost 5 parts (1p1u3w) 10275 | -6/Garrison | Discovered new exit (range 10) 10343 | -6/Garrison | Garrison Relay disabled 10478 | -6/Garrison | Discovered new exit (range 10) 10487 | -6/Garrison | Entered Factory 10487 | -5/Factory | Evolved 2 slots: Utility x2 10513 | -5/Factory | Build established: Mutant 10763 | -5/Factory | Lost 8 parts (1n5u2w) 10775 | -5/Factory | Discovered new exit (range 2) 10802 | -5/Factory | Sucked down chute 10802 | -5/Factory | Entered Waste 10803 | -5/Waste | Met a frightened Derelict 10830 | -5/Waste | Found Adv. Powered Armor 10834 | -5/Waste | Spotted C-40 Crusher 10853 | -5/Waste | Spotted C-40 Crusher 10864 | -5/Waste | Spotted C-40 Crusher 10865 | -5/Waste | Spotted C-40 Crusher 10992 | -5/Waste | Spotted C-40 Crusher 10995 | -5/Waste | Spotted C-40 Crusher 11011 | -5/Waste | Allies destroyed C-40 Crusher 11033 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11033 | -5/Waste | Allies destroyed C-40 Crusher 11121 | -5/Waste | Warlord forces began an assault 11133 | -5/Waste | Allies destroyed C-40 Crusher 11199 | -5/Waste | Discovered new exit (range 16) 11383 | -5/Waste | Entered Factory 11383 | -5/Factory | Accompanied by 9 allies 11637 | -5/Factory | Build established: Construct 11939 | -5/Factory | Core integrity fell below 50% 12068 | -5/Factory | Identified exit to Garrison 12091 | -5/Factory | Entered Garrison 12091 | -5/Garrison | Accompanied by 1 ally 12110 | -5/Garrison | Triggered checkpoint 12314 | -5/Garrison | Garrison Relay disabled 12316 | -5/Garrison | Triggered checkpoint 12392 | -5/Garrison | Triggered checkpoint 12450 | -5/Garrison | Discovered new exit (range 12) 12471 | -5/Garrison | Lost 5 parts (1p2u2w) 12510 | -5/Garrison | Entered Factory 12510 | -4/Factory | Evolved 2 slots: Propulsion x2 12686 | -4/Factory | Lost 4 parts (1p1n1u1w) 12718 | -4/Factory | Build established: Mutant 12821 | -4/Factory | Spotted B-86 Titan 12844 | -4/Factory | Found Prototype Processor 12844 | -4/Factory | Identified Exp. Signal Interpreter 12847 | -4/Factory | Found Exp. Signal Interpreter 12996 | -4/Factory | Self-destructed Last Messages --------------- 12982_ Slug penetrates Wall. 12985_ W-44 Eye sends out distress signal. 12985_ Slug penetrates Wall. 12986_ Penetrated by Slug. 12986_ Slug penetrates Wall. 12988_ Slammed into H-77 Assassin. 12988_ Slug penetrates Wall. 12988_ Penetrated by Slug. 12988_ Adv. Cooling System destroyed. 12989_ Slammed into H-77 Assassin. 12989_ Lrn. Sensor Array broken. 12989_ Destabilizing: Short circuit. 12992_ Penetrated by Slug. 12995_ Flying Heavy-Carbon Exoskeleton destroyed. 12995_ Flying Heavy-Carbon Exoskeleton core remains intact and functional. 12996_ Thermal Plasma Construct/G destroyed. 12996_ Arm. Scrap Engine damaged due to network destabilization (-10). 12996_ Penetrated by Slug. 12996_ Laser Wave Construct/G destroyed. 12996_ Arm. Scrap Engine damaged due to network destabilization (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ ?#??????????????????? | | ???????????????????# """ "" ???????????????????? | | ???????????????????# """ """ #???????????????????? | | ???????????????????# S" #???????????????????? | | ???????????????????#!! """ #????#??????????????? | | ???????????????????#!! """ #??? #??????????????? | | ???????????????????#!! #?? #??????????????? | | ????????????????########Y###### #??????????????? | | ??????????????? ?# @ #??????#???????? | | ??????????????? """ #g #????? #???????? | | ??????????????# """ #w #?#### #???????? | | ??????????????# """ hhh # #???????? | | ??????????????# # # +???????? | | ??????????????# """ #Y########## #????????? | | ??????????????#! """?#h#????????? #????????? | | ??????????????# """?# #????????? #????????? | | ??????????????# ??# ########## #????????? | | ???????????????#??###??# #????????? | | ???????????????????????####+##+## #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# / """ #????????? | | ?????????????????????????# """ # """ #????????? | | ?????????????????????????# """ # """ #????????? | | ?????????????????????????# """ # +????????? | | ?????????????????????????# # #????????? | | ?????????????????????????######## #????????? | | ????????????????????????????????# #?######## | | ????????????????????????????????# ##### #?# | | ????????????????????????????????# #???# #?# " " " | | ????????????????????????????????# #???# #?# " " " | | ????????????????????????????????# #???# #?# " " " | | ???????????????????????????????##+##### ### " " " | | ???????????????????????????????# # # " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 36 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 95 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperCoolingVibroblade Manual? 0 Play Time 01:32:19 Cumulative 441.0 hours Start 2023.04.06 @ 21:57:36 End 2023.04.07 @ 01:27:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 471 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7e0d5f9-cdf9-4493-a43c-78dbfd48a128