Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 15:40:44 Player: Epsilon 11 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (123) 615 Value Destroyed (4284) 4284 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 11881 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 276 Cogmind --------- Core Integrity 0/1150 Matter 21/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Advanced Powered Armor Advanced Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Trap Scanner Hardened Medium Armor Plating Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Improved Datajack > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Matter Compressor Trap Extractor Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Heavy Missile Launcher CPS Tube [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . Utility 8 | . . . 1 . . . 1 . . . 3 . . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 97 | 6 7 2 13 14 1 1 28 14 1 2 7 1 . . . Power 11 | 1 . . 2 1 . . 4 1 . . 2 . . . . Engine 10 | 1 . . 2 1 . . 3 1 . . 2 . . . . Core 1 | . . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 21 | 2 2 . 2 4 . . 7 2 1 . 1 . . . . Treads 3 | . . . 2 . . . . 1 . . . . . . . Leg 9 | . . . . . . . 7 1 . . 1 . . . . Wheel 8 | 2 2 . . 3 . . . . 1 . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | 1 1 1 4 4 1 1 8 7 . 1 3 . . . . Device 13 | . . 1 1 1 . . 4 3 . 1 2 . . . . Storage 6 | 1 . . 1 1 1 . 1 . . . 1 . . . . Processor 1 | . . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 11 | . 1 . 2 2 . 1 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 4 1 5 5 . . 9 4 . 1 1 1 . . . Energy Gun 6 | . 1 . 1 1 . . 2 1 . . . . . . . Energy Cannon 7 | . . . 2 3 . . . 2 . . . . . . . Ballistic Gun 10 | 2 . . . . . . 6 . . 1 1 . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . . Launcher 4 | . 1 1 . . . . . 1 . . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . 8 . . . . . . . . . . . Parts Lost 46 | . 6 . . 12 . 1 10 4 . . 8 4 . . 1 Power 7 | . 1 . . 1 . . 2 1 . . 1 1 . . . Propulsion 8 | . 2 . . 3 . . . 1 . . 2 . . . . Utility 14 | . . . . 2 . . 5 2 . . 3 1 . . 1 Weapon 17 | . 3 . . 6 . 1 3 . . . 2 2 . . . Highest Loss Streak 10 | . 6 . . 10 . 1 2 3 . . 6 4 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | . 2 8 8 10 8 10 8 9 9 10 7 6 5 5 5 Power . | . . . . . . 1 . . . . . 1 1 1 1 Propulsion . | . . . . . 2 2 . . . . . . . . . Utility 4 | . 1 5 4 5 3 5 4 4 4 5 2 2 2 2 2 Weapon 2 | . 1 2 3 3 2 1 2 3 3 4 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 1 . . 1 1 . . . . 1 . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . 1 . . . . . 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 61 84 98 89 79 99 98 98 100 99 91 31 6 5 3 Engine 8 | . 4 . 10 10 11 11 7 8 9 9 6 2 . . . Treads 3 | . . . 14 12 . . . . . . . . . . . Leg 13 | . . . . . . . 26 26 27 27 19 2 . . . Wheel 5 | . 14 28 7 5 22 22 . . . . . . . . . Device 12 | . . 10 10 19 22 16 12 12 9 8 24 10 . . . Storage 9 | . 12 14 11 11 11 11 9 9 9 9 6 2 . . . Hackware 2 | . . . . . . . . 5 9 9 6 6 6 5 3 Protection 7 | . 4 3 10 2 . 5 13 7 9 9 5 . . . . Energy Gun 3 | . 9 2 11 6 . . 3 . . . . . . . . Energy Cannon 2 | . . . 3 12 1 12 . . . . . . . . . Ballistic Gun 11 | . 7 . . . . . 19 24 27 24 15 5 . . . Ballistic Cannon 2 | . 6 14 17 . . . . . . . . . . . . Launcher 1 | . 1 10 . 2 . 9 . . . . . . . . . Special Melee Weapon 2 | . . . . . 11 11 2 1 . 2 3 . . . . Peak Build Rating 56 | 6 7 7 16 18 15 19 41 41 41 42 56 39 5 5 5 Average Rating 25 | 3 4 6 13 15 11 16 35 38 40 40 47 18 5 5 4 On Entrance 18 | . 6 6 7 15 15 15 17 41 40 41 40 36 5 5 5 Naked Turns 79 | . . . . . . . . . . . . . . . 79 Heaviest Build 101 | 14 15 13 100 101 25 30 39 41 38 38 58 44 . . . Greatest Support 58 | 26 32 32 46 46 26 26 58 54 54 54 54 16 3 3 3 Greatest Overweight (x) 11 | . 2 . 2 2 . 1 1 . 1 . 2 11 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 10 | 6 7 8 10 18 8 10 10 10 10 10 10 7 5 5 5 Most Carried 13 | . 8 8 11 13 10 10 10 10 10 10 10 9 5 5 5 Average Carried 8 | . 2 8 8 10 8 9 8 9 9 9 7 6 5 5 4 Final Capacity 25 | 8 8 8 25 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 11 | . 8 8 11 8 10 10 10 8 10 10 9 5 5 5 5 Class Distribution -------------------- 39% | Mutant 29% | Tank 14% | Skirmisher 11% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Matter Collected 4721 | 117 149 49 642 365 . 137 1345 1413 161 50 293 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5088 | . 181 50 710 397 . 111 1549 1717 59 . 314 . . . . Parts 305 | . 21 8 37 23 . 6 86 108 5 . 11 . . . . Haulers Intercepted 3 | . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Combat Hostiles Destroyed 121 | . 9 3 16 25 . 2 34 26 1 . 5 . . . . Guns 70 | . 3 . 5 3 . . 31 22 1 . 5 . . . . Cannons 17 | . 2 . 10 3 . 2 . . . . . . . . . AOE 33 | . 4 3 1 18 . . 3 4 . . . . . . . Classes Destroyed 17 | . 2 2 6 4 . 1 . 1 . . 1 . . . . Worker 4 | . . 1 . . . . 2 1 . . . . . . . Builder 2 | . . . . 1 . . . 1 . . . . . . . Tunneler 2 | . . 1 . . . . 1 . . . . . . . . Hauler 3 | . . . 1 . . . . 2 . . . . . . . Recycler 3 | . . . . 2 . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . Watcher 3 | . . . 1 . . . . 2 . . . . . . . Swarmer 20 | . 5 3 . 4 . . 8 . . . . . . . . Grunt 44 | . 4 . 9 . . . 15 15 . . 1 . . . . Brawler 4 | . . . 1 . . . 1 1 . . 1 . . . . Duelist 5 | . . . 1 . . . 1 2 . . 1 . . . . Sentry 22 | . . . 5 . . . 8 8 1 . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 4 | . . . . . . 2 1 . . . 1 . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . Best Kill Streak 19 | . 6 3 7 19 . 1 6 8 1 . 3 . . . . Combat Bots Only 19 | . 6 3 7 19 . 1 5 7 1 . 3 . . . . Max Kills in Single Turn 5 | . 2 3 2 5 . 1 2 4 1 . 1 . . . . Gunslinging 1 | . . . . . . . 1 1 . . . . . . . Exploded 5 | . 2 3 1 5 . . 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Hostile Shots Fired 720 | . 81 6 46 59 . 25 163 93 8 . 76 6 20 2 135 Missed 247 | . 24 1 13 18 . 10 43 30 3 . 25 2 14 . 64 Hits 473 | . 57 5 33 41 . 15 120 63 5 . 51 4 6 2 71 Melee 20 | . . . 2 3 . . 2 . . . 9 4 . . . Projectile 453 | . 57 5 31 38 . 15 118 63 5 . 42 . 6 2 71 AOE 17 | . . . . 17 . . . . . . . . . . . Critical Strikes 22 | . 1 . 3 1 . 1 2 4 . . 5 1 . . 4 Actively Blocked 3 | . . . 2 . . . . 1 . . . . . . . Damage Taken 8309 | . 784 58 493 1066 . 269 1813 1051 72 . 1167 242 73 40 1181 Core 2426 | . 219 8 52 167 . 92 174 93 15 . 135 196 73 40 1162 Absorbed by Shields 4 | . . . . . . . . . . . 4 . . . . Redirected to Shielding 331 | . 4 3 86 113 . 5 19 101 . . . . . . . Regen/Repaired (Parts) 504 | . . . 39 . . . 297 168 . . . . . . . Core Remaining (%) 54 | 100 . 9 . . . 22 . . . 48 . . 52 96 . Volleys Fired 319 | . 26 4 37 31 . 10 98 76 9 . 25 3 . . . Largest 3 | . 2 2 3 3 . 2 3 3 3 . 3 3 . . . Hottest 177 | . 95 95 157 177 . 112 109 86 75 . 89 92 . . . Shots Fired 772 | . 46 7 93 45 1 14 247 214 27 . 73 5 . . . Gun 626 | . 34 3 29 7 . . 244 210 27 . 70 2 . . . Cannon 110 | . 10 3 59 25 1 11 1 . . . . . . . . Launcher 29 | . 2 1 . 11 . 3 2 4 . . 3 3 . . . Special 7 | . . . 5 2 . . . . . . . . . . . Kinetic 597 | . 33 3 53 . . . 199 210 27 . 70 2 . . . Thermal 78 | . 11 3 14 5 . . 45 . . . . . . . . Explosive 22 | . 2 1 . 11 . 3 2 . . . . 3 . . . Electromagnetic 75 | . . . 26 29 1 11 1 4 . . 3 . . . . Robot Hit Streak 12 | . 6 2 12 9 . 9 12 11 6 . 7 2 . . . Robot Miss Streak 6 | . 3 2 3 4 . 3 6 5 1 . 3 1 . . . Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . Secondary Targets 14 | . 1 . . 1 . . 6 4 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . 1 . . . . Shots Hit Robots 482 | . 26 3 54 24 4 7 160 139 18 1 43 3 . . . Core Hits 239 | . 12 5 23 49 . 4 63 64 2 . 16 . . . 1 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 1 . . . 2 . . . . Critical Strikes 12 | . 1 . 3 . . . 6 . . . 2 . . . . Burn 4 | . . . . . . . 4 . . . . . . . . Destroy 5 | . 1 . . . . . 2 . . . 2 . . . . Blast 2 | . . . 2 . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 11 | . . . . 1 4 . 3 2 . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 4 . 2 2 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11348 | . 449 196 981 1639 . 189 3185 3114 327 . 957 304 . . 7 Guns 7138 | . 296 16 341 69 . . 2874 2365 313 . 828 36 . . . Cannons 1262 | . 86 19 601 379 . 158 19 . . . . . . . . Explosions 2865 | . 67 161 24 1191 . 31 264 730 . . 129 268 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 83 | . . . 15 . . . 28 19 14 . . . . . 7 Kinetic 6812 | . 276 19 578 . . . 2397 2365 313 . 828 36 . . . Thermal 988 | . 106 16 139 101 . . 477 149 . . . . . . . Explosive 1962 | . 67 161 . 1121 . 31 264 50 . . . 268 . . . Electromagnetic 1503 | . . . 249 417 . 158 19 531 . . 129 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 8 8 8 2 2 2 . 5 20 20 . 2 Average Corruption 4 | . . . . 8 8 8 2 2 2 . 1 14 20 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 106 | . . . . 13 16 15 25 15 5 . 3 9 3 . 2 Message Errors 26 | . . . . 2 3 5 7 3 1 . 1 2 1 . 1 Matter Fused 24 | . . . . 3 4 5 5 4 . . . 3 . . . Heat Flow Errors 13 | . . . . 2 1 . 5 3 1 . . 1 . . . Energy Discharges 10 | . . . . 1 3 2 2 . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . 1 2 1 4 3 . . 1 . . . . Data Loss (major) 9 | . . . . 2 . 2 2 . 1 . . 1 1 . . Misfires 2 | . . . . 1 1 . . . . . . . . . . Alerts 3 | . . . . . 1 . . . 1 . . 1 . . . Misdirections 2 | . . . . . . . . . . . . 1 1 . . Weapon Failures 3 | . . . . 1 . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 40 | . . . 3 15 . . 22 . . . . . . . . Projectiles 8 | . . . . 8 . . . . . . . . . . . Explosions 29 | . . . . 7 . . 22 . . . . . . . . Melee 3 | . . . 3 . . . . . . . . . . . . Knockbacks 7 | . 1 . 5 . . . . . . . . . . . 1 Impact 2 | . . . 1 . . . . . . . . . . . 1 Kinetic 5 | . 1 . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 252 | . . . . 29 . 32 80 79 . . . 29 . . 3 Shots 7 | . . . . 1 . 2 2 1 . . . 1 . . . Rammed 8 | . . . 3 . . . . . . . . . . . 5 Targets Rammed 17 | . . . 3 . . . 5 3 1 . . . . . 5 Kicked 9 | . . . . . . . 5 3 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 423 | . 203 36 423 187 120 62 355 140 257 . 65 77 . . . Average Temperature 85 | . 70 17 143 63 48 25 103 29 50 . 27 40 . . . Received Heat Transfer 2037 | . 321 18 171 . . 81 711 468 27 . 162 . 27 21 30 Effects 8 | . . . 3 . . . 5 . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Interference 5 | . . . 2 . . . 3 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . . 3 1 . 1 . 1 . . 2 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . Heat Transferred 2446 | . 259 37 309 174 . . 1517 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Maximum Alert Level 2 | . . . 1 . . . 2 2 1 . . . . . . Low Security (%) 65 | 100 100 100 65 100 . 100 41 19 . . 100 100 100 100 100 Level 1 24 | . . . 34 . . . 53 16 100 . . . . . . Level 2 10 | . . . . . . . 4 64 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 687 | . 122 125 259 161 . 115 450 687 299 . 70 16 15 60 55 Initial 228 | . . 46 25 73 . . 44 184 228 . . . . 2 24 Average 151 | . 52 84 125 24 . 13 233 392 276 . 17 . 1 8 14 Influence Increases 4225 | . 408 89 523 217 . 215 1060 1084 228 . 173 17 15 60 136 Destroy 0b10 Robot/C 2200 | . 180 60 320 120 . 40 680 600 80 . 120 . . . . Destroy 0b10 Robot/NC 105 | . . 10 15 15 . . 20 45 . . . . . . . Destroy Leader 532 | . 30 10 94 20 . 20 170 158 . . 30 . . . . Allied During Kill 48 | . . . . . . . . 39 8 . 1 . . . . Trap Triggered on 0b10 40 | . . . . . . . . 30 . . 10 . . . . Successful Hack 176 | . 48 . 6 . . . 51 8 20 . 12 . . . 31 Select Force Hacks 150 | . . . . . . . . 30 120 . . . . . . Disable Machine 240 | . 30 . 45 . . 75 . 90 . . . . . . . Destroy Structure 164 | . . 9 13 62 . 20 19 24 . . . 17 . . . Partial Spotted 30 | . . . 15 . . . . . . . . . 15 . . Lose Combat Pursuer 540 | . 120 . 15 . . 60 120 60 . . . . . 60 105 Influence Decreases 4170 | . 287 145 399 406 . 100 737 936 568 246 173 17 10 15 131 Entered New Map 1189 | . . 75 40 116 . . 71 254 358 246 . . . 3 26 Time Decay 2490 | . 227 70 359 250 . 90 582 452 190 . 143 10 10 12 95 Lost Part 261 | . 60 . . 40 . 10 84 40 . . 10 7 . . 10 Lost Ally 80 | . . . . . . . . 40 20 . 20 . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . Squads Dispatched 24 | . . . 1 . . . 7 7 . . 7 . 1 . 1 Investigation 5 | . . . . . . . 3 1 . . 1 . . . . Extermination 2 | . . . . . . . . . . . 1 . . . 1 Reinforcement 5 | . . . 1 . . . 1 1 . . 1 . 1 . . Assault 2 | . . . . . . . . 2 . . . . . . . Garrison 10 | . . . . . . . 3 3 . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Distress Signals 10 | . 1 . 3 . . . 1 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 246 | . 22 5 29 25 . 8 60 40 4 . 11 6 5 3 28 Peak Tracking Total 23 | . 5 3 8 13 . 3 7 6 1 . 5 6 5 4 23 Tactical Retreats 25 | . 6 . 1 1 . 2 6 4 . . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Traps Triggered 3 | . . . . . . . 1 . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 112 | . . . . . . . 30 46 . . 36 . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . Reprogrammed 11 | . . . . . . . 2 5 . . 4 . . . . Reused 5 | . . . . . . . . 3 . . 1 1 . . . Traps Extracted 13 | . . . . . . . 2 6 . . 5 . . . . Installed 11 | . . . . . . . . 4 . . 5 2 . . . Triggered 4 | . . . . . . . . 3 . . 1 . . . . Most Traps Carried 4 | . . . . . . . 2 4 4 4 4 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Machines Disabled 16 | . 2 . 3 . . 5 . 6 . . . . . . . Max in Single Turn 4 | . 1 . 1 . . 4 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Machines Accessed 65 | . 10 . 6 2 1 1 9 10 10 2 4 . 3 . 7 Terminals 43 | . 7 . 5 1 . 1 6 7 6 . 2 . 1 . 7 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 1 . . . 2 2 . . . . . . . Recycling Units 9 | . 2 . . . . . . 1 4 . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 193 | . 29 . 18 2 4 3 43 25 29 12 8 . 3 . 17 Successful 122 | . 17 . 12 1 4 . 30 15 21 12 1 . 2 . 7 Failed 70 | . 12 . 6 1 . 3 13 10 7 . 7 . 1 . 10 Catastrophic 7 | . 1 . . 1 . . 1 1 . . 1 . 1 . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . Manual 106 | . 21 . 14 1 . 3 25 8 17 . 4 . 1 . 12 Terminals 127 | . 23 . 16 1 . 3 27 14 21 . 4 . 1 . 17 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 26 | . 3 . 2 . . . 12 9 . . . . . . . Recycling Units 15 | . 3 . . . . . . 2 8 . . . 2 . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 41 | . 3 . 1 1 4 . 4 6 8 12 . . . . 2 Record 16 | . . . . . 4 . . . . 12 . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . Robot Analysis 4 | . 1 . . . . . 1 1 1 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 1 2 . . . . . . Open Door 5 | . . . . 1 . . . 3 . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 2 . . . 10 6 . . . . . . . Scan Component 10 | . . . 1 . . . 5 4 . . . . . . . Repair 8 | . . . 1 . . . 5 2 . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . 1 4 . . . 2 . . Report Inventory 9 | . 2 . . . . . . 1 4 . . . 2 . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 51 | . 12 . 9 . . . 13 2 9 . 1 . . . 5 Terminals 46 | . 12 . 9 . . . 13 1 5 . 1 . . . 5 Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 17 | . 6 . 3 . . . 5 . 2 . . . . . 1 Disrupt 1 | . . . . . . . . 1 . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . . . 1 Skim 23 | . 5 . 5 . . . 6 . 3 . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 1 4 . . . . . . Tunnel 5 | . . . . . . . . 1 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 52 | . 8 . 5 1 . 1 9 9 7 . 4 . 2 . 6 Full Trace Events 8 | . 1 . . . . . 3 . 3 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 1 . . . 5 2 . . . . . . . Time 388 | . . . 26 . . . 241 121 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . 1 4 . 2 2 . 1 . . . . . Non-combat 8 | . . . . 1 3 . 2 2 . . . . . . . Combat 2 | . . . . . 1 . . . . 1 . . . . . Robot Hacks Applied 10 | . . . . 1 4 . 2 2 . 1 . . . . . parse_system 6 | . . . . . 4 . 1 . . 1 . . . . . no_distress 4 | . . . . 1 . . 1 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Total Allies 3 | . . . . . . . 1 2 . . . . . . . Largest Group 2 | . . . . . . . 1 2 2 1 1 . . . . Highest-Rated Group 62 | . . . . . . . 10 62 62 31 31 . . . . Highest-Rated Ally 31 | . . . . . . . 10 31 31 31 31 . . . . Total Orders 11 | . . . . . . . 2 9 . . . . . . . STAY 2 | . . . . . . . 1 1 . . . . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . . . . EXPLORE 5 | . . . . . . . . 5 . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . Ally Attacks 44 | . . . . . . . . 21 10 . 13 . . . . Total Damage 649 | . . . . . . . . 293 188 . 168 . . . . Kills 8 | . . . . . . . . 4 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Active Infowar (turns) 4087 | . . 111 587 1084 453 338 625 337 . . 453 99 . . . Structural 3538 | . . . 570 1084 453 334 598 63 . . 436 . . . . Traps 3273 | . . . . 1075 453 336 549 309 . . 452 99 . . . Seismic 694 | . . 111 583 . . . . . . . . . . . . T.N.C. 28 | . . . . . . . . 28 . . . . . . . Robot Analysis Total 4 | . 1 . . . . . 1 1 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Turns Passed 9421 | 36 573 147 1149 1207 453 444 1871 1120 381 898 533 199 86 66 258 Spaces Moved 6772 | 32 536 129 646 620 486 428 1004 576 293 736 296 193 171 124 502 Core 1158 | 2 186 . . 8 . . . . . . . 165 171 124 502 Treads 528 | . . . 332 196 . . . . . . . . . . . Legs 2933 | . . . . . . . 1004 576 293 736 296 28 . . . Wheels 2074 | 30 350 129 314 337 486 428 . . . . . . . . . Hover 79 | . . . . 79 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 100 100 80 90 90 120 120 120 120 120 50 50 50 50 Average Speed 112 | 85 89 100 143 170 90 92 125 120 120 120 132 85 50 50 50 Slowest Speed 600 | 90 150 100 320 320 90 105 200 120 190 120 260 600 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 85 36 59 97 85 97 67 83 95 56 9 89 5 3 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 13 | . 1 . 3 . 1 . 3 1 4 . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . 1 . Scrap Searched 5 | . . . . 2 . 1 . . . 2 . . . . . Spaces Dug 20 | . . . 5 2 . 13 . . . . . . . . . Terrain Destroyed 196 | . . 9 10 79 . 25 17 25 . . . 31 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . 5 2 . . 1 . . . . . . . . AOE 188 | . . 9 5 77 . 25 16 25 . . . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Total 8049 | 37 580 139 778 716 501 460 1443 910 311 751 394 223 170 127 509 Wait 477 | . . 3 50 20 . 13 209 146 2 1 8 21 . 4 . Move 6758 | 31 535 128 645 619 485 427 1003 575 292 735 296 192 170 123 502 Hop . | . . . . . . . . . . . . . . . . Pick Up 63 | . 10 . 7 11 4 2 18 4 2 2 1 1 . . 1 Fast Attach 56 | 6 4 1 8 6 . . 10 9 3 4 5 . . . . Attach 41 | . 3 . 2 9 2 1 14 4 . . 4 2 . . . Detach 8 | . 1 . . . 2 . 4 . . . 1 . . . . Swap 114 | . 1 2 15 12 1 6 33 30 . 1 13 . . . . Drop 60 | . . 1 11 7 3 1 16 10 2 6 . 2 . . 1 Fire 319 | . 26 4 37 31 . 10 98 76 9 . 25 3 . . . Melee 11 | . . . . 1 4 . 3 2 . 1 . . . . . Ram 5 | . . . . . . . . . . . . . . . 5 Kick 9 | . . . . . . . 5 3 1 . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap 123 | . . . . . . . 30 50 . . 41 2 . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: Fac x3) -6/Waste -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Lost 6 parts (1p2n3w) 242 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 471 | -10/Materials | Learned 2 Storage zone layouts 501 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Learned location of 1 exit from Recycling 539 | -10/Materials | Learned Storage garrison access intel 541 | -10/Materials | Learned 2 Storage zone layouts 542 | -10/Materials | Learned 4 Recycling zone layouts 543 | -10/Materials | Learned 4 Subcaves zone layouts 575 | -10/Materials | Core integrity fell below 20% 610 | -10/Materials | Entered Mines 617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Discovered new exit (range 7) 757 | -10/Mines | Entered Materials 757 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 988 | -9/Materials | Discovered new exit (range 10) 1064 | -9/Materials | Build established: Skirmisher 1256 | -9/Materials | Discovered new exit (range 9) 1369 | -9/Materials | Destroyed 7 combat bots 1444 | -9/Materials | Identified exit to Mines 1486 | -9/Materials | Learned Storage non-interactive machine intel 1517 | -9/Materials | Identified exit to Materials 1517 | -9/Materials | Learned location of 1 exit from Materials 1550 | -9/Materials | Learned Storage trap positions 1551 | -9/Materials | Loaded intel: 9 trap records 1552 | -9/Materials | Learned location of Zion (-6) 1812 | -9/Materials | Build established: Tank 1858 | -9/Materials | Repaired Weapon Shielding 1906 | -9/Materials | Entered Mines 2023 | -9/Mines | Discovered exit to Materials (range 14) 2241 | -9/Mines | Build established: Skirmisher 2524 | -9/Mines | Assembled infested the area 2586 | -9/Mines | Destroyed 19 combat bots 2623 | -9/Mines | Core integrity fell below 50% 2653 | -9/Mines | Lost 10 parts (1p2n2u5w) 2726 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2824 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2862 | -9/Mines | Discovered new exit (range 6) 2895 | -9/Mines | Build established: Mutant 3113 | -9/Mines | Entered Exiles 3125 | -9/Exiles | Discovered new exit (range 15) 3139 | -9/Exiles | Met 8R-AWN 3159 | -9/Exiles | Met EX-HEX 3198 | -9/Exiles | Met EX-DEC 3234 | -9/Exiles | Visited The Gauntlet 3339 | -9/Exiles | Met EX-BIN 3566 | -9/Exiles | Entered Mines 3614 | -8/Mines | Discovered exit to Materials (range 5) 3721 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3810 | -8/Mines | Discovered exit to Materials (range 7) 4010 | -8/Mines | Entered Materials 4010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4011 | -8/Materials | Identified exit to Storage 4012 | -8/Materials | Identified exit to Factory 4086 | -8/Materials | Repaired Corrupted Gauss Rifle? 4303 | -8/Materials | Garrison activated, responded to threat 4344 | -8/Materials | Discovered exit to Factory (range 15) 4535 | -8/Materials | Discovered exit to Storage (range 6) 5219 | -8/Materials | Discovered exit to Factory (range 3) 5431 | -8/Materials | Learned location of Lower Caves (-7) 5505 | -8/Materials | Learned Factory emergency access door positions 5571 | -8/Materials | Learned location of Storage (-8) 5627 | -8/Materials | Learned Factory emergency access door positions 5658 | -8/Materials | Repaired Imp. Light Armor Plating 5675 | -8/Materials | Learned 2 Storage zone layouts 5697 | -8/Materials | Repaired Imp. Datajack 5711 | -8/Materials | Learned 4 Recycling zone layouts 5757 | -8/Materials | Learned location of 3 exits from Factory 5758 | -8/Materials | Repaired Enh. Autogun 5807 | -8/Materials | Repaired Gauss Rifle 5881 | -8/Materials | Entered Storage 5881 | -8/Storage | Accompanied by 1 ally 5882 | -8/Storage | Identified exit to Recycling 5883 | -8/Storage | Loaded intel: 10 trap records 5884 | -8/Storage | Loaded intel: 26 non-interactive machine locations 5885 | -8/Storage | Loaded intel: 1 garrison access location 6132 | -8/Storage | Garrison activated, responded to threat 6159 | -8/Storage | Destroyed 7 combat bots 6275 | -8/Storage | Lost 3 parts (1n2u) 6348 | -8/Storage | Repaired Broken Imp. Carbon-fiber Leg 6616 | -8/Storage | Repaired Enh. Autogun? 6802 | -8/Storage | Met a pair of Derelict thieves 6996 | -8/Storage | Used back door to open Recycling access 7001 | -8/Storage | Entered Recycling 7001 | -8/Recycling | Accompanied by 2 allies 7002 | -8/Recycling | Identified exit to Factory 7003 | -8/Recycling | Identified exit to Scraptown 7103 | -8/Recycling | Build established: Tank 7125 | -8/Recycling | Core integrity fell below 50% 7351 | -8/Recycling | Scanned before Scraplab entrance 7370 | -8/Recycling | Entered Scraplab 7382 | -8/Recycling | Entered Scraptown 7382 | -8/Scraptown | Accompanied by 1 ally 7382 | -8/Scraptown | System corruption cleaned by C-Scrubber 7628 | -8/Scraptown | Visited CPS Storage 7640 | -8/Scraptown | Visited Junk Repository 7704 | -8/Scraptown | Visited Cave Peace 7919 | -8/Scraptown | Visited Spacefarers 7953 | -8/Scraptown | Visited Scrapoid Research Area 7983 | -8/Scraptown | Visited Assassins FH 8010 | -8/Scraptown | Visited Symbiants 8223 | -8/Scraptown | Discovered exit to Factory (range 13) 8280 | -8/Scraptown | Entered Factory 8280 | -6/Factory | Accompanied by 1 ally 8280 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8281 | -6/Factory | Identified exit to Factory 8322 | -6/Factory | Build established: Mutant 8436 | -6/Factory | Garrison activated, responded to threat 8787 | -6/Factory | Garrison activated, responded to threat 8813 | -6/Factory | Sucked down chute 8813 | -6/Factory | Entered Waste 8828 | -6/Waste | EMP discharged 8828 | -6/Waste | System corruption reached 10% 8843 | -6/Waste | Lost 6 parts (2n2u2w) 8881 | -6/Waste | Spotted C-40 Crusher 8895 | -6/Waste | Spotted C-40 Crusher 8895 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8898 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8901 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8912 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8917 | -6/Waste | Spotted C-40 Crusher 8921 | -6/Waste | Spotted C-40 Crusher 8926 | -6/Waste | Spotted C-40 Crusher 8928 | -6/Waste | EMP discharged 8943 | -6/Waste | Lost 4 parts (1p1u2w) 9000 | -6/Waste | Spotted C-40 Crusher 9002 | -6/Waste | Discovered new exit (range 16) 9011 | -6/Waste | Found Corrupted Adv. Powered Armor 9012 | -6/Waste | Entered Factory 9090 | -6/Factory | Discovered exit to Factory (range 7) 9098 | -6/Factory | Entered another Factory area 9098 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9117 | -5/Factory | Discovered new exit (range 10) 9164 | -5/Factory | Entered another Factory area 9164 | -4/Factory | Evolved 2 slots: Utility x2 9310 | -4/Factory | Discovered new exit (range 10) 9371 | -4/Factory | Core integrity fell below 50% 9393 | -4/Factory | Core integrity fell below 20% 9422 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Sealed Blast Doors opened. 09310_ EXIT=FOUND 09317_ Penetrated by Slug. 09343_ Hacking Suite destroyed. 09353_ KT>C7WJ=ZWJVYGV&PLN:G#X JJR&O61 #EVWU 09357_ Slammed into W-44 Eye. 09363_ Slammed into K-01 Serf. 09371_ K-01 Serf destroyed. 09372_ K-01 Serf cleans the Fusion Modulator. 09373_ K-01 Serf cleans the TF Node. 09377_ Slammed into R-10 Processor. 09378_ Slammed into A-15 Conveyor. 09380_ Slammed into R-10 Processor. 09380_ R-10 Processor knocked back. 09385_ Penetrated by Slug. 09394_ System corrupted: Energy discharge (-40). 09395_ Connecting with Terminal... 09408_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5K. 09410_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??####????????????????? | | ????????????????????????# ?? #????????????????? | | ????????????????????????# "??" #????????????????? | | ????????????????????????# """" #????????????????? | | ????????????????????????# """" #????????????????? | | ???????????????? ???????# """" =#????????????????? | | ???????????????#+???????# """" #????????????????? | | ????????#?###### ######## """" #????????????????? | | ????????# # # """" #????????????????? | | ????????? # sss #????????????????? | | ?????????? R pp@"""" #????????????????? | | ?????????????# # """"ss#????????????????? | | ????????###??# # """"s #????????????????? | | ???????? ??# # """"s #????????????????? | | ??????? ??# + """"s #????????????????? | | ??????? ??# ####### """" #????????????????? | | ????# " " #?# #?????# """" #????????????????? | | ????# " " ### #?????# #????????????????? | | ????# " " # ###############????????????????? | | ????# " " # ?????????????????? | | ????# " " # = ####????????????????????????? | | ????# " " ##*% #???????????????????????????? | | ????# " " ## #???????????????????????????? | | ????# " " ## ##??????????????????????????? | | ????# " " / ???????????????????? | | ????# #################?????????????????????? | | #########/## #???????????????????????????????? | | ##??????????????????????????????? | | " +??????????????????????????????? | | ##??????????????????????????????? | | #########/## #???????????????????????????????? | | ???? ?? ## ##???????????????????????????????? | | ??"" ???"" ?# #????????????????????????????????? | | ??"" ???"" ?# #????????????????????????????????? | | ?? ??? ?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 525 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Lgt. Nuclear Core | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weapon Shielding | 22% | -9/Materials Gauss Rifle | 85% | -8/Materials | Corrupted Imp. Light Armor Plating | 15% | -8/Materials Imp. Datajack | 45% | -8/Materials Enh. Autogun | 57% | -8/Materials Gauss Rifle | 67% | -8/Materials Imp. Carbon-fiber Leg | 56% | -8/Storage | Broken Enh. Autogun | 28% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMiniRipteeth Manual? 0 Play Time 02:57:42 Cumulative 224.9 hours Start 2025.05.12 @ 00:19:59 End 2025.05.12 @ 15:40:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 57 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49641a0-9f88-4433-86a0-0594d832610e